[REQ] My Water Live Wallpaper EVO3D port(please help!!!) - HTC EVO 3D

First off. I have searched all over the placed for these wallpapers. Ever since Virus's Kingdom ROM for the OG EVO I have used it as my background.
The wallpapers are attached. These are currently in 800x480 format and converted to our 960x540 screen. I did one, the My Water one by editing some smali and such. But, I can't remember which since it was a while ago.
Anyways, I have attached the one that does work without the white line (due to the resolution). It's the MyWater one below.
The others, still in 800x480, are attached in zip. Please someone smarter than me point me in the right direction to change the resolution of the others. Willing to donate big....
So will others, I guarantee it..

These have been on the 3d for a while http://forum.xda-developers.com/showthread.php?t=1165563&highlight=my+water

FatChevy said:
These have been on the 3d for a while http://forum.xda-developers.com/showthread.php?t=1165563&highlight=my+water
Click to expand...
Click to collapse
Yea, read again please....The MY WATER one is the only one without a white bar going across the bottom of the screen after being ported. All others have the white bar do the resolution. Please answer my question or read carefully before commenting.
Thanks though for your attempt at helping.

pinky059 said:
First off. I have searched all over the placed for these wallpapers. Ever since Virus's Kingdom ROM for the OG EVO I have used it as my background.
The wallpapers are attached. These are currently in 800x480 format and converted to our 960x540 screen. I did one, the My Water one by editing some smali and such. But, I can't remember which since it was a while ago.
Anyways, I have attached the one that does work without the white line (due to the resolution). It's the MyWater one below.
The others, still in 800x480, are attached in zip. Please someone smarter than me point me in the right direction to change the resolution of the others. Willing to donate big....
So will others, I guarantee it..
Click to expand...
Click to collapse
Here's the fix:
I'm the one who originally was gonna rework all these. But what a freaking pain in the ass that was..(I pm'd you with the instructions).
Anyway, by chance, I noticed that the Rom I'm currently using (viperROM 1. 2) only had the dalvik cache heap size set at 32m, when past experience tells me that MANY more apps will actually work at 48m. So, I changed the build.prop. to 48m, and cleared dalvik cache in a reboot.
A side effect of this was that all these HERE :
http://forum.xda-developers.com/showthread.php?p=15263089
work now, with no resizing necessary. The main ones, at the top of that thread, work as well, and those are the ones you really wanted.
So, just do the same thing, but I would totally uninstall the nonworking one's you have now. Forget all that resizing garbage. Let me know how it works out for you.
Sent from my Evo³d

Related

bootanimation help

I recently created a pretty cool vintage droid bootanimation but with all the png's it is 150mb and each png is 336kb, is there a way to optimize the png's so they are smaller? there is only 499 png's in total. Thank you for your help.
I ran into a similar problem the other day. There are a couple of programs that can shrink the PNGs down without loss of quality(they are considered lossless files). There is PNGout and PNGcrush. These are command line programs. Then, if you need a GUI style one, check out PNGWin(I thought it was called, but can't find info ATM). I found it easier though to use the online program found at http://www.gracepointafterfive.com/punypng . You can only do 25 at a time, but it's quick and you can download the finished ones in .zip format instead of individually. With all that info bouncing around your head, I might add that there is probably no way to get that big of a file down to a manageable size as PNGs. The best you can hope for(at least quickly/easily) is a 40-50% reduction overall. I ended up just converting everything to JPG status and it worked well enough, combined with the files being 20% of the size of even my crushed PNGs, to make it worthwile. Hope this helps!
Thank you, the jpg idea worked like a charm. Was able to get the boot screen down to 13mb from 150mb. I didn't know you could use jpg. Again, thank you.
edit
posted in wrong thread.
Glad to help I struggled with that for like 3 days, reading different forums, trying to ask in chat rooms, etc. Another forum member ihtfp69 showed me one of his that used JPGs and yea, that made life so much easier. 13MB is still a pretty hefty sized boot animation since it gets stored in your internal phone memory. If you use a2sd it's probably not too big of an issue, but if you are wanting to share with the community then it might be something to look into as that might scare a few of them away. Check out my Mario one in this forum, I think it's pretty cool too I have a Wall-e and Eve one that I did for a forum member over at android forums but not quite sure if it is polished yet, waiting to see how it works for him. Anyway, have a good one!

Live Wallpaper for HTC HD2

I don't understand... Please someone explain to me...I've searched and searched and I haven't figured out why we have not or can not create Live Wallpaper for the HD2? I know that we would all love to have this.
Please someone shed some light as to why this is not yet a reality with all the talent that is on this site. Thank you.
didnt know what you meant at first, so i found this
http://android-developers.blogspot.com/2010/02/live-wallpapers.html
not really bothered by it to be honest.
i want my wallpaper to just be a wallpaper.
remember what happened when they had the genius idea of animated backgrounds? how long did it take people on average to get sick of being distracted by whatever floating image was in the background.
i even turn weather animations on.
dont get me wrong it would be nice, but for the amount of work and time needed to have a field of grass as my wallpaper that is correctly shaded in realtime lol...
also, if you like what the idea could do for you or others why dont you list some of the features you think are useful or things you would like to see in an app/mod.
maybe someone that can do it will see read it and think its a good idea too and make it
Battery killer is all I have to say. Yes it is some nice eye candy (I like the eye candy) but the amount of battery that it would suck down would be to much for me.
Not really a battery killer. The OS is the issue here. Its totally possible but lets worry about using Android on it first, so we dont have to worry for Starfield as a back ground (I love starfield on the Evo)
well the website that was provided in the second post is only for android... I am also eager to get my hands on one of these wallpapers for the HD2...
I have both HD2(My own with ATT) and EVO(from work)
EVO Live wallpaper is damn good. 'water' is very very slow animated wallpaper. I dont see much different in battery life. but again, I have to charge it every night to make sure its ready for work next day!!
btw, compared EVO with HD2 and my wife's iPhone4, EVO is WAAAAAYYY ahead. Too fast for mobile web browsing
stillbrad said:
I don't understand... Please someone explain to me...I've searched and searched and I haven't figured out why we have not or can not create Live Wallpaper for the HD2? I know that we would all love to have this.
Please someone shed some light as to why this is not yet a reality with all the talent that is on this site. Thank you.
Click to expand...
Click to collapse
Actually, it's a matter of the shell that is overlaid on Windows Mobile. Just like on your Windows desktop, the shell is on top of the operating system. Different shells offer different functionality. Sense does support Animated Wallpapers (beyond the animated weather wallpaper), however, if you go with something like Cookie's HomeTab, you will lose it.
I don't really know of any other shells that offer live wallpapers, but there are literally dozens of different shells for Windows Mobile. You might want to look at some of those and see if you can get this functionality.

[Request][Boot Animation] Aperture Science!

Figured someone had to have done something like this:
http://www.youtube.com/watch?v=gg23Tvkjonc&feature=related
So, as you might expect, I'm requesting something like this to be made to work with the atrix.
Thanks in advance to anyone who takes the time to make it work!
Wow I would love that, and pay for it too
I'm a photographer and graphic designer and I would LOVE that boot ani.
I can't test this right now because I don't have my AC plug, but here it is adapted for the Atrix. I removed the shutdown animation stuff to save on file size since I don't think the Atrix would run them anyway.
View attachment Aperture_Boot_Atrix_CWM.zip
Of course, you will need CWM to install the above package. If you prefer not to use CWM, then just download the package above, extract it, copy the bootanimation.zip file to your SD card, then use root explorer to place it in /system/media and set its permissions to rw-r--r--.
here's a white one. kudos to HardcorePooka for the original work on it.
aperture-white-atrix-cwm-1.zip
i take NO credit for the boot ani. i simply tweaked it for the Atrix. PM me if it's not what you're looking for and i might give it a go.
there are no sounds with this one.
lol @ jimbush3 beat me by a minute.
i did test the white one, but only once.
Here is the original with the shutdown parts removed as well since it seems that some of you may have wanted the Aperture info in there:
View attachment ApertureScienceUpdateOGsound.zip - with sound
View attachment ApertureScienceUpdateOG.zip - without sound
Also, I take no credit whatsoever for this - all I did was remove some unneeded parts from the CWM installer.
EDIT - looks like people are going to have more options than they anticipated. I'm just glad to see the Atrix dev community starting to grow. We just on projects like this now.
jimbush3 said:
Here is the original with the shutdown parts removed as well since it seems that some of you may have wanted the Aperture info in there:
View attachment 584838
Also, I take no credit whatsoever for this - all I did was remove some unneeded parts from the CWM installer.
EDIT - looks like people are going to have more options than they anticipated. I'm just glad to see the Atrix dev community starting to grow. We just on projects like this now.
Click to expand...
Click to collapse
+1
10char
Thanks! Just saw this and made me excited to see how it works.
I'd run home to try it out if I didn't have to be at a final in 45 minutes... definitely going to be one of the first things I do when I get out.
jimbush3 said:
Here is the original with the shutdown parts removed as well since it seems that some of you may have wanted the Aperture info in there:
View attachment 584838
Also, I take no credit whatsoever for this - all I did was remove some unneeded parts from the CWM installer.
EDIT - looks like people are going to have more options than they anticipated. I'm just glad to see the Atrix dev community starting to grow. We just on projects like this now.
Click to expand...
Click to collapse
Flashed via CWM... sound didn't work. Is there something special that I should do?
The desc.txt had to be updated to include the audio. It must not have been needed on the other phone it was designed for. I've added a download link to the other post where the aperture bootanimation is.
looks so good, the lockscreen looks great, anyone know where to get it?
penpen2 said:
looks so good, the lockscreen looks great, anyone know where to get it?
Click to expand...
Click to collapse
+1
Unlock screen is awesome
I just installed the sound one on page 1 and it works great. Sound is very clear. Good job =)
penpen2 said:
looks so good, the lockscreen looks great, anyone know where to get it?
Click to expand...
Click to collapse
Looks like a custom widgetlocker lockscreen.. shouldn't be too hard to replicate.
+1 on its awesomeness!

Aosp style sense 4 settings

Has anyone in this forum been able to successfully theme or port aosp settings on a sense rom? I know its been done numerous times on ICS but do you guys know of any for 4.1 or 4+?
Or hell if the ICS version would work on sense 4 with or without a little bit of modding?
Not exactly sure where to start but I'm familiar with VTS and whatnot... Any help would be GREATLY appreciated
Sent from my One X using Tapatalk 2
+1
Also I have seen pictures of an inverted sense settings (white text on black) but the dev never posted like he said he was going to, anyone have that.
Let me know if you want it... I'm using it on rebelrom ... Sense 4+, 3.17
Of course I'll credit him for everything, as this was a lucky find on my part
Sent from my HTC One XL using Tapatalk 2
I will make the bold assumtion that you are referring to me...
I did post, but only for ICS. It was an utter mess and I gave up on it for JB.
InflatedTitan PMed me and this is my reply, just in case somebody might want to take it from where I left it (basically goiung through all the sense apps that create dialog windows or find the xml where this is controlled (probably in un compilable com.htc.resources.apk or even worse (but unfortunately very likely with htc...) in various different locations).
Hi InflatedTitan
Well, as far as porting goes, I have not done it on sense 4 and I don't know what it takes.
As for the settings.apk, I successfully themed it to look as AOSPish as it gets. Only, there where so many issues as I had to change the color of the text from black to white, that many dialog windows which had a white background where messed up. I then spent some time to find the respective files, xmls that control these dialogs but actually never found them. In the end I settled for what I have now, AOSP style but based on sense.
The major problem is that we can't properly de- and recompile the com.htc.resources.apk, where most of the necessary changes have to be made. So the basic process was to check the settings.apk for references to that file and then change them to somewehre we can edit, like framework-res.apk. It takes a lot of time and some understanding how Android works to get this done properly. I then also pushed some files to com.htc where I had to. You know, htc's software is very very messy, there is no direct logic to most of it and they have so many redundancies it actually just makes you want to cry out loud No wonder all the sense versions so far where an utter bloat. Ahhh, just imagine another htc nexus...
I made some documentation here, but it's a bit of a mess.
It outlines all the things I changed (to keep track) and whether the changes actually did someting (green) or not.
Unless you have a lot of time on your hands, I would stay away from it. I am a perfectionist and I just felt it was not worth the effort. And that was quite some time ago, when the One X still was still a relatively new device...
Click to expand...
Click to collapse
So yea, best of luck and have fun!
Cheers,
Geen

New to theming, a few questions..

Hey all!
I'm new to theming and have been working on some designs, but I have a few questions!
1.) Buzz Launcher vs Themer vs Other, and why?
2.) I'm on a Galaxy S3 (Verizon).. What size do I use in Photoshop to create wallpapers for my themes? I've seen mixed answers..
I'm sure I have more technical questions I can't remember off the top of my head, but this should be a good start! Thanks ahead of time guys!
-Ender
Sent from my SCH-I535
That's pretty subjective, my best advice would be to try them all and decide for yourself.
If you resolution is XxY, your wallpaper's resolution should be 2XxY if you want it to scroll correctly. Your phone has a resolution of 720x1280, so the wallpaper's will be 1440x1280… unless I flipped the axes.
Awesome, thank you!
I remember seeing a thread where two people were arguing back and forth about the correct size, and it turned out that one of the dimensions was for scrolling and the other was for non-scrolling. But for some reasons those numbers were still a little different than the ones you've stated. For example, I think one of the guys was arguing that the correct size was 1280x1280 due to scrolling. Can you explain why he might've said this? Also here's a couple more questions if anyone has a sec..
- Is the size for a scrolling wallpaper the same regardless of how many screens there are? (ex: 3 screens, 5 screens, etc.)? And is 1440x1280 correct?
- For non-scrolling, is 720x1280 correct for the GS3?
- Are Buzz Launcher and Themer the only two of their kind? or are there others?
Thanks again in advance!
-Ender
Sent from my SCH-I535
ender87i said:
Awesome, thank you!
I remember seeing a thread where two people were arguing back and forth about the correct size, and it turned out that one of the dimensions was for scrolling and the other was for non-scrolling. But for some reasons those numbers were still a little different than the ones you've stated. For example, I think one of the guys was arguing that the correct size was 1280x1280 due to scrolling. Can you explain why he might've said this? Also here's a couple more questions if anyone has a sec..
- Is the size for a scrolling wallpaper the same regardless of how many screens there are? (ex: 3 screens, 5 screens, etc.)? And is 1440x1280 correct?
- For non-scrolling, is 720x1280 correct for the GS3?
- Are Buzz Launcher and Themer the only two of their kind? or are there others?
Thanks again in advance!
-Ender
Sent from my SCH-I535
Click to expand...
Click to collapse
1. He might have a device with a different resolution.
2. Yes, it's the same. The scrolling distance adapts to the number of screens.
3. Should be, yes, unless I got the wrong resolution.
4. I don't know. They're the only launchers with fully fledged installable themes that I know of.

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