Bad (phone ?) resolution on some apps - Samsung Galaxy Tab S6 Questions & Answers

Hi all, I just upgraded from the Sony Xperia Z4 Tablet to the Samsung Galaxy S6 Tab. All in all it is a wonderful tablet but it also shows that the Xperia still remains very good in 2020 despite its age!
That said, I noticed a loss of resolution on some apps with the Galaxy.
Now I know that these two tablets have the same resolution (2560x1600) but a different screen size. As the Galaxy screen is larger, its ppi is smaller (287 ppi vs. 299 for the Sony). But I have the feeling that some applications behave on the Galaxy as if they were on a phone.
The Catan application for example has a tablet controls behavior on Xperia, as well as a very fine and pleasant resolution, where the same app on Samsung has a ridiculous resolution and phone controls (I put the app on my phone to compare and the controls are the same). See screenshots.
Now, I tried to play with the minimum width in the developer settings, which affected the menus, but it doesn't work in games.
Do you know how to solve this problem or if there is a trick to make the applications "believe" that they launch on a tablet and not on a phone?

You can try these options:
1 - In the Game Booster settings see if resolution is not 100%
2 - In the Display settings set Screen zoom to minimum
3 - In Developer options try to increase the Minimum width

Related

[Q] Screen Resolution

I have a Dell Streak 5, but I bought a Galaxy S II last night. I realize the screen is a bit smaller, but I find the resolution or density extremely poor...I like a lot more on my screen, and it seems everything is too large. It's a show stopper for me. Is there anything I can do to change this before I return back to the Streak?
There isn't really a viable software fix for this, so just return the phone and get a Galaxy Note (1280 x 720 at 280 something PPI, 5.3inch screen).
1. Get your device rooted
2. Download "LCD Resolution" from Market.
The lower the number, the higher the resolution.
NOTE: Apps may not be fully optimized for this kind of resolution such as Phone, where the keypad is smaller than the screen. Market works with this DPI modification.
Also click on "Always Set On Boot" in the app so that it would automatically adjust your desired Density at boot.

[Q] Games for Mediapad on ICS 4 ???

does anyone know HD games that can be run using ICS ROM, I tried with apk from SAMSUNG Galaxy 2 10.1 ( same resolution 1280x800 ) but not work..
thanks for your help
Have you tried it in "high resolution" mode?
Basically "high resolution" mode lies to the OS and tells it the DPI is lower. It has nothing to do with resolution at all in fact. I believe it gets set to 160 DPI, which corresponds to:
Diagonal dots = sqrt(1280^2+800^2) = 1509
1509 dots / (160 dots per inch) = 9.43 inches.
That's why everything ends up smaller - the OS is rendering as if you have a 9.4" tablet but it's squeezed into our 7" screen. But on the upside it activates the tablet interface of most apps. In regular mode it gives an honest density of 213 DPI but for whatever reason many apps interpret this as a cue to go into "big phone" mode rather than tablet.
Also I noticed that apps which don't fill the screen properly (bad developer! bad!) often don't show the full screen stretch option in regular mode, but it's offered in high-res mode.
I tried Asphalt 6 hd... trolollolloooo
But on my Nexus S, its much better than Mediapad. Or maybe on tablet is strange yet.
Sent from my Nexus S i9023
I really wish to play Modern Combat 3 in my mediapad..

Display can't do 60FPS?

I was really happy with my LG G5, until after a week or so, I noticed that the screen actually seems to have problems with "fast" change of movement. And I am really annoyed at this point by it, because I compared it with other devices of mine, and it's not that bad on these older devices. For example my old phone, a Samsung Galaxy S3, doesn't have this issue at all.
You can easily notice it in the Android settings (use list view). When you now slowly move up/down with your finger, you see that all fonts have a "ghost-effect" (get blurry) of not properly refreshing in time. There is a bit of border / re-draw affect around each word on the screen.
You will notice it also for example on the app store scrolling down / up, or in an app drawer (if you have a launcher with app drawer) and scroll through the app list.
On my phone i have no ghosting or problems with fast change of movement. There is a website called "testufo" where you can test your display for ghosting and FPS.

Question Variable 120Hz screen refresh rate

Do you think it would be possible to achieve variable refresh rate of Xperia 1 mark 3 screen?
I mean display instead of always running in 120Hz or 60Hz would run in 120Hz when scrolling and even in 1Hz or 10Hz when nothing moving on screen (for example reading or watching a picture).
That would help with battery life and reduce the heat.
We could select to always run in 120Hz or in hybrid mode.
Do you think software can do this?
I think it's possible if someone work with software or fw.
the real question is if Sony will work on that (probably not) or if modding community will work on that when and if TWRP or other rom will support Xperia 1 III.
Maybe (but this is just a big speculation) with the new android release google will support variable refresh rate inside Android
Unless the screen can run at those refresh rates, sony can't do anything. if the hardware is not capable, software/firmware can't do anything. My take on this is if our xperia 1 III had vrr screens, sony wouldve already implemented it in their android to take advantage of it. so therefore, our screens most likely aren't vrr and therefore stuck at 60 or 120hz.
as for the 40hz in game mode, the screen still runs at 60hz as per developer settings show refresh rate, so it only reduces the fps of the game, not the refresh rate of the screen.
I think probably we will get the "ProMotion" feature on an update. I hope sony does it.
What is ProMotion feature?
Since this device was released tbh we didn't receive any new feature/function or changes to better for our phone.
Apart from reducing cpu's clock speed to reduce abnormal extreme heating there are either feature removals (like Music - disablement of downloading metadata from Internet) or just security patches... Literally nothing. I still hope for vivid mode for better colors and many updates to camera (4k 60fps in main camera, 21:9 picture s in main camera, night mode, better quality as I noticed some blur on the edges + pics are too soft). Also hoping for better battery utilisation and maybe bring back super stamina mode.
And bring back sony Album and other xperia iconic apps :/
Sony Album can be side loaded from APK Mirror. I loaded it but deleted it because I saw no benefit...YMMV. I believe there are other "Sony" apps available there also.
Indeed it is available and still working, but we do not know for how long it will work, especially after new system updates. Like android 12, then 13 etc

Question How to set brightness beyond max

I use now a Samsung a7 lite tablet instead of my realme 7 phone to navigate at sea. But the tablet even at max brightness is not bright enough to see the screen from an angle. While with me realme this is no problem.
Is there a way to set the brightness brighter than the max than can be set by using the slider with or without auto brightness.
Maybe a special app, rom of hidden setting ?
I'm not sure about the A7, but I use High Brightness Mode by flar2 on my s10e.
From the Play Store:
"This app triggers an extra high brightness mode that is built in to many phones with AMOLED screens, including most Samsung, Motorola and OnePlus phones."
But it requires root to go beyond the established max:
"HBM does not require root on Samsung devices, but the screen can will be brighter if your device is rooted. With root, this app can force maximum brightness beyond what is available in system settings."
Hope it works.

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