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Hello,
i didn't find any topic regarding the sharpeness of the Optimus One, so i created a new one. Well, i bought this phone for my wife and i'am really suprised about the great quality of this phone. I use myself a Galaxy S and so i'am a little bit spoiled regarding the display. But i have already seen that the sharpness could be better with a 480x320 resolution (e.g. Sony Ericsson X8). The X8 has a better sharpness related to the small texts in the settings menu. So, is there a possiblity to get a better sharpness on the Optimus One?
Sorry to say but you cannot do much.
You can only change system font with something smoother. That's the only thing you can do.
You can't change anything. X8 text looks "sharper" just because of a smaller screen (0,2inch).
I agree with heino81.
Screen quality is rather poor.
The screen of the Galaxy i7500 (oled) was in another league.
It is poor but you can enjoy the speed of the phone + it never runs out of ram !
I miss indeed the i7500's OLED screen. It was excelent, but it was only a nice looking phone, the lack of ram kept it out.
badeaioan said:
Sorry to say but you cannot do much.
You can only change system font with something smoother. That's the only thing you can do.
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Click to collapse
Do you have any link regarding good system fonts?
There are some here on the forum. I will post the link when I get home.
Sent from my LG-P500 using XDA App
http://forum.xda-developers.com/showthread.php?t=801160
I use ubuntu one!
Cheers
Zecanilis said:
http://forum.xda-developers.com/showthread.php?t=801160
I use ubuntu one!
Cheers
Click to expand...
Click to collapse
Thanks, I downloaded it (edit - ubuntu 10.10) and it's quite a bit better than the standard font.
However, there are still some anti-aliasing problems (notably with bigger black letters on a white background), which are probably due to the 256k colors of the screen (the right gradations of grey may not be addressable or something like that)
about AA
I personally don't understand the propagation of antialiasing on a low resolution device. It makes the font blurry and causes lots of small input lags when you zoom or scroll. Even on my desktop computer when I first tried windows vista a few years ago, the first thing I did was turning the font smoothing off. Too bad there's no choice for that here.
As far as the sharpness of texts, no, there's really nothing we can do about it. The screen they put in the O1 was not designed to display a lot of pixels, unfortunately.
On my boyfriend's O1, I find that we can't use certain widgets because they look just horrible on his screen (clockr, D3 clock and some other minimalistic widgets that display lines and numbers/letters only).
I suppose it's unfair to the O1 because we're comparing it against high res phones (im using an x10), but LG could've given it a better screen cos it kinda ruins the experience.
I just got my Radar in the mail today and I have to say, my first impressions are very good. I'm coming from Android so when I saw the kind of dated specs for this phone, I was a little hesitant. But just like the all the reviews say, this phone is buttery smooth with plenty of power. You can't judge this phone against Android cause it's two different OS's. Windows doesn't need the horsepower that Android needs and the software integration with the hardware is tight and beautiful.
Love the hardware as well. Coming from a Galaxy S, I was happy with the performance but the phone was just too cheap and plasticy for me to ever REALLY love it's looks. The weight and unibody construction on this phone is awesome and I love it.
The unremovable battery might have been a deal breaker for me with a high end Android phone as I had an extra battery for my Galaxy S. But all the reviews said this phone gets well over a day of with moderate use so I'm not sweating that anymore.
NO LIKE::: There's not much I don't like and it's gonna take me a little longer than a few hours to get used to this phone. However, there is one thing about this OS that is bothering me. Font size!! Lets start with the browser....No setting in the browser to make the webpage larger like in android. And when you try to zoom in, the text doesn't re-flow. Also, font size in the people section like in your twitter feed is small as well. I don't have the best eyes but they're already starting to hurt. This complaint is pretty minor but in a way, it's major as well. If you get tired of using certain features on your phone cause it makes your eyes hurt, then that's kinda of a problem.
Overall though, love this phone and I'm happy with the purchase.
Oh and one more thing to add. The call quality isn't very good at all.
The text reflows if you double tap. It's by design.
sala91 said:
The text reflows if you double tap. It's by design.
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Click to collapse
Yes but only a little bit. The text still isn't large enough for me to comfortably read, at least for a long time. I'm talking about pinching and zooming as close as you want and the words re-wrap to fit the screen like in Android, so you don't have to scroll back and forth. Other than that, I'm happy with the browser. I think it's a smoother experience on WP7.
And honestly, my complaint above about small font throughout the OS is starting to get to me even more. The things I do most on a phone are taking in info, like browsing my favorite sites, Twitter, Facebook, and RSS. And all these processes hurt my eyes after a while. Example, look at the Facebook app. The font is small cause the top of the screen is taken up by FACEBOOK and then the tittle of the page like MOST RECENT. I actually love the facebook app, it's just the small font I hate. I wish I had a bigger phone cause I think it would be Ok if it was a 4.3 inch screen or so.
In the end, I hate to say it cause I love this OS but I think i'm gonna sell this phone. I'll just have to wait until a bigger phone comes out or Microsoft makes it an option to make the font bigger everywhere. It sucks cause this OS is so much more beautiful and cohesive than anything else. I'm a big fan, but my eyes aren't letting me enjoy the experience. I hope to be back to WP7 soon.
seanp666 htc titan has a very big screen. try that.
sala91 said:
seanp666 htc titan has a very big screen. try that.
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text wouldnt be any better oneit since the pexel density is so low.. reviewers said they had to zoom in to see most stuff on browser clear, a shame =/
stratax i dissagree. to me titan is so big i dont zoom anything there
sala91 said:
stratax i dissagree. to me titan is so big i dont zoom anything there
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Thats weird, couple reviews i saw said it was pixelated when you looked closely and text wasnt that clear
stratax said:
Thats weird, couple reviews i saw said it was pixelated when you looked closely and text wasnt that clear
Click to expand...
Click to collapse
For reference, it has a higher PPI than an iPhone 3GS. So...
jeremyshaw said:
For reference, it has a higher PPI than an iPhone 3GS. So...
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Click to collapse
and that screen was tiny haha. here is what everyone is saying.
"The HTC Titan is quite large thanks to its 4.7-inch display. We were slightly disappointed to find that the resolution for this LCD is standard WVGA–480 x 800 pixels. This means the dots per inch (dpi) specification will be quite low, and users may be able to make out individual pixels in some situations, which can be unpleasant when reading text. However, it should make viewing videos a joy, especially when sharing the screen with friends."
I would love to check out the phone myself. but dont have $600 to put into one lol.
even if you can see things fine.. why would they put qHD on the sensation and then 720p display on the rezound, etc. but not the titan when it has a even BIGGER screen? that just confuses me xD maybe it has something to do with WP7.
i just got one radar for my wife.... i like the size and the aluminium body.. the camera is good, and takes panorama shots as well..
smoother then my HD7...
I'm coming from the hd7 also. And I find the size of the radar and its screen to be to annoying. Font size is an issue for me as well. The plus? WiFi tethering.
So, is the tethering free? It was so easy to activate and use, but I don't want any surprise charges.
AdamBlue said:
So, is the tethering free? It was so easy to activate and use, but I don't want any surprise charges.
Click to expand...
Click to collapse
Depends entirely on your carrier.
Sent from my Radar 4G using XDA Windows Phone 7 App
Brooose said:
Sent from my Radar 4G using XDA Windows Phone 7 App
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Click to collapse
sweet
/10char
drewmaloy said:
I'm coming from the hd7 also. And I find the size of the radar and its screen to be to annoying. Font size is an issue for me as well. The plus? WiFi tethering.
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and the camera. The camera is orders of magnitude better than the HD7's.
stratax said:
and that screen was tiny haha. here is what everyone is saying.
"The HTC Titan is quite large thanks to its 4.7-inch display. We were slightly disappointed to find that the resolution for this LCD is standard WVGA–480 x 800 pixels. This means the dots per inch (dpi) specification will be quite low, and users may be able to make out individual pixels in some situations, which can be unpleasant when reading text. However, it should make viewing videos a joy, especially when sharing the screen with friends."
I would love to check out the phone myself. but dont have $600 to put into one lol.
even if you can see things fine.. why would they put qHD on the sensation and then 720p display on the rezound, etc. but not the titan when it has a even BIGGER screen? that just confuses me xD maybe it has something to do with WP7.
Click to expand...
Click to collapse
Every negative comment I have heard about the Titan's screen is from people who don't actually own it or have used it and are just speculating. I'll search for more reviews (since I plan to buy the Titan Friday) and see if I can find anything else out.
here are my first impressions of this nice device (in german)
But I've got a question by the way? Is it normal that the alphabetical jumplist in apps menu is missing?
No. That should be there...odd.
According to :
http://www.reddit.com/r/wp7/comments/l9cet/quick_question_about_icon_in_app_jump_list/
You get the letters in the app list when you have more than 45 applications.
Am i the only one not liking the fact that android phones are getting bigger and bigger( sure slimmer), what happened to the compact aspect , after all it is a PHONE .i personally think that there should be more MID-HIGH-end 3.5-4.1" screen phones coming in the future.
especially when the Vibrant is reaching its limits running android's latest and greatest.
i just wanted to know what everyone else thinks about this.
I really like 4", but could live with 4.3" it resolution kept up. The latest GSII for T-Mobile is the same resolution as my phone, but more than .5" bigger. No thanks. The GNexus with its bigger screen at least upped the resolution, so I have considered that, but only Verizon offers it subsidized, and there's no way I'm moving to Verizon!
Sent from my rough sketch of a Vibrant on a brick.
Droidificator said:
I really like 4", but could live with 4.3" it resolution kept up. The latest GSII for T-Mobile is the same resolution as my phone, but more than .5" bigger. No thanks. The GNexus with its bigger screen at least upped the resolution, so I have considered that, but only Verizon offers it subsidized, and there's no way I'm moving to Verizon!
Sent from my rough sketch of a Vibrant on a brick.
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Click to collapse
agreed, a "retina" like display would be nice, i would consider nothing more than 4.2, and that's with the screens taking up good amount of real estate on the front face of the phone
UPDATE:considering 4.5 now, depending on how JB is and if its 1080p.
Ya I think 4.3 is the Max I'm willing to go so its gonna be interesting to see what the manufacturer's do
Sent from my SGH-T959 using xda premium
having played with the sgs2 & the galaxy nexus.. i agree that the 4.5" screen on the sgs2 feels a little worthless since it's the same resolution.. but the galaxy nexus at 4.65" doesn't feel too big
without the bezel/frame, i think the 4.6 or 4.7" range is actually reaaally nice. the nexus is barely bigger than my vibrant but the screen looks a lot nicer
cant wait to hopefully pick up a new phone to replace my vibrant in august when my 2year ends with something between 4.5-4.7" and 1080p resolution
I need a larger screen because I'm getting older ;-)
You need a larger phone so you know how big your youknowwhat is and you don't have a ruler around.
Sent from my SGH-T959 using xda premium
xriderx66 said:
you need a larger phone so you know how big your youknowwhat is and you don't have a ruler around.
Sent from my sgh-t959 using xda premium
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Click to collapse
hahaha +10000
lol really?? im disliking this thread just as much as the manufacturers design choices..
jonen said:
having played with the sgs2 & the galaxy nexus.. i agree that the 4.5" screen on the sgs2 feels a little worthless since it's the same resolution.. but the galaxy nexus at 4.65" doesn't feel too big
without the bezel/frame, i think the 4.6 or 4.7" range is actually reaaally nice. the nexus is barely bigger than my vibrant but the screen looks a lot nicer
cant wait to hopefully pick up a new phone to replace my vibrant in august when my 2year ends with something between 4.5-4.7" and 1080p resolution
Click to expand...
Click to collapse
i know you can get used to it if you use it enough. but the most i will go is 4.5" that's with little or no bezel,
a super amoled 1080p with high ppi=worthy upgrade from the vibrant
SGS3! do not let us down..
Why do we need larger screens? (considering that it's one of the most power hungry pieces and the batteries still are in the 1500-1700mAh range).
I don't have any idea, Vibrant's screen is more than enough, there's plenty of space for surfing web, reading ebooks, casually playing games and so.
I can barely hold the phone with one hand while using the thumb on the touch screen, a bigger phone would bring nothing to me.
It's a phone. If you want more headroom, get a tablet.
I also think 4" hits the spot on a phone.
Sent from my T959 using XDA
don't mean to bash on anyone but although I love my vibrant to death, the increased screen size is amazing on phones I've played with ONLY if the resolution makes the upgrade as well..
personally hoping for a screen between 4.5 and 4.7" for the SGS3 with a bare minimum of 720p resolution
akfelipe said:
I also think 4" hits the spot on a phone.
Sent from my T959 using XDA
Click to expand...
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GeniusMan said:
You need a larger phone so you know how big your youknowwhat is and you don't have a ruler around.
Sent from my SGH-T959 using xda premium
Click to expand...
Click to collapse
According to that genius man's statement, you probably have a 4" youknowwhat.
I was actually thinking the same thing. Honestly i want something between the galaxy s ii's size and vibrant's size.. Vibrant is alittle too small and the SGS2 is a little too big
I have to tell you watching 720p MKV video on a Note is awesome. And its screen is night and day better than the Vibrant. It makes big different for everything, typing is easier, web browsing is easier, maps are wider, easier to read and more text on a page, not have to zoom in all the way to read pdf, much easier to control game's onscreen controllers.
Of course, as things pass 4.3 its not possible for single hand usage anymore. It's Android, at least you get a choice unlike Apple, there will be manu that will still make 4", if you don't like larger phones don't buy it. Or buy iPhone.
I do think as a handheld phone, above 5" is overkill though, so is 1080p at 5" (it will happen anyway), the text would be unreadable, they would probably raise the dpi to 440, the Note is 320. I think a good compromise is for Samsung to make for two categories, 4.3“ and 4.8". 5.3" is just too much.
It's like asking why you need 24" computer monitor when you are still using 15". Once you use it you will appreciate the screen estate. Also the new larger screen Galaxy are slimmer than the old ones. The Note is very thin.
eksasol said:
I have to tell you watching 720p MKV video on a Note is awesome. And its screen is night and day better than the Vibrant. It makes big different for everything, typing is easier, web browsing is easier, maps are wider, easier to read and more text on a page, not have to zoom in all the way to read pdf, much easier to control game's onscreen controllers.
Of course, as things pass 4.3 its not possible for single hand usage anymore. It's Android, at least you get a choice unlike Apple, there will be manu that will still make 4", if you don't like larger phones don't buy it. Or buy iPhone.
I do think as a handheld phone, above 5" is overkill though, so is 1080p at 5" (it will happen anyway), the text would be unreadable, they would probably raise the dpi to 440, the Note is 320. I think a good compromise is for Samsung to make for two categories, 4.3“ and 4.8". 5.3" is just too much.
It's like asking why you need 24" computer monitor when you are still using 15". Once you use it you will appreciate the screen estate. Also the new larger screen Galaxy are slimmer than the old ones. The Note is very thin.
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Click to collapse
I agree that it has its benefits over smaller screens, but I think the market also wants something that's more poket friendly, I seen the note in person and its beautiful but its tablet more than phone..
Besides I want android not ios. And that is why I'm sticking with good ol' vibrant,
next iPhone will be 4" I foresee it
I used to have a 15" monitor then upgraded to a 25.5" its worth it because monitors are stationary so bigger is not a problem...plus a jump to 1900×1200 Res from 1360×768 yes please.
Sent from my T959 using XDA
Hey guys, as we know, the very first batch of any device likely will have some flaws. Hopefully this won't happen to the nexus 10. Anyway, Im a very picky consumer so I have to ensure my device is perfect. So I will list some of the things we need to check when the item arrives. feel free to give tips etc..
1/ Check the screen to see there are any dead pixels/ discolored area/ uneven white screen/ yellow or pink spots
2/ Light bleed
3/ any scratch on the body
4/Buttons are all good.
5/ Speakers
All I can think of so far..
also would want to check if the cameras, radios, ports, battery and other such components work properly, along with checking along the seams of the tablet to make sure it is solidly put together.
Microscope... check EVERY pixel.
I also have a few questions. It has to deal with the snap on cover if anyone got those (if they are out). When you unfold the cover does the screen light up like the iPad does with its smart cover. And also can the cover be used as a stand or does it just fall over? And how bad is the lag on Chrome compared to anyone who has used Safari on an iPad. Thanks. I'm hoping to switch from my ipad to the nexus 10!
Add couple more
1. Check GPS
2. Pixel check can be done with https://play.google.com/store/apps/details?id=com.ossibussoftware.deadpixeltest&hl=en
Will Google even replaces screens with a couple dead pixels?
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
duarian said:
Will Google even replaces screens with a couple dead pixels?
Sent from my ASUS Transformer Pad TF700T using xda app-developers app
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Click to collapse
Well in my case they'd be replacing the screen whether they intended to or not. If I had to, I'd just order a new one, then send the old one back in its place and say I changed my mind. And that just if they didn't want to exchange a clearly defective product. Up to them, but either way I'm going to make it right for myself in the end :good:
With 2560x1600 x3 sub-pixels (=12.288.000 pixels) you will very likely not get a sample without a single defective sub-pixel. Doesn't really matter either, a stuck sub-pixel at 300 DPI resolution is so small that it will be hard to find even if you "know" where it is.
My tab 10.1 and GS3 first batch were flawless. I expect a pretty close to perfect initial batch here as well. This isn't Asus or HTC.
Tomatoes8 said:
My tab 10.1 and GS3 first batch were flawless. I expect a pretty close to perfect initial batch here as well. This isn't Asus or HTC.
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Bam !
Good point !
Samsung has an excellent track record!
Nothing is for sure but every samsung product ive ever had has been perfect!
From my Note 2
It's not only about the company behind the product, it's also about math/probability.
Hint: Try counting the sub-pixels on the Galaxy 10.1 or S3 and compare to the N10.
Tomatoes8 said:
My tab 10.1 and GS3 first batch were flawless. I expect a pretty close to perfect initial batch here as well. This isn't Asus or HTC.
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Click to collapse
not really...I guess it's a matter of luck. I bought my S3 in june and after 3 replacements, I got the satisfying one.
One thing concerns me the most is the screen. It's true that it's hard to get a screen without any dead pixels considering the huge amount of pixels. well, I really hope this won't happen since if I ever find out just one single dead pixel, it would turn me off really bad even if I normally can't see it. But you know, it is there... haha
rookiegenius said:
not really...I guess it's a matter of luck. I bought my S3 in june and after 3 replacements, I got the satisfying one.
One thing concerns me the most is the screen. It's true that it's hard to get a screen without any dead pixels considering the huge amount of pixels. well, I really hope this won't happen since if I ever find out just one single dead pixel, it would turn me off really bad even if I normally can't see it. But you know, it is there... haha
Click to expand...
Click to collapse
I forgot to include the legendary GS2 as another first batch flawless device. It might be about luck sometimes but generally you can deduce when it is safe to buy a first batch.
I use two methods that I feel pretty good about.
One, like I said, my GS2, tab 10.1, and GS3 were all flawless first batches for me. I realize that using just myself as a sample size is pretty shady statistically but if you look at the posts of complaints of the GS3 in May/June, they are far less than most devices.
Two, we know for a fact that Samsung is not only a manufacturer, but one of the if not the best manufacturer. Sure HTC and Apple are moving away from them, but it is not because of the quality. People trust their factories and manufacturing processes so unless the Nexus 10 uses some fancy new manufacturing process, Samsung already has the wisdom and experience and chances are, they won't need to make many changes to the manufacturing process like others might.
Valynor said:
It's not only about the company behind the product, it's also about math/probability.
Hint: Try counting the sub-pixels on the Galaxy 10.1 or S3 and compare to the N10.
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Click to collapse
I'm not so sure we should expect the majority of units to have dead pixels. I deal a lot with high resolution 2560x1600 computer monitors and very rarely do I encounter dead/stuck pixels. You're right that they would be harder to notice because of the high pixel density, but I'll use pixel checker and send it back if there's an issue. Just because it's a smaller screen doesn't mathematically necessitate pixel issues. The 13in retina macbook pro has almost the same pixel density and of the few I've tested, none have any pixel issues.
keenraven said:
I'm not so sure we should expect the majority of units to have dead pixels. I deal a lot with high resolution 2560x1600 computer monitors and very rarely do I encounter dead/stuck pixels. You're right that they would be harder to notice because of the high pixel density, but I'll use pixel checker and send it back if there's an issue. Just because it's a smaller screen doesn't mathematically necessitate pixel issues. The 13in retina macbook pro has almost the same pixel density and of the few I've tested, none have any pixel issues.
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Are you really spending maybe 15-30 minutes (if that's enough) to check each display in a dark room with dark-adapted eyes?
I'm asking that because as an example my Nexus 7 has 1 stuck blue sub-pixel almost smack in the middle of the screen, I know where it is and I still need about 10-20 seconds in a dark room with a (mostly) black screen to find it again - in daylight it's just plainly impossible to locate it. On a Retina/N10/WQXGA display this will be even harder.
It's my personal opinion that a lot of the people posting here how their displays are perfect with zero errors just never see any of their stuck/dark sub-pixels. They're really that hard to find unless you have bad luck and get a completely broken pixel or a cluster of broken sub-pixels in close proximity.
Valynor said:
Are you really spending maybe 15-30 minutes (if that's enough) to check each display in a dark room with dark-adapted eyes?
I'm asking that because as an example my Nexus 7 has 1 stuck blue sub-pixel almost smack in the middle of the screen, I know where it is and I still need about 10-20 seconds in a dark room with a (mostly) black screen to find it again - in daylight it's just plainly impossible to locate it. On a Retina/N10/WQXGA display this will be even harder.
It's my personal opinion that a lot of the people posting here how their displays are perfect with zero errors just never see any of their stuck/dark sub-pixels. They're really that hard to find unless you have bad luck and get a completely broken pixel or a cluster of broken sub-pixels in close proximity.
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Click to collapse
first thing I do is go to my closet and turn the brightness all the way up... lol I can not live with dead pixels..
rookiegenius said:
first thing I do is go to my closet and turn the brightness all the way up... lol I can not live with dead pixels..
Click to expand...
Click to collapse
Whatever brings more happiness into your live ...
My personal view on sub-pixel errors is: if I have to search for them to see them ... I don't really care about them.
A full stuck/dark pixel (or anything that catches the eye) is a reason to send the device back though, no doubt about that.
rookiegenius said:
first thing I do is go to my closet and turn the brightness all the way up... lol I can not live with dead pixels..
Click to expand...
Click to collapse
I thought I was a bit wierd doing this to test for Light Bleed! lol I feel slightly better now!
rookiegenius said:
first thing I do is go to my closet and turn the brightness all the way up... lol I can not live with dead pixels..
Click to expand...
Click to collapse
I tend to do that anyway for light bleed... That's my worry. My Nexus 7 has pretty bad light bleed, and i'm okay with that because it's a cheap tablet, but I won't be happy if the Nexus 10 has bleed like that one. I can deal with a minor amount around the edges, but it's really annoying if it extends to the center of the screen, etc.
Valynor said:
With 2560x1600 x3 sub-pixels (=12.288.000 pixels) you will very likely not get a sample without a single defective sub-pixel. Doesn't really matter either, a stuck sub-pixel at 300 DPI resolution is so small that it will be hard to find even if you "know" where it is.
Click to expand...
Click to collapse
Not really true. My monitor is 2560x1440 and I promise you, there are no dead pixels. Granted it's 27", and the Nexus is only 10", it may be a little harder to see, but throw up solid color backgrounds and you will probably see it.
So I was finally able to get my hands on the device late last night. First impression was what I had heard from the reviews, the phone is the best android phone ever built from a hardware perspective, and on par with the iPhone 5. What was sort of disappointing is I was expecting the One to beat the iPhone 5 in terms of hardware build quality, but it just felt on the same level as the iPhone 5.
Screen...was nice. My self hype got me to expect to be blown away by the 1080p Super LCD 3, but honestly it is just a sharp screen that is on par with the (sorry for this) iPhone 5. I am in no way saying the screen is bad, it is excellent. However the full 1080p vs full 720p on a phone is hardly noticeable, which was a bummer seeing that it was one of the highlighted specs on the phone. One gripe I had about my screen was that when it was off and I was in broad daylight, I could see blueish grid lines on the phone. I'm not sure if this is a defect that would rid itself after a replacement or just something that you can expect to see. But I have never seen it before and it bothers me.
Speakers! AWESOME. Best sound on a mobile device period. HTC got this one right and makes videos/gaming on with phone a pleasure. Plenty loud too. 10/10 on the speakers.
UI was blazing fast, however my return to Sense since HTC One X wasn't that great. While it is much faster, it also seems more complex. Getting around the phone was a bit confusing for a while with the funky menu style and Blinkfeed defaulted as the home screen. Plus only 2 capacity buttons is wacky! But I expect that to be fixed up once those custom ROMs start rolling out ready to be flashed.
Camera was good for my standards. I honestly don't take a lot of pictures, but from the shots I took they looked great. Plus with only 4 MP they take up less space on the memory which is good. I didn't try the Zoey feature out, seems like a gimmick to me, but what do I know??
Now performance...this is what disappointed me to the point that I returned it early this afternoon. While the UI is blazing fast and my everyday use apps ran pretty well, there were some games that lagged considerably when playing them. The game I noticed this first was Hill Climb Racer. This was the first eye opener since this game runs flawlessly with no lag at all on my Galaxy Note 2 and iPhone 5, but on the One it seemed to stutter and have difficult keeping up with the side scrolling (maybe its an app issue and needs an update). Call me picky but I am a big Hill Climb player so that drove me nuts. So I would say overall performance was good, but should be way better considering its the biggest baddest phone on the market now.
So I paid a visit to my local AT&T store to see about the blueish grid appearance on the screen, but the sales rep told me that was a normal finding (I am still skeptical). Then I went over to the demo unit and installed Hill Climb to see if maybe the stutter was a screen issue on my phone, but sure enough the same lag was present on the store unit. I ultimately decided to part ways with it and return it for a refund. This way I can see if I like the black when it becomes available, or just wait until the next big thing.
How is everyone else's experience with the One? Is the blue grid noticeable on your phones? And do you notice any lag in games like Hill Climb?
Its because the apps aka games are not optimized yet for the s600 most likely. Probably just wait for app developers to optimize it.
Sent from my Nexus 7 using xda premium
Awesome. Returned a newly release device because a game hasn't been optimized for it. Forward thinker..
How is a screen on par with the iPhone 5, but slightly sharper? Apple lovers: oooh retina ZOMG!!! Android device with higher PPI: hardly noticeable, lol.
Unfortunately that is the price that is paid for latest and greatest hardware. Same problems I had last year with the S3. You are just going to have to wait for developers to catch up with the S600 cpu.
Also unfortunately for you you were comparing to the Note 2 which I feel has the best software compatibility of any highend phone released the past 6 months. Again that's most likely because the hardware it uses was released almost a year ago in the S3 international.
Sent from my SAMSUNG-SGH-I317 using xda app-developers app
oneinfour said:
So I was finally able to get my hands on the device late last night. First impression was what I had heard from the reviews, the phone is the best android phone ever built from a hardware perspective, and on par with the iPhone 5. What was sort of disappointing is I was expecting the One to beat the iPhone 5 in terms of hardware build quality, but it just felt on the same level as the iPhone 5.
Screen...was nice. My self hype got me to expect to be blown away by the 1080p Super LCD 3, but honestly it is just a sharp screen that is on par with the (sorry for this) iPhone 5. I am in no way saying the screen is bad, it is excellent. However the full 1080p vs full 720p on a phone is hardly noticeable, which was a bummer seeing that it was one of the highlighted specs on the phone. One gripe I had about my screen was that when it was off and I was in broad daylight, I could see blueish grid lines on the phone. I'm not sure if this is a defect that would rid itself after a replacement or just something that you can expect to see. But I have never seen it before and it bothers me.
Speakers! AWESOME. Best sound on a mobile device period. HTC got this one right and makes videos/gaming on with phone a pleasure. Plenty loud too. 10/10 on the speakers.
UI was blazing fast, however my return to Sense since HTC One X wasn't that great. While it is much faster, it also seems more complex. Getting around the phone was a bit confusing for a while with the funky menu style and Blinkfeed defaulted as the home screen. Plus only 2 capacity buttons is wacky! But I expect that to be fixed up once those custom ROMs start rolling out ready to be flashed.
Camera was good for my standards. I honestly don't take a lot of pictures, but from the shots I took they looked great. Plus with only 4 MP they take up less space on the memory which is good. I didn't try the Zoey feature out, seems like a gimmick to me, but what do I know??
Now performance...this is what disappointed me to the point that I returned it early this afternoon. While the UI is blazing fast and my everyday use apps ran pretty well, there were some games that lagged considerably when playing them. The game I noticed this first was Hill Climb Racer. This was the first eye opener since this game runs flawlessly with no lag at all on my Galaxy Note 2 and iPhone 5, but on the One it seemed to stutter and have difficult keeping up with the side scrolling (maybe its an app issue and needs an update). Call me picky but I am a big Hill Climb player so that drove me nuts. So I would say overall performance was good, but should be way better considering its the biggest baddest phone on the market now.
So I paid a visit to my local AT&T store to see about the blueish grid appearance on the screen, but the sales rep told me that was a normal finding (I am still skeptical). Then I went over to the demo unit and installed Hill Climb to see if maybe the stutter was a screen issue on my phone, but sure enough the same lag was present on the store unit. I ultimately decided to part ways with it and return it for a refund. This way I can see if I like the black when it becomes available, or just wait until the next big thing.
How is everyone else's experience with the One? Is the blue grid noticeable on your phones? And do you notice any lag in games like Hill Climb?
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Click to collapse
It's funny how you would return a phone due to the app not being optimized, it's difficult to have optimized for every device/manufacturer so your best bet is getting an iPhone since it won't have that problem.
Sent from my HTC One using Tapatalk 2
I had the blue grid thingy on my droid 3 as well. I just went outside and checked and yes I can see it while the screen is off if I concentrate. I thought it was just a thing with LCD screens. Doesn't annoy me any, and of course it's not visible with the screen on. only game I've tried was dead trigger, and it ran flawlessly, so I'm pleased. I stopped noticing performance increases after the OMAP4 to snapdragon s4 jump though, that was the last big one for me.
Yup, apps just aren't optimized for the 600 yet. If you want an example of that, download Dolphin Browser. Incredibly smooth on my One XL, but runs terribly on the One.
I think you made a poor choice in returning it just because some apps run poorly, but I suppose it's your call.
jamesklyne said:
Awesome. Returned a newly release device because a game hasn't been optimized for it. Forward thinker..
How is a screen on par with the iPhone 5, but slightly sharper? Apple lovers: oooh retina ZOMG!!! Android device with higher PPI: hardly noticeable, lol.
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Click to collapse
I'm pretty sure Apple hit the sweet spot for sharpness, which is probably why it's hardly noticeable.
Cryosx said:
I'm pretty sure Apple hit the sweet spot for sharpness, which is probably why it's hardly noticeable.
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I'll argue that. Whereas the iPhone 5's display is amazing, when I walked into AT&T and saw the waterfall or stream picture on it [HTC One] (babbling brooke? lol) I definitely saw the difference.
jamesklyne said:
Awesome. Returned a newly release device because a game hasn't been optimized for it. Forward thinker..
How is a screen on par with the iPhone 5, but slightly sharper? Apple lovers: oooh retina ZOMG!!! Android device with higher PPI: hardly noticeable, lol.
Click to expand...
Click to collapse
When you are the first company on the market to release a screen that has a high enough pixel density that the eye can't distinguish the pixels, the public is going to notice the drastic change. My point was that since most phones now have high enough pixel density where the eye can't see the pixels, a 400+ PPI on a phone screen doesn't produce the same "WOW" factor that the iPhone introduced when the retina display several years ago, which was disappointing since I was excited about the screen about the HTC One.
eddieruiz001 said:
It's funny how you would return a phone due to the app not being optimized, it's difficult to have optimized for every device/manufacturer so your best bet is getting an iPhone since it won't have that problem.
Sent from my HTC One using Tapatalk 2
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Click to collapse
That wasn't the only factor going into the return. The blue grid when the screen is off bothered me, the wacky interface of sense 5 bothered me. I figured it might be best to hold off for a month or two and wait for later batches to come out. That way most apps will be optimized and maybe the screen grid will be gone, and I will be able to get it in black. Or there will be an even better phone out. Who knows!
oneinfour said:
When you are the first company on the market to release a screen that has a high enough pixel density that the eye can't distinguish the pixels, the public is going to notice the drastic change. My point was that since most phones now have high enough pixel density where the eye can't see the pixels, a 400+ PPI on a phone screen doesn't produce the same "WOW" factor that the iPhone introduced when the retina display several years ago, which was disappointing since I was excited about the screen about the HTC One.
That wasn't the only factor going into the return. The blue grid when the screen is off bothered me, the wacky interface of sense 5 bothered me. I figured it might be best to hold off for a month or two and wait for later batches to come out. That way most apps will be optimized and maybe the screen grid will be gone, and I will be able to get it in black. Or there will be an even better phone out. Who knows!
Click to expand...
Click to collapse
Apple's NON HD Retina Iphone 5 screen isn't that great.
A 1080p 4.7 inch display, hmm now that's better.
But seriously, if your eyes can't tell the difference, doesn't mean we all have poor eyes
Dazog said:
Apple's NON HD Retina Iphone 5 screen isn't that great.
A 1080p 4.7 inch display, hmm now that's better.
But seriously, if your eyes can't tell the difference, doesn't mean we all have poor eyes
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Click to collapse
Again, I am not trying to say there isn't a difference, there is. My point is that the difference isn't as impressive the jump in pixel density that started in 2010. Geez, I should probably stop using "Apple" or "iPhone" in my posts since it seems to cause people to get unnecessarily defensive.
Dude u like iPhone better just admitted it lol
Sent from my HTC One using xda app-developers app
The "blue grid" is the digitizer for the capacitive touchscreen. It is normal, and almost all phones have this, except for the Optimus G, Nexus 4, and iPhone 5 which use in-cell touch sensing (which requires much more cooperation with the display manufacturer and might not be possible yet on such a high-density display).
See here:
http://anandtech.com/show/6330/the-iphone-5-review/15
In addition to just the air-adhesive interfaces introducing thickness and unavoidable Fresnel reflections, there’s also the traces from transparent conductors in the digitizer as well to think about. At present that material is Indium Tin Oxide (ITO), which is one of very few known transparent conductors and used inside every LCD. Because Indium is a relatively expensive rare earth metal, ITO traces are only laid down where they need to be on top of and below the glass substrate (for both transmit and receive layers of the digitizer), and the areas inbetween those traces are then filled with an index-matching space fill material to diminish their visibility. How well this space fill is done and how close the index is to ITO’s is one of the quality metrics of a digitizer to begin with, and often these rows and columns are visible under direct illumination either outdoors or with good eyes indoors.
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Click to collapse
Jeez, you couldnt have atleast used it over the weekend? Why didnt you just try a demo in the store and see if your favorite games work good on it or not?
Got mine from bestbuy this morning. I have 14 days to let this phone wow me so that I don't return it for the S4. So far I love the phone. Can't keep my hands off it so I don't know about battery life. The only issue I have is the button layout. I quickly replaced the stock launcher with nova.
Sent from my HTC One using xda premium
I'm sorry that you returned an amazing phone because of a game. I'll be getting one soon but I don't play games much so hopefully my experience is as good as yours was minus the game.
Dazog said:
Apple's NON HD Retina Iphone 5 screen isn't that great.
A 1080p 4.7 inch display, hmm now that's better.
But seriously, if your eyes can't tell the difference, doesn't mean we all have poor eyes
Click to expand...
Click to collapse
I'd honestly choose a 720p 4.7 inch display over a 1080p 4.7 if it meant better battery life and gaming performance.
Dazog said:
Apple's NON HD Retina Iphone 5 screen isn't that great.
A 1080p 4.7 inch display, hmm now that's better.
But seriously, if your eyes can't tell the difference, doesn't mean we all have poor eyes
Click to expand...
Click to collapse
There is more to a display than PPI.
The iPhone 5 still has incredible color reproduction and viewing angles, along with in-cell touch and no gap between glass and display.
jamesklyne said:
Awesome. Returned a newly release device because a game hasn't been optimized for it. Forward thinker..
How is a screen on par with the iPhone 5, but slightly sharper? Apple lovers: oooh retina ZOMG!!! Android device with higher PPI: hardly noticeable, lol.
Click to expand...
Click to collapse
I picked mine up yesterday and I've switched from an iPhone 5. The screen is much better than the iPhone 5 and the build quality of mine is just as good and I would argue better with the design of the front screen.
ANYONE who returns this within 1-3 days hasn't given it a proper consideration. Ignore them.
Since I picked it up yesterday, many things have gone from "Not sure about this" to "This is great". The keyboard layout (switched to Swiftkey), the size, the app tray, and other areas take time to adjust to after half a DECADE+ of iOS use.
I have enjoyed every iPhone and advocated it strongly to my friends and family and I'm here to say that I am sure I will be keeping the HTC One as an iPhone replacement. Other people can argue which is better, but I wanted something innovative and different for the term cost of my upgrades.
As far as the camera goes, it won't take as good of a picture with a quick point and click in most circumstances but it is very powerful if you learn to use it properly and post edit down the captured light (lots) to a solid photo. It is a great camera, but I wouldn't say better...just different.