OTG Cable & HDMI MHL Adapter - Samsung Galaxy Player 4.0, 5.0

Ok i havent gotten my samsung galaxy player 5.0 yet but i am working on it i ran across these 2 amazing accessories. And i was wondering has anyone else tried this on there device. Let me know any info you may have
HDMI HHL Adapter
http://www.amazon.com/Menotek-Adapt...Sensation/dp/B005F9W6DU/ref=pd_bxgy_cps_img_b
OTG Cable
http://www.amazon.com/T-Flash-Adapter-Samsung-GT-i9100-GT-N7000/dp/B005FUNYSA/ref=pd_cp_e_1

As for the HDMI,
The Samsung galaxy player, dose not support tv out

No OTG support (yet). They recently ported it to the galaxy s, we might be able to get it to work at least on the 4.0, witch is pretty much identical from what I have seen. So far I have confirmed their partitions are mounted identically, they have the same CPU, and I think they might even have the same motherboard (both of them have "ro.board.platform=s5pc110" in build.prop, not sure if that is the MB or not). The 5.0 is a totally different story though...

OP, you should go for the korean version if you want the HDMI output.
This version also supports 1080p (the device is also in english), has 16 or 32gb, and I found something very amusing : the korean version is made in Korea, whereas all the other versions are made in China. I guess koreans only buy korean products, haha! But I couldn't tell if it's any better...

MHL is definitely not present in the 5.0 - I tried the adapter that came with my Infuse.
There's a chance it might support analog TVout via the headphone jack, but this is unknown and no one has tried it yet.
Sent from my GT-P7510 using Tapatalk

Hey entropy512, would you be willing to edit the settings.apk for the 4.0 U.S. version if I sent it to you, then someone with the right cable could see if the tvout works?

I have a TV out cable from my ipod 5g, if someone needs testing, i'm game
When I plug the cable into my headphone port, no picture shows up, however the audio dose not switch to headphones, it keeps playing through the speakers, so that must mean something...

BOBdotEXE said:
I have a TV out cable from my ipod 5g, if someone needs testing, i'm game
When I plug the cable into my headphone port, no picture shows up, however the audio dose not switch to headphones, it keeps playing through the speakers, so that must mean something...
Click to expand...
Click to collapse
Yep, it means that your headphone jack detector works.

Dang, I'm almost sure this has video out, at least the 4.0 since I think it even has the same MB as the gt-i9000! I sure wish I could smai edit the settings.apk so that the option would show up, but I've been looking for a good guide on doing so and have yet to find one. I havn't had time to just learn smali as I have school, so unless there is someone out there with a 4.0 (possibly 5.0 has TV out as well, but less likely) that knows how to smali edit, we're stuck.

If you want tvout settings to appear then all you should need to do is get a settings.apk from a gt-i9000 and load it. Make sure it is the same framework as the one that you are running eg. 2.3.5. The setting will show up but I have found that just having the setting there does nothing if the functionality is not there...
Let me know how it goes...
Sent from my YP-G70 using XDA App

Well, I asked for the apk two days ago on the gt-i9000 forum but no one ever responded. Guess I'll go bump the thread! I guess those galaxy s owners are to busy to help a poor galaxy player owner, lol!

FYI, You don't need to ask, all you need to do is download a full rom for gt-i9000 and pull the settings.apk out.
You can use "kitchen" to do this if it's an odin flash, if it's a CWM zip then just open this zip and extract it out...

Ya, I thought of that, my internet is really slow though, guess I'll start it and it will be done by tonight.

Well, I tried the settings.apk, but it fc when I select display, or any other menu. Any suggestions? I guess the real way to do it would be to smali edit the original, but I have no idea how to do so.

Well, I have a 5.0 and not a 4.0 and I'm using 2.3.6. In the 5.0, settings for tvout are not there. It's just not in the code. If I were you, I would use adb logcat to get the exception info to find out why the settings.apk is fc and go from there....

Eh, I think I might call it quits for now. I've got a busy month, so if someone wants to pick up where I left off, here is the apk someone gave me.
forum.xda-developers.com/showthread.php?p=22106185#post22106185

Why doesn't OTG work on the galaxy players? I thought it was standard in all android devices?

I think this player not support TV out?

There is a small chance it supports TV out via the 3.5mm jack. Someone needs to test it with a correct cable first, to confirm or deny.
http://forum.xda-developers.com/showthread.php?t=1406174&page=4

Related

Call Audio through Car Dock

Hello All,
I have been looking for months now for Kernel/Rom version that route the Call audio to the Car USB Dock and from than to the 3.5mm line out
Can Anyone please help me ?
I have read that there are Kernel that does it but yet to find one.
Thanks for your help
cabiylo said:
Hello All,
I have been looking for months now for Kernel/Rom version that route the Call audio to the Car USB Dock and from than to the 3.5mm line out
Can Anyone please help me ?
I have read that there are Kernel that does it but yet to find one.
Thanks for your help
Click to expand...
Click to collapse
I'm looking as well, but I'm afraid no kernel currently implements it
I have read that KF1 support it,
Can anyone confirm?
same problem... newest lite'ning rom.. KE3 Kernel.... for the Galaxy 1 exist a app in the market but it dosent work for the SGS2.
Dr4g0n said:
same problem... newest lite'ning rom.. KE3 Kernel.... for the Galaxy 1 exist a app in the market but it dosent work for the SGS2.
Click to expand...
Click to collapse
That is false because the purpose of the app is to redirect media audio to the dock. Call audio is not redirected as well.
KF1 supports it? I'm on KG6 (VillainRom) and I won't change to KF until pulser updates the ROM.
Can someone confirm that?
I am looking for the same solution for (official) car dock AND desktop dock. All sounds go through line-out except calls which is kind of a stupid oversight by Samsung.
What I'd like is option to have all audio through the 'line-out' of the official docks
Option to have FM work via the same
Option to have the phone operate like a radio alarm when in the desktop dock
1 question though. My phone died on me tonight and when I got back to the car I put it in my dock which made it turn on right away. I got to input my pin, then I saw it was charging but it switched off and restarted and kept on going (off->on for 15secs-> off).. I figured it was because it was running out of battery faster than it was charging it - ridiculous since I wasn't doing anything with the phone. So I had to unplug the car charger cable from the back of the dock, put it in my dead phone for 5mins then replug everything in again.
Samsung needs to look into that seriously...
Edit: I'm running 2.3.4 XXKG5 atm
Where can I place clarification request from Samsung to support phone calls into the Dock?
I will donate 25$ to the one that will make it work
Anyone else ?
Not sure about $25 but I'd donate a few dollars if someone can make the voice and radio be passed through the usb line out while using the existing apps.
Who knows how long it will take Samsung to implement a feature which I am surprised doesn't already work.
I have used my phone connected through the headphone output to my car stereo and made phone calls using the car speakers for the voice feedback and the internal phone mic for my voice. And it worked really well with no echoing at all which surprised me. I thought with the added volume through the speakers that feedback issue would occur but it didn't appear so. Maybe the secondary mi helps with the eco cancellation.
this problem still persists with XWKI4 stock rom. call audio outputs fine through the headphone jack on the phone itself, but refuses to route through the dock. with all of other audio going fine through usb, i'm inclined to think that it's a bug and can be fixed.
And the problem is also present in XWKI8...
I'd also be more than happy to donate to any dev prepared to look into getting the call audio rooted through the line out. I've been reading into it a little bit and apparently it is likely to be something that can be changed with a modded kernel. Unfortunately I have no developer experience and wouldn't even know where to start.
Kamikaze62 said:
I'd also be more than happy to donate to any dev prepared to look into getting the call audio rooted through the line out. I've been reading into it a little bit and apparently it is likely to be something that can be changed with a modded kernel. Unfortunately I have no developer experience and wouldn't even know where to start.
Click to expand...
Click to collapse
+1
Me too...

SGS2 as a media streamer?

Hi,
Im thinking of using my S2 as a media streamer now I have the S3. Initial tests have been mixed, with the best performance coming from BubbleUPnP and MX Player, Does anyone have any hints and tips that might improve things. Also is there a good, Android to Android remote app? As would be nice to be able to control it remotely.
Any hints or tips would be great.
Thanks.
Sell it and get a proper dedicated device.
Lol, the idea is to keep it as a backup. I'm trying to make the most of it and not just hide it in cupboard.
Sent from my GT-I9300 using Tapatalk 2
Well, you're asking how to best pound a square peg into a round hole... but anyways; if you want it to perform its best as a "media streamer", I'd say factory reset/full wipe it, debloat it as much as you can, only install the bare minimum of what you want on it.
As far as remote controlling: http://www.google.com/search?q=control+another+android+device
Thanks for the advice. I know Ill probably end up copying large mkv files rather than streaming them. The mhl cable wont work with the S3 and rather than bin them Im hoping my square peg can fit a hole like this.
http://www.kickstarter.com/projects/484889112/the-pocket-tv-makes-any-tv-a-smart-tv
You link solves my main problem, I kept finding Remote desktop software when I looked. Not Android to Android. If nothing else makes an interesting project.
Broomfundel said:
Thanks for the advice. I know Ill probably end up copying large mkv files rather than streaming them. The mhl cable wont work with the S3 and rather than bin them Im hoping my square peg can fit a hole like this.
http://www.kickstarter.com/projects/484889112/the-pocket-tv-makes-any-tv-a-smart-tv
You link solves my main problem, I kept finding Remote desktop software when I looked. Not Android to Android. If nothing else makes an interesting project.
Click to expand...
Click to collapse
Why won't the mhl cable work with the s3? Isn't the s3 an mhl device?
Edit: ah, I see the s3 has its own special mhl adapter that isn't compatible with other mhl devices. Bravo, Samsung. WTF.
ctomgee said:
Why won't the mhl cable work with the s3? Isn't the s3 an mhl device?
Edit: ah, I see the s3 has its own special mhl adapter that isn't compatible with other mhl devices. Bravo, Samsung. WTF.
Click to expand...
Click to collapse
Yea they're trying to act like apple. The s3 is like a s2s not an s3. And now they're not allowing s2 accessories to work with s3.. Money grab
Sent from my GT-P7510 using xda premium

Pushing audio through microUSB to head unit

So one thing I really liked about my iPhone was the ability to push audio through the charge port into my truck's head unit (radio) while charging. The head unit has a usb port on the front and it charges my phone, and if I put the phone into storage mode, the head unit can read the storage on my phone. Now I want to push audio from apps like Google Play Music and iheart radio. Is this possible? I'm rooted.
Also on a side note, since I am rooted, can I update OTA without looking root? I used the steps from galaxys3root.com.
Sent from my SAMSUNG-SGH-I747 using xda premium
joshbgosh10592 said:
So one thing I really liked about my iPhone was the ability to push audio through the charge port into my truck's head unit (radio) while charging. The head unit has a usb port on the front and it charges my phone, and if I put the phone into storage mode, the head unit can read the storage on my phone. Now I want to push audio from apps like Google Play Music and iheart radio. Is this possible? I'm rooted.
Also on a side note, since I am rooted, can I update OTA without looking root? I used the steps from galaxys3root.com.
Sent from my SAMSUNG-SGH-I747 using xda premium
Click to expand...
Click to collapse
Sorry bud but most USB head units are mass storage or iPhone only. I'd invest on a Bluetooth headunit with audio streaming profile like the Sony MEX-BT4000P.
Get a windshield mount (had a factory one for my Atrix, loved it) and Bluetooth that bad boy. You'll also get cool stuff like car phone answering and if you use Vlingo in car you can made heads turn.
This feature will come with jelly bean
Sent from my SAMSUNG-SGH-I747 using xda premium
That is awesome!! But until that time comes, is there a way to do that on ICS?
Sent from my SAMSUNG-SGH-I747 using xda premium
I've been trying to get this to work for about a week now. The guys at my local car audio place are just as frustrated as I am.
I even tried using the OTG connection, no dice.
Supposedly some of the new Sony units support MTP, but then you're using Sony (which I guess doesn't have a great reputation, I'm kind of new to this whole thing).
CM will probably get Mass Storage enabled at some point, but that still isn't an ideal solution.
Jelly Bean will offer true USB audio streaming, but from what I've read the device you are streaming to will also have to support it. Whether that support can be added via a firmware update or will require new hardware is something I haven't been able to figure out yet.
This is all very annoying since part of the reason I got my S3 was to finally upgrade the sound in my car. I know I can use an Aux or Bluetooth connection in the meantime, but if the Jelly Bean tech requires new hardware it will be a pain to sell my old hardware and re-install the new.
I guess at this point it's just waiting to see when/if headunits will support the Jelly Bean audio streaming.
rockerrock said:
Sorry bud but most USB head units are mass storage or iPhone only. I'd invest on a Bluetooth headunit with audio streaming profile like the Sony MEX-BT4000P.
Get a windshield mount (had a factory one for my Atrix, loved it) and Bluetooth that bad boy. You'll also get cool stuff like car phone answering and if you use Vlingo in car you can made heads turn.
Click to expand...
Click to collapse
The thing is, I don't have the money to get a new head unit.. I could just connect the aux to the unit. I also forgot to mention I have a Sony Xplod (Not sure of the model right now, but it's about 2 years old.)
I think I'm just forced to connecting aux and usb to keep it charged on my trips..
Mass Storage has been enabled for the International S3, so it's likely it will for the US version soon. That should solve a lot of your problems. Though as I said above, UMS is still not an ideal solution (but far superior to Aux or Bluetooth).
lynkdead said:
I've been trying to get this to work for about a week now. The guys at my local car audio place are just as frustrated as I am.
I even tried using the OTG connection, no dice.
Supposedly some of the new Sony units support MTP, but then you're using Sony (which I guess doesn't have a great reputation, I'm kind of new to this whole thing).
CM will probably get Mass Storage enabled at some point, but that still isn't an ideal solution.
Jelly Bean will offer true USB audio streaming, but from what I've read the device you are streaming to will also have to support it. Whether that support can be added via a firmware update or will require new hardware is something I haven't been able to figure out yet.
This is all very annoying since part of the reason I got my S3 was to finally upgrade the sound in my car. I know I can use an Aux or Bluetooth connection in the meantime, but if the Jelly Bean tech requires new hardware it will be a pain to sell my old hardware and re-install the new.
I guess at this point it's just waiting to see when/if headunits will support the Jelly Bean audio streaming.
Click to expand...
Click to collapse
I'm a noob when it comes to Andriod.. I am a recovering iPhone user and do not know what most of the acronyms mean. I've looked around on google and can't find what they mean lol. OTG, MTP, and CM, what do they mean?
Also, is there a way to hurry up the process of me being verified for my new user account? The waiting 5 minutes is getting old... Thanks
joshbgosh10592 said:
I'm a noob when it comes to Andriod.. I am a recovering iPhone user and do not know what most of the acronyms mean. I've looked around on google and can't find what they mean lol. OTG, MTP, and CM, what do they mean?
Also, is there a way to hurry up the process of me being verified for my new user account? The waiting 5 minutes is getting old... Thanks
Click to expand...
Click to collapse
Once you pass 10 posts the 5 minute limit will be lowered to 2 minutes.
OTG = On the Go http://en.wikipedia.org/wiki/USB_On-The-Go
MTP = Media Transfer Protocol, as opposed to Mass Storage. I'm not clear on the reason for using it since it seems like UMS is more useful in almost every way.
CM = Cyanogenmod. The most popular and widespread Android ROM.
Ahh ok thank you! I should be getting close to that haha. And I guess UMS is something like Universal Mass Storage?
Sent from my SAMSUNG-SGH-I747 using xda premium

[DEV] MHL

Hello Everyone! This is a movement/project to get MHL going on CM10 ROMs. I have started tearing into it as some of you may have seen on some other threads, but I am just a noob
I would love some help on this. I am not good with programming or working with source so i have posted my changes on pastebin. Reason for that is so that you guys (and gals) can help out! If you know what you're doing and can build with some changes you make yourself, please go ahead and do so, but keep me informed. If you are not as savvy with this stuff like me, you can still help by searching through the code and trying to see what is missing or out of place! Thank you to all that help out. Post any news or questions here!
Pastebin ==> http://pastebin.com/u/slingerdroid
Attached log files from attempting MHL use on AOSP and actually doing it on Sense 3.6.
Big Thank you to SirGatez
cslingerland said:
Hello Everyone! This is a movement/project to get MHL going on CM10 ROMs. I have started tearing into it as some of you may have seen on some other threads, but I am just a noob
I would love some help on this. I am not good with programming or working with source so i have posted my changes on pastebin. Reason for that is so that you guys (and gals) can help out! If you know what you're doing and can build with some changes you make yourself, please go ahead and do so, but keep me informed. If you are not as savvy with this stuff like me, you can still help by searching through the code and trying to see what is missing or out of place! Thank you to all that help out. Post any news or questions here!
Pastebin ==> http://pastebin.com/u/slingerdroid
Click to expand...
Click to collapse
Hawtness. Will def jump in wherever I can.
What is MHL.
Sent from my ADR6425LVW using xda app-developers app
merlin66676 said:
What is MHL.
Sent from my ADR6425LVW using xda app-developers app
Click to expand...
Click to collapse
Mobile High-Definition Link. Basically, the HDMI over USB protocol that the Rezound supports in Sense but not AOSP.
place holder. so tapa can have this in my recent. going to work on this more tonight. thank you op
shrike1978 said:
Mobile High-Definition Link. Basically, the HDMI over USB protocol that the Rezound supports in Sense but not AOSP.
Click to expand...
Click to collapse
Sense 3.6 only. The Sense 4.x builds do not support MHL.
To the OP, thank you guys so much for attempting to make this work. You guys keep breathing life into this device. Your work is VERY appreciated!
Sent from my ADR6425LVW using xda premium
synisterwolf said:
place holder. so tapa can have this in my recent. going to work on this more tonight. thank you op
Click to expand...
Click to collapse
let me know what you find or if i can help
Question. I don't have CM10 installed right now but you guys have tried adding "ro.hdmi.enable=true" to the build.prop? Worth a try.
Flyhalf205 said:
Question. I don't have CM10 installed right now but you guys have tried adding "ro.hdmi.enable=true" to the build.prop? Worth a try.
Click to expand...
Click to collapse
yeah its already there
Flyhalf205 said:
Question. I don't have CM10 installed right now but you guys have tried adding "ro.hdmi.enable=true" to the build.prop? Worth a try.
Click to expand...
Click to collapse
I thought thus was used for HDMI only and not the mhl connector.
Cm10 trys to output video to USB when connected to the mhl device. It just doesn't know how. Someone posted a logcat and it shows its passing the information to com.android.athome.mediaroute.provider
But errors right there. Unless I'm looking at the wrong error. But I need to look at it some more. Couldn't do much at work today. :/
Sent from my iPhone...
synisterwolf said:
I thought thus was used for HDMI only and not the mhl connector.
Cm10 trys to output video to USB when connected to the mhl device. It just doesn't know how. Someone posted a logcat and it shows its passing the information to com.android.athome.mediaroute.provider
But errors right there. Unless I'm looking at the wrong error. But I need to look at it some more. Couldn't do much at work today. :/
Sent from my iPhone...
Click to expand...
Click to collapse
I've been reading a lot and CM10 seems like it has problems with MHL anyways. You say it tries to push it through USB but just doesn't know how to. That would be kernel issue would it not?
I will be able to start testing when I get my MHL adapter back tomorrow. I got a lot of free time to test since I'm done updating recoveries for now
EDIT: I reading more and saw where one guy somehow changed his refresh rate to [email protected] inside of the kernel. So is it somewhere in there most likely???
im also good to test. might be sending the phone in though so sooner rather than later would be good. It seems that everything starts with the ActivityManager file... i could be wrong though.
Flyhalf205 said:
I've been reading a lot and CM10 seems like it has problems with MHL anyways. You say it tries to push it through USB but just doesn't know how to. That would be kernel issue would it not?
I will be able to start testing when I get my MHL adapter back tomorrow. I got a lot of free time to test since I'm done updating recoveries for now
EDIT: I reading more and saw where one guy somehow changed his refresh rate to [email protected] inside of the kernel. So is it somewhere in there most likely???
Click to expand...
Click to collapse
Kernel is built with HTC source. I would think it would carry over but I'm no way a kernel dev. The jar file posted in the other thread might be needed but I haven't had time to look at it yet. As it sits now the phone doesn't know how to pass the information from the screen to the USB mhl to the TV. I think the reason why screen says source and just black is because its getting some sort of output.
Sent from my iPhone...
synisterwolf said:
Kernel is built with HTC source. I would think it would carry over but I'm no way a kernel dev. The jar file posted in the other thread might be needed but I haven't had time to look at it yet. As it sits now the phone doesn't know how to pass the information from the screen to the USB mhl to the TV. I think the reason why screen says source and just back is because its getting some sort of output.
Sent from my iPhone...
Click to expand...
Click to collapse
I think the real issue is as I discussed else where (where I posted the logs in CounterShrike) and the issue is that the kernel has everything it needs to utilize MHL hardware and the HDMI out driver is functioning (but separate from the actual media pipeline. The pipeline portion that MHL require to function (the middleman that takes the graphics, sound and sends them to MHL hardware) does not seem to be in our sources (not the kernel, but the libraries) because it is proprietary. I am going to experiment with trying to hack the display middleman into AOSP and see if it works, with any luck it will be drop in and won't require anything HTC specific.
In Stock once the MHL cable is connected an HDMI broadcast is sent and picked up by the DisplayListener which responds by handshaking and configuring the MHL/HDMI output of the device before handing off to the AudioListener which does the same. AOSP is not performing any of this short of identifying the MHL cable is connected and rotating the home screen for display (it also appears any portrait app besides the home screen stays in portrait mode regardless of MHL cable connected)
This is an issue affecting many MHL capable devices, NOT just the Rezound. I have read MHL does work on some AOSP devices but I have not been able to locate any source to specific roms capable of it (which could help us). I think our best bet is a hack until we can get/find proper source.
Once we can get the DisplayListener and AudioListener to handshake with MHL/HDMI hardware like Stock we can identify what else we may need to fix if we are still without picture and or audio.
synisterwolf said:
Kernel is built with HTC source. I would think it would carry over but I'm no way a kernel dev. The jar file posted in the other thread might be needed but I haven't had time to look at it yet. As it sits now the phone doesn't know how to pass the information from the screen to the USB mhl to the TV. I think the reason why screen says source and just black is because its getting some sort of output.
Sent from my iPhone...
Click to expand...
Click to collapse
Hmm..That is true. Should be taken from original source unless Chad has modified a file which I doubt that is the case.
EDIT: Or what he said above This guy has his MHL fix in his kernel at https://github.com/ZenArcade/Infusion-GB-Z/commit/e70be75f5e709ef17df9dd2705bee1b810e0a2b6
waiting for a reply back from meetmhl on exactly what files are used in the api. Hopefully it's something as simple as missing a lib.
SirGatez said:
I think the real issue is as I discussed else where (where I posted the logs in CounterShrike) and the issue is that the kernel has everything it needs to utilize MHL hardware and the HDMI out driver is functioning (but separate from the actual media pipeline. The pipeline portion that MHL require to function (the middleman that takes the graphics, sound and sends them to MHL hardware) does not seem to be in our sources (not the kernel, but the libraries) because it is proprietary. I am going to experiment with trying to hack the display middleman into AOSP and see if it works, with any luck it will be drop in and won't require anything HTC specific.
In Stock once the MHL cable is connected an HDMI broadcast is sent and picked up by the DisplayListener which responds by handshaking and configuring the MHL/HDMI output of the device before handing off to the AudioListener which does the same. AOSP is not performing any of this short of identifying the MHL cable is connected and rotating the home screen for display (it also appears any portrait app besides the home screen stays in portrait mode regardless of MHL cable connected)
This is an issue affecting many MHL capable devices, NOT just the Rezound. I have read MHL does work on some AOSP devices but I have not been able to locate any source to specific roms capable of it (which could help us). I think our best bet is a hack until we can get/find proper source.
Once we can get the DisplayListener and AudioListener to handshake with MHL/HDMI hardware like Stock we can identify what else we may need to fix if we are still without picture and or audio.
Click to expand...
Click to collapse
I believe this rom has working MHL. https://github.com/rascarlo/platfor...jb-ras-mr1/core/java/android/hardware/display
Very good work cslingerland and Flyhalf205. Could one of our AOSP devs check this code out and see if compiling it into the ROM resolves our MHL problems? I do not currently have a development environment setup Someone would likely beat me to having a compiled library ready. I would have to D/L some source first as I haven't done any kernel dev work since Gingerbread. Thanks!
FYI, HDMI/MHL has nothing to do with USB, they just share a connector (it can do USB or MHL, not both).
SirGatez said:
Very good work cslingerland and Flyhalf205. Could one of our AOSP devs check this code out and see if compiling it into the ROM resolves our MHL problems? I do not currently have a development environment setup Someone would likely beat me to having a compiled library ready. I would have to D/L some source first as I haven't done any kernel dev work since Gingerbread. Thanks!
Click to expand...
Click to collapse
i would, but that is the very reason i started this thread. i dont know exactly what files we need and what ones need to be modified.
i was hoping some dev would have more knowledge to be able to look at it and know

[Q] USB DAC/audio

Hey, I've been through the forums searching out whether the i9100 has the capability to run its audio through a usb dac and have only come up with old and dead threads. This http://blog.jdslabs.com/?p=838 is saying that to utilize at lease their dacs you only have to either be compatible with usbaudioplayerpro or have a cyanogenmod rom (i'm guessing CM10/11). I've checked the compatibility list for the usbaudioplayer (http://www.extreamsd.com/USBAudioRecorderPRO/) and the i9100 isn't officially compatible because it has "No USB host mode" at term I think is synonymous with otg, and I've used an otg checker and my current setup (i9100 with http://forum.xda-developers.com/gal...m-gt-i9100-resurrection-remix-v4-0-7-t1436854) has that capability. On top of this the resurrection remix 4.4.2 rom is based on CM11 and so that makes me think that it will have the usbaudio problem solved anyway. I hope that I haven't missed anything significant, and for those wondering, the reason I haven't posted this in the rr thread is that I need ten posts to post there. Hopefully someone can confirm that this is now possible so that I, and others interested can go about buying usb dacs to bypass the shoddy yamaha internal dac.
tldr; is it now possible to run a usb dac on the i9100 using the new kitkat roms (specifically http://forum.xda-developers.com/gal...m-gt-i9100-resurrection-remix-v4-0-7-t1436854).
Thanks,
Luke
TL;DR = no.
MistahBungle said:
TL;DR = no.
Click to expand...
Click to collapse
I've seen that you have always been on the answer end of these threads, hopefully you can tell me why this really is and what steve kondik's work has done for the situation as I've read that he solved the problem for CM (an idea backed up by the original link i posted). Why has his contribution made the difference on other models but not this one? So it's a hardware issue or? Sorry if you just end up repeating yourself but it's not quite making sense.
Thanks,
Luke
I've been on the answer ends on a lot of these threads because for the two yrs I used my S2 (I don't anymore), I was very keen to have USB DAC functionality for myself if it was possible. Yes, everyone is aware of what he's been able to do, but it isn't possible with this device due to hardware limitations.
Trust me, if it was possible, it would have been done by now, as you know you're not exactly the first person who would like this to work.
Edit - It hasn't solved the problem for CM period, it's solved the problem for a number of devices. If you don't believe me, flash CM & see if you can get it to work.
Sorry for the thread resurrection... I happend to browse across the following, which looks promising:
- Galaxy S2 DIY Car Dock with USB audio output (https://www.youtube.com/watch?v=skgEKS4uzWA)
- [HOWTO] Enable the car dock external audio without Samsung's Home apps by TheBeano (http://forum.xda-developers.com/showthread.php?t=980937)
- Fun with resistors (home/car dock mode + more) by TheBeano (http://forum.xda-developers.com/showthread.php?t=820275)
I am also kinda interested in this.
So far it seems that my headset is being detected by my s2 running pac rom.
There is still no sound output.
I would say it is because the lack of usb audio drivers in our devices.
All that is needed is to compile the snd_usb_audio.ko module and load it.
From there on, I assume android can handle it well enough.
Otherwise we can use alsa directly.
Edit: After loading the module, sound works (from chroot) but I don't know how to tell android to output to the headset.
ruleh said:
I am also kinda interested in this.
So far it seems that my headset is being detected by my s2 running pac rom.
There is still no sound output.
I would say it is because the lack of usb audio drivers in our devices.
All that is needed is to compile the snd_usb_audio.ko module and load it.
From there on, I assume android can handle it well enough.
Otherwise we can use alsa directly.
Edit: After loading the module, sound works (from chroot) but I don't know how to tell android to output to the headset.
Click to expand...
Click to collapse
Hi ruleh, can you try this trial app 'USB Audio Player PRO' to test if it works? https://play.google.com/store/apps/details?id=com.extreamsd.usbaudioplayerpro
You can find the trial link in the app description section.
Do let us know your findings.
[emoji16]
Sent from my GT-I8190N using Tapatalk
tltan86 said:
Hi ruleh, can you try this trial app 'USB Audio Player PRO' to test if it works? https://play.google.com/store/apps/details?id=com.extreamsd.usbaudioplayerpro
You can find the trial link in the app description section.
Do let us know your findings.
[emoji16]
Sent from my GT-I8190N using Tapatalk
Click to expand...
Click to collapse
I will look at this at some point after I get my kernel sorted out.
(probably this week)
--- edit ---
after a few more staring at the item (as item gallery does not have better view perspectives), i could be wrong... ha. i'll update back once i have more details ya.
--- end ---
i found this cable, "USB 2.0 Adapter Splitter to micro usb 5pin + Car Aux Stereo Jack audio 3.5mm" - http://www.wish.com/geek/m/c/552f5808563a980bffe08ae8, which allow phone to go into "car mode"... i have yet to try, but i believe with this, you no need to diy your own as mentioned in my previous post; and it seems that you only need to rewire the 3.5mm audio jack to the usb male connector...?
ha. my two cents.
Sent from my GT-I9100 using Tapatalk

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