Hey guys, this thing poped up a while ago over at the Galaxy S forums
http://forum.xda-developers.com/showthread.php?t=981125
its suppose to increase overall smoothness of the phone in general, no porting was required to go on to basically all the other galaxy s and works for most of the froyo Roms. This is not suppose to change the benchmark scores in anyway, so the increase/decrease is most likely due to something else
Flashing the update.zip WILL NOT WORK, you have to use the alternative method which is replacing the files with root explorer, or something similar.
So it seems we have a mixed bag of results, if you actually applied the tweak (properly), please please vote if it works for you or not.
and of course, i take absolutely no credit for the work
Interesting post. I just backed up those two files:
/system/bin/app_process
/system/bin/system_server
...and then installed it through xRecovery. It seems to work fine. I mean, the bootanimation is still there, and nothing seems to crash (except Angry Birds for some reason, but I think that was already happening before I installed this). I can't say whether or not it's had a big effect though. Scrolling though the app drawer (in ADWLauncher EX) seems pretty smooth, as does scrolling in Root Explorer. I'll have to try it longer.
Thanks!
Edit: Wait, I don't think it installed properly. I checked the filesizes and they're still the originals. I'll try it again. Hold on.
hmmm no noticeable change but it did seem to boost my linpack
could be placebo but it does seem slightly smoother, like maybe it maxes your fps or something along those lines
Yup, not very noticeable but seem to increase my quadrant 10%. Still need to test more.
But, install in xrecovery, file date still 2008, file size fixed with new install. Anybody, have same issue?
Sent from my X10i using XDA App
Yup, installing it through xRecovery does nothing. It doesn't give an error, but it doesn't copy the files either. I managed to install the files properly using adb through xRecovery. I tried though adb while the phone was booted normally, but it couldn't overwrite the files because they were in use.
After installing, it works, but same story as above. I can't tell if it's better or worse. Quadrant scores about the same (~1300 for me) and Linpack scores around 34 (instead of 30 normally). The Linpack score could be because I had just rebooted though.
BTW, this is on FreeX10 beta 4.
Yup, just applied it (using Root Explorer) on CM 6.1.3 V4.4, after reading your post.. Killed boot-animation (to show its there), and doesn't seem to harm anything besides that. Hard to tell the difference, but maybe less laggy (I use Go Launcher (as cube) and LOTS of widgets) and apps loading slightly faster/ smoother.. Think I'll keep it!
Thank you for pointing, and thanks to nikademus! )
I'm on cm6.1.3 4.5.7, my x10 run at maximum 600mhz (setcpu) to save power. It's seem better speed. Just keep it, at least it's not harmful
Sent from my X10i using XDA App
Can anyone confirm if it actually does something really noticeable? Like maybe making the arc launcher a bit less laggy in Wolfbreak's rom??
abdurahman said:
Can anyone confirm if it actually does something really noticeable? Like maybe making the arc launcher a bit less laggy in Wolfbreak's rom??
Click to expand...
Click to collapse
it does definitely seem to improve scores at least, like stated though you need to use root explorer to move the files into the system/bin/ folder yourself. flashing the zip doesn't work
abdurahman said:
Can anyone confirm if it actually does something really noticeable? Like maybe making the arc launcher a bit less laggy in Wolfbreak's rom??
Click to expand...
Click to collapse
How noticeable does it really need to be? I love the Go Launcher because HS can be configured as rotating cube (a bit like my Linux with Compiz), but it had begone to feel a little laggy and now its perfectly smooth again.. Good enough for me!
thats weird, i don't think its suppose to raise any scores. But i guess on a different device it might have different effects.
FWIR what its suppose to do is raise the FPS across the phone and hold it constant.
Just in case imma backup using nandroid then ill install these two files and see what they do!
Sent from my X10a using XDA App
killed boot animation which i dont care.
and seems a bit smoother as far as scrolling goes.
so i'd say it did some good and no harm as of now.
I did test quadrant with 1ghz and confirmed not increase my quadrant. But during 3d test fps go up and down unlike before. Xrecovery intallation worked for me, it's kill my bootanimation too.
Sent from my X10i using XDA App
Does it really kill boot animation. But I like the cyanogen animation. Does it replace it with something else?
Also do I have to do anything with that Meta file?
Is it possible to reinstall the boot animation or is it impossible with this mod?
abdurahman said:
Is it possible to reinstall the boot animation or is it impossible with this mod?
Click to expand...
Click to collapse
I installed it using root explorer earlier and a can't see much difference to be fair...
The fps do seem a lil more consistent
And no I looked on the galaxy s thread and couldnt find anything to do with replacing it correct me if I'm wrong mate
Sent from my Arcified CM 6 X10i using XDA Premium App
I replaced both of the files by Root Explorer also made a backup.
Then set my cpu speed to (Performance) max 576Mhz min 245.
Phone performance - maintain (scrolling smoother) but manage to save me more battery.
Can't tell the performance for gaming as I'm not a big fans of games.
But it did make my x10i smooth, and save battery!
Edit : Angrybirds running smooth
If you look closely enough, the X10 drops frames severely with this tweak applied. To see what I mean, keep a close eye on the GFX benchmarks in Quadrant, you will notice it drops frames after every 5-8 seconds.
I tested it on Angry Birds too, it drops frames - you just have to watch closely and you will see it. I don't know if it has affected my Quadrant score 'coz I never benchmarked it before replacing the files, and with these 2 files replaced, my score is 1329.
Edit : I'm on Wolfbreak's CM 6.1.3 [2.2.1] v4.4 with MattedBlues theme applied. If neither of you experience dropped frames, it might as well be the theme or the ROM, not sure.
Related
hi, i have jit on my stock generic world 2.1 firmware. After jit enabiling my build.prop on 32 vm heapsize, i changed after reading some in an motorola milestone forum , it to 36 vm heapsize with rootexplorer. I can not explain why, but i have the feeling that most of my apps go smother when i launch they. I think my phone is smother. Im newbie, but i have the feeling after change it, try the xda app, for example,find it is faster loading.
sry for bad english, and please make a backup before change it
Do you get more points in Linpack and Quadrant now?
Tried, and all it does is brick your phone
When you restart it ofc! Haha
I didn't brick my X10. Mine is smoother now.
In Quadrant I get almost on every run more than 750 points now and in Linpack almost on every run more than 17.35 points. New record for me in Linpack are 17.52 points.
I'm still trying to get more than 777 points in Quadrant...
Flo95 said:
I didn't brick my X10. Mine is smoother now.
In Quadrant I get almost on every run more than 750 points now and in Linpack almost on every run more than 17.35 points. New record for me in Linpack are 17.52 points.
I'm still trying to get more than 777 points in Quadrant...
Click to expand...
Click to collapse
The more cache heapsize, the faster big apps (like huge games) are running. But small and medium size apps run slower.
The less cache heapsize is, the faster small apps run, but this can be cause of FC of huge apps.
for example, with 12 MB heapsize, small apps will fly on your phone instanly, but medium-size and huge apps will crash everytime.
If u are not playing games and use huge apps, u can set cache heapsize to 24 MB, else the 32 MB is good solution for all in my opinion
Flo95 said:
I didn't brick my X10. Mine is smoother now.
In Quadrant I get almost on every run more than 750 points now and in Linpack almost on every run more than 17.35 points. New record for me in Linpack are 17.52 points.
I'm still trying to get more than 777 points in Quadrant...
Click to expand...
Click to collapse
Hm how did that work?
I'm on 2.1 JIT enabled, global FW... I'm restoring it to the J+Z W 2.1 anyways haha!
I might try it again though, if I can be bothered, I'll post results I'll do it more carefully next time
changed to 36m on mine now. SE-Shipped-Lite ROM
hmmmm...seems smoother
Well, guys... same here) Changed to 36, and have everything smoother. Even if everybody recommends changing between 12-32 only, 36 fits perfect our x10s.
hi, thanks for feedback
i have played with my phone these day, and have no problems
linpack now 17.186 before believe at 16, but not over 17
when somebody have problems, you can go back to 32 or 24 vm heapsize
Alakasam said:
Hm how did that work?
I'm on 2.1 JIT enabled, global FW... I'm restoring it to the J+Z W 2.1 anyways haha!
I might try it again though, if I can be bothered, I'll post results I'll do it more carefully next time
Click to expand...
Click to collapse
I changed 32 to 36 with Root Explorer, saved it and rebooted my device. That's it.
Sent from my X10
Placebo effect.
I made that change and did not notice anything different or more smother, Linpack and Quadrant give lower values
Flo95 said:
I changed 32 to 36 with Root Explorer, saved it and rebooted my device. That's it.
Sent from my X10
Click to expand...
Click to collapse
I think I missed out the 36(m <--) bit XD silly me T_T
Will changing it make running 3D gameloft game smoother? Is the build file under /system folder
tiggerbcn said:
Placebo effect.
I made that change and did not notice anything different or more smother, Linpack and Quadrant give lower values
Click to expand...
Click to collapse
Right. Little apps are slower than before.
I changed it back to 32.
Has someone found a value, that makes the X10 faster? With better benchmarks etc
has anyone tested 18 or 24?
hi you can test it and report it
think it's just a feeling, maybe a bit of fine-cut not for the dramatic performance gains
Flo95 said:
Right. Little apps are slower than before.
I changed it back to 32.
Has someone found a value, that makes the X10 faster? With better benchmarks etc
Click to expand...
Click to collapse
It does say that a smaller vm will make smaller apps faster and larger apps slower. I tend to use news readers and browsers rather than games and the like, so I would if I could be bothered, take it down to 24
Edit: just changed it to 24 and it does feel faster. I was able to use it sooner after boot and my custom animations were lovely and smooth. Thanks for the tip op
Sent from my X10i using XDA App
If you are not a gamer and are an average user with the average apps, then 24 is good. I changed down to 24.
IMO the default value 24 is the best fit for our X10i. Never have a problem and can't feel any different when changing it to 32. Even when I'm in 32, I have to relaunch several apps twice before it works correctly.
So I think I'll stick with 24. ^^
The original heap size of the X10 are 24?
And JIT changes it to 32?
I think 32 is better, because the benchmarks are much better.
Hi there. Why am i getting only about 1000 quadrant score, while everyone getting somewhat like 1500 on the same roms?
Do i have a different hardware or what?
Different roms will get you different results. Gingerbread roms appear to run around 1000+ while Froyo roms run closer to 1300+. Run it a few times and you should get a better score. Quadrant doesn't really matter too much though. What's important is how the phone feels for you not what a graphic tells you.
Thanks for reply, but the problem is that i'm having different results than people on the same rom.
And does the quadrant score affects on how smooth the games are running?
Do you have a lot of apps installed on your internal memory? The "cleaner" the phone is the more optimized. Junk apps will definitely decrease performance. As for running games, quadrant doesn't affect how smooth your game is running but does show performance measures that could be related to efficiencies of your phone. Theoretically, the higher the quadrant score the better your phone will be at running your games.
What file system are you using...quadrant takes your free space for apps in score consideration..
If your using data2sd and have 2gb for internal(ext2,3,4) then quadrant is going to show a better score than those on rfs.
Sent from my GT-I5800 using Tapatalk
sopdogg said:
Do you have a lot of apps installed on your internal memory?
Click to expand...
Click to collapse
No, i have taken stats from fresh install, also tried different roms, but never got higher than 1000.
rudolf895
No, i am not using data2sd and i guess those people who get higher score than me not using it too.
Build.prop
Need to edit.
refer to reinderro's build thread, which I can't find now.
Sent from my Xperia Arc using XDA Premium App
Litaskull said:
rudolf895
No, i am not using data2sd and i guess those people who get higher score than me not using it too.
Click to expand...
Click to collapse
Oh ok..
But my point was having lesser apps and having more. Internal space will increase the quadrant..
Sent from my GT-I5800 using Tapatalk
Which rom(s) are you using?
FYI - Fresh install of 2.1 will only get you around 500. JIT enabled gets you around 600+, removing additional junk apps will get you 700+. 2.2 Roms will get you over 1000+ easily. Z's Froyo beta 3 got me around 1500+. Others including Gingerbread hover around 900-1300.
I have tried CM7.0.3 J020c and trip's froyo.
In both roms my quadrant is about 1000, but for other people trip's rom giving them about 1400-1500.
I am on wolfbreaks rom..(as per my signature)
The only other thing i do is move all aps to the sd card that can be moved and leave the ones with widgets on my internal memory.
I average about 1450 to 1550 with my best score of 1609.
Run it a few times as well..
On J's rom I run around 900-1200. Never tried running quadrant on Trip's froyo but on his Arc rom I get around 1000-1250. Again, quadrant isn't that big of a deal. Your games will run fine on your phone. Remember, try to have more free internal memory and get rid of junk apps you don't need.
on wolfbreaks rom. i move all apps to the sd card (except widgets)
1300 - 1400
Okay, thank you, guys, quadrant isn't important, but it's kinda wierd that i'm having lower stats than other people.
Litaskull said:
Okay, thank you, guys, quadrant isn't important, but it's kinda wierd that i'm having lower stats than other people.
Click to expand...
Click to collapse
Its not weird at all. Everyone has different apps and settings which affect benchmarks differently. Higher Quadrant scores don't neccessarily translate to better performance either so why does it matter. Also in order to get reliable scores in quadrant you need to run it twice in a row as the OS will kill apps and adjust as the test runs the first time and the second test is always higher and more consistent.
Sent From My *Super Fly X10*
If I (or anyone for that matter!) help you, dont be afraid to press THANKS!
Hi every!
a friend of mine gave me his X10 cuz he had many problems with it, mainly it was slow.
now the most important thing for him is games and speed (mainly touch responsiveness)
one of the games he wants to play is Assassin Creed, I saw a video on Youtube of someone playing this game and he uses TW ROM,
when i try to flash that ROM on my friend's device in boots and then few secs later restarts, over and over.
i cant figure why it happens, as im using the right BB. help!
besides this, i tried many other ROMs, but Assassin Creed worked on neither of them, i would think that this game is not meant to run on this device but i saw that Youtube video...
last thing, i loaded EWJET ROM, was amazing, everything was really fast and touch was really responsive compared to stock and other roms, but in quadrant it got only 1000 pt, while in TripNMIUI ROM it got 1500 pt, even tho it felt much slower and less responsive.
why is that?
Thanks!!!
yossi_s1 said:
last thing, i loaded EWJET ROM, was amazing, everything was really fast and touch was really responsive compared to stock and other roms, but in quadrant it got only 1000 pt, while in TripNMIUI ROM it got 1500 pt, even tho it felt much slower and less responsive.
why is that?
Thanks!!!
Click to expand...
Click to collapse
I think just there, you solved your own problem.
Is Quadrant that important to your friend?
Does he want a fast phone for gaming
or a phone that scores high in Quandrant?
The thing with Quadrant is that even though is commonly used,
it's easily "cheatable" and bottom line is, it should be used as a reference
and not as an evaluation point for user experience.
Oh well, I thought that quadrant measures FPS which basically tells you how well games will run, but then, high FPS with ****ed up touch is pointless...
Thanks for your answer
yossi_s1 said:
Oh well, I thought that quadrant measures FPS which basically tells you how well games will run, but then, high FPS with ****ed up touch is pointless...
Thanks for your answer
Click to expand...
Click to collapse
It does measure FPS but it's only a part of the tests conducted,
so the results do not mean anything FPS-wise.
And FPS are kernel-related, indepedent of custom ROMs,
so you could try using Z's latest kernel that raises the FPS to about 48-50 max.
Thanks very much for your help, I am actually using zkernel which is really good...
so i guess no idea why the restart loop happens, or anything about games compatibility.
anyway, u made me wounder... you said that i can use zkernel...
is there a way to flash only kernel to use with specific ROM? or that isnt a good idea/possible at all.
Update:
At the end I loaded MIUI ROM 1.7.01 with zKernelbb67
http://forum.xda-developers.com/showthread.php?t=1152555
pretty good ROM, runs pretty good, with it i installed chainfire3D from the market, and now all the games are working pretty good, so everything sorted out.
yossi_s1 said:
Update:
At the end I loaded MIUI ROM 1.7.01 with zKernelbb67
http://forum.xda-developers.com/showthread.php?t=1152555
pretty good ROM, runs pretty good, with it i installed chainfire3D from the market, and now all the games are working pretty good, so everything sorted out.
Click to expand...
Click to collapse
Glad you sorted it out! I also use MIUI with the zkernel overclocked and games run really smooth!
Then again I mostly play Cut The Rope and Angry Birds (2D games)! LOL!
Xperia X10i via Tapatalk
Can anyone give me some info on possibly running a v6 supercharger on my note? I am running the solarisprime rom...
cw0725 said:
Can anyone give me some info on possibly running a v6 supercharger on my note? I am running the solarisprime rom...
Click to expand...
Click to collapse
You going to have to wait for a kernel that supports it im asuming.
it works......
but the note does not need it.
thanks for the info 2rrell
the2rrell said:
it works......
but the note does not need it.
Click to expand...
Click to collapse
check out my post
thanks bison.. will definitley look into it.
BigBison420 said:
check out my post
Click to expand...
Click to collapse
I use it on most of my phones....I noticed my memory from using stock task manger it goes to around 150-180mb ram left....which shows a huge difference compared to how stock uses memory..but I also noticed a lot of lag in my keyboard...so I went back to just stock....just use a few build tweaks you find suitable....I use the wifi scan. mot delay on phone and ring delay tweaks.
I have a question as well ?..why is are dalvik heap size 128mb ?...all other devices and galaxy s2 and skyrocket have the most 48.... people change it 48mb in most build prop tweaks....but cannot figure out why are devices are set so high?...can that be a bad thing?
Does it really make a difference?
Using the 1000HP setting on mine I feel things are a lot snappier (could always be a placebo effect), but the memory management is a bit too aggressive for me. I can't run any navigation software in the background with it enabled, and many of my chat apps won't stay open for long while multitasking.
I'll probably reset back to stock before I go to bed and see if I notice a difference tomorrow.
johnus said:
Using the 1000HP setting on mine I feel things are a lot snappier (could always be a placebo effect), but the memory management is a bit too aggressive for me. I can't run any navigation software in the background with it enabled, and many of my chat apps won't stay open for long while multitasking.
I'll probably reset back to stock before I go to bed and see if I notice a difference tomorrow.
Click to expand...
Click to collapse
use calculated or 768 HP values
whoa! there's the man now...zep himself..... zep which script do you think is best for us. just the latest one?...
zeppelinrox said:
use calculated or 768 HP values
Click to expand...
Click to collapse
Actually I tried 768 after the first time I noticed it was killing my navigation, but that just made everything laggy for whatever reason. Enabling the lag nullifier didn't seem to make a difference, so I went back to 1000.
Last night I reverted back to stock and left it to charge overnight. Today everything seems much better. Dead Space and Shadowgun were nearly unplayable while using the supercharger, but I tried them both today and they run quite fluidly and nice. Everything seems to be snappier and just run better without the supercharger. This phone really doesn't seem to need it like some of my other devices.
Hey guys I just got NFS: Most Wanted on the ATT Note. The gameplay and the controls are great but the game sort runs in slowmo. Anybody else getting different performance in other ROMS?
I'm running flapjaxx's AOSP ICS rom W/ GPU OC and CPU OC. I assume the slowness is due to the Note's large resolution and it's not quite as optimized as it could be for our phones. It is smooth but just terribly slow.
UPDATE
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE 2
After a bit more testing I see that without the OC kernel and using the kernel from 'better stock' ROM above, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
UPDATE 3
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE 4
In conclusion:
Game is somehow determining the graphics through the kernel
SD Data downloaded is the same on every rom, don't have to download new SD Data.
Some roms perform better than others. I had a lot of luck with Jelly Bean roms on stock kernel, no need to overclock.
Figured I'd give you guys a ranking list from roms. Going from best to worst
1. Latest Jelly Bean Nightly 11/21 Stock Kernel - Great out of car and even faster in car - graphics medium
2. Flapjaxx's FJ Stock Rom Mod - OCGPU/CPU best performance (in car view only) - graphics high
3. Electro's Stock Rom - Stock Kernel with no OC Okay performance in both out of car view and in car view - graphics medium
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Sounds like u downloaded the wrong SD data
Sent from my SAMSUNG-SGH-I717 using xda premium
ksprelude01 said:
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
Click to expand...
Click to collapse
That's jelly bean right? I had some problems running games and with graphical glitches in jelly bean until I turned off HW overlay and that stopped my problems.
omniphil said:
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Click to expand...
Click to collapse
Wow, yeah running in that camera mode is a lot better. Hopefully the fix the issues completely. Thanks for the tip!
geeksquadryder said:
Sounds like u downloaded the wrong SD data
Click to expand...
Click to collapse
What do you mean?
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Ditto, switching to in-car view is definitely a lot smoother, has decent graphics but looks like the limit of S3 Adreno 225 chip has been reached, this (and other games of similar graphic quality) may be enough reason for me to upgrade to note 2 later. I also have slow down problem with NBA 2K13.
No real graphic glitch however, if you see missing textures it has to be wrong sd data, remember we are Snapdragon NOT Mali.
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
kingofkings11 said:
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
Click to expand...
Click to collapse
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Metsuna said:
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Click to expand...
Click to collapse
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
kingofkings11 said:
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
Click to expand...
Click to collapse
Just tried NFS Most Wanted on Liquid with KK Kernel and no luck. I even tried some build prop tweaks. It just feels too slow. Weird.
Going to try deleting it and redownloading the SD Data instead of restoring it from Titanium. Will report back with results.
EDIT: No go either. Still low frame rates. On a good note however, Liquid Jellybean Rom is probably the most stable of the Jellybeanies.
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE
Tried the OC Kernel on the stock ROM which lead it to being slow again! I'm not sure now what to think. Going to wipe and go back to the 'better stock' kernel not the 'pure stock'.
After a bit more testing I see that without the OC kernel, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
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Tomdg07 said:
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
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Agreed. Right now there is no way to change graphics quality. Certainly would save me trouble. What I think is happening is that with some Roms and Kernels the game thinks we have higher hardware and cranks up the graphic quality thus slowing down the performance of the game.
What I found is every time I used an OC kernel of some type, the game slows. So it might be a kernel issue.
I just cant comprehend why despite having the same phone and same setup (i.e. rom, kernel etc) we get totally different results.
PS> Tomdg07 props to your state for pushing obama over the 270 he needed to win. Americans totally made up for giving dubya two terms.
I was testing some more Roms yesterday including Black IV and Electro's stock debloated Rom. Black IV had flapjaxx's kernel with the ability to OC and on the Electro was not OCable.
My results were the same. Something about flapjaxx's kernel or kernels with the ability to OC makes the game bump up in graphics thus making it slower. The game must be scanning the clockspeed or something or maybe it's something deeper than that. If I can I want to test out AOSP roms again to see if its the kernel or both the kernel + the rom.
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE: Those of you that are finding this page and reading this post. Look on the front page for what roms are the best for this game.
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
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Tomdg07 said:
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
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Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
Metsuna said:
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
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Only form of a backup I have is in the nandroid backup I did before flashing cm10, I suppose I could dig it out of there somehow, but I'll give them a day or two to fix it first
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