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Has anybody yet tried Need for Speed Hot Pursuit from the market on the Nook Color?
Sent from my Inspire 4G using xda premium
I bought it. Haven't been able to download the rest of the game. I'm hoping to try on my HTC EVO and copying it to the NC. Once I do that, I'll know if it works or not.
Not compatible with ALL my devices. Ugh. What do I mod the build.prop to make it compatible?
I believe that there is different download sizes for different devices out there but I could be wrong. Let me know how it works out.
Sent from my Inspire 4G using xda premium
It shows as available for download on my NC which is build.prop edited to spoof a SPH-P100. The galaxy tab uses PowerVR video like the NC so it should be compatible (assuming the NC can handle the game).
Make these build.prop changes:
ro.product.model=SPH-P100
ro.product.brand=bn
ro.product.name=SPH-P100
ro.product.device=encore
ro.product.board=encore
ro.product.manufacturer=samsung
ro.build.fingerprint=google/passion/passion:2.3.6/GRK39F/189904:user/release-keys
I've tried a lot of different combos of build.prop to try to get this game to work. no luck so far. It installs from the market, but when you go to download the game files it just hangs at 0% forever. Any help is appreciated.
In that case you may have to find the sd card files on the internet. A quick google should take you there. Just make sure you get PowerVR files (unless you want to try CF3d and a different .apk).
OK new update fixed the download problem from EA.
The download for the Nook is 294MB with stock build.prop in CM7.1 and works great.
Sent from my NookColor using xda premium
hellalucard said:
OK new update fixed the download problem from EA.
The download for the Nook is 294MB with stock build.prop in CM7.1 and works great.
Sent from my NookColor using xda premium
Click to expand...
Click to collapse
where did u get the files and where do u dump them? thx
gregh77 said:
where did u get the files and where do u dump them? thx
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Click to collapse
I don't have it installed since I updated to ICS but EA updated the game at some point were I just installed it from the market and updated the game.
Sent from my SAMSUNG-SGH-I777 using xda premium
I bought it and it installed fine.
But sound is interrupted /stutters, video looks good, but tilt to steer does not work at all. So, it's not playable.
Running Rooted stock
It runs fine on my phone, really nice.
Need for speed on touchpad?
Hey guys im at work and just noticed that need for speed is part of the $0.10 apps today in the market, anyone know if it will work on the tp, there are three version?
If not would a build.prop change to let's say nexus s allow it to work?
Sent from my SCH-I500 using XDA App
Sent from my SCH-I500 using XDA App
there is a 3d issue with alpha3. i would buy anyway and run it when future android is stable for our tp. Asphalt 6 works fine on our tp. so if you got a chance to buy it, it's a great buy.
Im on the xron version and its handled all game apps like a champ, probably gonna buy and hold, it's only a dime
Sent from my SCH-I500 using XDA App
nomadman said:
there is a 3d issue with alpha3. i would buy anyway and run it when future android is stable for our tp. Asphalt 6 works fine on our tp. so if you got a chance to buy it, it's a great buy.
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Click to collapse
Asphalt tells me it's a ncompaible... How'd you get it to work?
Sent from my Touchpad using Tapatalk
Krunk_Kracker said:
Asphalt tells me it's a ncompaible... How'd you get it to work?
Sent from my Touchpad using Tapatalk
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Click to collapse
XCron i guess
Varemenos said:
XCron i guess
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Click to collapse
I'm on XRON
Sent from my Touchpad using Tapatalk
changing build.prop?
Puenos said:
changing build.prop?
Click to expand...
Click to collapse
Yup, there is another thread demonstrating how it's done
http://forum.xda-developers.com/showthread.php?t=1381728
Basically makes the market believe you have another device rather than a tp.
benfikaman said:
Need for speed on touchpad?
Hey guys im at work and just noticed that need for speed is part of the $0.10 apps today in the market, anyone know if it will work on the tp, there are three version?
If not would a build.prop change to let's say nexus s allow it to work?
Sent from my SCH-I500 using XDA App
Sent from my SCH-I500 using XDA App
Click to expand...
Click to collapse
I try it, but it's working on my tp, I am using alpha 3, and alread change "nexus s" on build.prop
The next version of xron is supposed to have a new build.prop to have better market access.
hki_peter said:
I try it, but it's working on my tp, I am using alpha 3, and alread change "nexus s" on build.prop
Click to expand...
Click to collapse
Changed build.prop to gt-i900 and asphalt 6 works great, it's in the market for $0.10
benfikaman said:
Changed build.prop to gt-i900 and asphalt 6 works great, it's in the market for $0.10
Click to expand...
Click to collapse
Gt-i9000 or i900?
I9000 being the popular galaxy s 1 model
I followed the build.prop change video
Those are the build.prop values
Sent from my SCH-I500 using XDA App
Thanks for the heads up ... I was trying to figure it out and came across this thread.
No problem always glad to help, hit that thanks button whenever u can
The build.prop fix didn't work for NFS Shift, however I have been able to get it to work using my Android phone as a workaround.
Required: TitaniumBackup on both TP and a rooted Android phone.
I was able to install on the TP from the market using the alpha3 build.prop. however, each time I launched NFS It would fail to download game data (NaN error). My HTC Desire HD wasn't showing as compatible with NFS, so I took a titanium backup copy of nfs on the TP and transferred the files to my phone via PC (the files you need are in /sdcard/TitaniumBackup and will have a name beginning with com.eamobile.nfsshift_row_wf)
I restored NFS from backup on the phone, and launched it this time the game data downloaded. I played a single race to make sure it was OK. Using my PC again I copied the game data folder (/sdcard/Android/data/com.eamobile.nfsshift_row_wf) from my phone to the TP in the same location.
Fired it up and it works really well and is proper full screen once the game launches. The initial splash screen is letterbox'd.
Hope this helps anyone wanting to use NFS Shift on the TP or get around another EA game with the same issue.
Sent from my Touchpad using Tapatalk
Hey im running CM7.2 and a lot of apps that were compatible before with stock are not now. I was wondering if any one else has these problems and if there is a fix.
minimeofctown said:
Hey im running CM7.2 and a lot of apps that were compatible before with stock are not now. I was wondering if any one else has these problems and if there is a fix.
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Can you be specific? Which apps?
I tried to download word with friends. And it said it was incompatible. And pretty much all the wallpaper apps were incompatible. Such as picspeed wallpapers HD. I may be mistaken and maybe these apps are really just not compatible with the photon. But I remember playing words about a month ago when I was on stock.
Wwf works...using it now...
Sent from my MB855 using xda premium
Hmm.. mind trying picspeed HD wallpapers?
Works....did u flash gapps after flashing the rom?
Sent from my MB855 using xda premium
Sure did. Should I reflash gapps?
Couldn't hurt...wipe cache and dalvik then reflash
Sent from my MB855 using xda premium
So i have been having a similar problem. I tried installing tiny tower, discover card, capital one bank, and citi credit card apps and all of them said "your device is incompatible with this version" on the google play store. I tried to use the apk to install tiny tower manually and it came back saying "application not installed" I also tried reflashing gapps as was suggested above and that didn't seem to change anything.
These apps all worked fine on the stock sense OS but they don't work on cm7.2
I've heard that there are patches for CM7.2 RC1, is that true, does anyone know where i could get them so i could flash them?
The same issue
Hi,
I have Samsung Galaxy 3 and since I flashed the CM 7.2. RC3 I wasn't able to install many application. Do anyone has the solution?
Thanks...
From my experience the apps not compatible is due to changing settings of your screen density
. Stock is 240. Have you changed it? Rom toolbox? Modify build.prop? Or even in the cm7 settings?
Sent from my MB855 using xda app-developers app
There are certain apps like
Capital One (credit card app)
Crunchyroll (to stream anime)
Flash player are not compatible with my device any help withs this?
I did everything how i was supposed to do it to flash this rom
Sent from my SAMSUNG-SGH-I717 using xda premium
Side load or install from other than play store like 4shared. I have capitol one and it works and that's how I installed it.
Biggest dog on the block, Note!! Now ICED out!
Hmm.. I flashed seraphim and I dowloaded Flash fine.
I've had problems in the past where nothing in the play store was compatible. so i just started everything over from stock.
For some reason i think it has to do with the dpi iam at 280 right now but i reflashed downloaded those apps before setting the dpi and that did it iam not sure whether that was the problem or not but it workes
Sent from my SAMSUNG-SGH-I717 using xda premium
So now i have the new Google play and I'm getting this bs error with a alot aps
Sent from my second to last galaxy
Pacman 22.1
Sti Kernel 2.38
Any ideas? Build prop error? It was working fine before the update to 4.1.6 google play
Sent from my second to last galaxy
Pacman 22.1
Sti Kernel 2.38
Well not to mention if you're on a GS2 the swiftkey tablet keyboard won't be compatible anyways. And some apps are being updated to not support this device as well depending on what you're trying to use. This is over 2 years old now.
Sent from my SGH-I777 using Tapatalk 2
Bonsai92 said:
Well not to mention if you're on a GS2 the swiftkey tablet keyboard won't be compatible anyways. And some apps are being updated to not support this device as well depending on what you're trying to use. This is over 2 years old now.
Sent from my SGH-I777 using Tapatalk 2
Click to expand...
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I can't even get it to pull up when searching for it. It's weird. I know that is pulling the tablet version but that is not the problem. And i know the device is old but swift key still supports cm7 devices so that is not the issue.
Sent from my second to last galaxy
Pacman 22.2
Sti Kernel 2.38
r_diaz13 said:
I can't even get it to pull up when searching for it. It's weird. I know that is pulling the tablet version but that is not the problem. And i know the device is old but swift key still supports cm7 devices so that is not the issue.
Sent from my second to last galaxy
Pacman 22.2
Sti Kernel 2.38
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I'm using the most recent Google play and I am not having this issue, so I'm not sure what the problem could be. Try resetting Google play and services data and see if that helps.
Sent from my SGH-I777 using Tapatalk 2
Bonsai92 said:
I'm using the most recent Google play and I am not having this issue, so I'm not sure what the problem could be. Try resetting Google play and services data and see if that helps.
Sent from my SGH-I777 using Tapatalk 2
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Click to collapse
And how can i do that? I went back to 3
.1.14 i think, the last one before the current and still can't get anything. Can't even update apps already installed. Could it be Rom related? Buildprop issue perhaps?
Sent from my second to last galaxy
Pacman 22.2
Sti Kernel 2.38
Did you use a default build.prop from the PACman rom? Try extracting t and placing it in /system and setting permissions correctly. Then clear playstore data and cache. See If that helps.
Sent from my Galaxy SII using xda premium
Bonsai92 said:
I'm using the most recent Google play and I am not having this issue, so I'm not sure what the problem could be. Try resetting Google play and services data and see if that helps.
Sent from my SGH-I777 using Tapatalk 2
Click to expand...
Click to collapse
And how can i do that? I went back to 3
.1.14 i think, the last one before the current and still can't get anything. Can't even update apps already installed. Could it be Rom related? Buildprop issue perhaps?
Sent from my second to last galaxy
Pacman 22.2
Sti Kernel 2.38
r_diaz13 said:
And how can i do that? I went back to 3
.1.14 i think, the last one before the current and still can't get anything. Can't even update apps already installed. Could it be Rom related? Buildprop issue perhaps?
Sent from my second to last galaxy
Pacman 22.2
Sti Kernel 2.38
Click to expand...
Click to collapse
Not sure, check the build prop for your current ROM and make sure that its correct. And I'm using Google play 4.1.6, which is the most recent which was released I believe earlier this week. I'm on the cm10.1 nightlies though.
Sent from my SGH-I777 using Tapatalk 2
Bonsai92 said:
Not sure, check the build prop for your current ROM and make sure that its correct. And I'm using Google play 4.1.6, which is the most recent which was released I believe earlier this week. I'm on the cm10.1 nightlies though.
Sent from my SGH-I777 using Tapatalk 2
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Click to collapse
I'm using the default prop that came with the rom. I tried to google a correct build prop and notice the only change, not rom specific, was this line. Where it normally has smdk4210 in line 40. Does this make sense?
Sent from my second to last galaxy
Pacman 22.2
Sti Kernel 2.38
I got it now. I think I had changed the DPI on the play store on the last version when I donwloaded the modded version to support. When I updated, I used the regular one and the DPI was still changed. I moved it back to stock 240 and everything is peachy again. Just need to get the multi dpi one. thanks a lot for your help... sometimes it's the little things that escape us all