Adapt Sound app for non Samsung devices - Android Q&A, Help & Troubleshooting

Does anyone know of a way to get adapt sound running on non samsung hardware? Really keen to use it as it can make a huge difference to audio

For what purpose? Anything specific like music?
Poweramp works far better.
Maybe this... Neutralizer?
Samsung's have their own little proprietary world... including SCC.

blackhawk said:
For what purpose? Anything specific like music?
Poweramp works far better.
Maybe this... Neutralizer?
Samsung's have their own little proprietary world... including SCC.
Click to expand...
Click to collapse
yes for music// neutralizer is good, but adapt sound seems better?

patdude1234 said:
yes for music// neutralizer is good, but adapt sound seems better?
Click to expand...
Click to collapse
Neutralizer was an interesting sound curve learning tool but no longer use it. Poweramp has the only graphic equalizer in use on my phone.
Adapt sound is related to the Sound Alive app* on Samsung's. I don't use either; they use little resources if any so I leave them be. Both are proprietary to Samsung and likely need other Samsung software/firmware and/or hardware to function ie a Samsung phone.
Exactly what are you trying to do?
*Poweramp is superior

blackhawk said:
*Poweramp is superior
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Click to collapse
+1

Related

[Q] Voodoo Sound for Galaxy S II (i9100)

Hello world!
So, before having the Galaxy S 2, I had a Galaxy 3 i5801, and one of the innovative features that have appeared (IMO) was the "Voodoo Sound".
The developer "marcellusbe" (i think) made the port of "Voodoo Sound" for G3, which is now used in almost all custom kernels for this device.
With this, I'd like to know when this fantastic function will be developed for our Galaxy S II
Galaxy S2 lacks hardware specs for Voodoo sound.its not possible.
Regards,
Karan.
karan999 said:
Galaxy S2 lacks hardware specs for Voodoo sound.its not possible.
Regards,
Karan.
Click to expand...
Click to collapse
Are you sure?
So, the Galaxy S 2 (that is a highEnd quality phone) has worst sound hardware than the G3?
celiocalves said:
Are you sure?
So, the Galaxy S 2 (that is a highEnd quality phone) has worst sound hardware than the G3?
Click to expand...
Click to collapse
Cant compare it to the G3 but yes...the Yamaha chip doesnt output the sound quality as the original Galaxy S.
It lacks bass and gets distorted.
I as a SGS2 user, am satisfied using the in-ear earphones from Sony and Sennheiser CX180.
But when i use my Sony MDR V700 DJ headphones, there is absolutely no bass and the volume too is very very low.
i too am very much disappointed with the sound quality of the GS2.
Regards.
karan999 said:
Cant compare it to the G3 but yes...the Yamaha chip doesnt output the sound quality as the original Galaxy S.
It lacks bass and gets distorted.
I as a SGS2 user, am satisfied using the in-ear earphones from Sony and Sennheiser CX180.
But when i use my Sony MDR V700 DJ headphones, there is absolutely no bass and the volume too is very very low.
i too am very much disappointed with the sound quality of the GS2.
Regards.
Click to expand...
Click to collapse
btw, very bad news
This device should be a better sound than low-cost devices...
Disappointed with samsung!
Anyway thanks for the information!
celiocalves said:
Hello world!
So, before having the Galaxy S 2, I had a Galaxy 3 i5801, and one of the innovative features that have appeared (IMO) was the "Voodoo Sound".
The developer "marcellusbe" (i think) made the port of "Voodoo Sound" for G3, which is now used in almost all custom kernels for this device.
With this, I'd like to know when this fantastic function will be developed for our Galaxy S II
Click to expand...
Click to collapse
I too hope voodoo sound will find its way on the SGS2! In the meantime (as with the SGS1) I developed AudioBoost for this device to have a more powerful output (I use it mostly attached to my car hifi)...and I think it works great coupled with PowerAmp player (the stock Samsung's one uses some ****ty equalizer which provides lots of distortions)!
So in my opinion the chip is not that bad (of course the other one was better, but less powerful), it just needs good equalization!
carlocb said:
I too hope voodoo sound will find its way on the SGS2! In the meantime (as with the SGS1) I developed AudioBoost for this device to have a more powerful output (I use it mostly attached to my car hifi)...and I think it works great coupled with PowerAmp player (the stock Samsung's one uses some ****ty equalizer which provides lots of distortions)!
So in my opinion the chip is not that bad (of course the other one was better, but less powerful), it just needs good equalization!
Click to expand...
Click to collapse
AudioBoost is available for galaxy S 2?
I want voodoo sound only to attached to my car hifi too.
On my old G3 I used the "headphone amplifier" option to increase dB without distortion to have more volume.
i can confirm that audioboost works really well with poweramp...even with stock headphones the sound is great using the above combination.
Sent from my GT-I9100 using Tapatalk
jj03 said:
i can confirm that audioboost works really well with poweramp...even with stock headphones the sound is great using the above combination.
Sent from my GT-I9100 using Tapatalk
Click to expand...
Click to collapse
COOL!
So, maybe I will test it
celiocalves said:
COOL!
So, maybe I will test it
Click to expand...
Click to collapse
podes testar funciona as mil maravilhas... ate funciona na MIUI beta 7
yes u can test it works.. even on MIUI beta 7
dj_suca said:
podes testar funciona as mil maravilhas... ate funciona na MIUI beta 7
yes u can test it works.. even on MIUI beta 7
Click to expand...
Click to collapse
Mais um cá da terra! obrigadão!
I was also quite disappointed with the sound volume coming from a voodoo'd i9000
Sent from my GT-I9100 using Tapatalk
I can't download Voodoo sound from the Market, My phone is greyed out, perhaps this is why, it doesn't work with the SGS2
slugger09 said:
I can't download Voodoo sound from the Market, My phone is greyed out, perhaps this is why, it doesn't work with the SGS2
Click to expand...
Click to collapse
This post made my day!
Thanks!
kahvitahra said:
This post made my day!
Thanks!
Click to expand...
Click to collapse
Care to explain? Voodoo Control "THIS ITEM IS NOT COMPATIBLE WITH YOUR DEVICE"
If you want to improve your sound output, you can try dsp manager! There is thread for dsp on sgs2!
Sent from my GT-I9100 using XDA App
Any tips on improving sound recording as well?
Tried recording at a few concerts and it was utter crap (just like the sgs originally was before the voodoo improvements). Massive distortion and noise and crackling.
Such a shame from such a powerful device...
slugger09 said:
Care to explain? Voodoo Control "THIS ITEM IS NOT COMPATIBLE WITH YOUR DEVICE"
Click to expand...
Click to collapse
As someone explained few posts before, the SGS 2 Hardware does not support voodoo sound!
I heard rumors that supercurio is working on Voodoo sound for SGS2? Found nothing at github, but is it true?
d4yw41k3r said:
I heard rumors that supercurio is working on Voodoo sound for SGS2? Found nothing at github, but is it true?
Click to expand...
Click to collapse
No, he has released an app that raises the volume, no voodoo sound as the dac is different.
Sent from my GT-I9100 using Tapatalk

[Q] [REQ]Beats Audio on the Samsung Galaxy S II

The guys over at the desire hd forum section have come up with a custom rom for the device made out of a leaked ruu from the unreleased HTC Runnymede. The rom has one feature that will certainly be very desirable in the next couple of weeks, Beats Audio. Now as i understand, the beats integration should be mostly software(like the beats audio laptops from HP). SO, the question is that can it be soft ported to the SGSII?
p.s. oh and if im in the wrong section, do tell
BTW, HTC Sensation XE is another beats audio device(can be used as anothet source!)
Fantastic idea. Would love to see this at our sgs2.
Maybe you could contact the vodoo developer. It think it's supercio. He's is very friendly.
Sent from my GT-I9100 using XDA App
Although he is a very friendly person indeed, I doubt that he'll start implementing this for SGS2. The reason is the same as for the lack of Voodoo Sound feature, a different and a bit less efficient sound chip used in SGS2 (The original SGS has Wolfson WM8994 and Samsung replaced it with Yamaha MC-1N2 in SGS2). I'd see it more likely for the original SGS :-/
people telling Cyanogen much better
oh and The Galaxy S II uses audio hardware manufactured and branded by Yamaha
Doesnt matter who made the hardware.. Do you think they put monster equipment in all hp laptops? As with all such marketing gimmicks, this has to be software based tweaks and heaven knows we need better audio output
great idea !! anyone tried it on other hardware ?? is it working with monster beats without pilot or it neets to be with pilot edition ?? and will there work monster beats with pilot (iphone edition) i mean as i know ther is diffrent polarisation in jacks... so we need to wait for new editions of earphones ??
Im supporting this yeahh.. must admit that the audio output ftom sgs2 is weak indeed.. my old htc desire sounds better even with cheaper earphones... and i really dont like the 'fakeness bass sound' in SGS2
Sent from my GT-I9100 using XDA App
(UNRELATED QUESTION) i just recalled another feature in our phones that needed some usage, fm transmission. I read somewhere on xda before launch that the broadcom chipset inside had nnot only BT 4.0 but also this capability. I for one, think that fm transmission is one killer feature
Sent from my GT-I9100
geforceonline said:
Doesnt matter who made the hardware.. Do you think they put monster equipment in all hp laptops? As with all such marketing gimmicks, this has to be software based tweaks and heaven knows we need better audio output
Click to expand...
Click to collapse
Not only that, but you'd think those developers would agree that since audio on the SGS2 is actually worse, the need for such software is even greater... I can't understand why they won't develop it where it's obviously most needed...
its strange not a lot of people read the anandtech review
http://www.anandtech.com/show/4686/samsung-galaxy-s-2-international-review-the-best-redefined/13
this page was written by the creator of voodoo
+1 for this
Woah
qwerty warrior said:
its strange not a lot of people read the anandtech review
http://www.anandtech.com/show/4686/samsung-galaxy-s-2-international-review-the-best-redefined/13
this page was written by the creator of voodoo
Click to expand...
Click to collapse
Woah! Too technical stuff man, Couldn't understand half the crap in that audio review. Can you please explain it in simple as in layman terminology..
geforceonline said:
Woah! Too technical stuff man, Couldn't understand half the crap in that audio review. Can you please explain it in simple as in layman terminology..
Click to expand...
Click to collapse
Put simply, the sound from the S2 is FLAT with hardly any bass. You may also hear regular interference like hissing sounds due to the phone's design.
Even simpler, the audio output of the S2 = horrible
Are there any news ?
http://forum.xda-developers.com/showthread.php?t=1525226
recent update above may be of interest to some
I have the driver that you can flash.. if you want then tell me i will upload it. .. now im using it on MIUI V10
if u thank me then i will thank you ( 이 승 기 )
westscrip has added this feature to the latest version of his ressurection rom
http://forum.xda-developers.com/showthread.php?t=1436854

[Q] Sound quality on AOSP

I've read somewhere that AOSP offers worse sound quality than Sammy ROMs.
Something about AOSP not having access to Samsung drivers, which is the general argument people give for camera quality comparisons as well. The sound chip is from Wolfson, not Samsung though, so wouldn't that mean the sound would remain the same?
My question is not about the volume being low, or using equalizers, but on overall audio quality and fidelity when listening to music (eg.). Is there an audible difference between the ROMs or do they play back the same?
johnnyspritz said:
I've read somewhere that AOSP offers worse sound quality than Sammy ROMs.
Something about AOSP not having access to Samsung drivers, which is the general argument people give for camera quality comparisons as well. The sound chip is from Wolfson, not Samsung though, so wouldn't that mean the sound would remain the same?
My question is not about the volume being low, or using equalizers, but on overall audio quality and fidelity when listening to music (eg.). Is there an audible difference between the ROMs or do they play back the same?
Click to expand...
Click to collapse
What does it matter to you and your 20$ earphones?
Choristav said:
What does it matter to you and your 20$ earphones?
Click to expand...
Click to collapse
It matters to me and my $200 headphones
johnnyspritz said:
It matters to me and my $200 headphones
Click to expand...
Click to collapse
Why would you use those on a cellphone though?
Other than that, I have personally not seen any difference in sound quality. I have however noticed a slight buzzing sound when you have a high level of volume and a system sound is reproduced. Since system sounds usually have about a 3-second playback time and only half of that is the actual sound, I can hear some of the 'static'. Doesn't bother me too much.
Well, thanks for the reply anyhow
johnnyspritz said:
Well, thanks for the reply anyhow
Click to expand...
Click to collapse
Use latest supported boeffla kernel (CM or Omni- depends on used rom), download Boeffla Config V2, go to sound engine, enable orchis audiophile and prepare to be amazed (or do your own tunning)
Sent from my GT-I9300 using Tapatalk

[Q] How to improve sound quality?

Hi guys, I would like to ask, if you are using any kernel/mod which is improving sound quality (headphones) of the S6 Edge.
I believe that it is just software issue, as there is Wolfson DAC and I always liked its sound (SGS1, SGS3). I have a good headphones (UE TrippleFi) and I'm using also great app (Neutron).
Yesterday I compared my S6 Edge to the S3 with the same setup (same headphones, same settings in Neutron, no effects active) and the S3 sounded better. Big time.
Sound on the S6 is to me narrower and kinda without life. Missing the low end and also upper lows, boring mids and too much highs.
I believe that this can be somehow sorted (maybe it already is and I just dont know about it), so I'm asking if any of you know some solution.
Thanks a lot!
http://forum.xda-developers.com/gal...s/viper4android-2-4-0-1-neon-enabled-t3310716
Kirkland301 said:
http://forum.xda-developers.com/gal...s/viper4android-2-4-0-1-neon-enabled-t3310716
Click to expand...
Click to collapse
Thank you for your reply. I know viper but as far as I know it is only a software tool, EQ if you like. I have pretty versatile EQ in Neutron, so this is not what I was looking for.
What I had in mind was something which can control DAC directly. Something like Boeffla Sound which controlled the DAC itself so I could bypass any Samsung crap or whatever is causing this sound issue.
JezzyWeed said:
Thank you for your reply. I know viper but as far as I know it is only a software tool, EQ if you like. I have pretty versatile EQ in Neutron, so this is not what I was looking for.
What I had in mind was something which can control DAC directly. Something like Boeffla Sound which controlled the DAC itself so I could bypass any Samsung crap or whatever is causing this sound issue.
Click to expand...
Click to collapse
I completely feel with you.
I also own the s1, s3 and the s6 edge because of the Wolfson DAC. The one included on the Snapdragon Galaxies like s5 is worse...
One the s1 I used voodoo sound on the s3 Boefla kernel with boefla sound....
AFAIK there is no custom kernel with direct DAC control features available, that sux.....
I myself modified the audio_effect.conf (removed the soundalive libraries) and the mixerpaths.xml (more output power) in order to get more power and to remove the soundalive and adapt sound crap from Samsung. Besides of that I have frozen both apps and use viper4android instead of them.
viper4android isn't just an equalizer it is a powerful sound pre-processing tool.
Although there is no custom kernel for direct DAC control and bypass features I guess to have managed it sounding as good as the s3 now.....
Anyway it would be great to get a kernel which can bypass that Samsung stuff already and has got direct DAC and stuff like Boefla sound and or voodoo sound...
BTW: Great to have somebody like you who also appreciates pure Wolfson sound..
The superior Wolfson DAC quality made me to refuse to get an Galaxy S with a Snapdragon.....
Vaira said:
I completely feel with you.
I also own the s1, s3 and the s6 edge because of the Wolfson DAC. The one included on the Snapdragon Galaxies like s5 is worse...
One the s1 I used voodoo sound on the s3 Boefla kernel with boefla sound....
AFAIK there is no custom kernel with direct DAC control features available, that sux.....
I myself modified the audio_effect.conf (removed the soundalive libraries) and the mixerpaths.xml (more output power) in order to get more power and to remove the soundalive and adapt sound crap from Samsung. Besides of that I have frozen both apps and use viper4android instead of them.
viper4android isn't just an equalizer it is a powerful sound pre-processing tool.
Although there is no custom kernel for direct DAC control and bypass features I guess to have managed it sounding as good as the s3 now.....
Anyway it would be great to get a kernel which can bypass that Samsung stuff already and has got direct DAC and stuff like Boefla sound and or voodoo sound...
BTW: Great to have somebody like you who also appreciates pure Wolfson sound..
The superior Wolfson DAC quality made me to refuse to get an Galaxy S with a Snapdragon.....
Click to expand...
Click to collapse
You lady (I guess by the username) are reading my mind. I was absolutely the same. After I was pleased by Wolfson on the SGS1 it was one of the main reasons I got S3 and S6 Edge.
About the Viper though, I don´t feel that way. I tested it on my S3 and I wasn´t able to hear any notable difference (Neutron itself is very good signal processor). I don´t use EQ for my headphones as they sound great as they are and I want to hear the track how it should be. I use EQ only on a speaker to fine tune it. Thus I didn´t really used any of its features. As you know we need the DAC Control
And about those changes you made, is it significantly better? Uuu and you might help me. So far, in all ROM threads I asked no one answered my question. I´m looking for ROM in which you can set up the Volume steps. Neither guys in CarHD or CrissCross threads answered this question. And this is crucial function to me as the regular 15 steps makes huge leaps. Thanks!
JezzyWeed said:
You lady (I guess by the username) are reading my mind. I was absolutely the same. After I was pleased by Wolfson on the SGS1 it was one of the main reasons I got S3 and S6 Edge.
About the Viper though, I don´t feel that way. I tested it on my S3 and I wasn´t able to hear any notable difference (Neutron itself is very good signal processor). I don´t use EQ for my headphones as they sound great as they are and I want to hear the track how it should be. I use EQ only on a speaker to fine tune it. Thus I didn´t really used any of its features. As you know we need the DAC Control
And about those changes you made, is it significantly better? Uuu and you might help me. So far, in all ROM threads I asked no one answered my question. I´m looking for ROM in which you can set up the Volume steps. Neither guys in CarHD or CrissCross threads answered this question. And this is crucial function to me as the regular 15 steps makes huge leaps. Thanks!
Click to expand...
Click to collapse
Hello again,
I am male even though my nick might sound female, lol.
Well, I thought somebody would create a kernel with those DAC control features for the S6 Edge sooner or later, but nothing so far….
I thought when I’ve got the S6 Edge on April what can I do myself?
I can remove Samsungs pre-processing and I can gain more power on volume…that’s all. I cannot modify the kernel myself that way…..
First I noticed that the s6 isn’t loud enough due to that odd EU volume restriction.
I knew setting some values at the mixer_paths.xml might raise volume level.
To introduce more steps I found not necessary, though. Besides of that I do not know how to achieve that TBH.
Reading on the viper4android thread concerning the s6 edge I noticed that the neon drivers of it do not run on enforcing kernel….
So I used a script run by chainfire’s super su on start which allows them libraries run when enforcing…additionally I had a look on the audio_effect.conf where Samsung’s own processing libs are called……
Yes it is significantly better than pure stock defaults…sound alive and adapt sound removed, volume increased, viper4android neon drivers running and much trial and error to get proper settings….
And yes I neither used viper4android on the Galaxy S nor on the s3. It wasn’t necessary at all.
But on the S6 with current possibilities I decided to go for it.
It is the best I could get myself….. I am using Samsung’s stock player with custom viper4android profile…..as said I guess I have managed it to have it as good as the s3 has been….
I am still running android 5.0.2 since I am pingpong rooted and to not want to trip KNOX (not for warranty reasons but for personal idealistic reasons, lol)
I modified anything myself by exchanging the files.
Maybe one should email the dev of Boeffla asking if he ever will develop for the s6 edge….in the meantime I am afraid that this is the only solution, to remove the Samsung’s own processing libs/apps which concern headphone output and to use viper4android and a volume mod instead of…
Here is my post where I published the way I have running it till today: http://forum.xda-developers.com/showpost.php?p=61526054&postcount=253
If you compare the files with the originals you should find out how to modify the current ones as well…
I don’t know what current custom roms can do.
But I’d suggest to try one which comes with viper4android and a volume mod included. Maybe you come close to the s3 as well...
Vaira said:
Hello again,
I am male even though my nick might sound female, lol.
Well, I thought somebody would create a kernel with those DAC control features for the S6 Edge sooner or later, but nothing so far….
I thought when I’ve got the S6 Edge on April what can I do myself?
I can remove Samsungs pre-processing and I can gain more power on volume…that’s all. I cannot modify the kernel myself that way…..
First I noticed that the s6 isn’t loud enough due to that odd EU volume restriction.
I knew setting some values at the mixer_paths.xml might raise volume level.
To introduce more steps I found not necessary, though. Besides of that I do not know how to achieve that TBH.
Reading on the viper4android thread concerning the s6 edge I noticed that the neon drivers of it do not run on enforcing kernel….
So I used a script run by chainfire’s super su on start which allows them libraries run when enforcing…additionally I had a look on the audio_effect.conf where Samsung’s own processing libs are called……
Yes it is significantly better than pure stock defaults…sound alive and adapt sound removed, volume increased, viper4android neon drivers running and much trial and error to get proper settings….
And yes I neither used viper4android on the Galaxy S nor on the s3. It wasn’t necessary at all.
But on the S6 with current possibilities I decided to go for it.
It is the best I could get myself….. I am using Samsung’s stock player with custom viper4android profile…..as said I guess I have managed it to have it as good as the s3 has been….
I am still running android 5.0.2 since I am pingpong rooted and to not want to trip KNOX (not for warranty reasons but for personal idealistic reasons, lol)
I modified anything myself by exchanging the files.
Maybe one should email the dev of Boeffla asking if he ever will develop for the s6 edge….in the meantime I am afraid that this is the only solution, to remove the Samsung’s own processing libs/apps which concern headphone output and to use viper4android and a volume mod instead of…
Here is my post where I published the way I have running it till today: http://forum.xda-developers.com/showpost.php?p=61526054&postcount=253
If you compare the files with the originals you should find out how to modify the current ones as well…
I don’t know what current custom roms can do.
But I’d suggest to try one which comes with viper4android and a volume mod included. Maybe you come close to the s3 as well...
Click to expand...
Click to collapse
Haha sorry for calling you a lady then I was surprised that a girl would have such interest in this geeky stuff, but one never know!
I will defo read trough your list of changes and try em out probably. Altough I never had a problem with volume as my headphones are in ear and they are pretty loud. I´m never listening louder than about 50%.
One last thing if I could ask you. Would you be so nice and try out the Neutron music player? It is super powerful player with plenty of customization. I find its sound much better than PowerAmp or other players. If you have a good headphones you should notice the difference immediately. If so, Neutron has free trial app and I can post you list of possible best settings. To my knowledge, Neutron do bypass all software processing and listen directly do DAC. I just want to hear from you if you find using Neutron made your listening experience better or not. Feel free to just send me to the hell
Sit rep: I sent a text to Mr. Boeffla and unfortunately I have to tell you bad news.
In his statement he said, that he is not developing for Samsung anymore as well he is not buying any of their products, so there is no chance he is going to develop anything for our S6/Edge :/ Well, at least we know!
Thank you for the update. It’s a shame that Andy won’t develop a kernel for the s6 edge, anyway I can comprehend his reasons to be disappointed/frustrated about Samsung.
I’ll give Neutron a try, thanks for the hint!
I need to find time for excessive testing, though. But I’ll definitively do it. If it’s better I’ll buy it.
The modifications at sound_effects.conf are necessary to get rid of Samsung’s pre-processing from their stock player. 3rd party player can run DAC directly…..
I tried many different players and came to the conclusion Samsung’s own is one of the best choice.
Poweramp is one of the worst IMHO.
A friend is using playerpro and is very satisfied.
I have got 2 completely different headphones. One is for classical music and the other for rock/electro.
Concerning output volume it depends on impedance of the headphone. I do not like in ears, though. Over the ear or on ear with higher impedance required a volume boost by modifying that xml.
Vaira said:
Thank you for the update. It’s a shame that Andy won’t develop a kernel for the s6 edge, anyway I can comprehend his reasons to be disappointed/frustrated about Samsung.
I’ll give Neutron a try, thanks for the hint!
I need to find time for excessive testing, though. But I’ll definitively do it. If it’s better I’ll buy it.
The modifications at sound_effects.conf are necessary to get rid of Samsung’s pre-processing from their stock player. 3rd party player can run DAC directly…..
I tried many different players and came to the conclusion Samsung’s own is one of the best choice.
Poweramp is one of the worst IMHO.
A friend is using playerpro and is very satisfied.
I have got 2 completely different headphones. One is for classical music and the other for rock/electro.
Concerning output volume it depends on impedance of the headphone. I do not like in ears, though. Over the ear or on ear with higher impedance required a volume boost by modifying that xml.
Click to expand...
Click to collapse
Oh in that point I totaly see why you needed to boost volume. I prefer in ear as they isolate noise and therefore I can keep volume down.
Definately give a try to Neutron, I already bought their app as it is the one I use most and Im super satisfied. Years ago I was at poweramp but then I tried Neutron and never ever went back. The clarity of the highs and detail of lows in completely somewhere else. If you'd like I can send here some useful tips how to set up the Neutron. But if you are not audio noob, what I guess youre not you will find your head around. They have also very good faq at their website to answer most questions. Many users are complaining about the UI, but I think that once you learn how to use it you wont go back. My top tip about UI, would be to dissable swipe to skip track in UI settings so you can use swipe to change the screens. Please let me know how you like Neutron
And for future, I guess we just have to pray for some dev to unlock DAC and amp capabilities for us. Maybe some port of the boeffla sound concerning its Wolfson?!
Hi, just dropping a note that I did not forget to test Neutron....
Recently I am busy with other stuff though...not sure when I get a spare weekend....
I probably update to 6.0.1 first......
Cya again...
JezzyWeed said:
Oh in that point I totaly see why you needed to boost volume. I prefer in ear as they isolate noise and therefore I can keep volume down.
Definately give a try to Neutron, I already bought their app as it is the one I use most and Im super satisfied. Years ago I was at poweramp but then I tried Neutron and never ever went back. The clarity of the highs and detail of lows in completely somewhere else. If you'd like I can send here some useful tips how to set up the Neutron. But if you are not audio noob, what I guess youre not you will find your head around. They have also very good faq at their website to answer most questions. Many users are complaining about the UI, but I think that once you learn how to use it you wont go back. My top tip about UI, would be to dissable swipe to skip track in UI settings so you can use swipe to change the screens. Please let me know how you like Neutron
And for future, I guess we just have to pray for some dev to unlock DAC and amp capabilities for us. Maybe some port of the boeffla sound concerning its Wolfson?!
Click to expand...
Click to collapse
Hi again,
I successfully updated to 6.0.1. I 've rooted it and tripped KNOX and installed Viper4Android. (Wrote a how to here @xda).
And I had time to install the evaluation version of Neutron.....4 days left.
As a 'first' impression I can say (after 3 hours of testing) that it is a decent player. It sounds better than Samsung stock player and has more features.....the UI isn't that bad.
ANYWAY: Without viper you don't get by far the best listening experience....
Pure Neutron output has still a narrow 'confined' sound. It is better than Samsung pure stock sound though....
In combination with Viper it seems Neutron is better than stock, but need to test that next 4 days....
Maybe you can post some Neutron settings you are using?
P.S.: You need to test viper4Android, it is amazing...it definitely improves your sound experience, Neutron alone cannot perfom that..
I'll come back for a final opinion...
Vaira said:
Hi again,
I successfully updated to 6.0.1. I 've rooted it and tripped KNOX and installed Viper4Android. (Wrote a how to here @xda).
And I had time to install the evaluation version of Neutron.....4 days left.
As a 'first' impression I can say (after 3 hours of testing) that it is a decent player. It sounds better than Samsung stock player and has more features.....the UI isn't that bad.
ANYWAY: Without viper you don't get by far the best listening experience....
Pure Neutron output has still a narrow 'confined' sound. It is better than Samsung pure stock sound though....
In combination with Viper it seems Neutron is better than stock, but need to test that next 4 days....
Maybe you can post some Neutron settings you are using?
P.S.: You need to test viper4Android, it is amazing...it definitely improves your sound experience, Neutron alone cannot perfom that..
I'll come back for a final opinion...
Click to expand...
Click to collapse
Oh so nice of you man.
Glad to hear that you like Neutron, it is really a feature packed player (10 band parametric eq with a choice of a filter, just wau).
Thanks to you I will test the viper on the s6. Only reason why I didnt do that was my previous negative experience on the s3.
Settings Im using and which are relevant to sound are:
Resampling - Audiophile
Replay gain off
Gain protection off
64 bit processing on (it influence only the eq)
audio hardware - lattecies to minimum, dither on, hardware gain on, audio focus on, generic driver on, 32 bit output on, frequency 48k.
Hope it helps
JezzyWeed said:
Oh so nice of you man.
Glad to hear that you like Neutron, it is really a feature packed player (10 band parametric eq with a choice of a filter, just wau).
Thanks to you I will test the viper on the s6. Only reason why I didnt do that was my previous negative experience on the s3.
Settings Im using and which are relevant to sound are:
Resampling - Audiophile
Replay gain off
Gain protection off
64 bit processing on (it influence only the eq)
audio hardware - lattecies to minimum, dither on, hardware gain on, audio focus on, generic driver on, 32 bit output on, frequency 48k.
Hope it helps
Click to expand...
Click to collapse
Thanks. I have basically the same settings. Although I noticed when using preamp and gain protection one does not need to modify the mixer_paths to gain more volume. (headphones with a higher impedance)
Neutron player is by far loud enough out of the box.....
Considering the player alone, I have to say Neutron is the best one I have tried so far. The EQ is fantastic and highly customisable.
But together with viper the difference to stock player is not big anymore...better said it is very hard since you need to adjust viper to Neutron as well.....
At some tracks I'd say the overall result is better on Neutron plus viper....but would it justify to spend more than 6 bucks?
It depends on kind of music and quality, even though I do not have them worse than 320 MP3s...
Still testing...I needed a break since testing too much makes one feel like I know nothing anymore...which settings are better.
When testing viper goto UI setting and switch to 'expert'.
Do not use the EQ at first...
Try playbackagc, viperddc, differential surround, reverberation, dynamic system, viper bass and viper clarity...
Try to find a combination of some of them enabled and adjusted...leave the other viper settings alone at first...
I'll test more..cu again
OK, my Neutron player has been expired.
For users without root it is probably the best player....
For users with root viper4android is a must have. IMHO.
It is amazing and almost unbelievable what the programmer of viper4android has achieved....I seems nobody of the pros (Samsung/Sony/HTC) can reach that with their DSP soft...
Also the current players available cannot...
The S3 with boeffla sound engine is a combination that sounds very good without viper, but it seems that is an exception.
If you want I can try to make a viper4android 'default' which sounds 'relatively' good (but better than without) on a greater variety of headphones and can upload it....so you could start from there...
Just drop an reply...either way enjoy your rig
BTW: I have asked 2 kernel devs if they can port boeffla sound engine to the s6 kernel...no answer yet....
Vaira said:
OK, my Neutron player has been expired.
For users without root it is probably the best player....
For users with root viper4android is a must have. IMHO.
It is amazing and almost unbelievable what the programmer of viper4android has achieved....I seems nobody of the pros (Samsung/Sony/HTC) can reach that with their DSP soft...
Also the current players available cannot...
The S3 with boeffla sound engine is a combination that sounds very good without viper, but it seems that is an exception.
If you want I can try to make a viper4android 'default' which sounds 'relatively' good (but better than without) on a greater variety of headphones and can upload it....so you could start from there...
Just drop an reply...either way enjoy your rig
BTW: I have asked 2 kernel devs if they can port boeffla sound engine to the s6 kernel...no answer yet....
Click to expand...
Click to collapse
Sorry for my response time, I've been busy.
Moving to a new place and work mostly.
But I also bought a new cable for my headphones so I'm still testing/enjoying
Hope you're good

I Highly Recommend Ainur Sauron Audio Mod.

I have previously used his "Nero" mod for my axon and with the new release of his mod "Sauron" it sounds even better. I highly recommend you axon 7 owners to check out his mods and try them for yourself.
https://forum.xda-developers.com/android/software/soundmod-ainur-audio-t3450516
senny22 said:
I have previously used his "Nero" mod for my axon and with the new release of his mod "Sauron" it sounds even better. I highly recommend you axon 7 owners to check out his mods and try them for yourself.
https://forum.xda-developers.com/android/software/soundmod-ainur-audio-t3450516
Click to expand...
Click to collapse
I second this.
senny22 said:
I have previously used his "Nero" mod for my axon and with the new release of his mod "Sauron" it sounds even better. I highly recommend you axon 7 owners to check out his mods and try them for yourself.
https://forum.xda-developers.com/android/software/soundmod-ainur-audio-t3450516
Click to expand...
Click to collapse
Hi,
You asked there that "Will the Sauron mod be able to fully utilize the AKM dac/amp of the Axon 7?"
Have you got confirmation, because I didn't find answer there.
If yes, could you please tell us in few sentenses what is the benefits of this mod from audiophile point of view. Just because any Nougat ROM sounds greatly. Thanks.
obladi64 said:
Hi,
You asked there that "Will the Sauron mod be able to fully utilize the AKM dac/amp of the Axon 7?"
Have you got confirmation, because I didn't find answer there.
If yes, could you please tell us in few sentenses what is the benefits of this mod from audiophile point of view. Just because any Nougat ROM sounds greatly. Thanks.
Click to expand...
Click to collapse
Hi! I haven't got any answer yet but if I would describe the sound I would probably say that the bass is tighter and less "all over the place". The vocals are more detailed as in it's easier to hear things such as the singer slightly swallowing some air. The highs I'm not to sure about but I will say that the detail is really good without any fatigue. I just started using the mod yesterday so I'm not completely sure about the difference but the noticable thing are what I wrote above and that it generally sounds "better".
I compare this mod with my HD 598 and on Lineage OS. With and without the mod.
If you look at the third post, looks like there's a mod that includes DAC support. It's not available yet but it was edited two days ago saying "Soon"
senny22 said:
Hi! I haven't got any answer yet but if I would describe the sound I would probably say that the bass is tighter and less "all over the place". The vocals are more detailed as in it's easier to hear things such as the singer slightly swallowing some air. The highs I'm not to sure about but I will say that the detail is really good without any fatigue. I just started using the mod yesterday so I'm not completely sure about the difference but the noticable thing are what I wrote above and that it generally sounds "better".
I compare this mod with my HD 598 and on Lineage OS. With and without the mod.
Click to expand...
Click to collapse
Thanks for your reply. Actually I thought different things, mainly technical related feature why mod would make sound quality more clear, than the factory. Is there any DAC related parameter or else what can be set or change? Or anything else what you think can be useful to understand what is the benefit of this mod.
obladi64 said:
Thanks for your reply. Actually I thought different things, mainly technical related feature why mod would make sound quality more clear, than the factory. Is there any DAC related parameter or else what can be set or change? Or anything else what you think can be useful to understand what is the benefit of this mod.
Click to expand...
Click to collapse
I am just as curious as you on that point but unfortunately the only one who knows that is the creator of the mod. If you ever find something interesting though pls let me know.
senny22 said:
I am just as curious as you on that point but unfortunately the only one who knows that is the creator of the mod. If you ever find something interesting though pls let me know.
Click to expand...
Click to collapse
I'll try to find more details and share it here.
obladi64 said:
I'll try to find more details and share it here.
Click to expand...
Click to collapse
Thanks
This mod isn't made for Axon 7.
It aims to provide adjustments for Qualcomm, Exynos and Mediatek devices with default/integrated DAC.
There's zero mods for Axon 7 audio yet...
Sent from my Axon 7!
Luhccas-X10 said:
This mod isn't made for Axon 7.
It aims to provide adjustments for Qualcomm, Exynos and Mediatek devices with default/integrated DAC.
There's zero mods for Axon 7 audio yet...
Click to expand...
Click to collapse
How do you know? It does something to sound at least because it doesn't sound the same without the mod. And also AudioFX doesn't effect the sound with the mod enabled.
Yes, it seems to change it. Still audio is the big disappointment for me on this phone. With my best iems I sometimes I prefer the sound of my tab s2...
obladi64 said:
Hi,
You asked there that "Will the Sauron mod be able to fully utilize the AKM dac/amp of the Axon 7?"
Have you got confirmation, because I didn't find answer there.
If yes, could you please tell us in few sentenses what is the benefits of this mod from audiophile point of view. Just because any Nougat ROM sounds greatly. Thanks.
Click to expand...
Click to collapse
Yes, I worked with the AINUR creator on this. It DOES support.
senny22 said:
How do you know? It does something to sound at least because it doesn't sound the same without the mod. And also AudioFX doesn't effect the sound with the mod enabled.
Click to expand...
Click to collapse
Because our device needs specific changes.
That's why took so long for a proper sound under LOS and AOSP ROMs.
LazerL0rd said:
Yes, I worked with the AINUR creator on this. It DOES support.
Click to expand...
Click to collapse
It is gr8. Then may be you can share some technical detail what is benefit of it, why it is better than factory of Axon 7.
Luhccas-X10 said:
Because our device needs specific changes.
That's why took so long for a proper sound under LOS and AOSP ROMs.
Click to expand...
Click to collapse
Yes but there could be changes that don't affect the hardware side of things but the software. For example it could do something with the outputted data from let's say Spotify.
obladi64 said:
It is gr8. Then may be you can share some technical detail what is benefit of it, why it is better than factory of Axon 7.
Click to expand...
Click to collapse
I would really like some input on what the mod actually does as well.
One observation on what it does, apart from the subjective experience of how it sounds:
I was trying out new stock version B02 for G.
With sauron installed, and playing through USB Audio Player Pro with bit perfect checked (not sure if this makes a difference when only playing through phone...) there is no difference between ordinary sound and hi-fi sound in settings.
If I uninstall sauron there is a difference again.
With sauron it sounds like an improved version of the non hi-fi setting, which is good I think, since as the hi-fi setting mostly seem to make the sound a bit v shaped, with increased and bloated bass.
// And... When playing through tidal app, with S installed, there IS a difference between hi-fi setting and non hi-fi, and interestingly the difference is much larger than it is without sauron, like two different types of sound, and the non hi-fi sound closer to what you get with UAPP, but UAPP improves it a bit.
senny22 said:
Yes but there could be changes that don't affect the hardware side of things but the software. For example it could do something with the outputted data from let's say Spotify.
Click to expand...
Click to collapse
The point is: the files needed to make a difference in this modification are left untouched by these "tweaks".
The .so for AK, for example...
What it does we can do by just disable SoundFX under settings/apps.
You should try
Does this mod break The Dolby atmos Feature like The arise sounds does?
Thx

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