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Hi,
from the Streak's wiki page I know that we have a 1 GHZ cpu and a decent gpu in the Streak. The Iphone 4 also has a 1 GHZ cpu. Assuming that the Iphone's hardware is a little more upmarket than the Streak's I'm still completely confused why the Iphone (even the old 3GS) plays Epic Citadel ( http://www.youtube.com/watch?v=GvSckim3GzI ) at a high framerate whereas my Streak can't even play Dungeon Defenders (an Unreal 3 engine based game) at an acceptable framerate.
I am running froyo 2.2.2 and I'm getting 1200 points in the Quadrant test.
Comparing the Epic Citadel demo with the Streak stuttering at some older gameloft titles I wonder how much faster the Iphone really is ? Seems the Iphone has several times the power of a Streak or Nexus or Desire etc...
How come ?
Also: Is it normal that more demanding games like Dungeon Defenders have terrible performance on the Streak ?
Are you on a stock rom? which one
I'd prob be a bit faster on streakdroid + OC
You are talking about 2 different platforms.
I do not play games so cannot really answer you question but dont go with the quadrant numbers.
I'm on stock 2.2.2 but according to other peoples quadrant score custom roms aren't much faster.
I mean the epic citadel demo features almost next gen graphics wheras the Streak (and probably any non dualcore android phone) offers playstation 1 (maybe 2) like 3d performance.
Just wondering how the iphone achieves that. Especially as the citadel demo also runs on the old iphone 3gs which only has a 600mhz cpu.
I guess the citadel demo is somehow tweaked in the highest possible way. The android smartphones are not that optimized for specific applications because it's a more open platform.
powervrs tend to be a bit faster then adrenos
the iphone 3gs uses a SGX535 i believe?
the s5 uses an adreno 200
powervr chips have always been faster then adreno in 3d/gpu
streakdroid averages 1600 in quad and can go up to 2600 with perfmod (though the latter doesnt do as much as the former)
more importantly you can oc the cpu to 1.1ghz and possibly higher in the future, seeing as snapdragon is an SoC the gpu might be tied to the cpu's clockrate and ocing might improve it a bit.
If the whole thing is gpu bound it doesnt really matter how fast/slow the cpu is (unless it reverses back to being cpu bound)
if you want a more fair comparison try something like the galaxy s (1) it uses the sgx535 i believe
It could be a driver issue as the s5 isnt exactly the best in the case of drivers, you could also compare it to other snapdragon 8x50 chips like in the nexus 1 or htc desire
Hugo32 said:
I'm on stock 2.2.2 but according to other peoples quadrant score custom roms aren't much faster.
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my streaks quadrant score is between 1900 and 2200 dependent on how it feels at the time
the custom roms are a lot faster then what dell has to offer
Stock roms are slower since they have a lot of hardware acceleration turned off, some can be reenabled by editing build.props and some require a custom kernel (like in streakdroid)
Half the real work on streakdroid is irking out every performence tweak that dj_steve and fards knows of, but not all of them are stable so they become optional (like perfmod)
After downloading dungeon defenders and poking around on title screen/opening lvl thing it seems acceptly fast if you turn down resolution,
i cant find how to turn on fps counter though
But isn't there a 60fps cap in the stock rom. So you can't really compare it to custom roms...
Fps cap doesnt matter if you're not even hitting it, I'm pretty sure even with res turned down it's still only running at mabye ~30 fps?
I've seen a lot of threads discussing how much of a game-changer the Adreno 220 should be, and I've seen plenty of videos of benchmarks, but outside of Samurai II: Vengeance, I haven't seen any games that really "wow" me with their graphics.
I know we're on Android, and our market is fragmented to hell thanks to all of the hardware differences.
I'm coming from an HTC Evo 4G, which had fairly abysmal GPU performance.
Games I've tried so far:
Samurai II - Vengeance (awesome to see this kind of graphic quality AND framerate)
Dungeon Defenders: FW Deluxe (not my kind of game, but runs much better than on OG Evo)
Pocket Legends, which really isn't impressive
Any suggestions? I hate to give a thumbs-up to something in the iOS camp, but I really was impressed with Infinity Blade on my friend's iPhone4 and iPad2.
EDIT: I should clarify that I'm hoping to find something that looks better than a first-generation 3D Nintendo DS game, which the majority of Gameloft games look like.
shymog said:
I've seen a lot of threads discussing how much of a game-changer the Adreno 220 should be, and I've seen plenty of videos of benchmarks, but outside of Samurai II: Vengeance, I haven't seen any games that really "wow" me with their graphics.
I know we're on Android, and our market is fragmented to hell thanks to all of the hardware differences.
I'm coming from an HTC Evo 4G, which had fairly abysmal GPU performance.
Games I've tried so far:
Samurai II - Vengeance (awesome to see this kind of graphic quality AND framerate)
Dungeon Defenders: FW Deluxe (not my kind of game, but runs much better than on OG Evo)
Pocket Legends, which really isn't impressive
Any suggestions? I hate to give a thumbs-up to something in the iOS camp, but I really was impressed with Infinity Blade on my friend's iPhone4 and iPad2.
EDIT: I should clarify that I'm hoping to find something that looks better than a first-generation 3D Nintendo DS game, which the majority of Gameloft games look like.
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Click to collapse
Thanks for the heads up on samurai 2 I ma download it and back to topic well i don't think will see much till the next update of android(ice cream) is released and hopefully take advantage of the duel cores phones
If you don't have an Evo3d well you don't have an Evo3d
shymog said:
I've seen a lot of threads discussing how much of a game-changer the Adreno 220 should be, and I've seen plenty of videos of benchmarks, but outside of Samurai II: Vengeance, I haven't seen any games that really "wow" me with their graphics.
I know we're on Android, and our market is fragmented to hell thanks to all of the hardware differences.
I'm coming from an HTC Evo 4G, which had fairly abysmal GPU performance.
Games I've tried so far:
Samurai II - Vengeance (awesome to see this kind of graphic quality AND framerate)
Dungeon Defenders: FW Deluxe (not my kind of game, but runs much better than on OG Evo)
Pocket Legends, which really isn't impressive
Any suggestions? I hate to give a thumbs-up to something in the iOS camp, but I really was impressed with Infinity Blade on my friend's iPhone4 and iPad2.
EDIT: I should clarify that I'm hoping to find something that looks better than a first-generation 3D Nintendo DS game, which the majority of Gameloft games look like.
Click to expand...
Click to collapse
Look up Chainfire3D, lets you run Tegra 2 games on your phone and the processor is more than capable of running it well!
Simple answer is that NO games take advantage of the Adreno 220 GPU. You can download Chainfire 3D for free from the marketplace, it's basically a video driver that enables you to play Tegra 2 exclusive games. Actually, this hardly even takes advantage at all of our hardware. You can actually run just about all of the Tegra exclusive games on the og Evo. Simple answer is that no current games take advantage of it. If you look at the iPhone 4, it has a powervr sgx535, which is about the equivalent of an Adreno 205, you can kind of get an idea how much faster the Adreno 220 is, don't forget we have a higher clock speed and an extra core. The stupid thing is though, is that technology is moving so fast, we are going to have quad-cores in our phones before apps and games take advantage of dual-core devices.
ellisperkins said:
Simple answer is that NO games take advantage of the Adreno 220 GPU. You can download Chainfire 3D for free from the marketplace, it's basically a video driver that enables you to play Tegra 2 exclusive games. Actually, this hardly even takes advantage at all of our hardware. You can actually run just about all of the Tegra exclusive games on the og Evo. Simple answer is that no current games take advantage of it. If you look at the iPhone 4, it has a powervr sgx535, which is about the equivalent of an Adreno 205, you can kind of get an idea how much faster the Adreno 220 is, don't forget we have a higher clock speed and an extra core. The stupid thing is though, is that technology is moving so fast, we are going to have quad-cores in our phones before apps and games take advantage of dual-core devices.
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Just like the ps3 hasn't been bush to its limits, man I remeber the first ps2 games how crappy the look and at the end they were looking so sweet (4-5 years later)
If you don't have an Evo3d well you don't have an Evo3d
The biggest issue is that we still don't have much to show off the OG Evo's Adreno. We don't have a "killer app" 3d game. Also, the whole Tegra thing ticks me off. I know nVidia is channeling money for exclusive games/features and ChainFire3D still has issues with some games (I have issues with GoF2 either having disappearing textures or FCs).
Qualcomm really needs to take some pride in the Adreno and start funding some developers.
I installed Chainfire, now how do I get access to tegra 2 games. I can't install tegra zone.
In ChainFire, choose "Fix Market", you won't be able to install Tegra Zone but you will be able to find THD games if you search by name.
i did the build. prop to play order and chaos and it allow me to install tegra zone on my evo 3d
chamucoliz said:
i did the build. prop to play order and chaos and it allow me to install tegra zone on my evo 3d
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Click to collapse
what line/s did you add or edit?
How the hell did you get Dungeon Defenders working on your device? Keeps closing on me!
on this link you can find the instructions some one else posted on how to change to build.prop which allows for order and chaos to play and to instal the tegra zone app from the market. enjoy
http://forum.xda-developers.com/showthread.php?t=1202235
ignore i posted in wrong place by mistake
Just thanked a few of you for your responses. I wanted to add a couple of things for clarification however (especially to any future readers). First off, the free version of Chainfire 3D ain't gonna do it. Second, after editing build.prop and installing Chainfire 3D, you have to install the Nvidia driver (like explained in the tutorial link in an earlier post). THEN, (after possibly a few re-boots as described in the tutorial) you have to download whatever nvidia game you want. Now my experience was that when I launched the game by tapping on the icon, it didn't look right or it would force close. I actually had to open Chainfire 3D, then play with the settings for each app and launch them from within Chainfire.
Now I've got Galaxy on Fire 2 running pretty well. I love a good hack!
Does any one have any thoughts on this issue?
Which one is faster? Tegra 2 dual core or snap dragon dual core?
http://www.anandtech.com/show/4054/first-look-viewsonic-gtablet-and-tegra-2-performance-preview/2
I dont know about speed, they seem comparable in those tests at least. But as an owner of both, if they get Android working right on the Touchpad, I will gladly move on. The screen on the G-Tab is just sooooo bad and the Touchpad is sooooo nice.
I've often wondered about these types of questions. It's like watching Top Gear, and a car is .01 seconds faster than another and they start singing it's praises...in practical use, does it really much matter?
I remember when PCs were getting fractionally faster and faster. Sure a PC from 1994 is going to seem SLOOOW compared to the best availabel now, but in 2003, would an increase in megahertz really be all that different? To the trained eye, maybe, but to the guy making spreadsheets all day, probably not.
Besides, this question will be moot when the Tegra 3 is released...lol
Do you want to know if it's faster running webOS, or faster running Android 2.2, 2.3, or 3.x? Each tablet is capable of running certain OSs with a certain degree of proficiency.
I trying my best to my hands on a touchpad too.
just curious as to why some tablets have the snap dragon and some have the tegra 2
The snapdragon has a more powerful gpu but less powerful smartphone oriented CPU. The scores for the HTC sensation tell the story since it uses the same SoC+radio. at the retail price the touchpad was a horrific substandard tablet. At 99$ not so much. The snapdragon in that tablet is also capable of clocking the cores independent of each other which allegedlysaves power.
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Hello DuuDe's! 'Sup!?
I know, every device(CellPhone) is best at one department, but i wanna Know: (3 Questions)
1-Wich is the best Device With 512mb of RAM?
2-Wich is the best Device With 768mb of RAM?
3-Wich is the best Device With 1024mb of RAM?
I wanna know all these 3 segments.
The device im seeking, is one that No matter what App or Game i "Trow" to it, it execute it Flawlessly.
And I know, i cant install like 300k apps because that loads the device and lags it, but i know the Ext2/3/4 partition Trick
NOTE: Really dont care too much if its LTE enable or not. If price difference is considerable for just Having LTE i may discard it... All because in my country LTE will arrive in 2016 if not latter :'(
Anyway, if you guys help me with that, I Will be Thankfully
Cheers!
LG Optimus Speed, HTC Sensation, Samsung Galaxy S2
I'd definitely say, the best smartphone (also because it has 1GB RAM) is the Galaxy S2 which runs super smooth and should handle every apps flawlessly (just for some Tegra games you need to install chainfire but the 1.2GHz Dual Core Chip plus Hardware acceleration is awesome).
The number of devices with 768MB RAM isn't that big either, I'd choose the HTC Sensation which also has a 1.2 GHz dual core processor and nice screen and built quality, maybe runs a tiny bit worse that the S2 but it is definitely a great phone which also probably handles apps and games without problems.
The number of devices with 512 MB RAM is endless and the qualities of these devices depend on many things.
They usually handle applications and games (also 3d ones) as they are menu to be- all which is more a matter of the used processor. The best chip in a 512MB RAM phone is in the LG Optimus speed I think (Nvidia Tegra2, dual core) which runs very nice, also with high end Tegra optimized 3d games, and the OS will be even faster if you install CM7. The speed is pretty cheap for a dual core phone btw.
Hope this helps.
Arjoma said:
I'd definitely say, the best smartphone (also because it has 1GB RAM) is the Galaxy S2 which runs super smooth and should handle every apps flawlessly (just for some Tegra games you need to install chainfire but the 1.2GHz Dual Core Chip plus Hardware acceleration is awesome).
The number of devices with 768MB RAM isn't that big either, I'd choose the HTC Sensation which also has a 1.2 GHz dual core processor and nice screen and built quality, maybe runs a tiny bit worse that the S2 but it is definitely a great phone which also probably handles apps and games without problems.
The number of devices with 512 MB RAM is endless and the qualities of these devices depend on many things.
They usually handle applications and games (also 3d ones) as they are menu to be- all which is more a matter of the used processor. The best chip in a 512MB RAM phone is in the LG Optimus speed I think (Nvidia Tegra2, dual core) which runs very nice, also with high end Tegra optimized 3d games, and the OS will be even faster if you install CM7. The speed is pretty cheap for a dual core phone btw.
Hope this helps.
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Thanks men, i see more clear now.
The HTC Sensation XE with Beats Audio, its worth to expect the release of it?
What do you say? Should i spect 2012 for buy the phone?
All those 3 options, or any Dual-Core phone will last 2 year flawless on executing Apps?
I ask because, i see how the phone world is evolving... Like Gaming on PC, in 6 month u cant play the last games... I don't want giving 500/600 and in 1 year or less i have to change it, cuz lag/Don't Execute
2 years is a very long time
It's impossible to pretend how the whole thing will develop in two years, it's just certain that we will at least have Quadcore chips then (Nvidia's quadcore processor will probably come in the first quarter of 2012 and the devices a little later). And I'm pretty sure that there will be games optimized for this Nvidia chipset which may not run anywhere else- like it's today with the Tegra2. But the number of those games is relatively small (at least now) and most current 3d games with nice graphics van be played on current (or even >1 year old 1GHz) phones, look at the SE Xperia play!
The Sensation XE is no bad choice (1.5GHz Dual Core Snapdragon, 768MB of RAM, but that isn't that hugely important for the choice of games). If you can get it for a good price you won't buy a bad phone with a powerful processor- although I think I'd still prefer the Galaxy S2.
I really can't guarantee that a phone you but today will do everything a new phone maybe be able to do in two years, I'm even sure that a 2013/2014 device will be able to handle things a 2011 phone won't but you shouldn't be too sad about that. The device will still run well in two years and it will probably run 97% of all available games- but I still can't look into the future.
I don't know how long you want to wait with the purchase of your next phone, in a few months there will be certainly better phones- e.g. the next Nexus will be unveiled in some days, not sure what to expect from it, also the price of current flagships will drop.
What might be great for you if you love gaming would be a successor to the Xperia Play but I haven't heard anything about it yet.
I was trying to load Bejeweled blitz from facebooks desktop site and it looks choppy and unsmoothed. I tried it on my friends sg2 and its smooth as butter.
Making me wonder if the sg2 is much better than the prime? I have a g2x and its no where near the speed of the sg2 and I really thought the prime was able to load flash much better but not the case.
Nvidia always!
I cant reproduce it with flash games, but my experience so far is that the Galaxy S2 is MUCH smoother than the Prime in EVERY respect (with the exception of hardware video decoding, but hey...).
HOWEVER I definitely hope that is because of Honeycomb rather than Tegra 3. But I'll have to wait another 2 1/2 weeks for ICS to decide that...
The bizarre thing is that from pure specs, even the Tegra 2 is a faster/more powerful SoC than the Exynos in the SGS2, but it's lacking the NEOS which the SGS2 has. Also remember the SGS2 has to drive a much smaller screen. Also, flash can probably not use the quadcore (?) well.
So far I have to say in general smoothness Tegra 3/HC has been very underwhelming. And the 3 week delay of ICS in Germany does not bode well.
I am on ICS and its not that much of a difference in resolution for it to lag so much. All I can think of is tegra doesn't do well with flash.
Nvidia always!
Wow so I installed chainfire 3d on my g2x and installed the nvidia plug in and guess what? Seems as fast as the sg2. I take it flash just isn't optimized for nvidia. I am gonna try this on the prime and see what the results are
Nvidia always!
Alot smoother and just with chainfire. I wonder how or why?
Nvidia always!
A member of the Android team posted this about smoothness comparisons between the GS2 and the Galaxy Nexus. I think this may apply to the Prime as well.
"Some have raised points along the lines of Samsung Galaxy S2 phones already having a smoother UI and indicating that they are doing something different vs. the Galaxy Nexus. When comparing individual devices though you really need to look at all of the factors. For example, the S2's screen is 480x800 vs. the Galaxy Nexus at 720x1280. If the Nexus S could already do 60fps for simple UIs on its 480x800, the CPU in the S2's is even better off.
The real important difference between these two screens is just that the Galaxy Nexus has 2.4x as many pixels that need to be drawn as the S2. This means that to achieve the same efficiency at drawing the screen, you need a CPU that can run a single core at 2.4x the speed (and rendering a UI for a single app is essentially not parallelizable, so multiple cores isn't going to save you).
This is where hardware accelerated rendering really becomes important: as the number of pixels goes up, GPUs can generally scale much better to handle them, since they are more specialized at their task. In fact this was the primary incentive for implementing hardware accelerated drawing in Android -- at 720x1280 we are well beyond the point where current ARM CPUs can provide 60fps. (And this is a reason to be careful about making comparisons between the Galaxy Nexus and other devices like the S2 -- if you are running third party apps, there is a good chance today that the app is not enabling hardware acceleration, so your comparison is doing CPU rendering on the Galaxy Nexus which means you almost certainly aren't going to get 60fps out of it, because it needs to hit 2.4x as many pixels as the S2 does.)"
A link to the rest of the article is in my sig.
Yeah but why does it work as smooth when applying chainfire 3d? I mean its a world of difference there on both my devices.
Besides the prime has a quad core with a much powerful gpu than the s2
Nvidia always!
Try going to blitz on Facebook or g+ and play without chainfire and then with.
Nvidia always!
Got an s3 now and flash is awesome
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