[Q] ZARCH!! - Streak 5 Themes and Apps

Zarch!
One of my old time favourite pastimes as a teenager.. Basically defender in 3D..
I noticed someone has done a linux remake of it..
But how, if at all, can I install a .tar file to my Streak?? or how could it be modified to run??
Quoted as " maybe better known as "Virus" on the Commodore Amiga. Linux Zarch is one of the very few freely available 3D graphics games available for UNIX/Linux that offer a very decent performance without needing 3D hardware support. "
Hmm, NO 3D support required?? Sounds like a winner.... The archimedes was an ARM based Acorn machine..
Is there an emulator anywhere?? we could run frontier and tempest 2000 maybe too if there was...
Our massive screen would be a great home for this title!!
Does anyone have any constructive advice here please??
1987
"Zarch" was written in three months in 1987 by David Braben as a launch title on Acorn's Archimedes series of computers. Another game, "Lander" was bundled with the machine, which used a cut down version of the landscape from Zarch as a demonstration of the machine's power. It became synonymous with the Archimedes, since it was featured in almost every review of the machine, and is apparently still the best selling title of all time on the Archimedes. The game consisted of a weird craft flying over a rolling patchwork quilt landscape, and many other games since (Zeewolf etc) have copied this technique.
Zarch was exceedingly well reviewed at the time, as most other games were either 2D platformers, or wire-frame 3D - hence the now seemingly amazing tag line on the cover of ACE magazine (now Edge) SOLID 3D - the future of games? Zarch was reviewed with a score of 979 - the highest rating ACE had given at that time (and only subsequently bettered by Virus at 981)
1988
"Virus" built on Zarch and was published by British Telecom (under the Firebird name) for the Atari ST, Commodore Amiga, and IBM PC in 1988. It was an instant success as many people had seen "Zarch" on the Archimedes but had not been able to play it on the more popular computers of the time. "Virus" won "16 bit Game of the Year" at the Computer Industry's InDin awards of 1988 and was later (incredibly) ported to the Spectrum in the following year by Steve Dunn. Most magazines gave it their top rating, and it got the highest ever score of 981 in the industry's leading magazine "ACE".
Chris Sawyer (now of Rollercoaster Tycoon fame) did the PC port, and later went on to work on PC "Elite+" and PC "Frontier: Elite II".
Zarch and Virus very much raised the ante for games on the 16 bit platform. It was one of the first solid 3D games. It was the first to have 3D lighting effects and shadowing. In fact it generated the shadow silhouettes on the fly - also a first.
1998
"V2000" is the sequel to Virus. It was published by Grolier Interactive on PC and Playstation in October 1998 and was very well reviewed (PC Zone Classic 90%, and five full pages in Edge magazine). It then went on to be one of only three nominees for best game of the preceding few years in the first BAFTA Awards in 1998.
In V2000 the player has to save 30 worlds from a virus menace that has infected them, and from the creatures that brought this virus. The game very much shows it's traditional gaming heritage in that the later worlds are very difficult to complete, but contain a feast of novel game play features. There has been some criticism of the difficulty, but also huge praise from hard-core gamers.

I guess that's a no then.........
However My love for my streak is utterly redeemed!!
Found a ROM for the UAE4DROID app and it plays very well apart from the lack of fire button.. sad.gif
Sound is stable and the gfx are smooth as.
I had to enable the keyboard to press space after I had kickstarted it, which took me to the loader,
from there it was just a case of using the onscreen fire button as the thruster.
I just dragged onscreen to pitch and yaw the ship.. it works a treat and is a beauty to control!
I'll do a youtube filmy if anyone is interested..
And there's so many amiga games to try yet... sensible soccer and cannon fodder are next..
along with Elite and Frontier.. shame the onscreen keyboard isn't configurable and smaller..
I wonder if it will work with a bluetooth keyboard.. I'd be keen to hear from anyone trying it.

Related

[Q] Warcraft 3/ Dota port android?

How many people have heard of the game called dota. It is a map on warcraft 3 frozen throne.
Info:
http://en.wikipedia.org/wiki/Defense_of_the_Ancients
Defense of the Ancients (commonly
known as DotA) is a custom scenario
for the real-time strategy video
game Warcraft III: Reign of Chaos
and its expansion, Warcraft III: The
Frozen Throne, based on the "Aeon
of Strife" map for StarCraft. The
objective of the scenario is for each
team to destroy the opponents'
Ancients, heavily guarded structures
at opposing corners of the map.
Players use powerful units known as
heroes, and are assisted by allied
heroes and AI-controlled fighters
called "creeps". As in role-playing
games, players level up their heroes
and use gold to buy equipment
during the mission.
Defense of the Ancients pits two teams of
players against each other: the Sentinel and
the Scourge. Players on the Sentinel team are
based at the southwest corner of the map,
and those on the Scourge team are based at
the northeast corner. Each base is defended
by towers and waves of units which guard the
main paths leading to their base. In the center
of each base is the "Ancient", a building that
must be destroyed to win the game. Each human player controls one Hero, a
powerful unit with unique abilities. In DotA,
players on each side choose one of 104 heroes,
each with different abilities and tactical
advantages over other heroes. The
scenario is highly team-oriented; it is difficult
for one player to carry the team to victory
alone. Defense of the Ancients allows up to
ten players in a five-versus-five format and an
additional two slots for referees or observers,
often with an equal number of players on each
side.
Click to expand...
Click to collapse
Could anyone port this over to android? Please?
LOL I remember those days, anyone from Australia play on Bored Aussie?
Sent from my HTC Wildfire using XDA Premium App
Port warcraft III to android? I don't think so
Sent from my Nexus S using Tapatalk
http://www.youtube.com/watch?v=c_cCsFU6pak&feature=related
sorry had to post this in a dota thread
if im not wrong warcraft 3 does not take up too much memory. Maybe with the devs magical fingers it will happen.
I have an idea. Maybe the devs could create a software that would open warcraft 3 maps, wc3 files. Then we could replace the maps with whatever we wanted to play. This coulde be easier than porting the whole game in one app.
kevin2516 said:
LOL I remember those days, anyone from Australia play on Bored Aussie?
Sent from my HTC Wildfire using XDA Premium App
Click to expand...
Click to collapse
You can try using garena. www.garena.com this connects people all over the world.
Info:
Garena is an E-Sports publishing company that
supports, maintains and promotes various
games from different game developers. Based
in Singapore, the company has expanded its
operations in the South East Asia region,
including Taiwan, Malaysia, Vietnam and the
Philippines.The company also supports and
organizes various leagues & tournaments
which are played on many of its supported
games, such as DotA, BlackShot, League of
Legends, and Heroes of Newerth.
On August 18, 2005, GGClient (version 0.8) was
released by a student from Nanyang
Technological University in Singapore for
closed beta testing. The software was initially
released to professional gamers of Warcraft
III DotA with the intent of helping reduce
latency among gamers. Open beta testing
started on April 1, 2006. Garena was founded by
Forrest Li on March 2007 with the goal of
improving online gaming experience.
Click to expand...
Click to collapse
: ) Developed by my fellow countrymen. : )
Without source you would either need to emulate Warcraft 3 (insanely slow performance) or write a complete replacement from scratch (insanely long development time)
Without Blizzard doing it themselves or releasing Warcraft 3's source, it won't happen.
Warcraft 3 take arround 250 - 300+ MB of RAM so....
I am sure if that was ported to tablet the memory will be slightly reduced but... really not sure about "now" if it's possible
beware the specs said oftenly RAM 1GB or else on the phone, tablets... but in real... it's
1GB - OS ram usage - application ... means often you got barelly 30-40% of what you read on the paper.
But still if that will be... then I will be happy to play on a tablet
So many good memories playing dota will have to keep an eye on this one but definitely not holding my breath.
Might become more likely when google moves to x86
what happened this game.. update please....
i like this..

Yes this is about Gaming...

I'm sure most of you have seen the game demo's shown on the Prime, including Riptide, Shadowgun, Glowball ...etc, I am yet to see Tegra games such as the following:
Galaxy on Fire 2 - this should look amazing!
Shine Runner - hoverboat racing
HISTORY Great Battles Medieval - this was first tested on the nvidia quad-core reference tablet, which revealed how smooth a strategy game like this could be played
Zen Pinball - funky twist on pinball
Vendetta Online - another space game, but centred around MMO
Bang Bang Racing
Dark Meadow - another game to look forward to. Good visuals and an interesting storyline
I really hope other gaming company's head towards Android development in the near future, the mear fact that there are thousands of roms for various emulators and can be played with a ps3/xbox remote is a huge +
However I would like to see more PC like games possibly ported onto Android, for example Homeworld/Homeworld Cataclysm, Command & Conquer series, Half-life/Portal series, Borderlands...to name a few. I'm not sure where the community stands on this type of development, I'm sure it's not an easy task, but it has to be possible as it would grab alot of interest. I'm not saying necessarily the brand new releases, but at least some of the classic's that we know and love which would be ideal for some mobile gaming.
Just a thought, but share your ideas and suggestions
Porting from x86 environment (PC) is not an easy thing. And good games need good controls, even though we are at the point where gamepads are finally supported i dont think devs can make games that depend on it. So alot of games wont really work with touchscreen controls.
I think the best thing we can do if we want good games is pay for the ones that will come out on tegra3, so the companies make some money out of it.
And if you count alle the Tegra2+Tegra3 games + gameloft + other companies + emulator you get alot of good games already available. This Tablet is not thought as a replacment for my Desktop gaming pc.
Get onlive app and you can play all the great pc games.
Sent from my MB860 using XDA App
NVidia has collaborated with a lot of game development teams (as you can see in most games credits), and Asus is the manager of the "Republic of Gamers" community. It should be time for them to push the developers to create good Android games. Anyway, a good game usually means more than a year of development. Providing how long has been Android alive, and how long has it been a smooth enough OS... my guess is game developers will start moving towards it but games will take its time to come.
Command and conquer WOOT WOOT
Modded by MBOK
I'm hoping for a Torchlight or Torchlight 2 port or version that works it's way to Android because I feel Action RPG would work great on a touch screen and since Torchlight has a netbook mode I feel it would run awesome on Tegra 2-3.
I'm also interested in Onlive but I'm concerned about bandwidth because I have a 6mb DSL connection and my wife and kids use netflix as the primary source of TV. I guess I could head over to evil charter but then the price doubles...
Anyway, I feel that we will get some AAA titles for android in 2012 and it will spike even further from there... I expect some good augmented reality games and some 3d action from Nvidia as well. =)
ultradsa said:
I'm hoping for a Torchlight or Torchlight 2 port or version that works it's way to Android because I feel Action RPG would work great on a touch screen and since Torchlight has a netbook mode I feel it would run awesome on Tegra 2-3.
I'm also interested in Onlive but I'm concerned about bandwidth because I have a 6mb DSL connection and my wife and kids use netflix as the primary source of TV. I guess I could head over to evil charter but then the price doubles...
Anyway, I feel that we will get some AAA titles for android in 2012 and it will spike even further from there... I expect some good augmented reality games and some 3d action from Nvidia as well. =)
Click to expand...
Click to collapse
That connection speed should be fast enough.
Sent from my MB860 using XDA App
When Google merges Chrome into Android it should get much better. At least we would get Bastion. I see Android on the forefront on games on mobile device with stuff like Tegra, but with different capabilities per device there is not much incentive to make a really spectacular game that only runs on a few devices.
demandarin said:
Get onlive app and you can play all the great pc games.
Sent from my MB860 using XDA App
Click to expand...
Click to collapse
Yes!! I got Onlive on my Prime and used my Wiimote. Very awkward and had to download the wiimote conroller app. I plan to get the Onlive contoller or get a wireless controller.
The new Batman looka amazing on the Onlive app! I had no lag either. I got 1 month FREE Player pack Bundle, which is normally $9.99. with a promo code from Chevy. Awesome app.
Riptide gp looks incredible on the prime and is fun to play. The tegra 3, does make a difference.
mrokeefe said:
Command and conquer WOOT WOOT
Modded by MBOK
Click to expand...
Click to collapse
There was a command and conquer type game for windows mobile back in the day. I forget the name but it was pretty fun.
Sent from my DROID X2 using Tapatalk
Onlive is great if you live in the US, hoping they get more servers across the shoreline. It's a brilliant idea and it's sure to do well.
Im looking forward to playing some GTA 3 (with revised graphics) on the Prime
phoenix573 said:
I'm sure most of you have seen the game demo's shown on the Prime, including Riptide, Shadowgun, Glowball ...etc, I am yet to see Tegra games such as the following:
Galaxy on Fire 2 - this should look amazing!
Shine Runner - hoverboat racing
HISTORY Great Battles Medieval - this was first tested on the nvidia quad-core reference tablet, which revealed how smooth a strategy game like this could be played
Zen Pinball - funky twist on pinball
Vendetta Online - another space game, but centred around MMO
Bang Bang Racing
Dark Meadow - another game to look forward to. Good visuals and an interesting storyline
I really hope other gaming company's head towards Android development in the near future, the mear fact that there are thousands of roms for various emulators and can be played with a ps3/xbox remote is a huge +
However I would like to see more PC like games possibly ported onto Android, for example Homeworld/Homeworld Cataclysm, Command & Conquer series, Half-life/Portal series, Borderlands...to name a few. I'm not sure where the community stands on this type of development, I'm sure it's not an easy task, but it has to be possible as it would grab alot of interest. I'm not saying necessarily the brand new releases, but at least some of the classic's that we know and love which would be ideal for some mobile gaming.
Just a thought, but share your ideas and suggestions
Click to expand...
Click to collapse
The games you mentioned are OK. The highlights are Dark Meadow and the Pc games you listed. I'm looking for more hardcore oriented games now. I had ShineRunner on iPad. It was cool but same ol really. Riptide much better although same people make it. I'm getting tired of the kiddy oriented simple games. Bring Metro 2033 or Batman Arkham city. Or would love to see some over the top FPS, maybe something from Broken Sword series, or maybe a tegra3 version of Dead Space.
Like you said, a really good, in depth game will take at least a year to develop. Only thing is with as fast as these tablets come out with newer, more powerful hardware, the development has to be shorter. Unless made in advance to run on future hardware specs also. Until I seen OnLive, I've been sleeping on PC games. I was always more of console type gamer. I cant front though, the games I've seen for Pc are sick as a Mofo on OnLive. PC versions of console games usually better or better graphics n extras. Mobile platform gaming needs more hardcore oriented games. Games that take a good amount of time to beat. Has to be more in depth. I'd love for Bethesda to make an Elder scrolls version for us. I miss playing that game. I had it when it came out for xbox one, the Morrowind version.
I think OnLive may be our only access to these type of gsmes till developers start producing these type games. ShadowGun is cool but I have it for iPad n just about beat it. I need more than that. Bladeslinger looks cool but very similar to infinity blade, which I have infinity blade 2 already. I want more games like Dead Space. That game is very well put together n always scare the sh€£ outta me when playing. That's how into I be, especially when playing with headphones on. I understand a tablet is supposed tp be pick up n go type device, but we need a more I intimate gaming experience. For some people, this tablet will be the only form of gaming they have. Like me. I no longer have console systems. My iPad is my sole device to fulfill my gaming desires. I have all the best games, IMO. So along with being a productivity device, I hope the Prime can continue my love of gaming also. I know IOS has way more games, but I have e feeling the tegra3 will open doors to some serious games to come. We need more unreal and doom3 type engine powered gsmes. Those usually produce the best visuals and gameplay. I like the more simple games also but I'm really looking for games to really make you think and put up a great challenge..
demandarin said:
or maybe a tegra3 version of Dead Space.
Click to expand...
Click to collapse
I'm not sure this is a good idea. I'm sure that at some point i would drop the tablet or just throw it against a wall or something It would be really awesome.
darth_suicune said:
I'm not sure this is a good idea. I'm sure that at some point i would drop the tablet or just throw it against a wall or something It would be really awesome.
Click to expand...
Click to collapse
I know right. I love those type action/horror games. I've never had a game like dead space scare me so much before..lol..n I loved it. Just looking for more engaging games that really pull you into the experience.
Grand Theft Auto 3 is coming this month, I thought tomorrow but not sure. I saw that added to the Tegra Zone today and Soulcraft
For me the best game is Dizzy, but you don't need Tegra3 for that, I know. Still, I hope more games like that will be available (and more Dizzy games get ported).
@Candy
It is out
Gesendet von meinem GT-I9100 mit Tapatalk
I just checked and noticed quite a few games coming out in tegra zone optimized for tegra3. Can't wait to see how android/tegra version of dark meadow stacks up to my ipad version
Read this
androidauthority.com/what-game-developers-say-about-tegra-3-32013/
Sent from my MB860 using XDA App
This was also said about Tegra3:
- Sébastien Deguy, CEO and Founder at Allegorithmic
“Tegra 3’s quad-core processor and 12-core GPU allows developers to port PC and console game titles using BitSquid Tech for the same great experience on any device. From a hard-core gamer’s customized PC to a phone or tablet with Tegra, you’ll get identical game play and buttery smooth graphics, anywhere any time."
- Benjamin Lee, Managing Director at Blowfish Studios
”Thanks to Tegra 3′s fantastic GPU performance we were able to use the same quality textures in Zombie Driver THD as on the PC. The outstanding quad-core CPU performance makes it possible to support Tegra game development in parallel to other high-end platforms.”
Some more details:
The GPU is also significantly more powerful than the Tegra 2 GPU, with up to 3x performance, while also adding other graphics features such as dynamic lighting, which they say no other current mobile GPU has that. Dynamic lighting makes for much more realistic environments and gaming experiences.
The game developers working on Tegra 3 games say that the 4 CPU’s help a lot with in-game damage effects, animated textures, weather effects and so on. So don’t be surprised if games made for Tegra 3 actually look better than other games made for other GPU’s, even if those GPU’s manage to get higher score in synthetic benchmarks (I’m looking at you A5/PowerVR SGX543Mp2).
Now this is very promising details!
Sent from my MB860 using XDA App
delpiero223 said:
@Candy
It is out
Gesendet von meinem GT-I9100 mit Tapatalk
Click to expand...
Click to collapse
Yep! GTA 3 Works like a Dream on my Prime!! OMG with headphones, the radio stations sound amazing!!!
I'm going to Best Buy this weekend, what wireless controllers work? Xbox?

CyanogenMod 9 Gaming thread

Hey xda-ers
I've been on the cm9 beta for a little while now and it seems like there are a lot of games that work quite well in the alpha and some that are a screen-tearing, frame-dropping mess. So I have the idea to start up this thread, a thread primarily dedicated to sharing which games work really well on cm9. I personally will be posting review sort of things on here that go quite in-depth but you guys can post in however much detail you want. You can post about the hardest of hardcore games to the easiest of casual games but as long as its relevant it will hopefully be appreciated. I do want to have a couple of rules for this thread and they're as follows:
*No bashing other peoples reviews or opinions- everyone is entitled to their own opinion and while I'm ok with a respectful discussion I don't want flame wars in here.
*Please keep it relevant to cm9- this thread is about _cm9_ gaming, I don't care if you go and make a gaming thread for a different rom but I don't want posts about cm7 or MIUI in here.
*have fun- don't feel obligated to post something if you don't want to. Try to have fun in here and I'll try to too.
Well thanks guys I hope we can all help each other find some good games to play, please follow the rules and hopefully this will be a nice thread to be in.
Help make this community a little nicer guys!
Thanks
-Silente
Sent from my CM9 Alpha 0.02 Nook Tablet
Well I'll be kicking things off!
My first recommendation/review:
Dungeon Defenders: Second wave
Overview-
Dungeon defenders is a mix between a tower defense fantasy game and a traditional 3d RPG. The main premise is that the kingdoms heroes have gone off to defeat some great evil and have left their kids to guard the castle. In each area/map there is an eternia crystal that you have to set up towers and traps and such to defend from the waves of monsters.
Gameplay-
Gameplay is mainly governed by one of four classes each with their own play styles and pros/cons.
The apprentice-
The long ranged, magic user who places down towers that shoot long range projectiles.
The apprentice is the easiest class to use and is by far the best for beginners as his towers are the easiest to start off with and his skills are easy to understand and use.
The huntress-
The long ranged, assassin class.
The huntress wields either a crossbow or gun that deals long ranged damage and places down traps that activate when stepped on by monsters. The huntress can be somewhat hard to use due to her slightly less straightforward traps.
The squire-
The close ranged tank.
The squire combines melee attacks with brutal close ranged towers to destroy enemies quickly up close.
The Knight has some of the best starter towers in the game but he is at somewhat of a disadvantage without teammates to back him up due to his only close range play style.
The monk-
The all around skillful class.
The monk combines the first three classes in a Jack of all trades sort of play style. He has a melee attack as well as a long ranged magic attack with towers that deal different affects when stepped on by enemies. He is definately the hardest class to play due to his lack of a prominent skill and towers that need some getting used to and upgrades to really learn how to use effectively.
So once you've chosen a class its time to jump into the game.
There's a helpful tutorial that you can jump into but its not a super complicated game at first. Each map is made up of different rounds. At the end of each round chests will appear with Mana in them, the currency you use to build towers and buy or upgrade things after the round has ended. You also get mana from killing the various mobs that spawn throughout the wave. You also earn xp that goes towards level ups that let you carry more mana and unlocks new towers for you to build. Also when you level up you can attribute skill points to different skills such as player or tower damage, health, speed etc etc. Monsters also drop random items which you can equip or sell in between rounds.
After the round is over you can buy and sell weapons and armor, and upgrade you currently have equipped. The sheer number of weapons and upgrades you can apply to them makes it easy to make sure no two are the same.
Multiplayer-
The multiplayer element of this game is WHERE ITS AT! This game really shines through and its super easy to jump into a match and start playing as long as you have a good internet connection (which at time of writing I didn't). All you need to do is sign up for a game spy account which while can sometimes be a hassle keeps the hackers and cheaters out and keeps the fun consistent. Once you've made that account you can quick join a game or open up a server browser to pick between maps, difficulties and game modes. Once you join its smooth sailing and the different classes are very well designed to overlap and coordinate together in the multi player game modes. If you can get several friends to get this you will have a great time indeed.
Controls-
There aren't too many options for the controls but overall they're not too bad. The way to move your character is to rotate the wheel-ish joystick in the left portion of the screen. That controls both movement and direction mind you so it might take a little bit to get used to but once you do its just fine. Its hard to describe exactly how to use it because I've never seen another control scheme like it. The buttons around the other edges of the screen control other movement controls such as jumping or attacking, as well as selecting what towers to build (actual placement is done through touch input) or what abilities to activate or spells to cast. The game defaults to having the actual movement touchpad being invisible but that seems really stupid so I recommend turning that off in the settings. So while not completely perfect the controls are definately usable and should be relatively easy to learn for most users.
Graphics/Performance on cm9-
The game has a graphics slider that allows you to go from HD crisp graphics to blurry pixelated retro goodness. On the highest graphics setting the screen tearing really sets in but on lower resolution on the slider you can get very good performance on cm9. Overall it performs quite well with no hw accel and it will only get better once we get full acceleration.
Verdict-
Overall this game offers up some great RPG game play mixed in with some tower defense elements and kick ass multi player. The controls are manageable and if you want to have some long term fun, (as you can go quite in depth) this is a great choice and for a free game it couldn't be a better deal. I'd recommend it to any Android gamer and its a great game.
Price: Free
Play Store Link: https://play.google.com/store/apps/details?id=com.trendy.ddapp&hl=en
Don't feel like you have to write this much, this is simply one of my passions. Feel free to write as much or as little as you want.
If any of you wanna play multi player of this game with me, just pm me or contact me on twitter @MykeBatez
HAVE FUN
-Silente
PS: oh and there's screenshots too! Enjoy !!
EDIT: dang, my wifi is too slow here to upload photos (I'm away from home for break), expect them up in a few days.
Sent from my CM9 Alpha 0.02 Nook Tablet
Love the idea of this thread
I'd love to contribute but I've found that with cm9 I haven't been able to find most of my favorite games on the market
Yeah, that's a problem, although most of them would run. Try using Apk leecher on your PC and then side loading them. Might work, but I'm not sure if you can download paid apps even if you've bought them.
Sent from my CM9 Alpha 0.02 Nook Tablet
Osmos works great.
Cubanluke88 said:
Osmos works great.
Click to expand...
Click to collapse
Oh! I bought that awhile back, I'll have to re-DL it and try it out on cm9!
Sent from my CM9 Alpha 0.02 Nook Tablet
SilentStormer said:
Oh! I bought that awhile back, I'll have to re-DL it and try it out on cm9!
Sent from my CM9 Alpha 0.02 Nook Tablet
Click to expand...
Click to collapse
One thing that doesn't work is using three fingers to access the menu. I get around this by opening up the recent apps thing and closing it, which then pauses the game, opening the menu.
Also, swiping to slow down/speed up the game does not seem to work as well.
Draw Something, Angry bird's, Sonic CD and Plants vs Zombies work great
Unfortunately my favorites don't show up and I'd love to test them
Shadowgun, FIFA 12, Modern Combat 3, Asphalt 6, Riptide GP, and NOVA 2
mikenexus said:
Draw Something, Angry bird's, Sonic CD and Plants vs Zombies work great
Unfortunately my favorites don't show up and I'd love to test them
Shadowgun, FIFA 12, Modern Combat 3, Asphalt 6, Riptide GP, and NOVA 2
Click to expand...
Click to collapse
Yeah, I've been considering getting sonic CD, are the controls any good? As that's kind of important in a sonic game.
Sent from my CM9 Alpha 0.02 Nook Tablet
I loved it beat it in one night lol
I find all games I've played so far worked well especially Cut the Rope experiments. My only complaint was that play store didn't work for me I don't know if that's a known problem but felt it should be mentioned. Though back on topic the games I've tried so far play smooth.
Can some one confirm list of Gameloft working on CM9?
camapghe said:
Can some one confirm list of Gameloft working on CM9?
Click to expand...
Click to collapse
With the default cm9 build.prop the gameloft games dont work. I'll try modifying mine to look like a Droid 3 (which worked fine for cm7) and get back to you on that. I'll also mention their performance too. If I get the chance to DL the big-ass game data.
Sent from my CM9 Alpha 0.02 Nook Tablet
Side loaded some of my games I was unable to download on Play Store
Fifa12 - "device not compatible "
Modern combat 3 - "device not compatible "
Riptide G P - works fine
Temple Run - you can play but controls are very unresponsive
Shadowgun - you can play but controls are almost completely unresponsive
Nova 2 - "device not compatible "
mikenexus said:
Side loaded some of my games I was unable to download on Play Store
Fifa12 - "device not compatible "
Modern combat 3 - "device not compatible "
Riptide G P - works fine
Temple Run - you can play but controls are very unresponsive
Shadowgun - you can play but controls are almost completely unresponsive
Nova 2 - "device not compatible "
Click to expand...
Click to collapse
For the device not conptable message, you can edit the build.prop, I w able to get it to work on cm7 by spoofing a droid3. Dunno about cm9 though.
Sent from my CM9 Alpha 0.02 Nook Tablet
Haven't changed my build.prop because no one has said it is OK to do so as of yet nor what i would change. I like the play store recognizing the nook as a tablet as well
You know... it's funny. Legend of Zelda Ocarina of Time, mupen64plus emulator, ran with amazing speed in CM7. However the video and colors were kinda bad. Like buttons just looked weird, and sometimes there would be random squares.
HOWEVER. On CM9, the video and graphics are superlative. However, it lags obviously. Not TOO much... I mean it's definitely playable, but if you are fighting Gannondorf it's kind of annoying. Hopefully rebellos will get this kind of thing working for us.

[Puzzle game] Jack's Mistake - The winner of Lumia AppCampus Challenge 2013

After being a winner of Lumia AppCampus Challenge 2013 held by Nokia and Microsoft Viet Nam, Jack's Mistake was completely developed and available on Windows Phone Store now. What do make the game knock all others out to be top of the contest?
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Dangerous but very cute, the little viruses were pictured very details​
Players fall in love with simple and lovely graphic of Jack’s Mistake. The objects are well placed to have a nice look and the chemistry molecules move slowly on game background bring to the exciting.
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Winner of the game design contest must have excellent game play. Jack's Mistake is not the exception.​
To play the game, players just draw lines to connect the same type viruses to make bombs or special viruses. Level will be completed when players destroy the virus source. It looks very simple but there are always difficulties come from the obstacles, viruses’ speed and distance, or other different type viruses moving continually and "bump". Jack's Mistake satisfies players when well done the mission of a puzzle game: challenge players' brains and patience with more than 45 levels throughout 6 different viruses’ life points.
With good game play, nice graphic and funny music, Jack's Mistake has won the hearts and minds of picky juries in the Lumia AppCampus Challenge 2013. Will be you pickier than them?
Download now to get Jack's Mistake on Windows Phone Store

[Game] BringeMeHome (by Techtree Games)

Bringmehome​Now available on Windows Phone​Genre: An Endless Arcade Runner set in the Retro-Future
Price: Free
​Description:
In a world set in the retro future, hovercrafts fly and the roads go on forever. A sentient hovercraft set its sight towards home to start an epic journey that may just take forever. Bring Me Home is a casual arcade runner where you go against the flow avoiding traffic, evading trees and onwards to where you belong. Every time you die, you possess another craft in another strange land and onward you go again.
So that one day you’d be home.
On your journey home you will encounter a variety of hilarious characters, and live through some epic adventures while the world behind you crumbles and implodes. Every respawn puts you against a brand new world and weather conditions.
On the way, unlock some crazy funny hovercrafts including:
- One that cannot help but take #selfies all the time. (Yes! Selfies are still a thing in the future.)
- Chill out with the Hippie hovercraft. Flower power for life!
- Pump out some BASS with your Homie craft!
- Unlock the super hero and go nuclear
While you are at it, print your own money using an inGame 3D printer! This is probably the first time ever in any mobile game. You can even win all these hovercrafts for free – you just need to get lucky on the slot machine. This one arm bandit only has a single reel, so you’re winning something every single time.
Bring Me Home follows a most unique art style – one that sets the game in a future visualized from a glamorous retro perspective. Remember the time when the future meant flying cars and personal robots? This is it. That future is here.
Factsheet
Genre
Casual – Action – Arcade
Price point
Free-to-play
Build size
12.9 MB
Supported languages
English (US)

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