Common Android Design Mistakes - Android Design Resources

Common Android Design Mistakes
You might just be getting started with your wireframe or you could be putting the finishing touches on your design and something just doesn't look right. It's not looking how you imagined it in your head. You had this colorful and elegant UI in mind but then after putting everything together it looks like dumpster garbage. If this sounds familiar then you could be making one of these common design mistakes. Let's have a look.
Color Scheme
Take a look at these two images. The one on the left looks perfect while the one on the right makes me want to stick my face in a blender. But why do they look so different when the colors used are so similar? Well those who understand color theory are rolling their eyes right now thinking "That's easy." but not all of us are good at this sort of thing. That's ok, you don't have to be.
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The reason the one on the left looks so much better than the one on the right is because it is using the color guidelines given to us by Google. The Material design color palette is made so that any of the colors from their selection will look good together.
This problem has an easy fix. Checkout the material design color palette here. You can download the color swatch and use it in AI or PS. Use only colors selected from the one on the palette.
Check out this video which explains why these colors work so well when designing for Android.
Typography
Once again we see the sample on the left looks beautiful and the sample on the right makes me want to get a divorce... and I love my wife a lot! The one on the left is using the Roboto typeface that is modified specifically for Android. The right image is using Times New Roman which is designed for print and not digital interfaces.
You don't have to use Roboto but if you're having a hard time making everything look right, then it's a good place to start. Download the Roboto font here.
The other part that people tend to get wrong is the positioning, saturation and size of their font. Believe it or not these things matter a lot! Luckily for us, just like with color theory, we don't need to be experts. It's all explained step by step on the Google design website.
Google Design Typography
I would read through that article and then give this video a quick watch.
Icons
The other thing that might be making your design look like a bad scrapbook project is the icons. Your first instinct might be to look up an icon set, find one that looks pretty, implement it into your design and there ya have it! All done! Nope.
You see, half the time the user doesn't care that your icon is 3D and sparkles when you press it. Icons should blend in with your UI, not stick out like a sore thumb. Take a look at this image.
Some people would choose the icon on the right because they think it's more interesting. Then the app their putting together will look stupid and nobody will download it. Not even their mom.
Take a look at this free icon set from Google.
You don't have to use this one but it's a great design, it's free, it has every icon you would need and... actually I changed my mind. You do have to use this one. At least until your app is nice and polished. Then you can go back and tweak some things to add some personality.
Google System Icons
These are some of the easiest design aspects to get wrong. Follow the guides that have been linked here and stick to them. You'll have all your problems sorted out in no time.

Related

Launcher 7?

Anyone else messed with Launcher 7 on the nook? it emulates windows phone 7. the tile layout seems perfect for the large screen.
https://market.android.com/details?id=info.tikuwarez.launcher3&feature=search_result
added a screenshot. haven't done much with it yet.
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Sorry, that's disgusting at tablet size
I've been wondering how this works out on NC. I'd like to see videos of it sometime.
frenetic said:
Sorry, that's disgusting at tablet size
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Correction - at any size.
Metro UI is horrible, and hope it dies sooner rather than later...
Personally, I kind of like how boxy and simple it is, but hey, no accounting for taste. I'm mostly concerned about the resolution and how it functions in NC, specifically. Thanks for the heads-up, Hüsker Pat.
Lmfao 10char
Divine_Madcat said:
Correction - at any size.
Metro UI is horrible, and hope it dies sooner rather than later...
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Sent from my NookColor using Tapatalk
I tried it as well - it is just a waste of the huge screen real estate.
Putting some interesting widgets and and a bunch of icons (shortcuts) is more useful than this...
But I can see the appeal - on phone screens.
But then again, some like it simple.
junkrobot said:
Personally, I kind of like how boxy and simple it is, but hey, no accounting for taste. I'm mostly concerned about the resolution and how it functions in NC, specifically. Thanks for the heads-up, Hüsker Pat.
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I have been using this for a few weeks now. It is a really neat and tidy launcher. It is also really easy to download pictures, resize and load them onto the launcher - all within the tablet. Makes it look good and gives access to favorite programs.
I have attached a screenshots which show use of photos for app launching. (edit Colours came out with a funny blue tinge :/)
Divine_Madcat said:
Correction - at any size.
Metro UI is horrible, and hope it dies sooner rather than later...
Click to expand...
Click to collapse
Yeah, lets hope that everything that we don't personally like DIES! Who cares that others like it? My opinion is all that is important.
Diversity is what makes life interesting & those who embrace new or different paths or even encourage diverse & differing interests are the catalyst for invention & creativity. IMO
Cheers,
kev
Lynehammike said:
I have been using this for a few weeks now. It is a really neat and tidy launcher. It is also really easy to download pictures, resize and load them onto the launcher - all within the tablet. Makes it look good and gives access to favorite programs.
I have attached a screenshots which show use of photos for app launching. (edit Colours came out with a funny blue tinge :/)
Click to expand...
Click to collapse
Have you done the book tile by yourself or do you have a good download link for tiles.
I like this launcher a lot, it´s so easy to use and customize.

Google Design Resorces

Google Design Resources
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Howdy, chumps. Before you get going on designing an Android app, it's important to know what kind of resources are available. Many people head straight to AI and just start designing from the ground up without knowing about all the amazing recourses available from Google. These recourses are going to focus only on the Graphical UI aspect of the app. So if you came here looking for technical stuff, I'm calling the cops.
While these are supposed to help you get started on your app design, they're also just a great source of free graphics, fonts and templates that can be used for anything.
I'm not saying you'll be a millionaire overnight but it can happen a lot sooner than you think.
-Tai Lopez
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Material Design Guidelines
So if you're wanting to embrace the material design standard to make your app look beautiful, this is where you start. The guideline will reference everything that you need to know to make your app look just as good as one from Google.
Icon Library
The icons library contains every icon that you would find within the stock Android system UI. They're great looking icons that you can use for anything. Download the .zip file that contains all of the icons because that's going to come in very handy as you begin to design your app.
Device Metrics
If you ever need to reference the exact size and resolution of a specific android device, this is where you will go. This section is always be updated with the newest devices and their deimensions.
Roboto & Noto fonts
Roboto is the default font for material design. If you want everything to look great without taking time to search through thousands of fonts, just use Roboto as your default. It will also tell you when to use white or black colored fonts.
Sticker sheets & icons
Here you'll find "stickers" which are basically premade graphical interfaces pieces. Everything from volume sliders to shadow effects can be downloed for free. This will help you put together a mockup of what you want your app to look like. Everything will be compatible with Adobe Illustrator which is most likely what you'll be working with most of the time.
Color Palette
Bookmar this page because you'll be coming back here a lot. This is the material design color palette. Pretty much any assortment of colors from this page will look good together.
There is so much more in Google's design resource site that it's basically a wonderland full of goodies. But if you're just starting out, use these sections to get going. You can also check out all the other great stuff that have at design.google.com/resources

How To Design An Android App

How To Design An Android App
Hey sweethearts, I've made a few threads about design resources, icons, fonts, websites and stuff like that. But maybe you're sitting here with nothing more than an app idea swirling around in your brain. You're probably wondering where to get started and what the steps are to design an Android app from scratch. So I'll walk you through the steps you need to take to have a great design that you can then develop into an app.
Step 1- Creating a Wireframe
Alright so first things first. Start with the basics. What you need to do is create a wireframe layout that will show every page, menu, option and function of your of your app. This is what a wireframe layout will look like.
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You can checkout this guide that will walk you through how to get your wireframe setup in a way that makes sense.
Putting it All Together: Wireframing the Example App
Now you'll need a wireframe kit to get started, which will contain all the graphics that you'll need. You can piece together your wireframe in a program like Adobe Illustrator or any graphic design program that you use. Checkout this thread that lists some of the best free wireframe kits.
5 Free Android Wireframe Kits
Step 2- Stickers and Graphics
Now that you have a cute little wireframe going, it's time to get to the fun part. We are going to put together the graphical interface for your app. This is where you choose the icons, font, colors and images that will be displayed throughout your app.
To do this we are going to use stickers. What are stickers? These are a set a graphics that contain premade navigation buttons, menus, icons and everything you need for that kind of stuff. So go ahead and download the sticker sheet from Google.
Resources– Sticker sheets & icons
This sticker sheet will save you a lot of time creating those little graphics that you'd rather not spend too much time on. Another great thing about using the sticker sheet is everything will snap onto a grid, so everything will be easy to align and organize.
So at this point you are ready to integrate your own graphics. Work with your sticker sheet and add your personal touches. Make it beautiful and sassy just like my dad.
Step 3- Prototype
A prototype is a demonstration of how your app will work. This is created with software on your computer but everything can function on your Android device. This is not the same as developing the app. This is more like creating an interactive slideshow that can take advantage of all of your phones functions. Now if you're thinking that you will have to shell out some cash for a prototyping program, push that thought out of your head and vomit it out of your mouth. Papa Google has gone and adopted some companies that make fantastic prototyping software and now they're available to us for free. You're going to use some software called Pixate.
What it is:
A visual prototyping platform that allows designers to create sophisticated, fluid mobile prototypes that run natively on iOS and Android devices.
What it’s best for:
Creating complete app prototypes or crafting carefully choreographed interactions that look and feel completely real, and sharing them so entire product teams or clients can experience them right on their device.
Click to expand...
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Pixate
Alright so your Prototype is going to be a separate thing from your finished graphical design from step 2. Both of these will be very helpful to share your idea with a developer. These will also be needed if you are doing something like kickstarter to get your app funded. People will feel much more comfortable donating if they can see a live working prototype on a phone.
Alright now you know how to design your own Android app. Getting it developed is up to you. For more complex apps you'll want to look at hiring a company, for simple apps you could try sites like freelancer, and for really simple apps you could always develop it yourself. I hope this guide has helped point you in the right direction!
The End.

[App] Material Design Palettes

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Material Design Palettes​Picking out the right color palette for your design can be a bit tricky. I normally just buy a bunch of colorful parrots from my local pet store so I can bring them home and run them through a blender. Then I just arrange the feathers and see what looks nice.
There are easier ways of doing this, it turns out. While there are many great websites that you can visit to create color pallets, sometimes it's more convenient to use an app on your Android phone. That's where the "Material Design Palettes" app comes in. You can generate different color palettes and preview how they would look in a design.'
Features:
- Android UI conventions: Color palettes, file format, structure & guidelines.
- Save your design. Create your own gallery and compare.
- Selectors for the intensity of the color. Including colorPrimary, colorPrimaryDark, colorPrimaryLight and colorAccent.
- Selector for Light, Dark and Light with Dark ActionBar. The rest of the colors should fall into place accordingly.
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Click to collapse
You can save your designs and revisit them later. Keep creating new designs and then compare them side by side to see which one you like the best.
- 100% of the Material Design Palettes are available and categorized by Google codes.
- Individual and Consolidated Material Design Palettes.
- Export: colors.xml, themes.xml, styles.xml, toolbar.xml and a small demo Activity/layout.
- Multilanguage: English, Spanish, Italian, Portuguese and Russian.
Click to expand...
Click to collapse
Select colors from a palette within the app. You can easily browse through the different hues until you find the one you want.
​
Download Material Design Palettes​
Can i use this app on my xperia z c6603/5.1.1.?
Xzborneo87 said:
Can i use this app on my xperia z c6603/5.1.1.?
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Yes, it should work just fine. Let me know if it doesn't show up in the Play store for you and I can get you the APK.
Xzborneo87 said:
Can i use this app on my xperia z c6603/5.1.1.?
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Click to collapse
Sent from my M370i using XDA Free mobile app
DrGreenway said:
Material Design Palettes​Picking out the right color palette for your design can be a bit tricky. I normally just buy a bunch of colorful parrots from my local pet store so I can bring them home and run them through a blender. Then I just arrange the feathers and see what looks nice.
There are easier ways of doing this, it turns out. While there are many great websites that you can visit to create color pallets, sometimes it's more convenient to use an app on your Android phone. That's where the "Material Design Palettes" app comes in. You can generate different color palettes and preview how they would look in a design.'
​
You can save your designs and revisit them later. Keep creating new designs and then compare them side by side to see which one you like the best.
​Select colors from a palette within the app. You can easily browse through the different hues until you find the one you want.
View attachment 3625227View attachment 3625228View attachment 3625229View attachment 3625230View attachment 3625244View attachment 3625245View attachment 3625246View attachment 3625247​
Download Material Design Palettes​
Click to expand...
Click to collapse
initially my app was quite messy, but once i know this material design its somehow standardize my application and looks professional yet simple....

Post your favorite ZTE Locker Wallpapers here!!!

I am opening this thread to allow everyone to have access to the best ZTE Locker daily collection wallpapers. This is particularly important if like me you forgot to save a favorite wallpaper - they together removed the following day.
To save a wallpaper you just tap on the heart symbol and then move it to the MFVKeyguard folder by saving it as a favorite.
I have attached some of my favorites.
View attachment Wallpapers.zip
One picture I missed is a picture of the palace from the wallpaper below but from a different perspective. I would appreciate if you could post it!
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Love this one
A few that I saved
tolymatev said:
Love this one
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Good one, thanks!
yonoshiro said:
A few that I saved
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I like Nr 2 and Nr 5
yonoshiro said:
A few that I saved
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Very nice selection! :good:
Hey, I'm sorry if this might be a bit off-topic but since this thread is about ZTE Locker it's probably the best opportunity I'll have to bring this up. (without cluttering up the forum with a new thread)
tl;dr - I suggest some MiFavor UI improvements
So, if you use ZTE Locker that's great and all, but all pics are different.
And in cases such as the one I have attached, the clock is not clearly visible, nor are the icons at the bottom.
And with your launcher, it samples your set wallpaper for a hue and alters the MiFavor QuickSettings background based upon that. But, this can lead to some... questionable results. For example, if I were to set my wallpaper to something that is primarily yellow, ZTE is put in a dilemma.
White on bright yellow isn't really readable, so they'd have to use a darker shade. But have you ever seen dark yellow?
It's one nasty ass color. (look up #888800)
And I know different people have different color tastes, but there's still certain colors and combinations that are considered unfavorable. Yay for color theory!
So, with yellow they'd probably be best off using black text and icons.
But a color like purple is usually thought of as a deep color (though lavender is nice too) so they can stick with the white icons and text.
Ultimately, it's probably best to give the user to decide whether to use the dynamic view or to set their own color manually.
I just feel like ZTE is very new to the UI scene. But, I'm not a fan of ditching MiFavor for completely stock Android. I think ZTE has something to bring to the table. They just need to work on their color sampling and maybe make some UI adjustments based on the user's preferences.
Anyhow, that's my 2 cents
Definitely one of my favorites!
Definitely kept me smiling for the rest of the day
yonoshiro said:
A few that I saved
Click to expand...
Click to collapse
i just found 3 new wallpapers, thank you
I have about 70 of them on my phone
Also, I did a reverse image search on one and found they steal them from other sites.
It seemed like a handful were on a photo of the week thing on usatoday.com but I can't remember
Can anyone upload a compressed (doesn't compress much I know) archive of the ZTE wallpapers? Ever since I unlocked my bootloader it no longer loads for me, it just says weak signal no matter what. I don't know if it's a coincidence and there's something wrong with their server or if it won't allow modified systems to connect.
Here's a few more from yesterday
From today

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