Hey guys,
Are you and what are the best ways of monetization for online or app games?
One of the best ways to monetize a game is going to be ads. However, the trick is not ruining the players experience with ads. One strategy used successfully by developers is implementing Rewarded Video Ads. This way, the player chooses to see the ad. It isn't forced on them. Throwing a few ads here and there isn't bad but as a game player, I can't stand ads and have no real issues with sitting through a video ad when I was the one who chose to do so.
Good luck!
Yes, I agree with you. And what is getting more revenue, ads or some platforms? What is your opinion about that?
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Thanks for the nice answer. Thank you for your suggestion, but I'm a programmer and I was working in web and app development, for apps I was using Android Studio, which is really good for creating apps. Probably I will try iOS apps too, but after I learn this a little better.
I really don´t like video ads when I´m watching a TV show or a movie- it disrupts the experience and I get nothing back from that time. But the object of rewarded video ads is to be intrusive but not disruptive, meaning it does take time but hopefully it will take place between levels or after some sort of achievement. And then, of course, the player is ´rewarded´with points or game lives, etc, so it´s kind of like being paid for time. Not the same thing, eh?
tekkuap said:
I really don´t like video ads when I´m watching a TV show or a movie- it disrupts the experience and I get nothing back from that time. But the object of rewarded video ads is to be intrusive but not disruptive, meaning it does take time but hopefully it will take place between levels or after some sort of achievement. And then, of course, the player is ´rewarded´with points or game lives, etc, so it´s kind of like being paid for time. Not the same thing, eh?
Click to expand...
Click to collapse
I must agree with you, I also don't like when I get ads in front of my screen while watching some YouTube video, some movie online or something else, because of that AdBlock is really good, you can also set it that some sites give you ads (like Forbes, where you need to enter with AdBlocker off). And about your question, that is the situation in gaming, but that is all right, if you want to spend your time on that for your reward, why not, but I must say that I have seen just once a really good ad on YouTube in the most cases they are annoying and time-consuming, because of that I've installed addon.
Mike_Young said:
Thanks for the nice answer. Thank you for your suggestion, but I'm a programmer and I was working in web and app development, for apps I was using Android Studio, which is really good for creating apps. Probably I will try iOS apps too, but after I learn this a little better.
Click to expand...
Click to collapse
Makes sense. Good luck!
FGL_Rozek said:
Makes sense. Good luck!
Click to expand...
Click to collapse
Thank you, good luck to you too!
If you find some good resources about Game Monetization, please send them here
Mike_Young said:
I must agree with you, I also don't like when I get ads in front of my screen while watching some YouTube video, some movie online or something else, because of that AdBlock is really good, you can also set it that some sites give you ads (like Forbes, where you need to enter with AdBlocker off). And about your question, that is the situation in gaming, but that is all right, if you want to spend your time on that for your reward, why not, but I must say that I have seen just once a really good ad on YouTube in the most cases they are annoying and time-consuming, because of that I've installed addon.
Click to expand...
Click to collapse
FGL_Rozek said:
Makes sense. Good luck!
Click to expand...
Click to collapse
That´s a good point. I always, always mean to use the Adblocker whenever I´m using Youtube and an ad pops up. But then I think that if everyone used the Adblocker, then Youtube might lose enough money that they would start charging for their service?? Does anyone see that ever happening?
tekkuap said:
That´s a good point. I always, always mean to use the Adblocker whenever I´m using Youtube and an ad pops up. But then I think that if everyone used the Adblocker, then Youtube might lose enough money that they would start charging for their service?? Does anyone see that ever happening?
Click to expand...
Click to collapse
It makes sense, but not much, they can do however they want. Probably you and I are thinking differently from others. I was seeing a lot of people that don't use AdBlocker, they piss out when the ad comes, but they DON'T WANT AdBlocker, so there are a lot of people that are watching those ads. Even if YouTube change their policy for ads, that won't be something drastic and the new plugin would come out for that also. I don't believe they will lose some serious money because of that, but I didn't investigate that, maybe someone knows more
Related
I posted this in another forum but I want to know what you guys here think about android security.
How worried are you all about security on the android platform? Don't you find it a little unnerving that anybody could upload and app to the android market and there is no verification of the app like on IOS platform. Anybody could write an app that looks legit but does devious things. All this along with there are very very few security applications and they are in the infant state. Don't you find it very dangerous? How do you try to maintain security on your android device? Don't download apps? Only download from known publishers? Or do you roll the dice and download anything? If you use a security app which one?
the_main_app said:
I posted this in another forum but I want to know what you guys here think about android security.
How worried are you all about security on the android platform? Don't you find it a little unnerving that anybody could upload and app to the android market and there is no verification of the app like on IOS platform. Anybody could write an app that looks legit but does devious things. All this along with there are very very few security applications and they are in the infant state. Don't you find it very dangerous? How do you try to maintain security on your android device? Don't download apps? Only download from known publishers? Or do you roll the dice and download anything? If you use a security app which one?
Click to expand...
Click to collapse
There are viruses for Android.....right ?
Besides , if you're smart enough you can check whether an app needs such permissions when installing , through the Mart or an .apk .
I don't like the way iOS works , they give too limited functionality .
Forever living in my Galaxy Ace using XDA App
the_main_app said:
I posted this in another forum but I want to know what you guys here think about android security.
How worried are you all about security on the android platform? Don't you find it a little unnerving that anybody could upload and app to the android market and there is no verification of the app like on IOS platform. Anybody could write an app that looks legit but does devious things. All this along with there are very very few security applications and they are in the infant state. Don't you find it very dangerous? How do you try to maintain security on your android device? Don't download apps? Only download from known publishers? Or do you roll the dice and download anything? If you use a security app which one?
Click to expand...
Click to collapse
i dont use a security app, i use common sense.
a game doesn't need access to my contacts...
notepad app doesn't need access to my private information...
this is why android phones are for the power users and shouldn't be used by soccer moms and grandmas - because they have no clue what they are doing with these phones except for when a phone call or text message comes in... let them have the iphones.
but if you are tech savvy, and want to squeeze every bit of user capability out of your phone, a high end android phone is for you.
the people that are tech savvy also have the awareness because they treat their phone like a computer, and not a phone.
just my thoughts.
I think the best thing would be if android embraced that the user can choose which permissions to give to apps. I mean, an app may want to know your location, you denies it, and the app continnues happily without using that functionality, or quits saying its essantial.
cobraboy85 said:
i dont use a security app, i use common sense.
a game doesn't need access to my contacts...
notepad app doesn't need access to my private information...
this is why android phones are for the power users and shouldn't be used by soccer moms and grandmas - because they have no clue what they are doing with these phones except for when a phone call or text message comes in... let them have the iphones.
but if you are tech savvy, and want to squeeze every bit of user capability out of your phone, a high end android phone is for you.
the people that are tech savvy also have the awareness because they treat their phone like a computer, and not a phone.
just my thoughts.
Click to expand...
Click to collapse
very well put, unfortunately most dont think like this..
It is always a good habit to check the permissions an app needs before installation.I personally think that a system should be implemented in android market where all apps are erquested to give informaation on "Why they need certain permissions?".Certain apps do that.
An antivirus program is also useful in my opinion.I use Lookout antivirus,as i find it simple to use and does not slow down my phone.I tried avg but it slowed down my phone terribly.
hiitti said:
I think the best thing would be if android embraced that the user can choose which permissions to give to apps. I mean, an app may want to know your location, you denies it, and the app continnues happily without using that functionality, or quits saying its essantial.
Click to expand...
Click to collapse
But, as a matter of degree, this just what we wish. The fact may be far beyond our imagination. Sometimes, malware still run certain functionalities even you cancel it. It's worse that some apps run secretly in system. I'm a little scared about security issue based on my PC.
cobraboy85 said:
i dont use a security app, i use common sense.
a game doesn't need access to my contacts...
notepad app doesn't need access to my private information...
this is why android phones are for the power users and shouldn't be used by soccer moms and grandmas - because they have no clue what they are doing with these phones except for when a phone call or text message comes in... let them have the iphones.
but if you are tech savvy, and want to squeeze every bit of user capability out of your phone, a high end android phone is for you.
the people that are tech savvy also have the awareness because they treat their phone like a computer, and not a phone.
just my thoughts.
Click to expand...
Click to collapse
But a game might ask for internet/network permissions which you would probably accept. How do you guard against this? How can you prevent a malicious app that asks for relavent permissions but abuses them?
I never take the time to study the permissions required when I download an app from the market.
I tend to avoid the low number of d'load apps..... partly as there is less feedback to judge.... and partly as any app thats worth the download will have high stars and many d'loads.
Works for me so far.
Netquins running in the background just in case...... but whose to say they dont upload my contacts for spamming?
Prof Peach said:
I never take the time to study the permissions required when I download an app from the market.
I tend to avoid the low number of d'load apps..... partly as there is less feedback to judge.... and partly as any app thats worth the download will have high stars and many d'loads.
Works for me so far.
Netquins running in the background just in case...... but whose to say they dont upload my contacts for spamming?
Click to expand...
Click to collapse
But what about new apps that may be legit? They won't have any reviews yet or stars. If everybody did the same as you it would never get reviews or stars? There's got to be a better way, don't you agree?
the_main_app said:
But a game might ask for internet/network permissions which you would probably accept. How do you guard against this? How can you prevent a malicious app that asks for relavent permissions but abuses them?
Click to expand...
Click to collapse
That's the only question above that can't be answered by LBE Privacy Guard.
Someone mentioned a game that wants access to your contacts. What if you really want the game? You just don't allow it access to your contacts and then play it anyway.
Most apps ask for access to your IMEI (you'd be surprised how many!) With LBE they don't get it.
Antivirus software is all well and good, but it's not the same as on a PC where pattern matching can be used. AV software on Android basically opens the apk file and has a look round to see if anything looks suspicious. Other than that, there's nothing it can do to stop a clever developer bypassing it.
Seriously, if you have concerns then get LBE and start restricting permissions access on an app-by-app basis.
johncmolyneux said:
That's the only question above that can't be answered by LBE Privacy Guard.
Someone mentioned a game that wants access to your contacts. What if you really want the game? You just don't allow it access to your contacts and then play it anyway.
Most apps ask for access to your IMEI (you'd be surprised how many!) With LBE they don't get it.
Antivirus software is all well and good, but it's not the same as on a PC where pattern matching can be used. AV software on Android basically opens the apk file and has a look round to see if anything looks suspicious. Other than that, there's nothing it can do to stop a clever developer bypassing it.
Seriously, if you have concerns then get LBE and start restricting permissions access on an app-by-app basis.
Click to expand...
Click to collapse
this.
i was JUST about to say the same thing about the android "anti-virus" scam... not really a scam, but a false sense of security. as you said, not the same at ALL. people need to get out of the PC mindset with these phones. this is not windows, it's linux.
and i'm going to give LBE a shot. seems pretty legit.
for all of those running antivirus "software" on your phone, how many of you have actually run a virus scan and had it give a detailed description of a malicious "virus"....
Liking lookout
Sent from my GT-I9100 using XDA App
ummm, anyone ever heard of antiviruses (Kapersky, maybe?)? Or at least look up the app's access to things... If it accesses something you don't want it to access (or think the app doesn't need to access it), don't install it!
I know out-of-the-box Androids aren't so vunerable to viruses, compared to rooted ones... So...?
First look up the developer of the app, then if you trust him, install, if you never heard of him, google it (or look at the comments at where you're downloading from), and if you had experience with the developer before (and if the experience is bad, like trojans, etc.), don't install!
(I don't understand half of what I'm typing XD...Don't blame me for misspellings, please )
Cant say I can rave or not when it comes to the anti virus apps.
Have used Lookout in the past and currently using netquin.... neither of which ever flagged up a virus, malware or whatever.
Its nice to think its running in the background but dont know whether it will do anything if its needed.
I was tempted to download a load of apps in a zip file but 20 secs in my Avast siad there was a virus. I'd like to think the market would have its own precautions but having searched the site, cant see any mention of its security for the apps we download.
Its a different thing altogether but we cant take the fact that its the market and relax...... the worst virus my laptop ever had came in an update from Microsoft...... and another directly from google tools.
Kapersky for Android then? You can pick up free full non-trial versions on the web...
About the Market - yes, that's true. You'd expect them to check if apps are infected or at least leave a bot to do it...
Sorta lame...
The best security is the brain.akp just like brain.exe is on windows - best thing it's free, godgiven and everyone got a copy
Zeze21 said:
The best security is the brain.akp just like brain.exe is on windows - best thing it's free, godgiven and everyone got a copy
Click to expand...
Click to collapse
yeah but not everyone got the full version. A few of my friends got a corrupted exe and then this girl I know got the 30 day trial
not that good
Prawesome said:
It is always a good habit to check the permissions an app needs before installation.I personally think that a system should be implemented in android market where all apps are erquested to give informaation on "Why they need certain permissions?".Certain apps do that.
An antivirus program is also useful in my opinion.I use Lookout antivirus,as i find it simple to use and does not slow down my phone.I tried avg but it slowed down my phone terribly.
Click to expand...
Click to collapse
I have both Lookout and AVG, neither has stopped my phone from getting up to 10 junk downloads, you have won an ipad, iphone etc., a day, not sms or email, I have to have every form of external contact turned off, the moment I get wifi or mobile access it starts downloading spam.
If anyone knows of a way to stop it I would appreciate the feedback
Moved to proper section
Hello,
I've been reading a few threads and posts about earning revenue from apps without the use of advertising. I've used Admob network before, but over the past month and a half I've used Sellaring ad network. These guys do audio ads and they add a few good dollars to my pocket each month. In fact, a few more months of incoming ad revenue (and more users to my apps) and I may be able to cut down my day job.
I want to ask here, why is there a great objection to advertising on apps? I see a lot of the opposition here among XDA forum members and much less of it on any other forum. Ad revenue is a potential that can give developers the resource to develop more... this is what many of us want isn't it?
Hope I'm not offending anyone, would appreciate your input.
I don't think anyone here objects to in-app adds. There are many apps with both ad-supported and paid ad-free versions, so people will either buy them or use the ad-supported free version. Those kind of ads don't really bother people. I think the biggest problem people have with ads is with ad-delivery systems like AirPush. Those are intrusive and ruin the experience of using the phone. Coming from the internet, it doesn't feel right to get ads pushed to your notification bar automatically. It's like pop-up windows on many sites on the internet (eg. www.piratebay.se). Nobody likes them.
Since phones are our personal devices and we store so much of personal data on them, it doesn't feel right when we randomly receive ads like that without any control over it (except a convoluted opt-out process). It's an intrusion of privacy. That's the only issue in my opinion.
Please use the Q&A Forum for questions &
Read the Forum Rules Ref Posting
Moving to Q&A
But do you find banner ads less annoying when you're playing a game? Where do you draw the line between intrusive and non intrusive?
Ad networks like airpush and sellaring make it possible for app developers to make money from their entire installed base... even users who don't use the app every day. For me, that helps to generate a lot more cash.
I don't mind the little in app banner ads. The push notification ads are really annoying, and feels like malicious adware. I will instantly uninstall any app that pushed notification ads.
spunker88 said:
I don't mind the little in app banner ads. The push notification ads are really annoying, and feels like malicious adware. I will instantly uninstall any app that pushed notification ads.
Click to expand...
Click to collapse
Exactly. I uninstall anything that pushes notification bar ads as for me they feel intrusive whereas in app ads I have no problems with.
Dave
Sent from my LG P920 using Tapatalk
What do you think of this? http://www.bangstyle.com/2012/03/google-phone-ads/
Looks like Google is making steps in the same direction.
Rob45 said:
What do you think of this? http://www.bangstyle.com/2012/03/google-phone-ads/
Looks like Google is making steps in the same direction.
Click to expand...
Click to collapse
I think that's a stupid idea, but meh, if it makes money it can't be that bad. It better be optional though!
Sent from my GT-I9100 using XDA
Rob45 said:
But do you find banner ads less annoying when you're playing a game? Where do you draw the line between intrusive and non intrusive?
Ad networks like airpush and sellaring make it possible for app developers to make money from their entire installed base... even users who don't use the app every day. For me, that helps to generate a lot more cash.
Click to expand...
Click to collapse
It's likely your app's users do not know where the ads are coming from. I know if I downloaded an app that caused constant advertising to appear on my phone, I would remove it immediately and never deal with that developer again. You have to also look at it from a value proposition. If you are not providing a user with value (i.e. they are not currently using your app), why should they be providing you with value via ad revenue? And imagine if every developer had separate, out-of-app ads. Your phone would be unusable.
Rob45 said:
What do you think of this? http://www.bangstyle.com/2012/03/google-phone-ads/
Looks like Google is making steps in the same direction.
Click to expand...
Click to collapse
As long as it doesn't get as bad as the Google ads in this satire video from the Onion:
http://www.youtube.com/watch?v=Xtuxax8Dtk4
spunker88 said:
As long as it doesn't get as bad as the Google ads in this satire video from the Onion:
http://www.youtube.com/watch?v=Xtuxax8Dtk4
Click to expand...
Click to collapse
LMFAO the Yphone! Couldn't stop laughing!
Sent from my GT-I9100 using XDA
spunker88 said:
As long as it doesn't get as bad as the Google ads in this satire video from the Onion:
http://www.youtube.com/watch?v=Xtuxax8Dtk4
Click to expand...
Click to collapse
That's hysterical!! But only cause it takes it to extreme...
Ring back ads are meant to be played during the Ring Back Tone.
nemosomen said:
It's likely your app's users do not know where the ads are coming from. I know if I downloaded an app that caused constant advertising to appear on my phone, I would remove it immediately and never deal with that developer again. You have to also look at it from a value proposition. If you are not providing a user with value (i.e. they are not currently using your app), why should they be providing you with value via ad revenue? And imagine if every developer had separate, out-of-app ads. Your phone would be unusable.
Click to expand...
Click to collapse
I agree that you have to provide value to users. But considering most Android users don't pay for apps (statistically) and in-app ads do not convert very well, we're pretty much stuck in between. How can we generate revenue for our work?
What if the ads are fun jingles? Doesn't that provide something of value?
Labor isn't free and ads are just one way to monetize. The only question that matters is one related to the Golden Rule.
Would you use an app with ads? Does it bother you? If not, you are doing nothing wrong under the eyes of Bob. If users were to complain and bicker, then perhaps you have another question on your hands: to cater to the users or not.
Thankfully, my phone is rooted and running cyanogenmod, so I can block in-app ads as well as revoke permissions for others that use Air push. I realize that ads are how developers make money and keep the apps free, but that doesn't make me hate ads any less. Any app for which there is no way to block all ads is an app that I will not keep, period.
Sent from my Incredible 2 using XDA
exiquio said:
Labor isn't free and ads are just one way to monetize. The only question that matters is one related to the Golden Rule.
Would you use an app with ads? Does it bother you? If not, you are doing nothing wrong under the eyes of Bob. If users were to complain and bicker, then perhaps you have another question on your hands: to cater to the users or not.
Click to expand...
Click to collapse
I'll put up with ads if they are non obtrusive and don't get in the way of using the program. Ads should only be present when the program is open and being used, meaning airpush ads should never be used. They are no different than malicious Windows adware programs that push pop-up ads.
It's not the ads, is the the network
Lets be honest, we all think ad networks are intrusive, messy to deal with (updating SDK's), and overall feel like we "cheapen" our apps when use them. But - they are the most popular "layer" you can slide into a free app in hopes of earning a little revenue from it. Using a completely different model such as fermium, or carrier-billing (Android only at the moment), or in-app purchases go beyond the scope of this post, but are better ways of earning revenue from an app in general.
Let's be honest:
No one like intrusion and advertisements like notifications, audio ads, video ads are intrusive.
Banner ads are fine as all they consume is a part of screen but some app started sending me notifications and I couldn't figure out the source, it's really annoying especially when notification can't be cleared down.
And in android 2.3, there no such feature to swipe the notification. You had to clear all notifications at a time.
I don't think developers object to app ads. There are many developers who have many apps on DesktopAd using banner ads and pop-ups to monetize apps. And I can see banner ads in many Windows apps, but I don't feel them bother me a lot. My apps are on Windows 8.1 desktop platform, I use small banners in my games, I think they would not bother my players. As a result I got generous profits from in-app ads. By the way, my ads SDK is from DesktopAd.com.
hello frnds..i have published my first app on Google play today..here it is..
https://play.google.com/store/apps/details?id=com.waliaaps.thortorch&hl=en
i want to ask when should i start monetization ..?..and how should i do it?..
thanks in advance
Never. Just keep it for history. And start developing new cool app
hey..thanks for reply..!
i was thinking about educational apps..are they successful?..
KaitlinM said:
I think it's a hard type of app to monetize. Probably ads are the only way since I don't know how in-app purchases would work for such an app (at least guessing based on the description). As for when to monetize, I don't think you need to wait. Obviously more traffic = more money, but if you can do it relatively non-intrusively (maybe on exit), why not?
What kind of educational app?
Click to expand...
Click to collapse
app like "interview questions on java," .NET etc
Freshly released apps have to gain attraction of users, so I think the best idea is to wait with ads for later. Also, it needs thousands of installs to make any revenue, so IMO better to focus on gaining installs first
mkrstudio said:
Freshly released apps have to gain attraction of users, so I think the best idea is to wait with ads for later. Also, it needs thousands of installs to make any revenue, so IMO better to focus on gaining installs first
Click to expand...
Click to collapse
For ads, it's better to integrate them from the beginning to avoid massive negative reviews after adding them. If your app is valuable and ads are not intrusive (banners and controled iterstitials) your users will accept ads, you have to think about a premium version to avoid complaints from some users who don't accept ads and are ready to pay to remove them. In-App purchases are a more successful than offering a pro version in most cases (remove ads, new features,...etc)
Hi I just finished a beta game. Now I am looking to see about making some money from it.
Below are some ad networks I heard of.
AdMob
TapJoy
AdColony
Chartboost
I am also planning on doing some. Crowdfunding.
Am I able to hard code the ads into my APK? Any advice would be greatly appreciated.
Thanks
checkout Avocarrot
glascor said:
Hi I just finished a beta game. Now I am looking to see about making some money from it.
Below are some ad networks I heard of.
AdMob
TapJoy
AdColony
Chartboost
I am also planning on doing some. Crowdfunding.
Am I able to hard code the ads into my APK? Any advice would be greatly appreciated.
Thanks
Click to expand...
Click to collapse
You should check out Avocarrot http://www.avocarrot.com
What I can tell you is that AdColony is really useful for "friendly user in-app purcheses". If you do not have any kind of bonuses go for AdMob. I am not too experienced so don't take my word for sure. It is just what I feel.
Hi,
I think if you upload your app to Google Play, you should use AdMob because with other ad networks, your app could be have some ads which illegal terms and conditions of Google Play Store.
IMO AdMob is by far the best and safest option.
Try it yourself several networks - dynamically connect / disconnect them through admob mediation.
The profitability of the network depends on the type of application. I have two applications,
for the first application gives more income - admob, for the second - mmedia.
If I were you, I'd choose AdMob or InMobi or AirPush. They have each pros and cons but overall, they're good.
I will recomand AdMob, it's by far safest.
Thanks for the recco @Tramphram
OP aka @glascor, I work for InMobi so if you need any help, do write to us at developer at inmobi.com and we can help you out. Love the community here
I will also recommend Admob for a start but I heard some good feedback about Mopub which you can attach your Admob account.
Recommend to Admob, it's safety and great support.
I have used Admob, StartApp, and Adsota. And here is my opinion:
Very safe, but low on earnings: Admob
Safe, high on earning: Adsota
Safe, various ad format, acceptable earnings: StartApp
I didn't use that, but heard Admob and eCPM are bad, and mobfax is ok. you can try.
glascor said:
Hi I just finished a beta game. Now I am looking to see about making some money from it.
Below are some ad networks I heard of.
AdMob
TapJoy
AdColony
Chartboost
I am also planning on doing some. Crowdfunding.
Am I able to hard code the ads into my APK? Any advice would be greatly appreciated.
Thanks
Click to expand...
Click to collapse
:good:
Hi, we are launching a new platform to allow app and game developers to get real time user feedback and monetize with every game uninstall. So, hold your breath…OR…
If you prefer to get an earlier test drive, we are opening a limited BETA for developers. Drop us a line and tell us how many daily uninstalls you have and let us know if you are interested to take part in the BETA or if you have any other question. Our email is: [email protected]
Happy New Year!
Ben
ben910 said:
Hi, we are launching a new platform to allow app and game developers to get real time user feedback and monetize with every game uninstall. So, hold your breath…OR…
If you prefer to get an earlier test drive, we are opening a limited BETA for developers. Drop us a line and tell us how many daily uninstalls you have and let us know if you are interested to take part in the BETA or if you have any other question. Our email is: [email protected]
Happy New Year!
Ben
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How exactly are you monetizing uninstalls? Wont that be very annoying for the user? First they hate my app and don't want it, and then they need to watch some type of ad too? Doesn't sound like a good way to get good reviews...
Exactly my thoughts
Uninstall Monetization
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Actually find a new way wanted your opinion about.
I have my flag app with over 1M install called Signal Boosters (Fred Baker)
I was trying to monetize creating my own offerwall and taking offers from the networks, long story, that didn't really hit the jackpot for me.
I had a huge problem of uninstalls (70%) since the walls didn't really work so I got really interested in the uninstall event and how to capture it.
Over a year I was able to capture the uninstall event using and launch a browser at the moment of uninstallation without leaving any traces or processes running on the devices afterwards (no trojans or anything that gets you banned)
(I saw some very popular and known apps use this implementation to survey the users that uninstalled and that was my inspiration)
I wasn't sure how to use it without pissing off someone and if it's actually allowed so I integrated it in my app and never talked to anyone about it.
A month ago or so I came across a company called APPJOLT doing exactly that.
I registered and entered their dashboard and saw they developed a whole system around this technique with the purpose to offer your users an incentive to come back to your app or cross-promote to other apps.
They have an option for free cross-promotion campaign so it hit me right away I can use their system with a CPI offer I took for my offerwall from one of the networks, so at the moment of uninstall it will show the offer and I will get paid for it.
I couldn't believe it but it worked, I see almost 1K uninstalls a day and generate around 70 conversions which generates $30-50 a day.
Not sure if I hit gold or not, just wanted to ask the members of this forum how can I improve this flow? or am I missing anything?
$$$$$$$$$
Please be aware that it might be against google policy. There is no notification about that your app has been uninstalled (or the uninstallation started), so they use background service that checkes if the user is currently trying to uninstall your app. Also, the earnings reported here are very high (eCPM $30 - $50), while ad networks pay usually between $1 - $3 for interstitial ads, I don't think you can get such high eCPM for uninstallations, I would expect something at least 10x lower.
Cool idea but it's hard to make it practical and implement it. So, how exactly are you monetizing from uninstalls I wonder..
I can guaranty you that you will get A LOT of 1 star. I will for sure install the game again just to give it 1 star.