Hi Guys
I have a Rooted Xperia Play 3.0.1.a.145.
I have ripped a few PSX images (.bin/.cue) of games like FF8 , re2 and dino crisis 2.
In the wiki these games are supported by fpse and was hoping to get them working.
i have the scph1001.bin bios file on the sd card and have loaded it within fpse systems section.
i have also enabled spu sound and disabled HLE.
When i try loading any of these 3 games i just get a black screen and the game does not load and i end up pressing the menu button and quit out of fpse after a few minutes of wait.
Can someone tell me if i am ripping the games wrong? i am using imgburn and games are 2345bytes/sector.
Am i suppost to be using any other program after imgburn to shrink the screen size?
Any help will be appreciated. Im a N00b to Android phones.
Regards
Manny
ive been looking for answers on this all morning, thought it was the versions i downloaded at first, so i just bought the most current for 5 bucks. still, terrible sound with FF7, no sound with FF8, and i cant configure my X button on the controller. im getting very frustrated with this myself.
I'm having this same issue
I can't map the X button either and it's driving me crazy.
Hey people,
I manage to trade my AcRyan PlayOn! HD2 Mini for an AC Ryan Veolo player which runs android.
After rooting the device and playing around with the software a little I managed to get the thing to do what I want......except for one thing.
I know you guys managed to get Xbox 360 Wireless controllers working on android.
So I looked to see what Kernel I have on this device, and the kernel is 2.6.35.7_hl3716c
The last part (after the .7) is hardware-developer id if I recall right.
So what I would need it the Kernel Modules for my device which will let me use the xbox controllers (wireless).
I have found the source files of the kernel here:
https://github.com/Asure/Dropad-kernel-2.6.35.7 and tried to compile the modules myself....with no luck.
I am running this firmware:
http://www.acryan.com/forums/viewtopic.php?f=186&t=19624
Would anyone be willing to compile the .KO files for me which will let me use my Wireless Xbox 360 controller on the device?
I want to use gamepads as I am planning to play games (emulators) on it like Sega Genesis.
I have a Genesis with a whole bunch of games, but it would be cool to play genesis, NES, SNES on the Veolo.
Please help....
Are there any Game Boy Advance emulators on Android which create saves compatible with any GBA emulators for PC?
I would like to take my games on the go, but also be able to pay them on the PC at home, and move them back to the phone whenever I need to.
Also, as far as I know there are no emulators for Android which support things like pokemon trading, link cable, etc. but it IS possible on the PC.
Thanks.
what's the likelihood of being able to emulate an arcade light gun game, for example point blank, on the nvidia shield tv, using a wiimote as a controller?
does anyone have the means to try this?
Mr Creosote said:
what's the likelihood of being able to emulate an arcade light gun game, for example point blank, on the nvidia shield tv, using a wiimote as a controller?
does anyone have the means to try this?
Click to expand...
Click to collapse
I have tried so many ways to make this work. The only app that ever kind of worked was USB/BT Joystick Center Gold. I was able to use that on an older Minix I was using to play games on my TV. It worked well, but I haven't been able to find a way to make it work with the SATV. I have installed the app on my SATV and I am rooted, but it says it can't find "uinput /dev" and so it won't work.
I have looked into the mayflash dolphinbar, https://www.amazon.com/Mayflash-W01...474996745&sr=8-1&keywords=mayflash+dolphinbar
I actually emailed them and asked if there was a way to make IR input work as a touch mouse on android, and they said it didn't have that functionality, but if I knew a developer who could point them in the right direction, they would build it in. Unfortunately I don't know anyone. Dolphin emulator achieved some level of wiimote functionality in the emulator, but it was only in the dolphin emulator, not system wide, and I am not even sure if they had the IR working, I think it was just the wii buttons.
I have tried everything, but I haven't had any success. If you stumble on something, please let me know. I used to be able to play TimeCrisis from PSXE, there were a number of android games that worked well with it too, like Major Mayhem. It would be awesome to get a wiimote working as an IR mouse on our SATV.
Possible solution
If anyone is interested in this, there is a product on kickstarter that may solve the problem. Right now Android support is on the road map, which all know means it may never come. But, it's definitely worth keeping an eye on!
Search for the Sinden Lightgun. https://www.kickstarter.com/projects/sindenlightgun/the-sinden-lightgun/description
Mame is definitely a lost cause and the wiimote in general via Android. In theory I think the most plausible way would be by using the dolphinbar as a mouse pointer. I played around with all this a few years ago and the only joy I had was gamestreaming the PC version of dolphin with the dolphinbar attached to the PC. I found the gun was terrible unless you were 3 metres away from the screen minimum. However if you can get this set up it works perfectly and can enjoy games like House of the Dead, Goldeneye Wii, Dead Space whatever it's called etc.
I'm trying to see why a couple Android emulators on my PC won't run a certain game (CSR 2), so i was wondering if there was a way I could detect what all kinds of things the gpu utilizes to see if BlueStacks has previous issues with.
Edit: IF this is the wrong forum category plz lemme know