Chainfire3D - TouchPad General

Hello all,
What can you tell me about Chainfire3D for the TP? Is it worth getting the PRO? Also - I've read on other forums that you can get plugins for it. Which ones would you recommend for the TP?
Mainly want to run emulators on it as best as I can.
Thanks

bouncyball said:
Hello all,
What can you tell me about Chainfire3D for the TP? Is it worth getting the PRO? Also - I've read on other forums that you can get plugins for it. Which ones would you recommend for the TP?
Mainly want to run emulators on it as best as I can.
Thanks
Click to expand...
Click to collapse
Chainfire its not for you
You don't need chainfire to run emulators

nikos5800 said:
Chainfire its not for you
You don't need chainfire to run emulators
Click to expand...
Click to collapse
What's it used for mainly then? Can you make the games run quicker? I've overclocked it to 1.8ghz using CPU Master but thats all I've done.
Seems the SNES emulator seems a little choppy.##
EDIT - What do all 3 plugins do? I've got them installed, just unsure which one to use when.

bouncyball said:
What's it used for mainly then? Can you make the games run quicker? I've overclocked it to 1.8ghz using CPU Master but thats all I've done.
Seems the SNES emulator seems a little choppy.##
EDIT - What do all 3 plugins do? I've got them installed, just unsure which one to use when.
Click to expand...
Click to collapse
chainfire we used when we want run tegra and powervr games
If you have download tegra game (apk)then choose tegra plugin from chainfire

nikos5800 said:
chainfire we used when we want run tegra and powervr games
If you have download tegra game (apk)then choose tegra plugin from chainfire
Click to expand...
Click to collapse
Thanks for the reply. I have the powervr plugin, nvidia and qualcom ones. Can you get more? So no plugin will make a difference to emulators running better?
Thanks for your help

bouncyball said:
Thanks for the reply. I have the powervr plugin, nvidia and qualcom ones. Can you get more? So no plugin will make a difference to emulators running better?
Thanks for your help
Click to expand...
Click to collapse
No you can't get more plugin,
For emulators the default settings its the best

nikos5800 said:
No you can't get more plugin,
For emulators the default settings its the best
Click to expand...
Click to collapse
What's the tegra plugin mate? Would you also recommend the pro upgrade too?

bouncyball said:
What's the tegra plugin mate? Would you also recommend the pro upgrade too?
Click to expand...
Click to collapse
Tegra plugin allow you to play tegra games on non tegra device e.g touchpad
I don't know I am happy with free version

Frankly, no offense, but if you have no idea what it does (which is sad, because research about it is so easy its not even funny), you don't need it. Best advice, stop messing with it before you have bigger problems to worry about...

Of course if the OP hasnt taken the time to look up on these things then he shouldn't be messing.
A suggestion on a SNES emulator, you could try Snes9x just Google it that works well
Sent from my Nexus S using xda premium

Thanks for the replies.
After doing a bit of reading about it, some thing are clearer now.
Got FPse off the market place, running really well, apart from the SELECT button don't seem to function but the rest of the buttons are fine. Any suggestions?
SNesoid is still running a little choppy, even with playing with Chainfire3D and installing the Qualcomm pluggin. I will give snes9x a go.
Are there any settings in ;
N64oid
FPse
To make games run better or shall I just stick to default?
Thanks again

Related

[Q] Samsung Galaxy S II powerful enough to run a DS emulator?

"Tiger Lab" DS emulator seems just like a proof of concept, but I wonder if anyone's tried it with SGS2 ? It's off the market obviously but maybe someone has the apk and can give it a shot?
Any hope for the future?
HyperShad0w said:
"Tiger Lab" DS emulator seems just like a proof of concept, but I wonder if anyone's tried it with SGS2 ? It's off the market obviously but maybe someone has the apk and can give it a shot?
Any hope for the future?
Click to expand...
Click to collapse
The SGS 2 should be able to emulate PSP games with it's power doubt it will because of the fact that theres no emulators, but i'm 100% sure it's powerful enough to emulate the DS.
Try NDS4Droid....
Works brilliantly..
http://market.android.com/details?id=com.chaos.nds4droid
Sent from my GT-I9100 using XDA App
Sick!!!!!!!!!!
jangomango said:
Try NDS4Droid....
Works brilliantly..
Sent from my GT-I9100 using XDA App
Click to expand...
Click to collapse
When i use NDS4Droid the games run just as slow as on my old SGS so how did u manage to make it work *brilliantly*?
Powerful enough? The ds is nowhere near 1200 mhz (times two). The ds is running at about two times 125mhz. If I recall correctly!
Sent from my Samsung Galaxy SII with XDA Premium
nitz85 said:
When i use NDS4Droid the games run just as slow as on my old SGS so how did u manage to make it work *brilliantly*?
Click to expand...
Click to collapse
runs as slow as old sgs?? are you feeling alright, mate...it works perfectly on my sgs2
Hi J.2K4V,
It looks like performance varies depending on game, can I ask what you've run which works at full speed?
Also development on the emulator seems dead, can you confirm you've not had any problems since you bought the emulator?
Mew178 said:
The SGS 2 should be able to emulate PSP games with it's power doubt it will because of the fact that theres no emulators, but i'm 100% sure it's powerful enough to emulate the DS.
Click to expand...
Click to collapse
prodygee said:
Powerful enough? The ds is nowhere near 1200 mhz (times two). The ds is running at about two times 125mhz. If I recall correctly!
Sent from my Samsung Galaxy SII with XDA Premium
Click to expand...
Click to collapse
Emulation isn't clock-for-clock. You can't simply compare the clock speeds- on the phone you'll have to emulate the DS system and that takes a huge toll in performance.
The PS2 is clocked at 299MHz yet my i7-965 at 4GHz and Radeon 5970 desktop can just sorta run GT4 smoothly. On my iMac [i7-860 (3.46GHz) and Mobility 4850] it lags like a mofo.
OP- tried Mario Kart on the Tiger Lab DS emu. ~10fps in the menus and 1fps in-game. (so much for being 100% sure it's powerful enough eh? )
Going to buy/test nds4droid now...
Even Pokemon lags like hell on NDS4Droid
For speed issues it's mostly the emulator that isn't programmed well, wait for updates, the phone should be powerfull enough
For speed issues it's mostly the emulator that isn't programmed well, wait for updates, the phone should be powerfull enough though
Has anyone gained speed with overclocking? cfr tegrak
J.2K4V said:
runs as slow as old sgs?? are you feeling alright, mate...it works perfectly on my sgs2
Click to expand...
Click to collapse
I see i had and old version 1.2.
Updated to 1.3 and still Mario Kart runs very slow ingame, menus and stuff is alot faster then SGS ofc. Still runs way to slow ingame.
Might be i only have slow games then, tried following:
Mario Kart = slow
New Super Mario Bros = slow
Smiley World Island Challenge = slow
Lego Star Wars 3 = slow
Im sure its will get better if its developement continues and it gets optimized better.
Tried Yoshi´s Island, looks like it works with normal speed.
So maby people could post wich games they can run with normal speed on current version of Nds4droid?
Still think the emulator needs alot of work before its viable for use.
No customization avalible and controls is abit small and hard to press correctly
It would be great if the emulator was optimized for dual core ^^
Mario Kart on nds4droid is about the same as the tiger labs emulator (1fps in game). It's probably better with 2D games though.
Sent from my GT-I9100 using XDA App

[Q] Shadowgun (Tegra2)

Does someone have this Tegra2 game running on S2?
Or must we wait for chainfire to do something with the Shaders/textures like Riptide?
I have it with SD files to but with Chainfire 3D and Nvidia plugin it doesn't run.
I have no Problems with Chainfire and only Nvidia Plugin. Runs great so far.
Braincrack said:
I have no Problems with Chainfire and only Nvidia Plugin. Runs great so far.
Click to expand...
Click to collapse
Strange rebooted my phone now the game also working here.

Development on nds4droid..

I know that there are trillions of threads out of there regarding the issue, and maybe, I'll even get some people telling me off for making a new thread about this, but does anyone have any news on any NDS emulator?
I think our Galaxy S II is strong enough to emulate the NDS.. The NDS has the following specs: (According to Wikipedia.org)
Resolution of 256 × 192 pixels
CPUs: Two ARM processors
32 bit ARM946E-S main CPU; 67 MHz clock speed. Processes gameplay mechanisms and video rendering.
32 bit ARM7TDMI coprocessor; 33 MHz clock speed. Processes sound output, Wi-Fi support and takes on second-processor duties in Game Boy Advance mode.
RAM: 4 MB of mobile RAM, expandable via the Game Boy Advance slot (expansion only officially used by the Opera web browser).
OR, if anyone else is ready to continue the development, it would be really great. I know I'm being selfish here as a newbie, but I think it would be really worth the effort, as there would be many people like me dying to emulate NDS on our phones..
True. But seems to be a pain to emulate. Let's just wait, stare, and see.
Envoyé depuis mon GT-I9100 avec Tapatalk
Yeah, I know how much effort it takes to emulate stuff, but still this project could be worth it. Believe it or not, we've all been waiting for a long time for this emulator.
The last version we saw for the nds4droid was v1.3, and no updates have been released thereafter, AFAIK... So, does any know about any version later than 1.3? *resumes hoping to play Pokemon Pearl on his phone someday*
i wish i knew how to code..i badly want to this fully functional!!
So do many other people.. Is there any way we could support the original developer with his project? I mean, if the dev wants to make this app usable, there will be many people who will be ready to donate to the dev for his hard work. Any possibility we could contact them?
Erm, I don't think I'll let this thread die.. Will someone be willing to help to keep this thread alive?
I just wanted to say that I have installed this on my GS2 running CM9 and it runs smooth as gameboid!
Only thing that needs fixing... no audio... if surely someone could work out how to enable audio, that is all this needs to run on modern day droids!
hellaflush said:
I just wanted to say that I have installed this on my GS2 running CM9 and it runs smooth as gameboid!
Only thing that needs fixing... no audio... if surely someone could work out how to enable audio, that is all this needs to run on modern day droids!
Click to expand...
Click to collapse
Really? I'll have to try it out when I get home! And I'll help keep this thread alive ;-)
Sent from my GT-I9100 using xda premium
hellaflush said:
I just wanted to say that I have installed this on my GS2 running CM9 and it runs smooth as gameboid!
Only thing that needs fixing... no audio... if surely someone could work out how to enable audio, that is all this needs to run on modern day droids!
Click to expand...
Click to collapse
Not sure what game you're playing but any game I try is laggy as hell, overclocked to 1.4ghz aswel...
Sent from my GT-I9100 using xda premium
There are two emulators that were being developed but ceased; tiger nds and nds4droid.
The galaxy s2 is powerful enough to handle a nds emulator. It's not the phone that is running the games slow, and without sound, but the coding of the apks.
Jo_725 said:
There are two emulators that were being developed but ceased; tiger nds and nds4droid.
The galaxy s2 is powerful enough to handle a nds emulator. It's not the phone that is running the games slow, and without sound, but the coding of the apks.
Click to expand...
Click to collapse
I wish someone would keep up development
Sent from my GT-I9100 using xda premium
If i remember correctly the main reason NDS emulation on PCs took a while was because the coding was wonky, for example even the current NDS emulator on computers is poorly optimized
our SII's have more then enough juice to run it, but again i think adapting the code is the problem, guess all we can do is wait *waves surrender flag*

Playing games on the sgp 5.0 (QUESTION)?

Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
spartacus279 said:
Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
Click to expand...
Click to collapse
same cpu and gpu as sgs afaik. overclockable to 1.6 ghz stable
KOala888 said:
same cpu and gpu as sgs afaik. overclockable to 1.6 ghz stable
Click to expand...
Click to collapse
How do you ovetclock to 1.6?
Sent from my YP-G70 using xda app-developers app
spartacus279 said:
Hello All,
I was wondering how to improve the performance on games such as mc3, horn, and other high graphic games? I heard from someone that ics roms run games faster than gb , and that you also should overclock your device using an app called tegrak overclock. So my question is this: how well does our player run games, and if so how to make the games run smoother or better. Thanks!:laugh:
Click to expand...
Click to collapse
(This thread should have been posted under Questions, just so you know.)
The Player 4 and 5 both use an SGX540 running at 200MHz. I have both NOVA 3 and MC3 on my Player, and it seems to me that Gameloft has definitely not optimized their Android games as well as they could (example: the 4th generation iPod Touch has a weaker SGX530 GPU and less RAM, yet MC3 runs better).
That said, I have seen people overclock the SGX540 in our Exynos 3110 to anywhere from 210-250MHz. If someone can implement this to a Player kernel, we should be able to do the same, and probably reduce some lag.
As far as Android version- from what I understand (and this may not be correct), 4.0 uses more RAM, so some games might work better on 2.3. I have also seen many reports that Gameloft's games do not work well on 4.0 (more lag and/or crashing), but they may have been updated to fix these issues.
I'm running Android 4.0. I've got an overclock to 1.2GHz. I have set the maximum number of background tasks to only allow 2. This has pretty much completely fixed any lag i've had whatsoever. Even on 2.3! I have MC3 and Nova 3 and they both run fine with the odd jitter every 10 mins but you can expect that with any device. I also bought Gangster Rio but I haven't tried that on Remics UX yet. It ran terrible last time Si used it on ICS Crumble but I didn't have the Background process limit set then so i'll get it and i'll see how it gose. But if you've got ICS Seriously, you will be amazed at what difference it makes. I just hope Modern Combat 4: Zero Hour will run as smoothly!
TheTehk17 said:
(This thread should have been posted under Questions, just so you know.)
Click to expand...
Click to collapse
I think this is part of the problem; our forum doesn't have a dedicated Q/A section like most do. For all you people uncertain; ALL QUESTIONS GO IN GENERAL. Never ever post a question in development.
Sent using Tapatalk
before the world explodes, I have a quick q, could we make a q& a section? Or ask for it, for the very least? or rename the general section?
Sent from my YP-G70 using xda app-developers app
Karim.younus said:
I just hope Modern Combat 4: Zero Hour will run as smoothly!
Click to expand...
Click to collapse
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
I am making custom kernel atm, show me an example of overclocked gpu that we have. Afaik the were tryind to do so with i9000 without success
Wysyłane z mojego YP-G70 za pomocą Tapatalk 2
TheTehk17 said:
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
Click to expand...
Click to collapse
Nova 3 is much more playable for me on GP5 then on Nexus 7 ,you cant set video options so gamelooft set it for you in some awful retarded way and nova 3 lags heavy on mu nexys 7 even its quad core with tegra 3 ,on sg5 graphics is worster but plays smoth.
Sent from my Nexus 7 using xda app-developers app
DZonikg said:
Nova 3 is much more playable for me on GP5 then on Nexus 7 ,you cant set video options so gamelooft set it for you in some awful retarded way and nova 3 lags heavy on mu nexys 7 even its quad core with tegra 3 ,on sg5 graphics is worster but plays smoth.
Click to expand...
Click to collapse
If you look around, you'll see that just about anyone with a Tegra 3 device and a Gameloft game has the same problem. Either the Tegra 3 has a weak GPU, Gameloft fails at optimizing their games, or both.
If you set the graphics of NOVA 3 on the Player to the same level as on the N7, the game becomes unplayable, even though it has to push a much lower resolution. Tying that back in on-topic, as MC4 has more advanced graphics than NOVA 3, it is probably not going to work with the Players.
TheTehk17 said:
If you look around, you'll see that just about anyone with a Tegra 3 device and a Gameloft game has the same problem. Either the Tegra 3 has a weak GPU, Gameloft fails at optimizing their games, or both.
If you set the graphics of NOVA 3 on the Player to the same level as on the N7, the game becomes unplayable, even though it has to push a much lower resolution. Tying that back in on-topic, as MC4 has more advanced graphics than NOVA 3, it is probably not going to work with the Players.
Click to expand...
Click to collapse
tegra 3 has very good gpy and with custom kernel you can overclock gpy to blow every other curent android device away..but that gamelooft are so ret..is it so hard to add video options like in every pc game or gta for android ..that is one day job..
DZonikg said:
tegra 3 has very good gpy and with custom kernel you can overclock gpy to blow every other curent android device away..but that gamelooft are so ret..is it so hard to add video options like in every pc game or gta for android ..that is one day job..
Click to expand...
Click to collapse
A one day job? One day to re-do / re-render ALL the textures and models ? Also some games DO have options , like Max Payne.
TheTehk17 said:
I highly doubt it will run at all, unless Gameloft has a version with highly toned-down graphics. NOVA 3 with all effects and graphic elements set to high is nearly unplayable (though it looks incredible), and we know MC4 is more graphically advanced than N3. Even if these Players had a better GPU, though, RAM would still be an issue, and Gameloft might even skip on a PowerVR-optimized MC4 anyways.
Click to expand...
Click to collapse
I can run Nova with no lag. The thing that was causing the problem I think was the RAM until o set it to 2 background tasks. And also SWAP file support could be another thing to work on to gives more than a 1GB or RAM.
gskillivenom said:
A one day job? One day to re-do / re-render ALL the textures and models ? Also some games DO have options , like Max Payne.
Click to expand...
Click to collapse
Its not one day..its one HOUR job..the game has allready options because every game engine has video option..but with a gamelooft you have to extract option file from ogg file then change on off what you thing ..save and then recreate ogg file again..And only game that gice options is rock star ..they are only developers with brains in android world for now..and off course there is no need to recreate textures..its one command in opengl.
Karim.younus said:
I can run Nova with no lag. The thing that was causing the problem I think was the RAM until o set it to 2 background tasks. And also SWAP file support could be another thing to work on to gives more than a 1GB or RAM.
Click to expand...
Click to collapse
I can run it with no lag, too. NOVA 3 for our Players has all the graphical effects disabled, but when they are turned on, the lag is unbearable, which is what I was talking about (I'll make a video showing this). Tying that back in, since MC4 has these graphical effects by default plus a new graphics engine, either the game will not work at all (read: to laggy to play), or Gameloft will greatly downscale the graphics for us (unlikely).
TheTehk17 said:
I can run it with no lag, too. NOVA 3 for our Players has all the graphical effects disabled, but when they are turned on, the lag is unbearable, which is what I was talking about (I'll make a video showing this). Tying that back in, since MC4 has these graphical effects by default plus a new graphics engine, either the game will not work at all (read: to laggy to play), or Gameloft will greatly downscale the graphics for us (unlikely).
Click to expand...
Click to collapse
Hmmm. Never knew that. How can I enable the better graphics cause I want to see what it looks like.
Karim.younus said:
Hmmm. Never knew that. How can I enable the better graphics cause I want to see what it looks like.
Click to expand...
Click to collapse
Install Chainfire3d from the Market. Open it, install the driver, reboot, and it should be good to go.
However, a few warnings. Campaign will not work, at all. The only way for the game to load and be somewhat playable is to do a local WiFi multiplayer match with just yourself. I also recommend letting it sit for a minute or so after the map (pick a relatively small one) has loaded.
So no campaign? Oh well I'm completely stuck on a mission anyway ha ha.
Karim.younus said:
So no campaign? Oh well I'm completely stuck on a mission anyway ha ha.
Click to expand...
Click to collapse
Well, with the full graphics, the game lags too much when doing anything (except for walking around) for the campaign to be playable.

PSP game the working in Desire x?

Hi All
PSP game the working in Desire x?
Run away?
Hardware is accountable?
Thanks
musician_it said:
Hi All
PSP game the working in Desire x?
Run away?
Hardware is accountable?
Thanks
Click to expand...
Click to collapse
I played psp on my X, but its like sh*t...
Hardware isn't good enough
0zura
0zura said:
I played psp on my X, but its like sh*t...
Hardware isn't good enough
0zura
Click to expand...
Click to collapse
I have a psp and its clock speed it around 500mhz afair xD
prototype-U said:
I have a psp and its clock speed it around 500mhz afair xD
Click to expand...
Click to collapse
"CPU: MIPS R4000-based @ 333Mhz"
The maximum clock speed is 333Mhz (I don't know about real overclocking on PSP, but I have a 6.60 PRO CFW and the limit is at 333, and PSP doesn't need more performance and it can cause battery and heat problems).
Back to the main problem, which it isn't hardware, software optimization is the main problem. I don't know how a emulator works, but I think that emulate another machine architecture by software could not be just a joke.
There are two Android PSP emulators at least in Play Store (if I'm not wrong). I can't try it at this moment, but try with PPSSPP.

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