I have ringtones and alert tones showing up twice in my list, which is annoying, I also have all those tones as well as podcasts showing up in my audio player, mixzing,stock and power amp. I don't have those directories checked in any players. Can anyone tell me how to remedy this? I'm guessing it's from flashing Roms and restoring but couldn't find a fix that would work.
Sent from my SGH-T959 using XDA App
I hate to bump me own op.it feels dirty, but someone throw me a bone. I tried /no-media then tones don't show up in picker, unchecked unwanted directories no go.
Don't blame, blame my keyboard's autocorrection algorithm.
Related
Hey there folks. I'm looking for some type of script or adb command to over-ride the headphones for every sound when they're plugged in. When using cyanogenmod I found a CM setting, under the sound sub menu, that allows me to over-ride the headphones on particular sounds. This makes me believe there has to be a way to do it for every sound including music and phone calls. Any insight or direction would he appreciated. Thanks
Sent from my Elegant-Steal using XDA App
Bump?
Sent from my nonsensikal froyo using XDA App
Settings->CM Settings->Sound Settings. I think this is what you might be looking for and it's on all Froyo Vanilla ROMs that are CM based. Check the section titled "Note." It says all of those settings are applied only when headphones are being used. They seem to be what you're looking for. Hope this helps.
Sent from my Tazz Vanilla
I appreciate your response but unfortunately that's what I already do lol with those settings I can enable alarms, notifications, and ringtone. My hope is that since cyanogenmod has those options, there has to be a way to apply that to the few things I still can't hear unless my headphones are in. This would include any/all music apps, hearing who Calls me without having to use speaker phone, and game/app sounds/music. I know my speaker can still play music because one day I was listening to music(with headphones of course!) And got a call. So I unplug my headphones and pick up the call n press speakerphone. Well, after the call when I hit end, I heard a split second of the song I was listening too beforehand on the speaker. That gives me hope that I can eventually overcome this. PS.- none of the headset overide apps in the market work.
Sent from my nonsensikal froyo using XDA App
settlethestorm said:
I appreciate your response but unfortunately that's what I already do lol with those settings I can enable alarms, notifications, and ringtone. My hope is that since cyanogenmod has those options, there has to be a way to apply that to the few things I still can't hear unless my headphones are in. This would include any/all music apps, hearing who Calls me without having to use speaker phone, and game/app sounds/music. I know my speaker can still play music because one day I was listening to music(with headphones of course!) And got a call. So I unplug my headphones and pick up the call n press speakerphone. Well, after the call when I hit end, I heard a split second of the song I was listening too beforehand on the speaker. That gives me hope that I can eventually overcome this. PS.- none of the headset overide apps in the market work.
Sent from my nonsensikal froyo using XDA App
Click to expand...
Click to collapse
That's interesting. I'll look into it and see what I can find. Sorry it wasn't what you were looking for. I'll report back here when I find something useful.
Sent from my Tazz Vanilla
Hey, don't be sorry bro! I appreciate the fact that your offering any help. Thank you
Sent from my nonsensikal froyo using XDA App
Welcome. Will report back here when I find something. This may be something I use in the future.
Sent from my Tazz Vanilla
This almost seems like it would be in something like spare parts. I'll see what I can do.
Sent from my Tazz Vanilla
Anyone else getting a glitch where the phone changes the ringtone to default ring? I am not sure of the cause, but I was thinking it might be a side effect of setting the phone to usb mass storage mode. considering if I do that then it will erase all shortcuts to apps stored on my sd
Sent from my DROID X2 using XDA App
If your ringtone is in your sdcard and you connect your phone to USB, the phone unmounts the card to be used on the computer. You may need to reboot the phone for it to see the custom ringtone is back in the designated location. One option you have would be to move the ringtone on to your internal storage area... then, select the ringtone you want while the phone is connected to USB.
Seen this on the OG Droid.
I tried moving the file to system, but it only recognizes it as a buzzer noise. I made the ringtone with ringdroid, but could it not be recognizing mp3s? All the phones rings are in ogg format.
Sent from my DROID X2 using XDA App
ryoxsinfar said:
I tried moving the file to system, but it only recognizes it as a buzzer noise. I made the ringtone with ringdroid, but could it not be recognizing mp3s? All the phones rings are in ogg format.
Sent from my DROID X2 using XDA App
Click to expand...
Click to collapse
mine are all mp3, ringtones and alarms, all show up fine on internal. check you folder setup
They show up, but when I click on them in the ringtone select screen I hear a default alarm, but when I use a media player it plays fine
Sent from my DROID X2 using XDA App
ryoxsinfar said:
They show up, but when I click on them in the ringtone select screen I hear a default alarm, but when I use a media player it plays fine
Sent from my DROID X2 using XDA App
Click to expand...
Click to collapse
Try this: open your music app and then choose one of your custom ringtones. While it's playing, press the menu hard key and select "Use as ring tone". Then go back into your Sound settings, and your custom ring tone should show up.
Sent from my Droid X² using XDA App
Well to make things weirder, I used the stock music program and set the song the ringtone is based off of to be the ringtone. That seems to work fine, I also tried setting it from ring droid and that worked fine too. I think perhaps its files edited by ringtone editors causing the error as odd as that sounds.
My reasoning is that on my last phone I used a different editor that allowed for fading. When I tried to play the song after making them in the editor they all failed to play. This seems like similar behavior to me. both were rooted droid x2s
Sent from my DROID X2 using XDA App
I had a similar problem a while back.
I was using ringdroid to make a ringtone from a mp3, it would play in music but wouldn't when I received a call.
I was sniping the selection of the song from 0.00 to 45.00. For some reason the problem was caused by sniping at 0.00. I tried again but this time I started the ringtone at 0.5 and it worked perfectly.
Worth a shot.
Sent from my DROID X2
I have a 30 second ringtone clip I made (don't remember if it was Ringdroid or mp3 trimmer) and my DX2 resets to the default every now and then too. After re-selecting the tone it will play it again though. Very annoying!
Anyone able to create a profile to solve the issue we have with our note. The issue is the following,
If headphones are plugged in and we get an incoming call, the ringtone will play on both speaker and headphones.
If headphones are plugged in and we get a notification, the sound will only play through speaker.
I tried to do a basic script that has headphones plugged in and incoming call for context, then set ringer volume to 0 and play music ringtone.mp3. Add exit task to for the opposite, raise ringer volume, stop music.
The problem is, it worked, if I didn't have music playing already when I get an incoming call, which is the whole reason why I would have headphones plugged in to begin with. The task successfully sets the ringer volume to 0 so at least it didn't play on the speaker, but then nothing would play on the headphones, and the music I was playing would pause (like it's supposed to), but the ringtone I specified didn't play. Ending the call resumes the music I was playing.
Anyone willing to shed some insight on this?
This issue is next on my list. I believe it is an issue with how the phone distinguishes what the sound is. ..phone vs media...hard to explain
Sent from my SAMSUNG-SGH-I717 using XDA App
This would be a great fix
Would love to have this profile, let me know if there is anything I can do to help!
Is this kinda what you want, I think it is kinda what i want.
http://forum.xda-developers.com/showthread.php?t=1559541
jfout said:
Would love to have this profile, let me know if there is anything I can do to help!
Is this kinda what you want, I think it is kinda what i want.
http://forum.xda-developers.com/showthread.php?t=1559541
Click to expand...
Click to collapse
that does look like what i want, but i'll have to get home before I can test it.
btw, where are the notification sounds stored? the ones that came with the phone.
System.media.audio
kaishi00 said:
that does look like what i want, but i'll have to get home before I can test it.
btw, where are the notification sounds stored? the ones that came with the phone.
Click to expand...
Click to collapse
Sent from my SAMSUNG-SGH-I717 using XDA App
just tested, did not work, or maybe i did something wrong.
anyone willing to give the script a try and see if it works, or I just did something wrong.
I'll try tonight
Hey Guys,
I have a GT-P7510 running CM9 with Pershoot's 2.6.36.4 cyanogenmod+root kernel
I use Spotify and PlayerPro to play my music.
I have noticed Voodoo Sound has been acting rather strange.
I've noticed on my Vibrant that Voodoo Sound once started after boot and set, will keep its volume until reboot without fail, provided the proper settings. but for some reason on the tablet it is unable to do that. Spotify suffers the most from this, after almost every song it decides to drop back down to -10db from +2db where I have it set for lineout in my car. If I open Voodoo Sound up after the volume drops, it will jump back up either immediately, or after I press on 'Headphone amplifier' when the bar comes up, it resets the volume back to +2db for the duration of that song. With my Vibrant, that behavior does not seem to exist. I've been trying to figure out what could be causing it.
My guesses are:
Spotify is messing with the settings between each song
CM9 Memory Management doesn't keep Voodoo Sound running as a service
Android Gremlins
Anybody else notice this behavior? If so, have any suggestions to resolve it, or to resolve my suspected reasons?
Thanks!
-Rob
I've been having the same issues aswell, I reported this issue already to curio but then again has unticking the box for safe level audio made a difference?
yeah, jack safety is off. I fiddled with it again last night. There is a good chance we will have to talk to notify about it. I have been noticing that their software is very buggy on this platform.
Rumor has it Samsung and CM are collaborating, which might give us the extra leverage needed to have them fix these bugs, of these are their bugs.
Sent from my GT-P7510 using xda premium
I had a bit of a breakthrough. I was researching spotify and volume related issues. I came across people complaining about how spotify handles sound, which is a bit like what Skype does to media during an incoming call, as well as some people's dislike for it. A little more digging came across this thread on xda. http://forum.xda-developers.com/showthread.php?t=803432 a chap with windows mobile had that problem and follow the m.spotify.com link, download for android 1.6+ install it (3rd party install apks enabled) this one. Once done confirm the following voodoo sound settings.
Smart amplifier
Don't interrupt music
Restore at launch
Load up spotify
Drop the volume until analog volume drops
Raise it back up again.
It held it for at least 3 songs while spotify holds focus. If you leave focus it will drop at the end of the song.
Beats having to turn the gain on the car up dangerously high and having alternator noise bleed in. Also beats resetting the volume after each song.
Fortunately with smart amplifier running you can just drop the volume a couple of times and raise it again for it to hit +2db again rather than diving through menus. And I was wrong, it defaults to -4db after each song.
Oh well its a lazy but annoying work around for now.
Sent from my GT-P7510 using xda premium
Hey Guys,
I have a little bit of an update,
The new preview release of spotify doesn't seem to be as heavily effected as the current market release, so if you use spotify and this is driving you crazy. Google their latest beta preview, should be easy to find. Perks of the new version, faster, less retarded navigation, full ics support, 320kbps, and just straight up better [=
Only draw backs atm is it is portrait mode only and occasionally drops the voodoo sound volume.
Sent from my GT-P7510 using xda premium
so yeah ^ when Im listening to music with headphones, and get a text or snap a pix, the beepbeepbeep comes thru the headphones and music plays outloud and everyone looks at me like wth that girl doing.. or if i take a pic the shutter comes thru the headphones and music plays outloud.. so how do I fix this?
music player is poweramp btws
Sent from my GT-I9100 using XDA
Which ROM kernel etc?
its okay i used to have this,
Go into SETTINGS for power amp, go to AUDIO FOCUS, and make sure all of them are checked i once had funny looks but no more! i think its called short audio focus
(the developer should have it enabled by default!!)
is there a way to keep it all in the headphones? I like that I can hear the beepbeep but my music doesn't stop.. anyone know a way to do this?
lite'ning rom 2.7 if it matters.. anyone else have this issue?
Sent from my GT-I9100 using XDA
bamp
Sent from my GT-I9100 using XDA
i read that if you put your phone on vibrate/silent nothing will play through loudspeaker and your music should not stop. but i dont think you will hear the notification! hope this helps!!