Related
I found this website:
http://ardefender.com/windowsmobile.html
They have a game listed for free, and show the HD2 as a listed device.
However, I'm not sure how to download or install it. Any help would be appreciated.
"You need to print this tag to play", maybe a pdf virus?
Mods
It seems fishy , let a Moderator know and see if it has virus. I would do it myself but Iam out of town and dont have my computer with me.
Wow! This would be the first Augmented Reality TD game I've ever seen for WinMo!
The PDF should be a printout that you place on a table so that the game can build the table's surface into the gameplay!
Hope this works well.
Hi Guys,
Would this work for the ' HD ' ?
I need this N O W !!!
forallgoo said:
I found this website:
http://ardefender.com/windowsmobile.html
They have a game listed for free, and show the HD2 as a listed device.
However, I'm not sure how to download or install it. Any help would be appreciated.
Click to expand...
Click to collapse
Simon_WM said:
Hi Guys,
Would this work for the ' HD ' ?
Click to expand...
Click to collapse
How about trying for yourself and let us know
It seems that's the pdf isn't a virus
my norton virus scanner says: it's clean
This makes no sense. How does pointing my camera at a piece of paper start the game?? No application required or mentioned on the site??
you guys really need to read up on augmented reality, basically print out the card with the dots on then the game will use your phones camera, you point the camera at the card and the game engine magically using the printed card as a reference for the camera angles to control a 3D rendering engine, move the phone around the printed card making sure you are pointing at the card control your viewing perspective of the game.
see, youtube even has videos of people playing this game, all you have to do is search a little to find answers to your own questions:
http://www.youtube.com/watch?v=k56ZtfZYG7E
well...
it seems that no .cab exists for now for WM.
but it's already ok for Bada on Samsung Wave :
http://www.samsungapps.com/topApps/topAppsDetail.as?productId=G00000075347&listYN=Y
(appstore samsung, France)
For more details :
- download and install the application
- print the pdf (clean, without virus)
- put the printed sheet over table
- play
of cours, you will need to have installed the game first... and as no .cab for WinMo...
Funny, very funny...what about the controls? Realy funny thanks
middlep1 said:
you guys really need to read up on augmented reality, basically print out the card with the dots on then the game will use your phones camera, you point the camera at the card and the game engine magically using the printed card as a reference for the camera angles to control a 3D rendering engine, move the phone around the printed card making sure you are pointing at the card control your viewing perspective of the game.
see, youtube even has videos of people playing this game, all you have to do is search a little to find answers to your own questions:
http://www.youtube.com/watch?v=k56ZtfZYG7E
Click to expand...
Click to collapse
All well and good, but where is the actual game? Are you saying that simply pointing my phone camera at the square will start the game? How is that possible? Game looks great in the video, but I can't find anything on the site resembling an installable file.
EDIT: Apparently, this is vaporware for now. Why put up a demo video for a program that doesn't exist?
Miami_Son said:
All well and good, but where is the actual game? Are you saying that simply pointing my phone camera at the square will start the game? How is that possible? Game looks great in the video, but I can't find anything on the site resembling an installable file.
EDIT: Apparently, this is vaporware for now. Why put up a demo video for a program that doesn't exist?
Click to expand...
Click to collapse
Hi Folks,
I'm the CEO of int13, the company behind this game.
ARDefender is currently released only on the Samsung Wave (Bada OS) but the game is running on Windows Mobile, Symbian, Android and iPhone.
Samsung paid to have the game released for free on their flagship device, we're discussing with us about the release of game on other platforms/devices.
We can't say when it will be released at the moment.
PS: Very funny how paranoid you guys are, concerning the evil pdf
stephc_int13 said:
Hi Folks,
I'm the CEO of int13, the company behind this game.
ARDefender is currently released only on the Samsung Wave (Bada OS) but the game is running on Windows Mobile, Symbian, Android and iPhone.
Samsung paid to have the game released for free on their flagship device, we're discussing with us about the release of game on other platforms/devices.
We can't say when it will be released at the moment.
PS: Very funny how paranoid you guys are, concerning the evil pdf
Click to expand...
Click to collapse
Hello Sir, thanks for developing such a wonderfull app for Windows Mobile.
However, considering that the HD2 is the smartphone's King of Kings, we would really like to see the game available for this platform, morover it will be the first SERIOUS agumented reality game for Windows Mobile, and this can even take more developers to use that technology on Windows Mobile instead pointing their heads on the stupid, luser-oriented iPhone by Steve "Blow" Jobs.
Thanks for your attenction, Sir.
stephc_int13 said:
Hi Folks,
I'm the CEO of int13, the company behind this game.
ARDefender is currently released only on the Samsung Wave (Bada OS) but the game is running on Windows Mobile, Symbian, Android and iPhone.
Samsung paid to have the game released for free on their flagship device, we're discussing with us about the release of game on other platforms/devices.
We can't say when it will be released at the moment.
PS: Very funny how paranoid you guys are, concerning the evil pdf
Click to expand...
Click to collapse
Congrats on your exclusive deal with a big company like Samsung!
I hope that it's a springboard for your company. While I believe we'd see the best game performance on a device like the HD2... I have a TouchPro2 and would also love to play it.
Good Luck. Hope to be hearing alot more about int13 in the NEAR future!
stephc_int13 said:
Hi Folks,
I'm the CEO of int13, the company behind this game.
ARDefender is currently released only on the Samsung Wave (Bada OS) but the game is running on Windows Mobile, Symbian, Android and iPhone.
Samsung paid to have the game released for free on their flagship device, we're discussing with us about the release of game on other platforms/devices.
We can't say when it will be released at the moment.
PS: Very funny how paranoid you guys are, concerning the evil pdf
Click to expand...
Click to collapse
I guess you got my e-mail pointing you here.
Sheesh
There still MUST be an application that will render the graphics for the game, interpret the camera images, detect g-sensor signals, play any sound effects, etc. The PDF contains ONLY AN IMAGE and CAN NOT be 'executed' as an application. Where the *BLEEP* is the .CAB Installation file download?
Seattle Rat said:
There still MUST be an application that will render the graphics for the game, interpret the camera images, detect g-sensor signals, play any sound effects, etc. The PDF contains ONLY AN IMAGE and CAN NOT be 'executed' as an application. Where the *BLEEP* is the .CAB Installation file download?
Click to expand...
Click to collapse
Just Read what the CEO said...
stephc_int13 said:
Hi Folks,
I'm the CEO of int13, the company behind this game.
ARDefender is currently released only on the Samsung Wave (Bada OS) but the game is running on Windows Mobile, Symbian, Android and iPhone.
Samsung paid to have the game released for free on their flagship device, we're discussing with us about the release of game on other platforms/devices.
We can't say when it will be released at the moment.
PS: Very funny how paranoid you guys are, concerning the evil pdf
Click to expand...
Click to collapse
--
guys i love to play games on Mobiles phone
i have android phone sgs2 now i want to move on iphone 5 because of gaming capcom now releasing the tekken x street fighter for ios
i wonder that why gaming companies not release the best games for android on the other hand there are many greats game are releasing for ios
is android is not good as ios ?
is there something in android os which prevent gaming companies to release the games?
if some one explain it
sorry for bad English
thanks
Piracy.
Sent from my GT-I9100 using xda app-developers app
Piracy. ?????
there has been couple of years of the generation of the iPhone...
that's why the iphone has more games suppot..
but now Android is getting more and more support
Piracy and Fragmentation.
Yes, I'm aware that there are strong cases that both those are mythical shortcomings, but they are the perception nonetheless.
Buy hox, Sony games soon
Enviado desde mi HTC One X usando Tapatalk 2
So you're letting a single game impact your choice on what phone you are buying?
Most games released on iOS end up on Android now, just after a delay. But like other replies, there's big piracy thanks to native sideloading ability
Sent from my DROID2 using xda premium
okmijnlp said:
Piracy.
Sent from my GT-I9100 using xda app-developers app
Click to expand...
Click to collapse
Google Play license check on start up, problem solved. This can be kind of a pain for wifi only devices, maybe an email registration code could be used as well with only periodic online checks. Paid software still exists on Windows (desktop) despite it being just as easy to copy and load a program on another computer. Everything has some sort of online registration these days.
The real reason games appear on iOS quicker is because thinks are all optimized for one GPU type and up until recently one screen ratio. Many android games seem to have to port graphics to each GPU type (adreno, powervr, tegra, etc). I'm not familiar with how game deving works on android, but you'd think Google would have some universal graphics method like DirectX where GPU type doesn't matter.
spunker88 said:
Google Play license check on start up, problem solved. This can be kind of a pain for wifi only devices, maybe an email registration code could be used as well with only periodic online checks. Paid software still exists on Windows (desktop) despite it being just as easy to copy and load a program on another computer. Everything has some sort of online registration these days.
The real reason games appear on iOS quicker is because thinks are all optimized for one GPU type and up until recently one screen ratio. Many android games seem to have to port graphics to each GPU type (adreno, powervr, tegra, etc). I'm not familiar with how game deving works on android, but you'd think Google would have some universal graphics method like DirectX where GPU type doesn't matter.
Click to expand...
Click to collapse
is google have some universal graphics method like directX? or google will make it in feature?...OR this is only your thought?????
NOMIOMI said:
guys i love to play games on Mobiles phone
i have android phone sgs2 now i want to move on iphone 5 because of gaming capcom now releasing the tekken x street fighter for ios
i wonder that why gaming companies not release the best games for android on the other hand there are many greats game are releasing for ios
is android is not good as ios ?
is there something in android os which prevent gaming companies to release the games?
Click to expand...
Click to collapse
There are 2 point of views, where you can estimate which is better: Android or iOS.
1) Developer/coder/publisher point of view. Here, in general, Android platform is more comfortable due to:
- More easy start develop and test application (in comparison with iOS)
- More wide range of available (and not ewxpensive) devices to test. In the same time this is negative factor: you need to ensure that your app runs fine on any device with any screen resolution.
- More adequate SDK help and a lot of resources in web for developers (Some Apple Help texts on their developer site has errors!)
- Post-moderation of uploaded applications (Apple uses pre-moderation model)
- Freedom for app design. Apple has large HIG document, and can refuse your app just because "it is not so fun"... Google Play not!
2) Seller point of view. Here iOS platfom is only and the best selection. I mean typical developer, not market sharks like Gameloft, etc...
There are a lot of statistics stated that ios market is better google in times! This kills all Android positive factors.
Seeing how the NDS isn't a super powerful console (albeit having good games), I was wondering where we are with the NDS emulation now? I remember a while ago we had some TigerNDS emulator which got kicked out of the Android Market.
I mean, theoretically, isn't the hardware in say the Galaxy S3 sufficient? Or in other quad core phones/tablets? Isn't it "just" a matter of software? Say if someone took the source from say DSmume and got it to work on Android? I read something about some ARM dynarec, although I haven't the faintest idea what it means.
Ah, Shawty. The problem is that NDS emulation on the PC isn't even close to perfection. It's not that our hardware can't run it, it's just that the emulators aren't powerful enough to run the games.
It's the same "Release Exynos sources" conundrum all over again except that this time, Nintendo WILL protect their intellectual property. It's their duty to do so.
There is an emulator, I used to have it but it was too slow. But the dev is still committed to it. If anyone can do it I think he can. Will link when I find it.
Edit: www.Paulscode.com
Sent from my GT-I9300 using xda app-developers app
DeadSOL said:
Ah, Shawty. The problem is that NDS emulation on the PC isn't even close to perfection. It's not that our hardware can't run it, it's just that the emulators aren't powerful enough to run the games.
Click to expand...
Click to collapse
Ah, crap. :/
DeadSOL said:
It's the same "Release Exynos sources" conundrum all over again except that this time, Nintendo WILL protect their intellectual property. It's their duty to do so.
Click to expand...
Click to collapse
How do you figure?
Well, the only reason why developers can't make perfect emulators is that the source codes for the NDS are locked up. As you know, developers can't really do much without the source code (the CM10 dilemma).
Nintendo's DS and Sony's PSP are the company's intellectual property. If anyone were to get a hold of the source codes for these devices, it would make the devices completely obsolete. Everyone would download the required emulator and ROM, and then run the game on their PC/Smartphone. Hence, it's their legal right to protect their property. It's alos why emulators and ROMs are banned (except where you own the original cartridge and have the sole intention of using the emulator and ROM to make a backup).
---------- Post added at 03:15 PM ---------- Previous post was at 03:13 PM ----------
It's also why most emulators are getting the boot from the Play Store; they fall under the "warez" category and are illegal in most countries.
DeadSOL said:
Well, the only reason why developers can't make perfect emulators is that the source codes for the NDS are locked up. As you know, developers can't really do much without the source code (the CM10 dilemma).
Nintendo's DS and Sony's PSP are the company's intellectual property. If anyone were to get a hold of the source codes for these devices, it would make the devices completely obsolete. Everyone would download the required emulator and ROM, and then run the game on their PC/Smartphone. Hence, it's their legal right to protect their property. It's alos why emulators and ROMs are banned (except where you own the original cartridge and have the sole intention of using the emulator and ROM to make a backup).
---------- Post added at 03:15 PM ---------- Previous post was at 03:13 PM ----------
It's also why most emulators are getting the boot from the Play Store; they fall under the "warez" category and are illegal in most countries.
Click to expand...
Click to collapse
How come emulators for other consoles are working perfectly? (uhm, well enough)
DeadSOL said:
[/COLOR]It's also why most emulators are getting the boot from the Play Store; they fall under the "warez" category and are illegal in most countries.
Click to expand...
Click to collapse
The biggest problem I see with the emulator is that they are selling them, isn't that wrong?
Sent from my GT-I9300 using xda app-developers app
DeadSOL said:
It's also why most emulators are getting the boot from the Play Store; they fall under the "warez" category and are illegal in most countries.
Click to expand...
Click to collapse
Hardly. It would be illegal if they were to distribute copyrighted ROMs without permission and BIOS files (for those emulators where not everything has been emulated). I don't know why TigerNDS was removed, but yongzh's emulators were removed because he's a bellend - he'd take GPL-licensed code and use them in his emulators but would not then release the modified code. Good riddance.
If we look at the Play Store, there are two emulators for Nintendo's GBA still going strong (MyBoy and VGBA) and two for Sony's PS1 (ePSXe and FPSE). These might be old consoles, so perhaps they don't care, but were the DS emulators on PC like DeSmuME etc. were using code copyrighted by Nintendo and not their own implementations, you can bet that's when Nintendo would step in with something like a cease and desist. DeSmuME's still going strong after all these years.
Theshawty said:
How come emulators for other consoles are working perfectly? (uhm, well enough)
Click to expand...
Click to collapse
lol. You mean old consoles like the SNES, Genesis, GBC, GBA, PSX?
It took the developers some time but they managed to code their emulators properly! Also, these consoles weren't really demanding (spec-wise)!
Patched roms won't load in any of the Android DS emulators, though they work fine in DeSmuME. Trouble is, unpatched roms, such as Pokemon Heart Gold and Soul Silver, freeze a lot.
JXD S7800B 7.0 inches quad core handheld game console can support NDS emulator
Finally Ubuntu for the tablets is here. That's Right!!! This Thursday for the nexus7 and 10. Here goes the official video http://youtu.be/h384z7Ph0gU
hit the thanks... been a while
Almost here ,.....
Sent from my HTC Droid Dna Venom Rom using Tapatalk 2
horatiob said:
Finally Ubuntu for the tablets is here. That's Right!!! This Thursday for the nexus7 and 10. Here goes the official video http://youtu.be/h384z7Ph0gU
hit the thanks... been a while
Click to expand...
Click to collapse
Just the developer preview right now it looks like, I thought it was the full release for some reason. Anyone planning to jump in head first just for fun?
I think I'm going to wait a little bit, conceptually it seems great but I would initially like to "dual-boot" if that is in any way possible - does it actually install a grub like pre-loader where I could choose to boot to my SentinalROM instead? How about Google Play store integration, any news on that? The biggest hurdle for myself would be losing access to all my Play Store games/books.
Astriaal said:
Just the developer preview right now it looks like, I thought it was the full release for some reason. Anyone planning to jump in head first just for fun?
I think I'm going to wait a little bit, conceptually it seems great but I would initially like to "dual-boot" if that is in any way possible - does it actually install a grub like pre-loader where I could choose to boot to my SentinalROM instead? How about Google Play store integration, any news on that? The biggest hurdle for myself would be losing access to all my Play Store games/books.
Click to expand...
Click to collapse
Oh absolutely. I plan on downloading it as soon as it goes live.
Sent from my GT-N7100
Astriaal said:
Just the developer preview right now it looks like, I thought it was the full release for some reason. Anyone planning to jump in head first just for fun?
Click to expand...
Click to collapse
Yep
Astriaal said:
Just the developer preview right now it looks like, I thought it was the full release for some reason. Anyone planning to jump in head first just for fun?
Click to expand...
Click to collapse
I'm going to give it a try on my Nexus 7.. That's my entertainment/screw around with my own builds tablet.. I'm really not privvy to testing "development previews" of an alternate OS on a $500 tablet.. I'll at minimum wait a bit to feel it out on the Nexus 7 first and hear back from those who did try it on the Nexus 10.
Can this be dual booted?
I already backed up my tablet's data on pc. Ready to install it on both nexus 7 and 10!
tawfiqmp said:
Can this be dual booted?
Click to expand...
Click to collapse
I haven't read detail on it yet, but I did see a note indicating that it can be set up with dual boot -- needs a custom recovery, but it appeared pretty straightforward when I glanced at the description. Dual boot would certainly make me more receptive to giving it a try.
I'm not much of a developer but I'm all over this. Been waiting for over a year for this.
Sent from my Galaxy Nexus using xda app-developers app
Dual boot is mandatory for me to do this
SayWhat10 said:
Dual boot is mandatory for me to do this
Click to expand...
Click to collapse
agreed. dual boot or no go!
if there is ubuntu for android where you have access to your android apps. Why cant we do that with our nexus 10?
I dont care for dualbooting if I can have access to android apps from within ubuntu.
horatiob said:
if there is ubuntu for android where you have access to your android apps. Why cant we do that with our nexus 10?
I dont care for dualbooting if I can have access to android apps from within ubuntu.
Click to expand...
Click to collapse
As far as I know you do not have access to your android applications you simply have ubuntu.
Sent from a SGS3 GT-i9305
Loving this. You know they're turning this loose for the imaginative dev/hacker community to get great ideas for a full release on their own devices. It will benefit all in the long run. Google better embrace this as the future, I hope.
Sent from my LT28at using XDA Premium HD app
fredphoesh said:
As far as I know you do not have access to your android applications you simply have ubuntu.
Click to expand...
Click to collapse
well that sounds like............it sucks. smh
i mean all these people happy to that ubuntu is about here, that they would give up all their android apps? really????????????????
Recon Freak said:
Loving this. You know they're turning this loose for the imaginative dev/hacker community to get great ideas for a full release on their own devices. It will benefit all in the long run. Google better embrace this as the future, I hope.
Click to expand...
Click to collapse
It's great seeing this kind of development, but I'm not yet clear that it's something that would help Google or necessarily benefit the majority of the user community...at least not in the near term. Google's been working hard at gaining market acceptance for Android, and a significant component of this will likely be, increasingly, the availability of Android as an internally consistent ecosystem that spans phone and tablets. Ubuntu is pushing the same idea, i.e., a single ecosystem that encompasses phones, tablets and PC's -- and that's great. But unless there's interoperability between OS's, it may be a while before the consumer market is ready to embrace yet another mobile OS in a big way, as appealing as Ubuntu may be.
My Android phone (Galaxy Nexus) and tablets (N10 and N7) work so well together these days that I really wouldn't want to replace any of them with a device running an OS and aps that didn't "connect" with my other devices as well and seamlessly as they all work together now. I'm also not about to replace all 3 devices right away, and start fresh finding apps that mimic the functionality of the 100+ Android apps that I have installed.
Android and Ubuntu are both based on Linux at the lowest levels, so they can take advantage of common hardware drivers. But at the app level, they're based on different languages and runtime systems - so far. At the moment, Android apps can't run on Ubuntu in any kind of native mode and vice versa. While Google is working to gain broad acceptance of Android, what incentive would they have to throw another OS in the mix at this stage of the game?
jonstrong said:
Android and Ubuntu are both based on Linux at the lowest levels, so they can take advantage of common hardware drivers. But at the app level, they're based on different languages and runtime systems - so far. At the moment, Android apps can't run on Ubuntu in any kind of native mode and vice versa. While Google is working to gain broad acceptance of Android, what incentive would they have to throw another OS in the mix at this stage of the game?
Click to expand...
Click to collapse
Well I meant to quote and managed to thank you - While they are based on different levels I do recall hearing that there would be a dalvik vm built into ubuntu to allow for android applications to run inside the system as well - as long as you have the apk and such. Similar to BlueStacks for W8 and Windows desktop.
omac_ranger said:
Well I meant to quote and managed to thank you - While they are based on different levels I do recall hearing that there would be a dalvik vm built into ubuntu to allow for android applications to run inside the system as well - as long as you have the apk and such. Similar to BlueStacks for W8 and Windows desktop.
Click to expand...
Click to collapse
Thanks for the thanks, however inadvertent
As far as I've read, Canonical doesn't plan on creating a Dalvik JVM for Ubuntu any time soon. The statement from them suggested that they recognize that native compiled apps (the dev ecosystem on Ubuntu is primarily HTML5, QML, C++) will run faster and more efficiently than code running within a JVM -- this was part of the comment when asked if they were planning to incorporate a Dalvik emulator in Ubuntu. There's nothing to prevent someone from developing one, but making this work properly will also require cooperation between the Dalvik implementation and the security framework in Ubuntu -- certainly possible, but I'm guessing it could be a year before anything comprehensive along those lines is likely to make it to market.
There's also another question nagging at me: how will Google evolve Android over the next couple of years? With an increasing number of apps rolling out for Android, it's conceivable that multiple windows (such as Samsung already offers) may become a regular feature, apps will become increasingly powerful -- and the distinction, at least for many people and many applications -- between PC and Android device -- will become vanishingly small for many purposes. If that happens, my guess is that this would further reduce any incentive for Google to somehow tie Ubuntu in with Android.
Of course I could be 100% wrong, and this just be the kind of thinking that happens after a 12 hour day without enough coffee... I personally love the evolution of hardware and software, and look forward to seeing how this all pans out. Fun to speculate in the meantime.
jonstrong said:
Thanks for the thanks, however inadvertent
As far as I've read, Canonical doesn't plan on creating a Dalvik JVM for Ubuntu any time soon. The statement from them suggested that they recognize that native compiled apps (the dev ecosystem on Ubuntu is primarily HTML5, QML, C++) will run faster and more efficiently than code running within a JVM -- this was part of the comment when asked if they were planning to incorporate a Dalvik emulator in Ubuntu. There's nothing to prevent someone from developing one, but making this work properly will also require cooperation between the Dalvik implementation and the security framework in Ubuntu -- certainly possible, but I'm guessing it could be a year before anything comprehensive along those lines is likely to make it to market.
There's also another question nagging at me: how will Google evolve Android over the next couple of years? With an increasing number of apps rolling out for Android, it's conceivable that multiple windows (such as Samsung already offers) may become a regular feature, apps will become increasingly powerful -- and the distinction, at least for many people and many applications -- between PC and Android device -- will become vanishingly small for many purposes. If that happens, my guess is that this would further reduce any incentive for Google to somehow tie Ubuntu in with Android.
Of course I could be 100% wrong, and this just be the kind of thinking that happens after a 12 hour day without enough coffee... I personally love the evolution of hardware and software, and look forward to seeing how this all pans out. Fun to speculate in the meantime.
Click to expand...
Click to collapse
Why does Ubuntu have to do anything with Google?
The developer preview is being made for Nexus devices but that's only because they are readily available and open to hacking.
I don't think Canonical realistically thinks Ubuntu will be the lead platform for Phones and Tablets but that's okay. They're currently trying to fill a niche with their tablet OS which is the enterprise market. This is one place where Android hasn't made a ton of inroads and it happens to be where Canonical makes their money(albeit still not profitable).
So I was going through my long lost collection of old Windows games and stumbled upon a copy of the original Call of Duty. For the minimum specs, any android phone could really take it ( min. 350MHz, 64MB of RAM and any GPU. So in your opinion, do you think it would be possible to convert any old games like that to Android?
duscdragon said:
So I was going through my long lost collection of old Windows games and stumbled upon a copy of the original Call of Duty. For the minimum specs, any android phone could really take it ( min. 350MHz, 64MB of RAM and any GPU. So in your opinion, do you think it would be possible to convert any old games like that to Android?
Click to expand...
Click to collapse
no
JaeKay said:
no
Click to expand...
Click to collapse
Why do you think so? What is the problem?
duscdragon said:
Why do you think so? What is the problem?
Click to expand...
Click to collapse
CPU architecture, windows' x86 vs mobile's ARM.
I mean other gaming systems have emulators, but you wont get a windows emulator, like almost ever.
You can however, do a remote desktop sort of thing.
x86 vs ARM. Plain and simple to start with. Need we delve into the fundamentals of how different the two operating systems are and how code written for one is specific to it?
Sent from my SCH-I545 using Tapatalk 4
najaboy said:
x86 vs ARM. Plain and simple to start with. Need we delve into the fundamentals of how different the two operating systems are and how code written for one is specific to it?
Sent from my SCH-I545 using Tapatalk 4
Click to expand...
Click to collapse
Alright, thread solved. But that would still be awesome to play if there was a way devs could maybe remake games like that.
Dont know if you ever play zombies on black ops but someone created a black ops zombies for android. It is surprisingly similar to the original.
Sent from my SCH-I545 using Tapatalk 2
hexitnow said:
Dont know if you ever play zombies on black ops but someone created a black ops zombies for android. It is surprisingly similar to the original.
Sent from my SCH-I545 using Tapatalk 2
Click to expand...
Click to collapse
I know, that's like nothing compared to a full, developed game though
you can play some REALLY old games through dosbox, like redalert or age of empires, but thats essentially done through brute force emulation, you can also play most old point and click adventures like scummvm which is brilliant, and you MIGHT be able to play cod(if there is a psone version)through retroarch or psx4droid, but it probably wont be a great experience, if you want an fps, nova 3 and mc 4, as blatant ripoffs as they are, and s cheaply developed as they are, play pretty well, counter strike portable also works pretty well