Related
Just to resurrect this thread from back in the day, has anyone seen THIS??
Im wanting a wireless bluetooth A2DSP thing with the AVRCP buttons on it. Also I want to be able to use my own earphones and this looks the ticket!
Has anyone used this or something similar on the Hermes yet?? And if so does the A2DP fix work?!?!
I've tried a number of headsets on the Hermes, including the 320s.
In terms of connection and stability the HTC is by a far distance the most stable. The 320s did not have a good connection when I tried it.
Unfortunatly all headsets had lots of hissing when used with WM6. I did not try all of them with WM5, but the results seems to be much better.
Some people have good results using reg. hacks or the Widcomm stack. For me that doesn't work.
The AVRCP buttons worked fine on all headsets I've tried (with the media player. Not all players support AVRCP).
All in all the quality of all headsets is much worse than the supplied wired headset. Still the headset makes sense to me, but not for high quality listening.
mrvanx said:
Just to resurrect this thread from back in the day, has anyone seen THIS??
Im wanting a wireless bluetooth A2DSP thing with the AVRCP buttons on it. Also I want to be able to use my own earphones and this looks the ticket!
Has anyone used this or something similar on the Hermes yet?? And if so does the A2DP fix work?!?!
Click to expand...
Click to collapse
Webhmaster said:
I've tried a number of headsets on the Hermes, including the 320s.
In terms of connection and stability the HTC is by a far distance the most stable. The 320s did not have a good connection when I tried it.
Unfortunatly all headsets had lots of hissing when used with WM6. I did not try all of them with WM5, but the results seems to be much better.
Some people have good results using reg. hacks or the Widcomm stack. For me that doesn't work.
The AVRCP buttons worked fine on all headsets I've tried (with the media player. Not all players support AVRCP).
All in all the quality of all headsets is much worse than the supplied wired headset. Still the headset makes sense to me, but not for high quality listening.
Click to expand...
Click to collapse
Gutted!!
Im thinking is there a way i can test A2DP using my PC as the headset?! Il get back to you if i find a solution.
mrvanx: I am currently using my Jabra BT620s (http://www.mobilefun.co.uk/product/9783.htm) with all AVRCP functions working properly on my Orange SPV M3100 loaded with Black's latest WM6 ROM.
Jabra BT8010 has a great sound and is very flexible...
I would recommend it
BT 320 has software upgrade from Jabra website. Also, it has a very good function - to collect other music player using a wire at the same time collect to your phone using BT. This can perfect solve the music sound quality problem about your PDA.
leochan2005 said:
BT 320 has software upgrade from Jabra website. Also, it has a very good function - to collect other music player using a wire at the same time collect to your phone using BT. This can perfect solve the music sound quality problem about your PDA.
Click to expand...
Click to collapse
You mean the BT230 can be connected to a different MP3 player using a cable too? (rather than Bluetooth)
Yes, the model number is BT 325s, check this out. But I cannot find any in HK
Mrvanx
I got a BT320s for my super.fi 5 Pro. The sound is excellent.
Volume adjustment is good
I got the latest FW from the Jabra Singapore site (no way to know what version is on the device and what version is on the upgrade)...
The US site shows it as coming soon???
When getting a call while listening thru A2DP you can take the call but then the phone hangs and need to be reset.
The BT8010 works better from this stand point (not much but at least no need to reset the XDA)
One of the main issue with BT320s is that it switch on by itself easily through a slight push on the central button... and the call management...
This may be due to my WM6 ROM (4/23 from LVSW)...
Is MW600 or HBH-IS800 any good?
I want to use it for phone and music.
Have any one try then?
Yeah. The MW600 was in the box for my X10. It rocks!
I have the IS800, great headset, very small, sounds nice. HOWEVER batterylife sucks, three hours max. If I had to buy again I'd buy the MW600. I actually think I'll buy the MW600 anyway when a nice deal comes by.
Thanks for the reply.
I will look for the MW600
Flamso said:
Yeah. The MW600 was in the box for my X10. It rocks!
Click to expand...
Click to collapse
dang my x10 didn't come with one, but I am looking to get the MW600
Mr. Moe said:
dang my x10 didn't come with one, but I am looking to get the MW600
Click to expand...
Click to collapse
Yeah. I heard something about that, the X10 only comes with the MW600 in Scandinavia. Could be wrong though, but I know all X10's in Sweden comes with it!
live in norway and got one too
In Denmark on 3 it come with out the MW600 but with 16G SD card
I owned X10 from 3UK and also have MW600, But I having problem controlling music with my mw600, it just wont pause/start, forward/backward.
Does anyone know it that correct or not? My mw600 work perfectly with my Vivaz.
**My X10 is 3UK Branded is that the cause of it?
Thanks
I got mine on UK Voda ... my headfones SUCKED ((
not even 'bud' style ... just some nasty old 1990's style
not even 'Fontopia'!! :-o lol
Have an MW-600 on order. Had a DBH-200(?) a few years back and it was excellent ... until it went for a trip on the cottons cycle and died.
I personally love the retro headphones supplied with the X10 in the UK - the sound quality is stunningly good and (for me) they are way more comfortable than the noise cancelling ones.
The best sound I've had out of the X10 has come from my beloved Sennheiser Pro cans I've had from my brief time at a world-leading sound company (begins with D). A high quality MP3 in delivered very satisfying sound out, lots of bass but without overpowering the mid-range.
Great stuff from SE on this...
S.
weasley said:
I owned X10 from 3UK and also have MW600, But I having problem controlling music with my mw600, it just wont pause/start, forward/backward.
Does anyone know it that correct or not? My mw600 work perfectly with my Vivaz.
**My X10 is 3UK Branded is that the cause of it?
Thanks
Click to expand...
Click to collapse
Well, I've noticed that I can change songs and play/pause in Spotify but not in Mediascape. So they must've missed that part. lol
MW600
I've been using the MW600 since december last year, it works nicely with virtually all SE handsets, having tested it with numerous X10 handsets it seems quite stable, especially when using it with Spotify.
to the guys who are having trouble with this, I would like to find out if there are any specific circumstances where you are finding it won't control your music. i.e are you using different music players etc?
Richard
Flamso said:
Yeah. I heard something about that, the X10 only comes with the MW600 in Scandinavia. Could be wrong though, but I know all X10's in Sweden comes with it!
Click to expand...
Click to collapse
Rogers (in Canada) is offering it as a free mail-out promo to all X10 buyers who sign a contract before April 30th. I have yet to mail out my claim form (better get on that), but it's a pretty good deal seeing as how it comes with a 16GB MicroSD card in the box as well.
Yeah I got the MW600 in the box with my preorder, its great. It connects to my westone um1's and the sound quality and battery life is very good.
Problem Resolved by Debranding the X10
I think 3UK fw disable A2DP in Mediascape only with spotify. It now working perfectly
@weasley
weasley said:
I owned X10 from 3UK and also have MW600, But I having problem controlling music with my mw600, it just wont pause/start, forward/backward.
Does anyone know it that correct or not? My mw600 work perfectly with my Vivaz.
**My X10 is 3UK Branded is that the cause of it?
Thanks
Click to expand...
Click to collapse
What SW do you have?
short cord, long cord?
i cant tell by the pics that are on some sites, but are the SE MW600's have the cord where the right one is long, and the left is short?
they got it at mobilecityonline.com for 49.95. just placed my order now.
thanks.
got my
got my mw600s. sound is loud and doesnt not get distorted. very easy to pair.
just dont like that short cord, long cord on the headphones and if there was a way to have 3-5 preset fm stations, but those arent deal breakers for me.
I have HBH-DS980, then saw the MW600 that might look good with my X10. After comparing them, the HBH-DS980 sounds better. The MW600 kinda missing the bass that the HBH-DS980 has. But MW600 has the advantage of swapping headphones + FM radio.
Hi!
This might sounds silly but do you guys know if anyone is working on something like this for android?
http://www.youtube.com/watch?v=0Nod69aTzsM
An app that makes your phone to a small guitar amp?
The iphone version has been out for a while but i cant find any info on a version for android..
The company behind iRig have been speaking about a android version but i dont think they even have started working on one yet.
It would be a really nice application! To allways be ready to record without setting up the computor and stuff like that ya know, or to just sit in the sofa with earplugs and play some sweet solos and riffs without having your gf whine about the loud music..
Found this dude trying to make something close. http://www.youtube.com/watch?v=sz-9mxWa2VA
Just checking if anyone knows anything?
Best regards and thx for all the awsomeness!
/Patrik
This would be awesome, I would definitely buy it. It's like a Line 6 pod but much cheaper.
I hope they're working on an android version. Android needs better quality apps.
Also, it's more of a multi-effect pedal than an amp. Just letting you know
I actually sent then a message on youtube to see if they were working on one. This is what I got.
This is the Mac/PC version. If you look at our AmpliTube iRig playlist you'll find the iPhone version. We're currently looking at the platform but do not have any versions for Android.
Sent from my Nexus One using XDA App
Yeah, multi-effect pedal.
Imageing all the fine stuff you could do with it!
You could use it as an effect to plug in to your amp. (maby quite alot of effects, if you can make your own sounds. And with new developing you never have to buy a new effect-pedal again.. ).
A strummer for electric guitar in the studio/rehearsal place.
Play with earplugs on the sofa.
and so on...
I'll buy!!
it needs dedicated hardware don't forget (about 10 seconds in on the video)
your phone only has one 3.5mm jack plug...and you need to plug a guitar into it and an amp into it too.
also, what happens if you've got your amp turned up to 11 and then you get a phone call?
d-signet said:
what happens if you've got your amp turned up to 11 and then you get a phone call?
Click to expand...
Click to collapse
You'd have to speak through your guitar peter frampton style
These are the components you need...
http://www.youtube.com/watch?v=tNFmDetXs7c
These are the components you need. I've successfully plugged my guitar into my nokia and HTC EVO using this method. Now, for some software that does something cool with the input. Let me know how it works for you.
http://www.ikmultimedia.com/forum/viewtopic.php?f=10&t=553
So maby around the end of the year?
Endombed said:
http://www.ikmultimedia.com/forum/viewtopic.php?f=10&t=553
So maby around the end of the year?
Click to expand...
Click to collapse
I've bookmarked that link
I am amazed that this can be done on the iPhone but not on Android.
There is another program called Ghettoamp on the market, though the devloper admits that there is still latency (he records, then processes the sound input). 20ms I think.
paul c said:
I've bookmarked that link
I am amazed that this can be done on the iPhone but not on Android.
There is another program called Ghettoamp on the market, though the devloper admits that there is still latency (he records, then processes the sound input). 20ms I think.
Click to expand...
Click to collapse
Why can't it be done for android? This app is really cool.
Sent from my SGH-T959 using XDA App
It should be possible...
Android phones definitely have the processing power to do this. The only real problem is you're input and outputs on your phone, there's really only one... the 3.5 mm jack...
But there's maybe a way around this. And I'm not an engineer or developer or genius of any kind I'm just saying what I think should be at least possible... Everyone knows AD2P Bluetooth right? You could get you're input through it.
You use the microphone of a bluetooth headset, but instead of the microphone, you get your input from you're amp/guitar/whatever... could it be as simple as soldering a headphone jack to the PCB connections on a bluetooth headset? Dunno but let's asume it's possible.
Then you connect your phone to the headset, and you've got input... Great.
The problem now is that I don't know what android does when it has a bluetooth headset AND a normal set of earphones... Does it play from both, does it by default choose, I don't know... Say you still get output from the headphones, you could easily get the output to any speakers, seems rather pointless to use the phone's loudspeaker... This part from bluetooth input to audio jack output will maybe need a modified audio driver or something...
Once you've got input into the phone and output out of the phone, you would like to have some effects and/or amplification right? That's the point isn't it? I know nothing about programming such things but maybe a few developers who do will stumble onto this thread and share their expertise...
Once again it should be possible, but for just anyone to do this it'll be very challenging, more likely and hopefully companies like Gibson or Marshall or Ibanez (their Japanese, and this seems like a Japanese thing to do) for instance will see the need for something like this, and get working on it... If they make something like that and it works well, it'll make a LOT of money... For instance after you've bought this device, they could SELL effects, to be downloaded on a sort of 'plugin-basis'. And once one company does it, all will have some variant of the concept. I know I'd buy this...
Edit: Read about the apparent latency issue that Android has... So I don't know if it's that possible just yet, maybe ICS has bettered this flaw in previous Android versions, one can only hope...
Sorry for refreshing this thread, but I'm curious if there is such app for android available right now?
pietpodlood said:
Android phones definitely have the processing power to do this. The only real problem is you're input and outputs on your phone, there's really only one... the 3.5 mm jack...
But there's maybe a way around this. And I'm not an engineer or developer or genius of any kind I'm just saying what I think should be at least possible... Everyone knows AD2P Bluetooth right? You could get you're input through it.
You use the microphone of a bluetooth headset, but instead of the microphone, you get your input from you're amp/guitar/whatever... could it be as simple as soldering a headphone jack to the PCB connections on a bluetooth headset? Dunno but let's asume it's possible.
Then you connect your phone to the headset, and you've got input... Great.
The problem now is that I don't know what android does when it has a bluetooth headset AND a normal set of earphones... Does it play from both, does it by default choose, I don't know... Say you still get output from the headphones, you could easily get the output to any speakers, seems rather pointless to use the phone's loudspeaker... This part from bluetooth input to audio jack output will maybe need a modified audio driver or something...
Once you've got input into the phone and output out of the phone, you would like to have some effects and/or amplification right? That's the point isn't it? I know nothing about programming such things but maybe a few developers who do will stumble onto this thread and share their expertise...
Once again it should be possible, but for just anyone to do this it'll be very challenging, more likely and hopefully companies like Gibson or Marshall or Ibanez (their Japanese, and this seems like a Japanese thing to do) for instance will see the need for something like this, and get working on it... If they make something like that and it works well, it'll make a LOT of money... For instance after you've bought this device, they could SELL effects, to be downloaded on a sort of 'plugin-basis'. And once one company does it, all will have some variant of the concept. I know I'd buy this...
Edit: Read about the apparent latency issue that Android has... So I don't know if it's that possible just yet, maybe ICS has bettered this flaw in previous Android versions, one can only hope...
Click to expand...
Click to collapse
You are thinking much too complicated.
The headphone jack of phones contains another pin for the microphone. A small jumper cable can be used that allows the connection of a guitar and headphones. Check out Amplitube iRig for an example.
(this type of jack is used so you can plug in a headset with microphone)
Bluetooth or something would be nice... but the latency wouldn't be, and that is exactly the problem.. Android has too much latency,
Look:
http://code.google.com/p/android/issues/detail?id=3434
Android is not capable of this because the way it handles audio is completely wrong. More recent devices have less latency but still too much. The problem lies very deep. It is a problem for game developers too. Please star this issue if you want Google to do something about it!
Send with my telegraph
How about USB OTG connected to a Rocksmith USB connection?...
Sent from my SPH-D710 using xda premium
The Irig will work fine for this you dont need bluetooth aor usb adding yet another layer of BS to the audio streams round trip. however now that JB is out latancy is stitting around 10-12ms on adevice such as the galaxy nexus wich is completely usable (1ms of latancy = 1foot from your amp) so 12ms would be like playing 12 feet from your amp,
If you cant play like this then on stage will never work for you.
As a side note usb audio is apparently supported in JB as well now
There are now a couple of apps on Android that at least have a range of guitar effects. Delay Effects Plus (via headphone type cable) and usbEffects (USB OTG) both have an option to use Native Audio, so if you have the Galaxy Nexus running JB the latency is quite reasonable (50-70 mSec). If you have a modded ROM you may get lower latency without Native Audio option as they both read the buffer size from the OS. Of course for everyone else the latency is still an issue and varies from device to device. So to those that said they would buy .... please do!
This very issue has put me on the fence on what kind of tablet I buy. Cannot decide between note, and Ipad 3. The accessories and ItunesU has been one of the biggest attractions for me.
Litlle heads up: in their latest newsletter IK Multimedia (of Amplitube) post a few job openings, one of them being "Android App Developer"!
So they are at least working on something..
Sent from my HTC One X using Tapatalk 2
Do you got new update for futur multi effect on android
I recently bought some skullcandy 50/50 eabuds (free with some store credit) and found out they had an inline mic. Now i realize that they are specifically compatible with the iphone and iOS, but upon plugging them into my Eris (xtrSense 4.6) they are recognized as a headset device. Unfortunately I cannot get them to work as a headset. If i forced myself to switch to a Froyo ROM (I cannot find one I like lol) would there be any difference (better microphone support?) or anyone that has other skullcandy headphones with microphones, do you have any problems? Sorry for the poorly worded question, Im just not sure how to ask this. Thanks, Ryan
I was wondering how difficult it would be to have the audio from my TouchPad be played through my desktop's 5.1 setup? I'd like to be able to watch a movie/show on my TouchPad in bed, but instead have the sound come through my speakers. Also might be nice if someone could provide a link for a cheap, good quality bluetooth dongle that supports A2DP.
Thanks
am i getting a lack of response because this is trivial to do?... maybe no one else interested in doing this?.... cant be done?
the problem is the by stack HP used when developing the touch. It is extremely limited and as far as I know there's been little to no success with manipulating it
is that a hardware limitation or something that would be possible once we see android on our touchpads?
I use a2dp to my old Belkin Tunestage and it works great...
Sent from my HTC Desire using Tapatalk