Can some1plz tell wat exactly are the major differences btwn
2.3.3
2.3.4
2.3.5
Sent from my X10i using XDA App
I got this question too
Apparently they are all minor fixes like near field communication (NFC) and security and bug fixes though I doubt they have any major changes that would affect us.
Actually better off asking scoobysnacks cos he knows more than me about this question.
Sent from my X10i using Tapatalk
smithinsundar said:
Can some1plz tell wat exactly are the major differences btwn
2.3.3
2.3.4
2.3.5
Click to expand...
Click to collapse
Here you go...
2.3 (based on Linux kernel 2.6.35):
System: Updated user interface design for simplicity and speed
Display: Support for extra-large screen sizes and resolutions (WXGA and higher)
Internet calling: Native support for SIP VoIP telephony
Virtual Keyboard: Faster, more intuitive text input, improved accuracy, better suggested text. Voice input mode
Copy/Paste: Enhanced. Select a word by press-hold, copy, and paste
Near Field Communication lets the user read an NFC tag embedded in a poster, sticker, or advertisement
New audio effects such as reverb, equalization, headphone virtualization, and bass boost
New Download Manager giving users easy access to any file downloaded from the browser, email, or another application
Camera: Access multiple cameras on the device, including a front-facing camera, if available
Media: Support for WebM/VP8 video playback, and AAC audio encoding
System: Improved power management with a more active role in managing apps that are keeping the device awake for too long
System: Enhanced support for native code development
System: Switched from YAFFS to ext4 on newer devices
Audio, graphical, and input enhancements for game developers
Concurrent garbage collection for increased performance
Native support for more sensors (such as gyroscopes and barometers)
2.3.3:
Android 2.3.3 is a small feature release that adds several improvements and APIs to the Android 2.3 platform
2.3.4:
Added support for voice or video chat using Google Talk
2.3.5:
Brought improved network performance for the Nexus S 4G, among other fixes and improvements
Fixed Bluetooth bug on Samsung Galaxy S
Improved Gmail application
2.3.6:
Voice search bug fixed
2.3.7
Google Wallet support for Nexus S 4G
Related
I was reading the latest changelog for cm7 because the nightly went from 42 to 54 and found this! Is this hw video decoding??
Change-Id:
I987d1fd17462fd41655b193a8cb03709a7d85e8e
Owner
Project CyanogenMod/android_device_advent_vega
Branch gingerbread
Topic
Uploaded Apr 23, 2011 5:27 AM
Updated Apr 23, 2011 2:03 PM
Status Merged
Permalink
Vega : Enable HW Video Decoding
Enable OMX and Opencore prop pulls
Enable TARGET_OVERLAY_ALWAYS_DETERMINES_FORMAT
Enable TARGET_USE_SOFTWARE_AUDIO_AAC
Change-Id: I987d1fd17462fd41655b193a8cb03709a7d85e8e
Where are you seeing these changes ?
I can only see harmony related changes here:
http://cm-nightlies.appspot.com/?device=harmony
Code:
cm_harmony_full-54.zip
Revert "ignore sf error" (android_frameworks_base)
Correct changelog for bad English translation :( (android_vendor_cyanogen)
Changelog revision (android_vendor_cyanogen)
CHANGELOG (android_vendor_cyanogen)
Traditional Chinese: update translation (android_packages_apps_CMParts)
stagefright: Remove extra parenthesis in makefile (android_frameworks_base)
libutils: Fix an improper const-cast in RefBase (android_frameworks_base)
Updated Italian translations (android_packages_apps_CMParts)
Create tablet overlay and set encore to use it (android_vendor_cyanogen)
add csr_tegra support to bluetooth stack (android_external_bluetooth_bluez)
Revert "The ActivityThread will restart a stopped activity before sending onActivityResult" (android_frameworks_base)
harmony: set TARGET_USE_SOFTWARE_AUDIO_AAC in BoardConfig (android_device_harmony)
harmony: set TARGET_OVERLAY_ALWAYS_DETERMINES_FORMAT (android_device_harmony)
Fixes issue #3404 (http://code.google.com/p/cyanogenmod/issues/detail?id=3404) where many applications such as SMS, Contacts, etc would FC if the user changes their locale to Arabic (or any locale that doesn't use the English numeral system) (android_packages_apps_Email)
Convert bearing/heading from 10 bit value to degrees on locapi 20000 (android_hardware_qcom_gps)
Fix for issue 3551 (android_packages_inputmethods_LatinIME)
media: stagefright: Implement TARGET_USE_SOFTWARE_AUDIO_AAC in OMXCodec (android_frameworks_base)
harmony: update extract/setup for Stage Fright (android_device_harmony)
webkit: fix text wrapping (android_frameworks_base)
stagefright: allow targets to pass real dimensions to the decoder (android_frameworks_base)
Check BOARD_VOLD_EMMC_SHARES_DEV_MAJOR to share volumes to get the correct partition number for the volume. (android_system_vold)
Where did you find hw fixes? Its not in the changelog im seeing.
b3ltazar said:
I was reading the latest changelog for cm7 because the nightly went from 42 to 54 and found this! Is this hw video decoding??
Change-Id:
I987d1fd17462fd41655b193a8cb03709a7d85e8e
Owner
Project CyanogenMod/android_device_advent_vega
Branch gingerbread
Topic
Uploaded Apr 23, 2011 5:27 AM
Updated Apr 23, 2011 2:03 PM
Status Merged
Permalink
Vega : Enable HW Video Decoding
Enable OMX and Opencore prop pulls
Enable TARGET_OVERLAY_ALWAYS_DETERMINES_FORMAT
Enable TARGET_USE_SOFTWARE_AUDIO_AAC
Change-Id: I987d1fd17462fd41655b193a8cb03709a7d85e8e
Click to expand...
Click to collapse
Sent from my SPH-D700 using XDA Premium App
juanaraya92679 said:
Where did you find hw fixes? Its not in the changelog im seeing.
Click to expand...
Click to collapse
Here
Not sure how that relates to the latest nightly though.
It can be just one change from many step required to make this work.
Sent from my Nexus S using Tapatalk
All I know is that vids that didnt play before are playing now. A whole lot smoother too.
drx69 said:
All I know is that vids that didnt play before are playing now. A whole lot smoother too.
Click to expand...
Click to collapse
Can you take screenshots with this build? Either via ddms on the desktop, or screenshot ER?
Because not being able to take screenshots (as of the previous nightly) is what drove me to Vegantab (which I like, but I could go back )
drx69 said:
All I know is that vids that didnt play before are playing now. A whole lot smoother too.
Click to expand...
Click to collapse
How's youtube? Can it play HQ vids now?
I can confirm video playback from YouTube without stuttering. I played HD video from both the website (Dolphin and Stock Browser) and the YouTube App. I played the VEVO version of a few songs, and they all played flawlessly.
I am running Pershoot's Overclock Kernel, but all seems fine.
Here is a video link for documentation:
http://www.youtube.com/watch?v=iIk2WnS_lAk
This is indeed an incredible development! I can't wait for it to be refined and eventually baked into all the gingerbread roms. I know there are many of us holding off on jumping from froyo until hardware acceleration is enabled.
How about hardware decoding of local AVI's and wmv's? any tests?
thanks in advance.
pagantek said:
How about hardware decoding of local AVI's and wmv's? any tests?
thanks in advance.
Click to expand...
Click to collapse
no dice yet.
Observed speedups might be due to changes in the streaming libraries or flash handling or something.
Setting up hardware acceleration on video players (moboplayer and rockplayer) still fails.
Also graphics related benchmarks results didn't improve from the earlier rest of the CM7 releases.
video is better here... vplayer wouldnt play vids before, now after this update it plays all my movies perfectly!! i know for a fact they wouldnt play before the update, it was just freezing my gtab yesterday!
I just tried to move from Clem+Calkulin1.5 to the CM7 55 - Videos which works fine on Calkulin (h264 main @3.1 1024x600) plays much slower and sometimes hw decoder dies.
Well, from my personal experience.. this enables HW decoding got the default Android supported video formats... so no HD... only MP4...
crutzulee said:
This is indeed an incredible development! I can't wait for it to be refined and eventually baked into all the gingerbread roms. I know there are many of us holding off on jumping from froyo until hardware acceleration is enabled.
Click to expand...
Click to collapse
My thoughts exactly.
I threw on a Gingerbread rom just after I got my Gtab.
Then I tried a Froyo ROM just for the heck of it.
Until Nvidia drivers are a part of GB, I'll be sticking with Froyo.
strudel.chris said:
My thoughts exactly.
I threw on a Gingerbread rom just after I got my Gtab.
Then I tried a Froyo ROM just for the heck of it.
Until Nvidia drivers are a part of GB, I'll be sticking with Froyo.
Click to expand...
Click to collapse
+1
but in all honesty, CM 7.0.2 is MUCH better than the nightlies 54 and below. Its actually usable now. Coming from Vegan 5.1.1, I dont feel compelled to go back to froyo after flashing CM7 now. With pershoots OC kernel, this will definitely be my daily driver moving forward, and its only going to be get better over time! All of the tegra games run butter smooth, HQ (720p) flash works fine, and .3GP works with much more to follow.
How are videoconferencing apps? Camera and video? tempted t flash back to cm7 from vegan 5.1. 1. I love the cm7 honeycomb theme.
Sent from my SPH-D700 using XDA Premium App
I saw that Cyanogenmod released their newest version with 7.1RC1 and I saw that it includes Android 2.3.4. I am currently running 7.0.3 stable and there is no video chat with the default Google Talk. Does anyone know that if you use the new 7.1 RC1 if Google Talk will support video chat?
Thanks,
ElBow!
Can anyone who has CM7.1 RC1 test this out for me quickly please? Also can anyone confirm Netflix's status in 7.1RC1?
Regarding Netflix, I moved to 7.1RC1 and it works. It first had the chipmunk effect, so I had to tweak the build.prop file to have the following two lines:
ro.product.model=HTC Vision
ro.product.manufacturer=HTC
And everything worked.
Also remember to use LCD Density Changer to change the density from 161 to 140. This allows you to pick particular episodes in Netflix, but remember that 140 seems to give Market fits when you do a "My Apps" query.
Regarding Google Talk Video, unfortunately, the the latest universal Gapps does not support it. You will have to do some tinkering to get it on there. I actually found this thread Googling the topic myself. Sorry! Hope that helps!
Actually, at the moment, there is no way to get the Google Talk Video to work on the GTablet... not unless Google releases a new "universal" GTalk with Video.
The new GTalk with Video uses a pre-built library for video which has only been compiled for devices with ARMv7+NEON processors (i.e., ARMv7 instruction set with NEON optimisations).
The NVIDIA Tegra 2 processor in the GTablet is an ARMv7 processor but lacks NEON optimisations. It only supports some VPF optimisations. So, the lack of the NEON optimisations renders this "video library" of the new GTalk useless for the GTablet. It will cause stagefright (the Android media framework) to fail and force close since the system cannot understand the NEON instructions.
Even the Skype video feature will not work since the Skype video library is also NEON optimised.
Hi all,
I'm a user of mobile hidden camera however I'm experiencing some problems.I'm currently using the latest free market version (3.3.1-9) and would like very much to buy the premium version of the app if not for the issues. I have a Samsung Galaxy SII (GT-I9100) and running an 4.0.4 AOKP based ROM (Resurrection Remix v2.6.1 by Westcrip).
The problems I have are:
-firstly I cannot record on higher quality than 480p, If I try 720p or 1080p and HIGH_QUALITY the app will not start recording at all production a 0MB file.This problem is rather minor as I don't mind the 480p recording and actually that recording has a wider view-angle even in the stock camera application.
-secondly and the most annoying thing is that the videos which can record come out scrambled and I'm unable to view any of them. I've tried playing with recording quality and encoder override (resolution override has only a default option) and I've even tried the various firmware fixes like 1,2 and 3 producing no end result.
Would you it be possible to assist me with some kind of best settings to be applied or which working older version can I sideload.
I would be very grateful
I'm building a new ROM for my new Xperia Z right now mainly for even better audio quality. However, it'll take a while as I plan to try rebuilding audio driver library file for lower latency. Right now I'm on vacation staying at my parents' house so I decided to build this sound mod for Samsung WM8994 devices instead since I have good chance to reunite with all of them right now.
FidelityXAudio is based from PureXAudio for Xperia Z/ZL made by ZeroInfinity. I asked him for permission to derive his works with mine for all-in-one sound mod I plan to release for various devices that support Alsa driver. For this first release, it'll support Nexus S, Galaxy S, Galaxy Tab and Galaxy Tab 10.1 and all variants. Installing this mod will give you the following features below.
Features:
Rooted & Busyboxed - This will replace current root and Busybox with latest SuperSu and Busybox. Since most root access for Xperia Z I tested are so unreliable getting bootloop after mounting system rw, I'll force better ones in this package to avoid that problem.
exFAT support - If you're using Android JellyBean ROM but still not have exFAT support yet, this may help you getting one. It works for Xperia Z/ZL but haven't tested for others yet.
init.d support - This isn't cheap recovery flash init.d script. It'll execute init.d script with root access from hardware boot script level so it works far better than conventional ones for locked bootloader running stock kernel.
Xperia Fidelity script - It's ultimate sound quality mod script I've been developing for years. Not only get you better sound reproduction but also make your system smoother as well.
PureXAudio engine - As FidelityXAudio is based on PureXAudio mod, most PureXAudio features are availble except audio effects and specific sound card stuff. I may consider adding them back later though.
Low latency tweaks - My tweaks inside PureXAudio for lower latency Alsa configuration. Not sure how much of it works though as real measured hardware latency won't change without modifying driver.
Mastering 64-bit quantization - The most accurate 64-bit floating point quantization in Android. I usually end it with 32-bit integer mode but this sounds better for crazy upsampling level.
DSD128 audio processing at 5.6MHz - This will give you high resolution audio simulation. The real sampling rate will still be 44.1KHz but with 128x upsampling for audio processing before downmixing is really something.
Fidelity nVIDIA audio configuration - Optimized for more direct bitstream with lower latency. Only for Tegra devices though.
Removed DSPManager for more solid audio performance - This mod breaks DSPManager in CM ROM so no point in keeping it and you probably won't need it anyway after hearing sound with this mod.
Download: PureXAudio v1
You can't flash this on other devices as it can break audio with incompatible sound card configuration. I tested on my Nexus S, Galaxy S, Galaxy Tab and Galaxy Tab 10.1 and they're all working fine. Guess not many people still use them nowadays but they're great ones for sound quality wise. I'll update again for APQ8064 based devices in next version after releasing new Xperia Z ROM.
Installing this over cm10.1 caused my USB storage to switch to sdcard0 and my SD to go to sdcard1. I couldn't switch them back with build.prop and ended up reflashing cm10.1
Sent from my Galaxy Player 5.0 running Android 4.2.2 Jellybean
Same issue.
Is this in the wrong device section?
Probably caused by exFAT support patch for JB devices.
also guys don't forget that this sound mod is for the devices with a wm8994 sound chip which only the 4.0 has so don't come complain if it's not working.
Sent from my Nexus 7 using Tapatalk HD
halomademeapc said:
Installing this over cm10.1 caused my USB storage to switch to sdcard0 and my SD to go to sdcard1. I couldn't switch them back with build.prop and ended up reflashing cm10.1
Sent from my Galaxy Player 5.0 running Android 4.2.2 Jellybean
Click to expand...
Click to collapse
Find "vold.fstab." open it, and change "/mnt/sdcard/sdcard1" to "/mnt/sdcard/sdcard0."
Why is this in "Galaxy Player 4.0, 5.0 Android Development"?
Will it work on a galaxy player?
According to xperia z3 users in xperia mobile forums, lollipop update has limited sound enhancements to movie player + walkman app and a few more playstore apps.
This is because the sound enhancement is no longer system-wide compared to kitkat.The 3rd party app developer has to include code to support sound enhancements otherwise you don't use it with third party apps.
Can any lollipop user open subway surfers, then listen to it's song for a bit and turn clearaudio+ off, return to game and see if there's any difference? I want to confirm if it's the same for us Z2 users.
I have done that in subway surfers using kitkat and it did make a difference in sound.
Bumping thread, I just need someone who's using lollipop to confirm if clearaudio+ or loudness equalazation works in subway surfers. :fingers-crossed:
This is important for me as it confirms that lollipop still enhances 3rd party apps' sounds.
Thanks in advance
I don't particularly have the game, so I can't help with confirming your query.
But I have tried it for the youtube app and found that the sound enhancement does not work. I also tried toggling clearaudio+ on and off and adjusting the equalizer while soundcloud was playing a song in the background and nothing was happening. From this I think that there is no sound enhancement present in 3rd party apps. It was not like this before when I still had kitkat.
Sorry if this doesn't help.
@Arunumeric
I requested info on that particular game because some users said enhancements didn't work for youtube in KK anyway and well it's a commonly played game :silly:
It seems like that was a false information.Enhancements work for me on youtube (on kitkat now) and appereantly it doesn't work on lollipop.
Thank you for confirming
Guess I won't be updating to lollipop until sony changes their mind on this or something worthy comes out (better camera software perhaps)
P.S. to keep yourself updated on this topic read what support team says. : https://talk.sonymobile.com/t5/Xper...blem-after-lollipop-update/td-p/955035/page/5
ottomanhero said:
@Arunumeric
I requested info on that particular game because some users said enhancements didn't work for youtube in KK anyway and well it's a commonly played game :silly:
It seems like that was a false information.Enhancements work for me on youtube (on kitkat now) and appereantly it doesn't work on lollipop.
Thank you for confirming
Guess I won't be updating to lollipop until sony changes their mind on this or something worthy comes out (better camera software perhaps)
P.S. to keep yourself updated on this topic read what support team says. : https://talk.sonymobile.com/t5/Xper...blem-after-lollipop-update/td-p/955035/page/5
Click to expand...
Click to collapse
Here are more informations about this issue:
https://code.google.com/p/android/issues/detail?id=22726
As the sony support stated this is not removed by sony its removed by android. You can call it stupid and it is indeed, but it won't change this in lollipop. There is also no plan to change this in any next releases of android.
So here is the intent every application have to implement to use a system wide equalizer:
http://developer.android.com/reference/android/media/audiofx/AudioEffect.html#ACTION_OPEN_AUDIO_EFFECT_CONTROL_SESSION
you see its not a mess for a developer of a media player to use the system equalizer. This feature was available since Android 2.3 Gingerbread, enough time for everyone.