Qualcomm releases Adreno 2xx Android ICS Graphics Driver for ARMv6 - HTC Flyer, EVO View 4G

Not too long ago, we shared fantastic news that Qualcomm had released the Adreno 2xx GPU Binaries for Ice Cream Sandwich. However one thing that we failed to consider was that these precompiled GPU binaries were compatible only with ARMv7 devices.
Sadly, this left many users with older and less powerful ARMv6 devices out in the cold. Due to having less powerful CPUs, these are devices that could stand to benefit greatly from full GPU hardware acceleration in ICS. Not content with sitting idly by, XDA Forum Member sweetnsour quickly saw fit to create a global petition asking Qualcomm to compile and release the necessary Adreno 2xx GPU binaries to get ARMv6 devices up to speed with ICS back on March 17th.
Less than two weeks later, and thanks largely to sweetnsour’s petition efforts, Qualcomm Senior Staff Engineer Dave Astle—otherwise known as XDA Forum Member myopicrhino—lets us know that Qualcomm has shared the goods with the development community. In other words, we now have the proper Adreno 2xx GPU binaries for ICS on ARMv6 devices.
In the words of the Qualcomm Forum Master:
In order to provide enthusiasts with recent improvements made to Snapdragon’s Adreno graphics driver for the 7×27 based on the ARMv6 ISA, Qualcomm has posted the updated Adreno 200 graphics driver binaries here. It has been tested with the Ice Cream Sandwich CAF release M8960AAAAANLYA1030, but Qualcomm is providing these driver binaries “as is” to those of you who have requested them.
Official Release Information:
This release contains the user-mode driver binaries for Qualcomm’s Adreno 2xx GPU on Google Android Ice Cream Sandwich for ARMv6 based chipsets. It has been tested with the CAF release M8960AAAAANLYA1030. Supports any Adreno 2xx GPU on Android ICS using the ARMv6 chipset (7×27). Google’s libRS (LLVM) does not currently support ARMv6.
Well there you have it, folks. Score this as another big win for the development community. And just as before, we would like to extend our gratitude for Qualcomm for playing nicely with the enthusiast / development community. ARMv6 developers looking to get cracking with the new GPU binaries can find what they’re looking for in Qualcomm’s Mobile Gaming and Graphics page or from myopicrhino’s post.
Qualcomm, thank you for once again showing that you care about your users and the Android development community.
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Source: http://www.xda-developers.com/andro...no-2xx-gpu-binaries-for-on-ics-armv6-devices/
I am assuming it would be of great help to our dedicated developers working towards ICS on HTC Flyer!
EDIT: HTC Flyer is an ARMv7 device. Apologies for the mistake!
So Cheers!

No. People, get your facts straight. The Flyer doesn't have an ARM6, but an ARMv7 which has its binaries released a while ago.
Sent from my HTC Desire using XDA

Chaosz-X said:
No. People, get your facts straight. The Flyer doesn't have an ARM6, but an ARMv7 which has its binaries released a while ago.
Sent from my HTC Desire using XDA
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Apologies. I got confused! Thanks for the info.

Related

Will Froyo run on Qualcomm MSM 7227 ARMv6 processor?

There are a lot of interesting devices showed up recently, which based on Qualcomm MSM 7227 processor ARMv6.
Its a cheep and very nice processor for its price, and i was going to buy cheep divice, based on it, but there is a question appeared:
Will Android 2.2 Froyo work on this MSM 7227 processor?
Or it will be working only on ARMv7 Snapdragon, Cortex A8 and later processors?
A saw info that froyo works exclusively on ARMv7 processors and better,
аnd will not support ARMv6. Is that true? Or normal/official support of ARMv6 will be added later?
it should run on most proscesors it just will need to be tweaked a litle bit
I don't see why it wouldn't - you might need to compile it yourself though, unless someone already has a rom out for the phone you want.
Check out cyanogenmod.com

[DEV] User-mode Android ICS Graphics Driver for Qualcomm's Adreno 2xx GPU

The modding community took to Qualcomm's forums, asking for any kind of assistance, and fortunately for the entire Android community, Qualcomm answered their call. The binaries for all the Adreno 2xx series GPUs have been made available, which should help developers significantly when it comes to enabling hardware acceleration.
This release contains the user-mode driver binaries for Qualcomm's Adreno 2xx GPU on Google Android Ice Cream Sandwich. It has been tested with the CAF release M8960AAAAANLYA1030. Supports any Adreno 2xx GPU on Android ICS.
Developers can get their hands dirty over here.
The significant changes made to the Android source code for Ice Cream Sandwich meant that creating a fully-functional, smooth as silk custom ROM has been a significant challenge to even the most talented developers? Not any more...

[ICS][DEV] adreno libraries for amv6!!!

Probably you have tried an ICS rom on a phone with ARMv6 but you can't use the camera and a full hardware accelleration,because of adreno libraries.
some days ago qualcomm have released adreno libraries for armv6.
my original tread here:
http://forum.xda-developers.com/showthread.php?p=27113889#post27113889
the driver have been released
I thought it was because of OMX libraries (the camera)...
Is it the same or what?
Thanks for postin
Sent from my Galaxy Nexus using Tapatalk 2
Adreno libraries for armv6 were released back in the March.
TheWhisp said:
Adreno libraries for armv6 were released back in the March.
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a lot of people misunderstanding...
two months ago, qualcomm releases the same drivers for ARMv7,the on i posted are for ARMv6!
double facepalm. Galaxy Gio, Ace, Mini, Fit are already using them... They released armv7 at the beginning of March and then after 10-15 days for Armv6. Do some research first. People are now waiting for OMX libs for armv6
It makes phone simply laggy in 3D
i tried on 3 fones!!!
dont use

Curiosity regarding One X camera drivers and libs on the Rezound

Really wanted a developers perspective on this. Seeing as how the Rezound and the One X have the same camera sensor (Samsung S5K3H2YX), I was wondering if it would be possible to grab the drivers over from that phone over to ours. Has this been going down with development all along? Are there technical limitations? Are the drivers exactly the same or updated? If it is more recent on the One X would this provide any benefit to us?
theyre built for different socs, our libs are built for msm8660 soc and theirs is built for msm8960 soc
JoelZ9614 said:
theyre built for different socs, our libs are built for msm8660 soc and theirs is built for msm8960 soc
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lol that was fast.. well i guess that answers my question thanks!

Future Development of Tegra3

Friends, I was eager to get the One X+ , and I love flashing new roms etc.. so I wanted to ask, since it has a Tegra 3, and tegra 3 is not as open as Qcomm and omap , how do you think the development would be once htc asus etc. who are using the tegra3 chips stops updating future android versions..will it be developmental friendly for a longer run?
If tegra does not release sources etc. wouldn't it be an issue later on? Please do advice. thanks!
If i remember correctly on the original one x, the tegra drivers were constantly being updated every month or so and it was always included in the latest kernels. With the new JB update the tegra 3 gpu has been updated to a vastly improved driver resulting in a 10-15% speed increase, development is pretty good with the tegra 3 gpu. Its not that the gpu isn`t powerful, but the reason why people get game lags is either due to scaling or the game being unoptimized for tegra. Scaling issues is due to the gpu clock being in sync with the cpu clock, for example temple run will lag because it does not recquire much cpu and thus the gpu will remain idle yet shadowgun thd will not because the cpu and gpu will scale up to max clock. The gpu can be decoupled with the renovate gaming boost app which is probably one of the best tegra developments ever made, hope i helped.
ryanjsoo said:
If i remember correctly on the original one x, the tegra drivers were constantly being updated every month or so and it was always included in the latest kernels. With the new JB update the tegra 3 gpu has been updated to a vastly improved driver resulting in a 10-15% speed increase, development is pretty good with the tegra 3 gpu. Its not that the gpu isn`t powerful, but the reason why people get game lags is either due to scaling or the game being unoptimized for tegra. Scaling issues is due to the gpu clock being in sync with the cpu clock, for example temple run will lag because it does not recquire much cpu and thus the gpu will remain idle yet shadowgun thd will not because the cpu and gpu will scale up to max clock. The gpu can be decoupled with the renovate gaming boost app which is probably one of the best tegra developments ever made, hope i helped.
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Thanks for the info mate. appreciate it ! so even with the next releases of android, if nexus 7 or htc doesnt update them ( or updates them late ), will developers find it easy to upbring aosp and sense based roms easily?
androidindian said:
Thanks for the info mate. appreciate it ! so even with the next releases of android, if nexus 7 or htc doesnt update them ( or updates them late ), will developers find it easy to upbring aosp and sense based roms easily?
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most of the development for the tegra chipset is within the kernel and provided that the one x+ receives similar treatement to the original one x which it should given that the hardware is almost identical, developers should be able to easliy update drivers as well as creating custom configs and tweaks for the tegra gpu.
ryanjsoo said:
most of the development for the tegra chipset is within the kernel and provided that the one x+ receives similar treatement to the original one x which it should given that the hardware is almost identical, developers should be able to easliy update drivers as well as creating custom configs and tweaks for the tegra gpu.
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Thanks for the info. Im trying to collect as much info. as possible before getting a new device, since Samsung Galaxy exynos platform has been creating major issues with development with new android versions, I want to make sure that the next device I go for has a strong developmental platform.
So , if the one x or one x+ does not receive a 5.0 android upgrade from htc, would it get difficult with the closed nature of tegra for developers on xda to bring future versions to this device?
ryanjsoo said:
most of the development for the tegra chipset is within the kernel and provided that the one x+ receives similar treatement to the original one x which it should given that the hardware is almost identical, developers should be able to easliy update drivers as well as creating custom configs and tweaks for the tegra gpu.
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not all is the same in the onex+ the tegra 3 cpu is ap37 and in the normal one x it's ap33 i think ...not 100% indentical but the most can be done by devs if the sources are also out for the right kernel

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