Vibrant is very laggy while playing a game - Vibrant Q&A, Help & Troubleshooting

I am somewhat of a phone freak. I am usually buying, rooting, selling various phones. But recently came back and started using a Vibrant again. I am noticing that a few of my favorite games run piss poor on this phone. Namely Squibble, Drag Racing, games that as far as I can tell aren't too heavy.
I have tried a few other ROMS thinking this was the problem, Bi-Winning, Simply Galaxy, Performance V, among some others. I just can't get these games to run right. With or without Lag Fixes, I've even tried stock firmware.
Any ideas which roms are best for gaming? or any other ideas.

Haven't played drag racing, but I can confirm Squibble has always lagged really bad for me. Strange that such a simple game will do that, yet some Tegra 2 games will run perfect.

I am curious if you installed those games directly from the Google app market or the Amazon App Store. I have actually been meaning to ask around here if anyone else has had trouble with Amazon App Store games. I don't know if it is just the games I chose or if there is something else that is going on behind the scenes.
I first had problems with Angry Birds Rio. It was terribly laggy for me. After changing roms I didn't put the Amazon App Store back on my phone until recently when I added it for Plants vs. Zombies. Once I run that game the phone gets laggy on me until I reboot. I can't play it, stop playing it, then load it back up later without rebooting. Actually I can, it just is almost impossible to play the second time around.
Anyhow, just curious which app store you used to install the games.

I have been running trigger 3.2 with dragonmodz kernal. dragonmodz is made for gaming. it overclocks the gpu as well as the cpu. drag racing runs really laggy for me for the first few races then runs fine. the only problem is how addicting that game is. I kill the battery. other games run fine. I installed chainfire 3d and the nvidia drivers. dungeon def hd works as well as samurai II. fun game!

squibble runs great for me.
on cm7

I also noticed the horrible lag while playing drag racing. It almost ruins the game. But I can tell you what fixes it completely for me, and I mean no lag, not even the first race. Just install MIUI. I use the "Energy" version. I have a hunch that any gingerbread based rom would likely work tho, although you did mention simply galaxy in your roms that youve tried list. I am torn between having wifi calling, (2.2 based only) and having playable Drag Racing (2.3+ based only). Currently still on Energy in spite of my almost non-existant network in my area. Good Luck

wachalookinat said:
I also noticed the horrible lag while playing drag racing. It almost ruins the game. But I can tell you what fixes it completely for me, and I mean no lag, not even the first race. Just install MIUI. I use the "Energy" version. I have a hunch that any gingerbread based rom would likely work tho, although you did mention simply galaxy in your roms that youve tried list. I am torn between having wifi calling, (2.2 based only) and having playable Drag Racing (2.3+ based only). Currently still on Energy in spite of my almost non-existant network in my area. Good Luck
Click to expand...
Click to collapse
Try this wifi calling, it's for cm7, but not about other gingerbread roms.
http://forum.xda-developers.com/showthread.php?t=919486

crazy25000 said:
Try this wifi calling, it's for cm7, but not about other gingerbread roms.
http://forum.xda-developers.com/showthread.php?t=919486
Click to expand...
Click to collapse
Looks like this hasnt been tested on a vibrant yet. Was built for nexus one. I dont mind being the guinea pig tho.
Edit: Tried flashing it, it failed but atleast it didnt brick my phone. Just rebooted after failure and all was well. Hopefully someone can make this work for our vibrants. With Working GPS on ginger, now all we need is wifi calling to be bug free gingerbread. Were so close!
update: I started a new topic about getting this ported over in the development section here: http://forum.xda-developers.com/showthread.php?p=15064209#post15064209
I really hope someone can getter going!

Try putting your phone in airplane mode. My buddy with an og droid can't play Angry Birds unless he does.
Why in the world does that game need to see system log files and phone identity. I hate odd permissions.

Related

[Q] N64oid

Anyone get this working for nook? trying to surprise my girlfriend because she loves conker.
runs great on my nook playing mario 64 right now
How did you get it on your nook? I cant find it in the market and market.android.com says its unsupported. Cant even find the damn apk to pirate it, despite the fact that I do wish to pay for it.
Works for me on cm7, kinda laggy though, it is on my phone too, probably just need to wait for some update.
Sent from my SCH-I500 using XDA App
Well I managed to get it, but cant seem to find any games to work. Will continue to try, hope it gets updated soon so more game works and I can actually find it in market
How did you end up installing it, with Cyanogen or ADB or another thing?
I am on CM7. Found, bought and installed it through the Market. Works great, no lag, some slight audio hiccups.
Honestly, this is the best N64 emulator I have played.
Sir a teema said:
How did you end up installing it, with Cyanogen or ADB or another thing?
Click to expand...
Click to collapse
Happened to find the apk (since i cant f**king find it on market [you should be able to download the apk if you purchase it]) and just opened it on the nook to install it. It seems for 2.1 (stock) it wont show up in the market.
How does CM7 handle games like mario kart? Because for stock its laggy as hell. And conker doesnt even load past the first few credit screens >.<
Sir a teema said:
How did you end up installing it, with Cyanogen or ADB or another thing?
Click to expand...
Click to collapse
Purchased on my phone, pulled the .apk through ADB, and then installed it on my Nook.
hm...I got mario running really well, but all other games are running terrible. Lylat Wars is smooth, but slow and the audio is broken. I hope there's going to be some improvements during the next couple of weeks
Here's a video I made playing Mario 64:
http://www.youtube.com/watch?v=nqw92eIbGL4
EDIT: Apart from the performance issues, n64 looks just great on the nook. Banjo Kazooie and Zelda look amazing
And is it just me, or are all textures shown at full detail? Looks like there's no mipmapping, or full anisotrophic filtering, which could explain the performance issues
Arbelzapf said:
hm...I got mario running really well, but all other games are running terrible. Lylat Wars is smooth, but slow and the audio is broken. I hope there's going to be some improvements during the next couple of weeks
Here's a video I made playing Mario 64:
http://www.youtube.com/watch?v=nqw92eIbGL4
EDIT: Apart from the performance issues, n64 looks just great on the nook. Banjo Kazooie and Zelda look amazing
And is it just me, or are all textures shown at full detail? Looks like there's no mipmapping, or full anisotrophic filtering, which could explain the performance issues
Click to expand...
Click to collapse
How did you get the "thumbstick" on the bottom? I suppose the textures are at full detail but its been a long time since ssb and infinity blade spoiled me.
That's just the default virtual keaypad. I didn't do anything specific to get it set up like that
Seems on stock the layout is borked. Once I get my sd later today I'll just try it on CM, dont suppose it works on HC?
Works really well on Froyo. All I have tried is Mario 64 but it is completely playable!
Only issue I can see atm is the fact it still has things to iron out and the price is a little to high for it being in early stages. Just my two cents.
running good for me too other than mario party sound is a lil jacked up too
Running great on Phiremod v4. Actually, Starfox 64 is running a little better than on my Dinc, somehow.
Sent from my ADR6300 using XDA App
Anyone know why I would get an application not installed error? I tried via adb and it said invalid apk, but the same apk works on my phone
Runs really well on my Nook with the latest CM nightly... Only change I made was to the LCD density in the build.prop file... From 160 to 161...
Also, download Rom Gripper++ from the market... It has a N64 section to download ROMs... I got Mario Kart 64, Zelda Ocarina of Time, and Mario 64 so far... All work with only minor audio hiccups...
So I'm the only one with performance issues? Zelda is pretty much unplayable for me.
I'm running phiremod v4 flashed with the latest nightly. everything else runs butter-smooth
EDIT: I think I'll have to re-flash the OC-kernel. let's see if that helps
Mario 64 very fast. Shadows of, the empire is unplayable for me

OnLive released for Andrdoid

OnLive's gaming app was released today for Android... you can find it on the market at
https://market.android.com/details?id=com.onlive.client
I don't have my NC with me, but I tried it out on my phone. It works at least! I didn't really get to play much but hey, it's there
FYI, there is a special controller that is coming later this month too (tomorrow?), although it's supposed to be $50. Hopefully it at least comes with a free game.
PS. if you sign into onlive through the app, you can get Lego Batman for free.
Anyone have the .apk file so we can try it out? It doesn't show up in the market for my T-mobile Samsung galaxy s 2
Sent from my SGH-T989 using xda premium
People in the article on engadget mentioned it was posted at http://onlivefans.com. I didn't find it just by looking quickly, but maybe try a search
I got it, ill post it soon. It's running laggy on my NC but I bet its my crappy 3mb internet connection, since i keep getting a message that my connection dropped lower than the minimum
Here is the apk hope it works
Ok, cool. I'm interested in the new controller they have coming out. I did not find much information on if you could use other controllers, but it sounded like "no" for Android: http://onlivefans.com/showthread.php?14160-The-Controller-FAQ
I haven't been able to try it on my NC yet, but on my phone the graphics were fairly blurry but it was mostly pretty responsive (just navigating the UI and playing the first couple seconds of Lego Batman). I was on 3G because Verizon's having another 4G outage apparently, so I'll have to see how it goes on my home wifi or 4g when it comes back.
Anyone having issues with not finding in Market or the apk not side loading likely can go to onlive.com/hardware_mobile and click the Market link that shows there. Had to change my dpi to 160 to install but worked great after that. I had to go this route on my 2 bionics and the NC.
It runs great on CM 7.1.0.1 (Stable)
I tried playing games on my Nook Color like N.O.V.A. 2 HD and after getting my @$$ handed to me in the game because the NC wasn't fast enough to respond to my controls I tried the OnLive game service and I have to say it's pretty sweet.
I didn't notice any lag whatsoever when I played a few minutes of LEGO: Batman and I was using the on-screen touch controls the whole time since I don't have their universal game controller.
I'm not a serious gamer but my 5 year old is really getting into it. He already is monopolizing time on my other android devices playing games. Since LEGO: Batman is his favorite at the moment I've been forced to drag out the old Playstation 2 console out of the closet. Now that I've got this to work on my NC I can get rid of the PS2 finally and contain all of his gaming on the NC.

[Q] Android on a HTC Touch Pro2

Hello,
I want to buy the HTC Touch Pro2, but i want to know if there is a good and stable version of android for this phone.
Does anyone know that?
Thanks in advance!
koenah said:
Hello,
I want to buy the HTC Touch Pro2, but i want to know if there is a good and stable version of android for this phone.
Does anyone know that?
Thanks in advance!
Click to expand...
Click to collapse
there is, there are,
depending on the type of rhodium you get. (100-500)
don't buy it if you need it for daily use, its not as far as that, and gaiming is no option and will never be!
email, office work well, calling, sms too.
batterydrain is too high, atleast charching every 12hours needed!
it is developing in huge steps but it still needs time, and it will never be like a native android phone!
but after all i love to use it as my second phone/tablet for facebookchat, email, watch ebay, regard my forums (like xda!)
for home use its okay id say.
Could you play games as temple run, angry birds, doodle jump with android on the HTC Touch pro2?
koenah said:
Could you play games as temple run, angry birds, doodle jump with android on the HTC Touch pro2?
Click to expand...
Click to collapse
No..the GPU cannot handle those games..
Sent from my MSM using XDA
Have you tried them, can i overlock the phone?
koenah said:
Have you tried them, can i overlock the phone?
Click to expand...
Click to collapse
The phone can be overclocked. If you want it to be stable, I would not go above 650MHz or so, although some reported OK results at 710. Even 650 Angry Birds would be fairly slow, even with backgrounds disabled, although I have not tried at all with the latest GB builds. Even Jewels and Solitaire stutters badly at times.
GB is pretty stable on my RHOD400 (Sprint CDMA TP2), but BT does not work, and camera seemingly either. I agree with other posters that GB with the latest kernels had improved battery life quite a bit vs. FroYo.
Hope this helps.
OM
Updating here since with 3.3.6 kernel BT and camera appear to be working.
Thanks, so it is not a good option to buy this phone for android..
koenah said:
Thanks, so it is not a good option to buy this phone for android..
Click to expand...
Click to collapse
It's a great option, it just doesn't fit your particular needs.
I can't imagine choosing angry birds over the best world class mobile keyboard in existence, but different strokes for different folks.
I agree with that
I think Doodle Jump actually does work. Fruit Ninja does. Angry Birds does not (crashes on startup). I don't know about Temple Run.
How about speedx?
Could you try temple run (or is it paid?)
CodaHighland said:
I think Doodle Jump actually does work. Fruit Ninja does. Angry Birds does not (crashes on startup). I don't know about Temple Run.
Click to expand...
Click to collapse
For grins and giggles I just tried the latest update of Angry Birds 2.1.1 on Sprint TP2 oc'd to 710400. It takes a painfully long time to load, near 2-3 minutes. If you let the phone go into "light sleep" while it loads, the game crashes. If you keep it alive, then after it loads with the background disabled it is playable, although slow, and level to level transitions take long. It is better than I remember on Froyo.
I agree with others, with great keyboard, decent screen resolution, it is OK with the latest GB, especially after all the audio libraries got baked in, for text, light to moderate internet browsing, puzzle (non-graphics intensive) games, and TETHERING. GPS also works fine, with Google Maps navigation working.
Temple Run is paid on Android for some reason, free on iPhone.
I thought temple run is only for HDPI devices with QSDxx/MSM7x30 or above cpu's only?
e334 said:
I thought temple run is only for HDPI devices with QSDxx/MSM7x30 or above cpu's only?
Click to expand...
Click to collapse
I could swear I could see the paid version in Froyo. Just tested with GB, you are right, it does not show up in the latest Market version.
One way or another, it is a no go on this device.
OM
If you want to play games, don't get a phone with an Adreno130... Get something with at least an Adreno200+ if you want to play recent games!
This device runs Android surprisingly well, but again if you're just buying it to run Android, don't. Buy an Android phone...
Thread closed.

[Q] Real Racing 3 issues on JB.. anyone else?

Anyone here having issues playing Real Racing 3 while running JB?? Back when I was on ICS, the game ran smoothly and fast, but now on JB for some reason graphics are messed up and audio aswell... The cars look transparent and most transitions lag alot, aswell as music and overall audio... For the graphics, I managed to download an app called Real Racing 3 Graphics and set graphics to medium and that fixed the graphics issues (so much for project butter... and even though i did not have to do this on ICS since it ran perfectly.....??) As for audio, it skips... A LOT!! To the point that you just don't even enjoy the game anymore... It skips as if the phone was running out of memory and you would expect the game to run terribly if you heard it without looking at the screen, but then again when you do look you notice it runs normally most of the time... Speaking of most of the time, as a side effect of setting the graphics to medium, sometimes the game lags a bit or it just flat out closes on you during loadings or before a race starts... My question is, is someone out there playing RR3 on their Razr/Maxx and having these issues? If you aren't, what Rom are you running? If you did have em but fixed em, how did you do it???? Please help me out, I love this game.... Thanks in advanced!
PS. I flashed Fido Canada 4.1.2 JB firmware through RSD and rooted it, and thats what I'm running now... I also tested on CM10.1 and, even though the graphics issue was not present and the game ran perfectly, the audio still skips terribly... Could this be a Razr JB incompatibility issue? Wierd how it ran better than on my One X while on ICS but runs so terribly on JB....
yes I did try to play this game too and the result was the same
if you look on google play, it said that the app is not compatible to our razr
heblu said:
yes I did try to play this game too and the result was the same
if you look on google play, it said that the app is not compatible to our razr
Click to expand...
Click to collapse
well yeah but its not compatible with lots of android phones and on some of them it runs great! take the HTC One XL for example, or the best example yet, our very Razr.. The game ran perfectly on ICS, almost made me wonder why it wasn't officially available to download for Razr, but now on JB.... No go :/
Luisit0 said:
well yeah but its not compatible with lots of android phones and on some of them it runs great! take the HTC One XL for example, or the best example yet, our very Razr.. The game ran perfectly on ICS, almost made me wonder why it wasn't officially available to download for Razr, but now on JB.... No go :/
Click to expand...
Click to collapse
I did not know about ICS. Weird that is not running on JB. Maybe a driver issue

Problem with game in Yuandao N90S - Screen bug

Hello everyone. I'm having a problem with a game (Final Fantasy VI) in my tablet, which doesn't display the game correctly during the combat part. I'm thinking that maybe is related with the rom I'm using (RilleyRom 1.5) but I'm not sure. So if anyone can help, I'd really appreciate it.
Attached are some screenshots I took. The first one is normal display during gameplay out of combat. The other two are the bug in his full glory.
Thank you.
Answer
BakumatsuX said:
Hello everyone. I'm having a problem with a game (Final Fantasy VI) in my tablet, which doesn't display the game correctly during the combat part. I'm thinking that maybe is related with the rom I'm using (RilleyRom 1.5) but I'm not sure. So if anyone can help, I'd really appreciate it.
Attached are some screenshots I took. The first one is normal display during gameplay out of combat. The other two are the bug in his full glory.
Thank you.
Click to expand...
Click to collapse
The graphics in the device maybe not that much efficient to run.
Or maybe the game is missing some frames :silly:
Download the game and try again.
If your tablet is rooted, then install ChainFire3D and install drivers in it. Also reduce texture quality to run game.
If your device is not rooted, then try someother game.
the_pirate_predator said:
The graphics in the device maybe not that much efficient to run.
Or maybe the game is missing some frames :silly:
Download the game and try again.
If your tablet is rooted, then install ChainFire3D and install drivers in it. Also reduce texture quality to run game.
If your device is not rooted, then try someother game.
Click to expand...
Click to collapse
Didn't work. Reinstalling the game does the same and ChainFire3D messed up my rom and I had to install it again. Thanks anyway.
BakumatsuX said:
Hello everyone. I'm having a problem with a game (Final Fantasy VI) in my tablet, which doesn't display the game correctly during the combat part. I'm thinking that maybe is related with the rom I'm using (RilleyRom 1.5) but I'm not sure. So if anyone can help, I'd really appreciate it.
Attached are some screenshots I took. The first one is normal display during gameplay out of combat. The other two are the bug in his full glory.
Thank you.
Click to expand...
Click to collapse
Thanks for posting this because all i can ever find on this game is that major glitch from v1.0. I must have spent about 4 hours yesterday uninstalling, reinstalling, redownloading the game. I get the same results. The game seems to work fine on my Galaxy S3. I have some cheapo android tablet (Sweet brand...got it for free) running some boring version of 4.1.1. Totally stock. I've tried everything, including playing to where Terra goes into the caves on her own (figuring it was some glitch with the mechs). Anytime and every time a member of the hero's party does any action (even switching rows), the screen blacks out like your screen shot. Does not happen with enemies. I thought it was my cheap tablet not being good enough, but the game should just slow down, not black out. Other effects from cutscenes (as far as I was willing to play) seemed to work fine.
I am just tempted to play this just on my phone, but it is so much more enjoyable on the slightly larger screen. I haven't really played this game since i had it on SNES. I bought the WII version the day it came out, and then never touched it, realizing that I didn't want to dedicate 50+ hours in front of my tv to this game. Playing on the go is so much more enjoyable because I can play 20 minutes in bed. play 15 minutes on the john. Play 15 minutes during lunch, etc. The updated sprites look like cheap stickers but everything else in this game looks great and I like how they set it up for the touch screen.
Let's hope this gets figured out.
brokenmouse said:
Thanks for posting this because all i can ever find on this game is that major glitch from v1.0. I must have spent about 4 hours yesterday uninstalling, reinstalling, redownloading the game. I get the same results. The game seems to work fine on my Galaxy S3. I have some cheapo android tablet (Sweet brand...got it for free) running some boring version of 4.1.1. Totally stock. I've tried everything, including playing to where Terra goes into the caves on her own (figuring it was some glitch with the mechs). Anytime and every time a member of the hero's party does any action (even switching rows), the screen blacks out like your screen shot. Does not happen with enemies. I thought it was my cheap tablet not being good enough, but the game should just slow down, not black out. Other effects from cutscenes (as far as I was willing to play) seemed to work fine.
I am just tempted to play this just on my phone, but it is so much more enjoyable on the slightly larger screen. I haven't really played this game since i had it on SNES. I bought the WII version the day it came out, and then never touched it, realizing that I didn't want to dedicate 50+ hours in front of my tv to this game. Playing on the go is so much more enjoyable because I can play 20 minutes in bed. play 15 minutes on the john. Play 15 minutes during lunch, etc. The updated sprites look like cheap stickers but everything else in this game looks great and I like how they set it up for the touch screen.
Let's hope this gets figured out.
Click to expand...
Click to collapse
I have a Moto G and the game is perfect on it so it must be something related with our tablets. My only hope is that an update fixes it, because, like you, I would rather play the game in my tablet with a bigger screen.

Categories

Resources