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I own a transformer 101, galaxy tab 10.1, xoom fe and a ipad 2.
Portable gaming has become very big! Alot of people like to game on the go... With that being said the GPU of future tablets should have some impressive portable gaming on the way.
You can find benchmark tests online that show that the SGX543MP2 is more capable than tegra 3s gpu. But how well does the tegra 3 really stack up against it? I would really like to know and compare which will be better for portable gaming.
What are your opinions on this? Does it matter to you that the next gen of andorid tablets seems to have a weaker GPU than a year old tablet? Or do you think the GPU in the prime will be great for tablet gaming for the next year?
Sure I game on my PC when im at home but when I am on the go I like to have a nice tablet device that can also play some killer games!
ILl be the first. WHO CARES! plus this is a redundant/repeat thread. Just because you put it in question form doesn't make it any different from the other thread. Members here already see you as trolling. Always talking about how this or that not better than ipad2. You the only one who sole reason for a tablet is gaming. Gaming is fine on the prime and can do way more than just play games. I play them also but not my main concern. Plus this new chipset is overall better than ipad2. The reviews showed it and several other members think so also.
So if you think you can convince members here to believe apple/ipad2 is better than Android, you lost. Talk about something intelligent for once other then friggn gaming. Most people have lives, work jobs. Gaming is only a hobby/pastime. You make it seem like all you do is gaming. Such focus on gaming must mean you are young or probably a teenager.
Project IRON FIST initiated . You are just so obvious at trolling about apple in an Android forum. At least be discreet about it.
jleewong said:
*no trolls please*
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I knew your name looked familiar.
This thread is not about chipset.. its about the GPU, if you dont have anything helpful or informative to post then dont post.
We are not interested about how you are butt-hurt about every little negative having to do with the Prime... I am just trying to get a better comparison of last years best tablet (imo) to the new ones coming out.
I suppose your going to delete this thread too but I think people have the right to know about this information and discuss it.
Ipad 2 is the only apple product I have ever owned and I also own multiple android devices. So please stop with the "droid fan boy act" and try to be informative for once and have a open mind.
jleewong said:
This thread is not about chipset.. its about the GPU, if you dont have anything helpful or informative to post then dont post.
We are not interested about how you are butt-hurt about every little negative having to do with the Prime... I am just trying to get a better comparison of last years best tablet (imo) to the new ones coming out.
I suppose your going to delete this thread too but I think people have the right to know about this information and discuss it.
Ipad 2 is the only apple product I have ever owned and I also own multiple android devices. So please stop with the "droid fan boy act" and try to be informative for once and have a open mind.
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you gave me a thank for calling you a troll... uh.. mmk. ur just contradicting yourself. but fyi the processor makes a different in the gpu load and performance, everything put together does, ram included
Come on, give it a break already. There are already benchmarks out there. iPad 2 has faster GPU, while the Prime has a faster CPU.
I'm glad you are enjoying your iPad games, but most gamers are too busy playing Skyrim to care.
Oh? zedklind I thought you posted because you wanted a cookie...
You sure didnt have anything informative to say so I figured you just wanted a pat on the back or something, my bad...
Gaming on the Prime still looks very impressive
http://www.slashgear.com/asus-trans...games-bladeslinger-glowball-chidori-06200431/
I see in games that they offer more details in tegra 3 games than in ipad games. So developers of games think that tegra is faster and more capable.
Sent from me...
Thats is what I am hoping for, but i just hope that the android platform doesnt scare alot of developers away...
Being so easy to just download any .apk file and intall it (expecially when any android device can do this right out of the box stock) without having to pay anything for it isnt really going to bring in many top developers. I really hope ICS addresses this issue.
If they do fix the issue i see a birght future for tegra 3 and android, and it will mean lots of new great apps and games for us!
i was the first to make a thread about this but i still think graphics doesn't matter at all on tablets, theres only 1! game on the ipad2 that has graphics worthy of there GPU, and it doesnt sell nearly as well as any of the little crap games.
I hate any game on my ipad that had good graphics, they always figured a pretty picture was good enough. I had a jailbroken ipad so i played all the games, and the best and funnest games are always the well drawn games, the cartoony little games.
unless im missing the point here.
I think the point for me is that I am excited to get this device and I will probably casually play whatever games are developed for it. If those games are developed for this tablet in particular I assume they will work well with the hardware. If they don't, I won't buy them. This tablet will game. That much has been proven. Now let's see if anybody will develop anything for it.
On a lighter note, I personally don't need my tablet to be able to whip out its di..ahem...GPU and be bigger than everybody else's in the room. That said I don't want it to attempt that feat and end up with the tiniest little button peni...um GPU... in the room either. But we already know that isn't going to happen.
All that said I will just be happy to get a firm..ahem...solid...um..definite release date.
I've followed a lot of OP's posts, and you have a lot of the tendencies of a troll.
To answer the thread, yes, absolutely the iPad 2 has a better GPU than the TF Prime. I don't see what the point of this thread is other than to flame-bait because I think most of us already know that.
I have an Xbox 360 to play videogames on. But if I do ever want to play games on a TF Prime, everything that I've seen so far played on it looks like it runs very well. So if your post was meant, as I can well guess, to make me respond in some impassioned way, it didn't go very far because it only pushed my yawn button. You basically just played the sledge hammer game at carnivals where you try to ring the bell at the top and only made the ring of anger go up by 1 section.
The Janitor Mop said:
I've followed a lot of OP's posts, and you have a lot of the tendencies of a troll.
To answer the thread, yes, absolutely the iPad 2 has a better GPU than the TF Prime. I don't see what the point of this thread is other than to flame-bait because I think most of us already know that.
I have an Xbox 360 to play videogames on. But if I do ever want to play games on a TF Prime, everything that I've seen so far played on it looks like it runs very well. So if your post was meant, as I can well guess, to make me respond in some impassioned way, it didn't go very far because it only pushed my yawn button. You basically just played the sledge hammer game at carnivals where you try to ring the bell at the top and only made the ring of anger go up by 1 section.
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Like I said in the OP, at home i play on my gaming PC or gaming console but while I am at work or out of town I like to play games on my tablet, I would never expect my tablet to be on par with my gaming PC or 360... And lugging around a 360 or gaming PC everywhere I go would be a pain.
I'm talking about portable gaming devices... you know, psp,dsi,vita.
Most people (i assume) are getting the prime because it has the latest Nvidia tegra 3 GPU which is made for gaming, any other tablet can browse the web, watch movies or play music.
So far I am hearing good things about tegra 3 and its future that nvidia is working hard on. Now we just need more game developers and app developers. Nvidia did their part and now its up to google and ICS to make a good home for developers in the future.
And i dont want to show off that my tablet has a bigger dong than someone elses but rather I would like to know it has the latest and most future proof dong currently available. That way i dont have to go out and buy a new dong every year... :x
In fact this whole discussion is absolutely pointless.
You can't tell both GPU's performance only from the benchmarks.
Why do you think Riptide GP looks that much better on Tegra 3 compared to the iPad2? Because the iPad has the better GPU? I doubt this
Synthetic benchmarks will never be useful to compare anything... Especially not on different OS platforms...
People need to get away from all this benchmark thing...
Btw I really doubt that there is a single game out there that maxes the Tegra 2. It's not about Tegra's lack of performance but about missing developers...
The Android world is the wrong world to get into if you want a dong that will be top dong for a full year. The whole tech world moves too fast for anyone to always have the best device and we just have to resign ourselves to that.
That said, I think Tegra 3 is very future proof. Let's shift our focus away from the technical discussion for a moment and over to the real world: Tegra 3 is essentially going to be the Android tablet standard for 2012 and ICS. They have already indicated that Tegra 3 devices will be coming out at least through mid year. At that point there will likely be a few better, newer SoCs, but Tegra 3 will still be sort of considered the baseline to which everything else will be compared, primarily since it is the first ICS quad core platform. When new SoCs come out, people will want to know how much faster they are than Tegra 3.
On another note, you really don't need to worry about the GPU so much. I already wrote an extensive post elsewhere about how Asus has packed the TF Prime with top of the line specs: rave reviews for the screen, awesome reviews for the form factor/design/build quality, the first good tablet camera and consequently the best, 32 GB starter memory when with most tablets the top of the line model comes with 32 GB, and of course the dock, which is an engineering effort and cost that no other tablet maker has to swallow. Considering it has all these things and comes in at such a fair price, it makes absolute sense that Asus had to cut costs in certain areas. If the GPU is that victim, so be it. Check this out: the new Motorola XyBoard tablet just became official, and the base model of the same screen size comes in at $30 MORE than the TF Prime even though it doesn't have NEARLY the same specs:
http://androidcommunity.com/verizons-motorola-droid-xyboard-gets-official-in-10-1-and-8-2-flavors-20111206/
I have a HTC Sensation. It is most often compared to the Samsung Galaxy SII. The Sensation has a better GPU, while the SGS2 has the better CPU. The SGS2 by far is the faster device (and I'm a Sensation owner, I'm not exaggerating). It is a much smoother experience in essentially every area, including gaming, even though it has the inferior GPU. My point here is that GPU isn't everything. HTC did a poor job of optimizing their drivers, so the GPU isn't even used for its full capabilities. Samsung, meanwhile, took a lesser GPU and managed to make something out of it. And let's not forget the large advantage the CPU has. The SGS2 in that sense is sort of analogous to the TF Prime, with an awesome CPU and a sort of average GPU. But since the overall performance of the device will come down to a confluence of way more factors than just 1 spec, don't pass the device off simply because you dislike 1 spec. Like I said, I can get over 1 unimpressive feature considering how much of the rest of the device blows my mind (again, please compare the TF Prime to the Motorola XyBoard and just TRY to tell me that Asus didn't put a HUGE effort into making the TF Prime the best possible device while still making some kind of money off it).
The iPad 2 is more "futur proof" when it comes to games not because of performance but because of the plateform. There hardly won't be any game worthwhile that will be on Android but not on iOS. But there will be some games only on iOS.
The Tegra 3 is overall at the same level of performance than the A5 in the ipad2 but it doesn't means you can compare the two devices.
Tegra 3 is the most future proof you'll get for Android, nvidia is pushing games for it, you'll have exclusivity and games specifically design for it.
The real question is do you want iOS or Android ?
If your choice is base on games and games only (wich is weird because, honestly, games on mobile plateform aren't worth buying an expensive device only for them) then go for iOS, right now, that's where you'll get the best games.
The Janitor Mop said:
The Android world is the wrong world to get into if you want a dong that will be top dong for a full year. The whole tech world moves too fast for anyone to always have the best device and we just have to resign ourselves to that.
That said, I think Tegra 3 is very future proof. Let's shift our focus away from the technical discussion for a moment and over to the real world: Tegra 3 is essentially going to be the Android tablet standard for 2012 and ICS. They have already indicated that Tegra 3 devices will be coming out at least through mid year. At that point there will likely be a few better, newer SoCs, but Tegra 3 will still be sort of considered the baseline to which everything else will be compared, primarily since it is the first ICS quad core platform. When new SoCs come out, people will want to know how much faster they are than Tegra 3.
On another note, you really don't need to worry about the GPU so much. I already wrote an extensive post elsewhere about how Asus has packed the TF Prime with top of the line specs: rave reviews for the screen, awesome reviews for the form factor/design/build quality, the first good tablet camera and consequently the best, 32 GB starter memory when with most tablets the top of the line model comes with 32 GB, and of course the dock, which is an engineering effort and cost that no other tablet maker has to swallow. Considering it has all these things and comes in at such a fair price, it makes absolute sense that Asus had to cut costs in certain areas. If the GPU is that victim, so be it. Check this out: the new Motorola XyBoard tablet just became official, and the base model of the same screen size comes in at $30 MORE than the TF Prime even though it doesn't have NEARLY the same specs:
http://androidcommunity.com/verizons-motorola-droid-xyboard-gets-official-in-10-1-and-8-2-flavors-20111206/
I have a HTC Sensation. It is most often compared to the Samsung Galaxy SII. The Sensation has a better GPU, while the SGS2 has the better CPU. The SGS2 by far is the faster device (and I'm a Sensation owner, I'm not exaggerating). It is a much smoother experience in essentially every area, including gaming, even though it has the inferior GPU. My point here is that GPU isn't everything. HTC did a poor job of optimizing their drivers, so the GPU isn't even used for its full capabilities. Samsung, meanwhile, took a lesser GPU and managed to make something out of it. And let's not forget the large advantage the CPU has. The SGS2 in that sense is sort of analogous to the TF Prime, with an awesome CPU and a sort of average GPU. But since the overall performance of the device will come down to a confluence of way more factors than just 1 spec, don't pass the device off simply because you dislike 1 spec. Like I said, I can get over 1 unimpressive feature considering how much of the rest of the device blows my mind (again, please compare the TF Prime to the Motorola XyBoard and just TRY to tell me that Asus didn't put a HUGE effort into making the TF Prime the best possible device while still making some kind of money off it).
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You can't compare Sense device to something else It's not their drivers or what it's just Sense overall...
Sense is the biggest piece of crap code i've ever seen And yet it's so beautiful and I don't want to miss it...
Just have a look at the smali code of for example Rosie... It's absolutely horrible There is not a single reason why this thing shouldn't be slow.
Even with a Tegra 3 (-->HTC Edge) Sense will be laggy
But yes, your point of view is correct. It all comes down to optimisation of the OS...
I hope ASUS put a lot more develoment time in ICS than they did with HC
Diamondback2010 said:
In fact this whole discussion is absolutely pointless.
You can't tell both GPU's performance only from the benchmarks.
Why do you think Riptide GP looks that much better on Tegra 3 compared to the iPad2? Because the iPad has the better GPU? I doubt this
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Riptide looks better becuase the developer got help from Nvidia and had specific optimisations for it. Fyi, riptide on the ipad and ipad2 look almost exactly the same despite the ipad2 being up to 9x faster.
thunng8 said:
Riptide looks better becuase the developer got help from Nvidia and had specific optimisations for it. Fyi, riptide on the ipad and ipad2 look almost exactly the same despite the ipad2 being up to 9x faster.
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I tried to make the same point before. There are hardly any ipad 2 optimized games only. They are all identical except for a few. Those few only have very minor upgrades. Nothing night and day different although ipad2 supposed to be 9x faster/more powerful.
I just hope developement for tegra3 picks up alot of support all across the board. We need more tablet only apps and games optimized for tegra3. I just heard ipad is getting microsoft office in feb. 2012. I really hope this comes to android also asap. Tegra3 has tons of potential. I really hope the developers take advantage of it and we see some high grade topnotch software.
Sent from my MB860 using XDA App
I am just taking a shot in the dark here but but couldn't it be possible to emulate the PS Vita on the prime since they both use the Quad-Core ARM Cortex A9. I don't remember how the gpu's stack up against each other but the specs are pretty close. Only thing would be that it is an emulation and that even though they share similar components it may still not be possible.
I highly doubt the vita would be possible as the devise emulating must have 4 times the processing power, but while we're on that note I would love to see a psp emulator or maybe even a GameCube emulator or a dream cast emulator. Anybody thinks this would be possible? These 3 systems are about a decade old now and should thearedicaly be possible. I know I would pay 20 bucks if my games were playable on my prime!
Could be possible because of the fact that the processors are similar it would be sweet if we could just dual boot with the PS Vita OS
Sent from my PC36100 using Tapatalk
could be possible or porting the games over to us to make it easier. One thing though this NeoDeoid(NeoGeo Emulator) that I have one my prime is sick! I've been playing Metal Slug3, Last Blade2, Double Dragon Fighting Game, EightMan, and Fatal Fury1. They all look n play great on the Prime. Only thing is its a hit or miss finding the NeoGeo Roms that work. I've ran thru a bunch and found those ones I've listed to work so far. FPse(PlayStation) emulator works good also. The roms be huge though..lol. I have my X-Men Vs. Street Fighter, Marvel vs. Capcom, and Einhander on it. Its so crazy playing these fighting games on the Prime now.
A dreamcast and Gamecube one could easily be done if someone made am emulator for it. I'd want a 3DO or Sega Saturn Emulator Also. Good old SnesDroid and GeneDroid(Genesis and Sega Master System)plays whatever you through at it basically. its when you get to emulators requiring a BIOS that things get tricky and not every game wants to work. Or even better an Xbox emulator is possible also. Prime has more than enough muscle for it.
I remember reading something about their being some sort of sony SDK that allowed you to offer your games for the vita and Tegra 3 devices idk where but this would be exactly what we need!
Sent from my PC36100 using Tapatalk
Wordlywisewiz said:
I remember reading something about their being some sort of sony SDK that allowed you to offer your games for the vita and Tegra 3 devices idk where but this would be exactly what we need!
Sent from my PC36100 using Tapatalk
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I was trying to post that link but sinds iam a new member here i was not permitted , so in google do a search for sony SDK tegra 3 and then click the first link.
mz0rz said:
I was trying to post that link but sinds iam a new member here i was not permitted , so in google do a search for sony SDK tegra 3 and then click the first link.
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here you go. sounds great! Article says Tegra3 should easily be able to push n play PS vita games. Also that future PlayStation certified devices will include Tegra3 chipset. Sony and Nvdia have a good partnership going. Plus we can expect PlayStation classics and vita games to roll out very soon for Prime.
http://androidandme.com/2011/09/news/playstation-suite-sdk-should-bring-ps-vita-games-to-android/
yeah i was just emulating a ps1 game and without the filtering off it was able to almost get 100 FPS which is really good! we can almost push some PS3 games if we can push VITA games cuz the graphics are so close!
Sent from my Transformer Prime TF201
Nvidia just announced at least 5 new Tegra3 optimized titles that look pretty impressive. this is good news as more apps n games will come out geared specifically for the extra power of Tegra3. with at least 11 new tegra3 devices already announced, the app/game production is about to ramp up for Tegra3 only/optimized titles. check it out
www.androidcentral.com/nvidia-announces-new-tegra-3-optimized-titles-redefines-mobile-gaming
www.droidgamers.com/index.php/game-...eils-four-more-upcoming-tegra-3-android-games
that new Diablo Style role playing game called Dark Kingdom THD looks sick and uses Nvidia's PhysX also for realism. A PS3 port
edit: just found out dark kingdom THD is a PS3 port www.androidpolice.com/2012/02/27/nv...-4-episode-2-exclusively-for-tegra-3-devices/
another great looking game coming to Android soon. this looks sick! www.droidgamers.com/index.php/game-...rail-of-ibn-battuta-will-be-coming-to-android
Unearthed: Trail of Ibn Battuta
I'll probably get Sonic, Golden Arrow and Dark Kingdom.
hairdewx said:
I'll probably get Sonic, Golden Arrow and Dark Kingdom.
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same here. its great to have Tegra3 only/exclusive titles. tegra3 games are the best. if you look at the comments section of that article you can see everyone crying that they mad they can't play tegra3 games on their old hardware/different chipset. lmao. this is just one of the many perks of owning a tegra3 device. can't wait to get that splashtop THD also.
that Hamilton's Great Adventure looks cool also. a puzzle type/thinking game. its basically an exact PC port of the game and uses Bitsquid's DirectX11 engine technology in it.
these titles and ones already on the market or coming out is a big reason Tegra3 standouts amongst all the other chipsets. no one else has the hard hitting exclusive titles like we do. there's even rumors of Sony n nvidia bringing official PlayStation 1 & 2 games to tegra3. Sony wants some of this tablet market app/game money also in addition to their vita system. I hope it goes through. get to play some Tony Hawk Pro Skater or other titles. tekken4 would be sick.
demandarin said:
get to play some Tony Hawk Pro Skater or other titles. tekken4 would be sick.
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Tony hawk works just great on fpse psx emulator ;-)
Yea, they look pretty good. It's a shame that tablet controller scheme is annoying as hell to actually enjoy the gameplay. I hate carrying around extra device (such as controller) with my tablet... thus, I rely on tablet controls for games... but it's sluggish and painfully annoying.. =/
I have yet to beat Shadowgun for exactly the same reason.. =/
demandarin said:
that Hamilton's Great Adventure looks cool also. a puzzle type/thinking game. its basically an exact PC port of the game and uses DirectX11 engine technology in it.
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Wait, since when the hell does Android ship the necessary software material for that? Using DirectX requires more than just hardware support.
The Android Central article says it was adapted from Bitsquid's DirectX 11 engine[sic], not that the game developer ported DirectX 11 and Bitsquid to Android just to sell a THD game. Do you really know what you're talking about? They likely just licensed whatever they needed for the Android version of the engine and adapted their product to the new platform.
Bitsquid is a multi-platform game engine. It already claims to support Android since Q4/2011. If you actually paid attention you would also know that like virtually every multi-platform game engine, the render is abstracted away and you use a back end that implements it. I.e. on a Windows 7 box you'll probably get DirectX11 in the default configuration, on an XBox 360 you'll get its notion of DirectX 9, and on Android you'll see OpenGL ES. DirectX 11 and OpenGL ES are different enough that you don't just "Adapt" it unless your game already looks like a tutorial on doing 3D graphics. It's also worth noting that many commercial products only support Direct X on Windows builds, even if the engine has an OpenGL backend, the developers might skip it or the engine vendor might not have it ported to Microsoft's Windows.
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Spidey01 said:
Wait, since when the hell does Android ship the necessary software material for that? Using DirectX requires more than just hardware support.
The Android Central article says it was adapted from Bitsquid's DirectX 11 engine[sic], not that the game developer ported DirectX 11 and Bitsquid to Android just to sell a THD game. Do you really know what you're talking about? They likely just licensed whatever they needed for the Android version of the engine and adapted their product to the new platform.
Bitsquid is a multi-platform game engine. It already claims to support Android since Q4/2011. If you actually paid attention you would also know that like virtually every multi-platform game engine, the render is abstracted away and you use a back end that implements it. I.e. on a Windows 7 box you'll probably get DirectX11 in the default configuration, on an XBox 360 you'll get its notion of DirectX 9, and on Android you'll see OpenGL ES. DirectX 11 and OpenGL ES are different enough that you don't just "Adapt" it unless your game already looks like a tutorial on doing 3D graphics. It's also worth noting that many commercial products only support Direct X on Windows builds, even if the engine has an OpenGL backend, the developers might skip it or the engine vendor might not have it ported to Microsoft's Windows.
Sent from my Transformer Prime TF201 using Tapatalk
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still what I said, minus the extra b.s. and unnecessary stuff you mentioned. its nothing new what you said. so what it uses Bitsquid DirectX 11 engine. game still using Directx11...plus not every platform has hardware to push it to full limits like Tegra3.
so regardless, a great looking game.
I tried the Splastop HD, and it's fantastic. . . for in-network use. I didn't give it much thought, but naturally the .5 and 1 Mb/s upload speeds offered in my area do not offer any kind of usability with remote desktop software. Such a shame, was so fun playing around with.
Yes, keeping a controller handy is kind of a pain, but using the touchscreen is so much worse IMO
It's why I can't enjoy Dead Space or Samurai II: Vengeance, touch-controls drive me up the wall; and they look so good . Accellerometer can be fun to use, but generally is too finicky for me even with sensitivity set low.
I especially hate (although it feels the most responsive to me) Minecraft PE without h/w keyboard/controller support.
demandarin said:
still what I said, minus the extra b.s. and unnecessary stuff you mentioned. its nothing new what you said. so what it uses Bitsquid DirectX 11 engine. game still using Directx11...plus not every platform has hardware to push it to full limits like Tegra3.
so regardless, a great looking game.
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You don't understand. It's using DirectX on Windows PCs not on Android.
That the game engine uses DirectX11 on Windows PC does not matter a hill of beans to our Tegra 3 powered Android tablet. Not unless someone implements a DirectX11 software stack for Android and only Microsoft legally can do that. At best any of the "Eye candy" features worth a THD tag that are going to relevant with an engine like Bitsquid or this game are going to involve Shaders. Ditto for good looking and professional games in general. The shader technology of DirectX and OpenGL (and therefore Android) are incompatible. Spanish and French are far more compatible. Bitsquid likely pushes nVida's C for Graphics (Cg) toolset for that, which is something that abstracts away much of that so you do more tweaking and less really-really-expensive-re-writing that no THD can warrant the cost of doing. Many engines like Bitsquid encourage this so that you don't require DirectX anything to make a great looking game, except when running the game on a DirectX platform like the XBox 360 or Windows PCs.
There fore, DirectX is only relevant to this topic when for example the game is looking great on your Windows PC. It does _NOT_ impact whether the game looks like **** or the best thing ever released for Android/Tegra 3! So stop talking about it like this "DirectX 11" does make a difference to what product we see. See my point? Unless you want to say that it does use DirectX 11 on Android, and remove all doubt....
Sent from my Transformer Prime TF201 using Tapatalk
The first one looks like that glu game (eternity warriors i think?). Glu may have ruined that style of gameplay for me. Still holding off for Da Vinci
demandarin said:
Nvidia just announced at least 5 new Tegra3 optimized titles that look pretty impressive. this is good news as more apps n games will come out geared specifically for the extra power of Tegra3. with at least 11 new tegra3 devices already announced, the app/game production is about to ramp up for Tegra3 only/optimized titles. check it out
www.androidcentral.com/nvidia-announces-new-tegra-3-optimized-titles-redefines-mobile-gaming
www.droidgamers.com/index.php/game-...eils-four-more-upcoming-tegra-3-android-games
that new Diablo Style role playing game called Dark Kingdom THD looks sick and uses Nvidia's PhysX also for realism. A PS3 port
edit: just found out dark kingdom THD is a PS3 port www.androidpolice.com/2012/02/27/nv...-4-episode-2-exclusively-for-tegra-3-devices/
another great looking game coming to Android soon. this looks sick! www.droidgamers.com/index.php/game-...rail-of-ibn-battuta-will-be-coming-to-android
Unearthed: Trail of Ibn Battuta
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Thank you for posting this, those games look absolutely fantastic. Thanks to you Good sir.
I agree with Demandarin. Tegra 3 exclusive optimization is one of the reasons I'm not going to be too upset when the rest of the tablets this year start launching with newer, better chipsets.
Though this chipset-exclusive fragmentation is ultimately terrible for Android, I can't help but be glad I'm on the better side of it. If there's one thing Nvidia's going to do it's get great games.
Additionally, I expect almost all of these games will have native gamepad support. I think Android & Nvidia are going to make a huge push this year to showcase Tegra3 devices as a legitimate console competitor, almost in a different realm entirely than the mobile gaming currently throned by iOS.
I agree with whoever said they can't wait for Renaissasnce. I love me some multiplayer FPS.
Spidey01 said:
You don't understand. It's using DirectX on Windows PCs not on Android.
That the game engine uses DirectX11 on Windows PC does not matter a hill of beans to our Tegra 3 powered Android tablet. Not unless someone implements a DirectX11 software stack for Android and only Microsoft legally can do that. At best any of the "Eye candy" features worth a THD tag that are going to relevant with an engine like Bitsquid or this game are going to involve Shaders. Ditto for good looking and professional games in general. The shader technology of DirectX and OpenGL (and therefore Android) are incompatible. Spanish and French are far more compatible. Bitsquid likely pushes nVida's C for Graphics (Cg) toolset for that, which is something that abstracts away much of that so you do more tweaking and less really-really-expensive-re-writing that no THD can warrant the cost of doing. Many engines like Bitsquid encourage this so that you don't require DirectX anything to make a great looking game, except when running the game on a DirectX platform like the XBox 360 or Windows PCs.
There fore, DirectX is only relevant to this topic when for example the game is looking great on your Windows PC. It does _NOT_ impact whether the game looks like **** or the best thing ever released for Android/Tegra 3! So stop talking about it like this "DirectX 11" does make a difference to what product we see. See my point? Unless you want to say that it does use DirectX 11 on Android, and remove all doubt....
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I see what you saying now. plus I never made no big deal over it. only mentioned exactly what the article said. I'm only relaying what they said. which is perfectly fair to say, since article said it. that's unless you didn't go to link I posted that mentions that in there about that game.
so write the people who wrote it n break it down for them..lol not the messenger
what happened to that da vinici thd which was supposed to be out in february? i dont even see it in tegra zone for some strange reason
MirQoo said:
what happened to that da vinici thd which was supposed to be out in february? i dont even see it in tegra zone for some strange reason
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I know right. lets hope its about to come out now and about to put up the finished game ready for purchase.
Eh, I'd say the article was saying adapted from an engine that does and you were implying the game is using it rather than reiterating, but whatever, peace man
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With Nivida pushing their Tegra chips into devices, does anyone know if there is also a push for a set standard of code for game companies to work with? There are numerous games right now that are fantastic but with Android exploding the way it is a fragmentation has formed with the hardware. Isn't DirectX for computers used to help simplify capability while pushing performance/technology? Wouldn't something like this work for Android? I would assume this would come from Google since it is their OS but even Nivida could do it for their Tegra chips.
This may have been done but I'm unfamiliar with programing to know what exactly is in the OS aside from the consumer selling points. I don't know what kind of support Nivida gives to companies to develop for their chips. I just find it really irksome to read ...blah blah blah game to be released on IOS next month with an Android version to follow. They don't mention when the game will come to Android and sometimes the port sucks compared to the IOS version. The Prime is more than capable of playing the same games.
I remember the days of Sega Gamegear. How we have advanced.
as of lately, the android version of games, especially tegra3 versions, have been alot better than the IOS counterpart. Nvidia keeps their chip secrets locked down so games that's developed being powered by their chip will be better graphically and have more effects and features. nvidia actually works very closely with the gaming companies. they promote them very well as these games tend to showcase the power of tegra3 vs. other chipsets. even if other chipsets are more powerful, A5x for example, the tegra3 version will still look and play better. brat comes from various gaming companies commenting on the comparison.
I get what you saying about fragmentation. but honestly, since I own 2 tegra3 devices(the prime and nexus7), I like the fact that we get better versions of games and have the best Multimedia capabilities. One of the many perks of owning a tegra3 device. So Nvidia is huge on pushing the gaming front.
nvidia is poisoning the market with the tegra if you ask me. ok it has nifty features, but competitors are unable to use this tegra-specific features.. its all closed...
why do you think the tegra3 is the cheapest quadcore SOC ?
Its in nvidia's advantage (long term) to push as many tegra's on the market as possible. Nvidia knows that x86 is coming to an end and gaming is moving to mobile devices. They want to get a grip on this new market!
they have money and the know-how , but i dont think they will succeed, nvidia's tactics are not in line with the 'open source community' and this will get back on them sooner or later.
guys i love to play games on Mobiles phone
i have android phone sgs2 now i want to move on iphone 5 because of gaming capcom now releasing the tekken x street fighter for ios
i wonder that why gaming companies not release the best games for android on the other hand there are many greats game are releasing for ios
is android is not good as ios ?
is there something in android os which prevent gaming companies to release the games?
if some one explain it
sorry for bad English
thanks
Piracy.
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Piracy. ?????
there has been couple of years of the generation of the iPhone...
that's why the iphone has more games suppot..
but now Android is getting more and more support
Piracy and Fragmentation.
Yes, I'm aware that there are strong cases that both those are mythical shortcomings, but they are the perception nonetheless.
Buy hox, Sony games soon
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So you're letting a single game impact your choice on what phone you are buying?
Most games released on iOS end up on Android now, just after a delay. But like other replies, there's big piracy thanks to native sideloading ability
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okmijnlp said:
Piracy.
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Google Play license check on start up, problem solved. This can be kind of a pain for wifi only devices, maybe an email registration code could be used as well with only periodic online checks. Paid software still exists on Windows (desktop) despite it being just as easy to copy and load a program on another computer. Everything has some sort of online registration these days.
The real reason games appear on iOS quicker is because thinks are all optimized for one GPU type and up until recently one screen ratio. Many android games seem to have to port graphics to each GPU type (adreno, powervr, tegra, etc). I'm not familiar with how game deving works on android, but you'd think Google would have some universal graphics method like DirectX where GPU type doesn't matter.
spunker88 said:
Google Play license check on start up, problem solved. This can be kind of a pain for wifi only devices, maybe an email registration code could be used as well with only periodic online checks. Paid software still exists on Windows (desktop) despite it being just as easy to copy and load a program on another computer. Everything has some sort of online registration these days.
The real reason games appear on iOS quicker is because thinks are all optimized for one GPU type and up until recently one screen ratio. Many android games seem to have to port graphics to each GPU type (adreno, powervr, tegra, etc). I'm not familiar with how game deving works on android, but you'd think Google would have some universal graphics method like DirectX where GPU type doesn't matter.
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is google have some universal graphics method like directX? or google will make it in feature?...OR this is only your thought?????
NOMIOMI said:
guys i love to play games on Mobiles phone
i have android phone sgs2 now i want to move on iphone 5 because of gaming capcom now releasing the tekken x street fighter for ios
i wonder that why gaming companies not release the best games for android on the other hand there are many greats game are releasing for ios
is android is not good as ios ?
is there something in android os which prevent gaming companies to release the games?
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There are 2 point of views, where you can estimate which is better: Android or iOS.
1) Developer/coder/publisher point of view. Here, in general, Android platform is more comfortable due to:
- More easy start develop and test application (in comparison with iOS)
- More wide range of available (and not ewxpensive) devices to test. In the same time this is negative factor: you need to ensure that your app runs fine on any device with any screen resolution.
- More adequate SDK help and a lot of resources in web for developers (Some Apple Help texts on their developer site has errors!)
- Post-moderation of uploaded applications (Apple uses pre-moderation model)
- Freedom for app design. Apple has large HIG document, and can refuse your app just because "it is not so fun"... Google Play not!
2) Seller point of view. Here iOS platfom is only and the best selection. I mean typical developer, not market sharks like Gameloft, etc...
There are a lot of statistics stated that ios market is better google in times! This kills all Android positive factors.