Suspiciously low Quadrant scores, any thoughts? - Galaxy S III Q&A, (US Carriers)

Hey all,
I've been seeing people posting Quadrant scores well over 5000 on the SGS3, but I'm seeing mid-4000's consistently. In fact, until just a minute ago it kept showing up as like the 3rd or 4th fastest device in the results at the end (this last run I got 4684 and that was #1, just barely).
I've been very careful to close all apps, clear memory, etc., and I have quite a few of the default apps disabled as well. Very little running in the background. But, the scores continue to be a fair bit slower than others seem to be getting. I'm mean, I'm totally happy with how this beast performs, but still, would love the scores to be higher for bragging rights
Anyone have any thoughts on why they might be coming out a bit slower than expected?
Thanks,
Frank

same here bro. I think its the temperature sensor or whatever its called. I constantly only get about 2800-3500. In terminal emulator I entered the command su first and after that I entered stop thermal. After I did that I constantly got scores 4500-5100. Make sure to restart phone after entering.
Sent from my SPH-L710 using xda premium

Related

SO whats the big MFLOPS?

So I've gotten anywhere between 2.5 to 5.1 MFLOPS using various ROMS and have yet to be able to notice something incredibly different.
710...768...806 - What does it matter? What program other than Linpack shows a sizable difference? Sure, maybe things open quicker? What am I missing here?
I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS.
MFLOPS mean jack when there is little way to observe the difference.
Carreno43 said:
So I've gotten anywhere between 2.5 to 5.1 MFLOPS using various ROMS and have yet to be able to notice something incredibly different.
710...768...806 - What does it matter? What program other than Linpack shows a sizable difference? Sure, maybe things open quicker? What am I missing here?
I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS.
MFLOPS mean jack when there is little way to observe the difference.
Click to expand...
Click to collapse
Linpack MFLOPS - measures the floating point performance of your phone.
710...768...806 - refers to CPU frequencies
increasing the CPU frequency should equate to better general-case performance, including things opening quicker as you mention, but also other types of general snappiness like moving between screens and so forth.
"I read all this about achieving high MFLOPS and OC Kernels yet I still can't achieve smooth game play on 16 bit emulator on my phone with 5 MFLOPS." - This may have less to do with the performance of your phone and more to do with the emulator itself. Emulation is a surprisingly CPU intensive operation, especially if the emulater isn't well written. Rather than looking a ton into overclocking and JIT, etc, maybe you ought to look for a better piece of software.
Yea,
I've tested most emulators. Wish there was an Atari emulator!
Thanks for the response.
Carreno43 said:
Yea,
I've tested most emulators. Wish there was an Atari emulator!
Thanks for the response.
Click to expand...
Click to collapse
I have run roms with 5.1 MFLOPS and now am running a rom that gets 3. I can honestly say I see no difference.
Spencer_Moore said:
I have run roms with 5.1 MFLOPS and now am running a rom that gets 3. I can honestly say I see no difference.
Click to expand...
Click to collapse
I can see a difference... in battery life! Lolz
g00gl3 said:
I can see a difference... in battery life! Lolz
Click to expand...
Click to collapse
Haha Awesome
it looks like to me that everyone is look at the wrong things.
for example:
I am running a Tom that is getting on a average of 4.9 mflops.
I get smoother screen changes....
streaming videos online is so much faster compared to a 3.0 mflop rom. ...
tubetube and other....... websites.
to me everything I do is faster...
I.don't play game on my phone so I don't know how that is.... but everythng else I do is very much faster.
I love high mflop roms...
I have notice about mflops is that it matters about the kernal that u use.
Isn't it true that the MSM7201 in our phones is already overclocked to get to 528mhz as it is? I see a lot of different places saying Qualcomm chips in general are just not worth overclocking... and since our chip is factory overclocked to begin with... just seems like we're pushing the already-pushed here. But the way this board goes crazy for overclocking... it's contradictory. I don't know what to think, cause I've run Linpack myself and gotten ~4.9 with JIT + OC versus ~2.5 without... but I'm with the OP on this one... only difference I'm seeing is my battery draining faster and my phone getting physically hotter.
xatch said:
Isn't it true that the MSM7201 in our phones is already overclocked to get to 528mhz as it is? I see a lot of different places saying Qualcomm chips in general are just not worth overclocking... and since our chip is factory overclocked to begin with... just seems like we're pushing the already-pushed here. But the way this board goes crazy for overclocking... it's contradictory. I don't know what to think, cause I've run Linpack myself and gotten ~4.9 with JIT + OC versus ~2.5 without... but I'm with the OP on this one... only difference I'm seeing is my battery draining faster and my phone getting physically hotter.
Click to expand...
Click to collapse
I have OC and JIT and getting about 5.1 mflops and haven't had worse battery life or a hotter phone. It could be the battery I'm using but meh (got a replacement one that's 2000 mAh) but I got worse battery life on leak 2.1 than with the rom I'm using now that has OC, JIT, LWP, etc. I can go about 8 hours with heavy texting, moderate internet usage and my lwp's running and it only goes to about 65%
so OC and Jit don't make that big of a difference in gameplay?
Sent from my Eris using the XDA mobile application powered by Tapatalk
What the OP and all the respondents are noting is frankly quite typical of what happens when performance tuning focuses on a single benchmark: the results obtained are essentially meaningless for different kinds of activities on the same device.
That's because there's a whole chain of dependencies that are specific to a given task, any number of which could become the rate-limiting factor; and a different task on the device will have a different set of dependencies and therefore different rate-limiting behaviors.
For instance, let's take writing to an SD card as an example: there's really no way that OC'ing will speed that up in a measurable way - because the CPU isn't the rate limiting factor.
That Linpack benchmark measures floating-point performance using a software library (as the Eris has no hardware FP capability). Most of the apps on the phone do very little FP work at all. But, it's not a bad test of CPU speed, because it performs no I/O. It also may not be very memory bandwidth intensive, either (if the problems it works on stays in the uP cache and there are few page faults).
OTOH, a game emulator needs to write to the graphics display (at a minimum) and possibly also do read I/O from flash.
Different task, different results. Sometimes things can be improved by hardware or firmware; sometimes the software itself needs to be improved.
bftb0
im sorry, but could you just answer in plain english
Sent from my Eris using the XDA mobile application powered by Tapatalk
TheSonicEmerald said:
im sorry, but could you just answer in plain english
Sent from my Eris using the XDA mobile application powered by Tapatalk
Click to expand...
Click to collapse
Lima beans bad.
Pork good.
Slow phone bad.
Fast phone good.
bftb0
Thanks for my laugh of the day on that one.
What I'm trying to get at is -
I should be able to play, at the basic level, Sonic or Mario - Without issues.
At the very least
I prefer roms over market games any day (Sonic, Mario, Zelda, DK-Country) and it cripples the phone, at least in my view, that I cannot enjoy the fruits of old games.
Although, I was able to find some old Atari games - which, thankfully, work without stuttering.

AnandTech impressions and some benches

Some brief impressions and a few benches from AnandTech.
http://www.anandtech.com/show/4416/...sm8x60-phones-htc-sensation-4g-and-htc-evo-3d
Any thoughts?
Finally a good thread
Sent from my HERO200 using XDA App
Good info. Nice find. I'm not surprised they are still working on the camera.
Dang whats up with the evo 3d benchmark scores(I know they aren't the same as real life performance) they were pretty off from the sensation,well those weird browser ones were anyway. When they actually used a benchmark app the evo 3d scores won by a little. I didn't know you could do benchmarks in a browser.
XxDjbluexX said:
Dang whats up with the evo 3d benchmark scores(I know they aren't the same as real life performance) they were pretty off from the sensation,well those weird browser ones were anyway. When they actually used a benchmark app the evo 3d scores won by a little. I didn't know you could do benchmarks in a browser.
Click to expand...
Click to collapse
You can run benchmarks on anything and through anything. This is the best illustration I can think of to underscore the fact that "benchmarks aren't the same as real life performance." If it is going through the browser (which is likely identical on both phones) then it is subject to the whims of the network connection, the medium being the most suspect. If it's WiFi that's sketchy enough, if it's 3G or "4g" then those scores are just about worthless. Sure, it could be a client-side benchmark downloaded and run within the browser but even then unless both devices were booted up at the same exact time, let sit for the same exact amount of time, browsers on both phones were launched at the same exact time, every single tap and scroll was duplicated on both phones, every app (or no app) was all launched (or not) in the same precise order...unless all of those conditions (and far more specific conditions) are all met the test is worthless..
...and the Evo has 256mb more memory, so, perhaps that's just a side effect of more aggressive garbage collection to compensate for that fact....and while the GSM and CDMA chipsets are identical except for that fact, who knows what minute--imperceptible but measurable--differences that might introduce. Not to you or I using it, but, to a benchmark program.
nothing is actually running "through" the browser, its a test of the java scripting language used in many browsers and applications, and websites. There are no other factors than how fast the phone can execute javascript.
bump
this is the only thread with useful information
Can someone explain the scores and basically what they mean. Also I am curious how this would affect cores that worked independently and ones that worked on each other. To me the indep cores may seem to have lower benchmark score because it may only be using 1 core to obtain the score being seen(again I have no idea what im talking about, I even forgot my name). Im coming from a HTC Fuze so I've been away from androids and well I never seen a thread on the Fuze page about benchmarks(so im a bit retardid ).
Thanks for this.. really

SetCPU, Underclocking & Scaling

So I installed SetCPU today. Been testing the kernels ability to work underclocked at the max of 918mhz. Also set the scaling to conservative. After a days use it's been as good as normal full speed, 1512mhz
The battery lasted throughout the day, compared to my first two days of stock settings with only 6 hours of good use.
I'll keep playing. Still want to do some testing and benchmarks to make sure it's not under performing. But at least at the user level it seems to react the same.no lag.
I did confirm the clock speed out side of SetCPU using system panel.
Sent from my rezound.
Don't bother using benchmarks to rate a phones performance that is a fatal error there. Benchmarks never effectively rate a phones performance. I just go by how smooth the phone runs and it does it run everything I throw at it. If so gg pz end of story.
zetsumeikuro said:
Don't bother using benchmarks to rate a phones performance that is a fatal error there. Benchmarks never effectively rate a phones performance. I just go by how smooth the phone runs and it does it run everything I throw at it. If so gg pz end of story.
Click to expand...
Click to collapse
True, but people still like to get the general idea. There are many factors.hence why I said the over all feel seems the same. Im going to use antutu, and quadrant. 5 times each to get a range.=-)
Sent from my rezound.
Izeltokatl said:
True, but people still like to get the general idea. There are many factors.hence why I said the over all feel seems the same. Im going to use antutu, and quadrant. 5 times each to get a range.=-)
Sent from my rezound.
Click to expand...
Click to collapse
Well whatever works for you. Just saying Quadrant is a poor tool to use to bench for many reasons which I won't go over. Antutu is nice for SD speed testing I think, oter than that meh. Benches are just for numbers for people to flex their epeens with. They just really don't truly gauge a devices performance.
zetsumeikuro said:
Well whatever works for you. Just saying Quadrant is a poor tool to use to bench for many reasons which I won't go over. Antutu is nice for SD speed testing I think, oter than that meh. Benches are just for numbers for people to flex their epeens with. They just really don't truly gauge a devices performance.
Click to expand...
Click to collapse
Benchmarks do have a some good uses... while comparing different phone models with benchmarks can be iffy, it can give an overall insight, (things like graphics capabilities with very GPU extensive games) but in the end user experience and daily use are the real judges.
Where benchmarks can be of the most use, is when comparing changes to the same phone model.
E.G. Comparing performance impacts of AOSP vs Sense, overclocking and under-clocking, and de-sensing/bloat removal.
When used for these reasons, you can get a really good feel for how changes are affecting your device overall. Even then, benchmarks are not the be all end all, and user experience is still important. As you may introduce lag or other performance issues that do not show up in benchmarks.
Which temp root method are you using? Mine isn't staying rooted long enough for me to justify using setCPU at all...
The new version and the one that comes with the newest clean tool stays until reboot.
Marine6680 said:
The new version and the one that comes with the newest clean tool stays until reboot.
Click to expand...
Click to collapse
Thx for the info, guess I must still be using the outdated method. I'll run the latest version of Scott's Clean tool and give it a shot.
Izeltokatl said:
So I installed SetCPU today. Been testing the kernels ability to work underclocked at the max of 918mhz. Also set the scaling to conservative. After a days use it's been as good as normal full speed, 1512mhz
The battery lasted throughout the day, compared to my first two days of stock settings with only 6 hours of good use.
I'll keep playing. Still want to do some testing and benchmarks to make sure it's not under performing. But at least at the user level it seems to react the same.no lag.
I did confirm the clock speed out side of SetCPU using system panel.
Sent from my rezound.
Click to expand...
Click to collapse
Please let us know what settings you use that work for you.
I generally stay temprooted unless I'm going to be away from a charger for a bit and need BT (since you can't turn BT back on after temproot). I wouldn't have SetCPU autostart on boot (since it won't ever be able to get root access immediately after boot).
Meanwhile, I also set it to conservative and will see what that accomplishes.
A kernel needs to support setcpu, stock kernels do not. You need to flash a custom kernel, so you need a development phone or s-off.
Sent from my ADR6400L using XDA App
This kernel apparently does work with SetCPU. I've confirmed using other cpu monitoring apps that the clock speed changes are capped.
I own 7 android phones, and have been rooting, overclocking, undervolting each and every single one of them (well one I still cant get rooted). I know when the cpu is under clocked and when it is not. Been doing these tweaks for 4 years now. If you use a tool like System Panel, at stock settings you can see the max cpu around 1500 on our little bad boy. When it peaks out the clock speed is shown. When you under clock it, then check again it won't go beyond the max cpu set in my testing I put a ceiling at 918mhz. System Panel reported full CPU usage (100%) at clock speed 918mhz. Typically with stock kernels, your absolutely right, changes to SetCPU do nothing at all to the real cpu. Which is confirmed, when I reboot and dont have root, if I attempt to use SetCPU and make the changes, System Panel reports 1500mhz (roughly) at full load regardless of what I set it to in SetCPU. If I did this to any of my other phones with stock kernels, you are correct it makes no difference as SystemPanel reports the stock max setting.
No I'm not being mean or aggressive, just saying. =-) And no don't believe me, but test it yourself and confirm or prove me wrong some other way and I admit error. Either way, half the fun is messing with the phone and trying to get it to do things it should not do.
Grnlantern79 said:
A kernel needs to support setcpu, stock kernels do not. You need to flash a custom kernel, so you need a development phone or s-off.
Sent from my ADR6400L using XDA App
Click to expand...
Click to collapse
Sent from my rezound.
Izeltokatl said:
No I'm not being mean or aggressive, just saying. =-) And no don't believe me, but test it yourself and confirm or prove me wrong some other way and I admit error. Either way, half the fun is messing with the phone and trying to get it to do things it should not do.
Click to expand...
Click to collapse
Or I would say, "half the fun is messing with the phone and trying to get it to do things it should have always been allowed to do...." Just sayin'.
Are you using the profiles at all? Im interested to know what seems to be working out the best for you.
Izeltokatl said:
True, but people still like to get the general idea. There are many factors.hence why I said the over all feel seems the same. Im going to use antutu, and quadrant. 5 times each to get a range.=-)
Sent from my rezound.
Click to expand...
Click to collapse
In my view, the "benchmarks" would be an OK measurement if you were comparing apples to apples.
I tried running both Linpack and Quadrant on the very recently and dearly departed Incredible right after a fresh reboot and having charged the battery overnight...when the thing should have been at it's freshest.
I got wildly different scores each time I ran it after a reboot...knowing that on both programs the scores would improve the more times you ran the test.
It didn't seem to me that either program was a reliable indicator of what my phone was capable of. I didn't even trust them to tell me whether something I'd done...cleared cache or deleted bloatware...had any real effect.
It simply boils down to how the phone feels. That's not scientific, but it works for me.
douger1957 said:
In my view, the "benchmarks" would be an OK measurement if you were comparing apples to apples.
I tried running both Linpack and Quadrant on the very recently and dearly departed Incredible right after a fresh reboot and having charged the battery overnight...when the thing should have been at it's freshest.
I got wildly different scores each time I ran it after a reboot...knowing that on both programs the scores would improve the more times you ran the test.
It didn't seem to me that either program was a reliable indicator of what my phone was capable of. I didn't even trust them to tell me whether something I'd done...cleared cache or deleted bloatware...had any real effect.
It simply boils down to how the phone feels. That's not scientific, but it works for me.
Click to expand...
Click to collapse
Linpack and Quadrant are not reliable benchmarks. TBH I don't take any of the benchmarks seriously, they are more for entertainment for me. But to each their own right?
Yeah some of the benchmark apps are a bit unreliable to say the least...
If I use one, I try to use ones that Anandtech uses. I trust them to find the better benchmark tools.

[Q] Low quadrant score on CleanROM

As by the title, I get a low score on CleanROM 3.7 based on ICS 4.0.3. My result is just 1700. I haven't found any benchmark result based on this rom but I know that stock should get at least 2400-2600.
Has anybody benchmarked on CleanROM?
Why does it matter? Bragging rights, or pissing contest?
Actually the score doesn't really matter but I've noticed a slowdown after flashing CleanROM.
Haven't noticed any lag at all.
Have you benchmarked quadrant? Also, the slowdown is more noticeable when scrolling menus and some heavy designed websites.
I don't know why people bother with Quadrant, it doesn't work correctly on dual-core phones anyway.
Actually don't really bother on it. But, as I said started to be doubtful of some lags compared to the stock rom and I used quadrant just to create an idea if this was really the case.
By the way. Ver 2.0 is optimized for multicore phones.
Quadrant is a terrible benchmark.
Use Antutu.
Tryied Antutu and got 3387. Checked a bit around and found that a score of 5000-6000 should be normal.
Ok, rerun antutu after restarting the phone and got around 6200. What really bothers me is that even after killing all task and running any benchmark, I notice that scores are usually noticeable lower than on a first run after restarting. And more important, the phone is slower. Seems like services are still running and using available resources.
I use Advanced Task Killer by the way.
AlbPCWar said:
I use Advanced Task Killer by the way.
Click to expand...
Click to collapse
Don't ever, ever, ever use task killers on anything past Froyo.
They harm the phone and do not do anything, it's all placebo that it does.
There's countless threads about it.
Delete it.
Done. Thank's for informing. Now I'm asking myself why they are still some of the most downloaded apps on the market when 90% of Android are on GB and up.
Because a friend of friend told them long ago to get it.
Sent from my ADR6425LVW using xda premium
Imo the only benches I care about are GPU benches. Quadrant is utter garbage, remove it and do yourself a favor. Nenamark 1 / Nenamark 2 for GPU benching is nice.
well, scrosler puts fastboot in his rom, which kills all running tasks that are not core.
Myself, I'll occasional open System panel app if the phone is acting up. Very occasionally.
On cleanrom I haven't noticed any slowdows.

Seeder- lag remover app

https://play.google.com/store/apps/details?id=com.lcis.seeder
http://forum.xda-developers.com/showthread.php?t=1987032
Has anyone tried it on their rooted Prime? I would love to try it but mine is gone for yet another RMA.
apsamrit said:
https://play.google.com/store/apps/details?id=com.lcis.seeder
http://forum.xda-developers.com/showthread.php?t=1987032
Has anyone tried it on their rooted Prime? I would love to try it but mine is gone for yet another RMA.
Click to expand...
Click to collapse
Nope, but I'm just about to. I'll report back. Nice spot. Thanks for sharing.
Installed on my Stock but rooted prime now. Appears to eliminate all the stock browser lag I used to have. It's now blazing fast, and I can scroll while its still loading stuff which I was never able to do before. Holy mother of all fixes it seems like:good:
I installed it last night on my prime. It does lot for my prime. I also did some of the early investigation to what was really being fixed by this hack. I am glad Cyanogen has confirmed some of my theories. If you are rooted I would highly recommend installing it.
-l4k
Sent from my Transformer Prime TF201 using xda app-developers app
fatski said:
Nope, but I'm just about to. I'll report back. Nice spot. Thanks for sharing.
Click to expand...
Click to collapse
Tried this and also read up a bit on what it does. Unfortunately I don't think what this tries to do is an issue on the Prime. This basically makes sure there is always random data available for apps from a location that will block if there's none available. However, when I ran a command that was constantly consuming all the random data (cat /dev/random > /dev null), I could see that the random data was getting consumed but it wasn't causing a perceptibly adverse effect on anything else.
I also just ran the app for a while, and I didn't notice anything being more responsive. It will consume extra battery though.
Take look at my write up on the Google bug. That is what the author originally thought the problem was. What is probably going on is kernel lock contention due to the code that generates entropy when the pool is depleted.
Installed it just now, no discernible effect. Quick reboot... Chameleon launcher, app switching, Chrome, all smooth as butter. I am gobsmacked! I think have a feeling this works well for me because of the number of connections made by Chameleon, logged in accounts (I have 9 accounts logged in at all times) and apps syncing that I regularly exhaust the block device. Add to our already slow IO, any blocking at the kernel level will be multipled.
Going to monitor it some more and report back on battery life and any further observations. Thanks for the share! :good:
To all using this: please post some real before & after data. Anecdotes do nothing but cause confusion and misinformation.
xxbeanxx said:
To all using this: please post some real before & after data. Anecdotes do nothing but cause confusion and misinformation.
Click to expand...
Click to collapse
it has no effect on any benchmarks so its hard to quantify. for my use it does not make a discernible difference in anything I do with my prime is about the best data you can get.
It has no effect whatsoever: https://plus.google.com/u/0/115049428938715274412/posts/GWr72W9zmY2
Will give it a try.
xxbeanxx said:
To all using this: please post some real before & after data. Anecdotes do nothing but cause confusion and misinformation.
Click to expand...
Click to collapse
pandaball said:
It has no effect whatsoever: https://plus.google.com/u/0/115049428938715274412/posts/GWr72W9zmY2
Click to expand...
Click to collapse
I have done some benchmarks and it makes no difference to those whatsoever. This bothers me because I can't understand if this is supposed to do nothing, how does my device run orders of magnitude snappier all the time while running this compared with intermittent lag that I usually get (for example: waiting 1-3 seconds for the recent app list to show normally vs instant with this mod) . The CPU governor can't be it: I set cpu to max and use the performance governor and I still have massive lag. I have tried numerous things for I/O: different schedulers, different mount options to reduce writes on reads and improve write speed ie. noatime, nodiratime, discard, and nothing works! I have tried to narrow down a single process that causes the lag, no dice. I know I only have just under 2 days of testing behind me and yes I only have anecdotal evidence but I have been running this a long enough time with absolutely zero lag that I can't say it makes no difference for me. I'll continue testing but so far it has been too long to be placebo IMO.
gunzy83 said:
I have done some benchmarks and it makes no difference to those whatsoever. This bothers me because I can't understand if this is supposed to do nothing, how does my device run orders of magnitude snappier all the time while running this compared with intermittent lag that I usually get (for example: waiting 1-3 seconds for the recent app list to show normally vs instant with this mod) . The CPU governor can't be it: I set cpu to max and use the performance governor and I still have massive lag. I have tried numerous things for I/O: different schedulers, different mount options to reduce writes on reads and improve write speed ie. noatime, nodiratime, discard, and nothing works! I have tried to narrow down a single process that causes the lag, no dice. I know I only have just under 2 days of testing behind me and yes I only have anecdotal evidence but I have been running this a long enough time with absolutely zero lag that I can't say it makes no difference for me. I'll continue testing but so far it has been too long to be placebo IMO.
Click to expand...
Click to collapse
Haha benchmarks dont equate to real life performance. Benchmark scores have been decreasing since gingerbread even though the new software makes everything faster
Sent from my SAMSUNG-SGH-I727 using xda premium
The reason why your device *feels* snappier is because constant I/O activity ensures the CPU will remain at rather high clocks, producing the effect of a smoother experience at the expense of massive battery drain. The explanation of increasing the entropy does nothing by itself, you could cause a lot of I/O activity to anywhere in the emmc and it would produce a similar effect.
Sent from my HTC One X using Tapatalk 2
ian1 said:
Haha benchmarks dont equate to real life performance. Benchmark scores have been decreasing since gingerbread even though the new software makes everything faster
Sent from my SAMSUNG-SGH-I727 using xda premium
Click to expand...
Click to collapse
Indeed. That was my point, benchmark results were unchanged but user experience is different. Hrrrm
Didn't do anything for me. Uninstalled it.
Thanks for finding this
I was skeptical as many are about this. I did not see any improvement in Quadrant scores. I installed this for one reason only and it works!
I stream .m4v movies from my NAS drive to my TV through my TP. Before this was installed I would have problems with stuttering no matter what player I tried. Sometimes I would have problems right away, and depending on the player/movie I could watch about an hour before the stuttering/lag begins. I have been beyond frustrated, especially since my wife has an IPad 2 that plays the same movies flawlessly.
Since installing this I can now play my movies without a hitch. I don't know why, but it works. I only use it for this purpose as my other testing showed no major difference. I turn it off when I am not watching movies as I have read that the battery drain is increased.
I streamed 3 movies this weekend without a problem and 2 of them were back to back and I only used approx 35% battery.
Running AndroWook 1.51 and with 1.6 oc kernal.
f'n around said:
I was skeptical as many are about this. I did not see any improvement in Quadrant scores. I installed this for one reason only and it works!
I stream .m4v movies from my NAS drive to my TV through my TP. Before this was installed I would have problems with stuttering no matter what player I tried. Sometimes I would have problems right away, and depending on the player/movie I could watch about an hour before the stuttering/lag begins. I have been beyond frustrated, especially since my wife has an IPad 2 that plays the same movies flawlessly.
Since installing this I can now play my movies without a hitch. I don't know why, but it works. I only use it for this purpose as my other testing showed no major difference. I turn it off when I am not watching movies as I have read that the battery drain is increased.
I streamed 3 movies this weekend without a problem and 2 of them were back to back and I only used approx 35% battery.
Running AndroWook 1.51 and with 1.6 oc kernal.
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+ 1 here. Running last JB update + rooted, wasn't able to play heavy games since the update to JB when we lost the OC kernel from ICS, games were laggy, freezing,almost unplayable. After seeder.apk installation, <i am again able to play NOVA 3, Batman, Spiderman, Asåhalt 7, without any lag and high FPS, seems even better than when my Prime was on ICS OC to 1600. I don't care about what people say but what I experience o preformance, this is something I've learnt after all those years using Android devices. Give it try expecially if you run heavy apps. Battery is a bit worse, but who cares when the prime isnot overheating and run a lot better.
Sent from my Transformer Prime TF201 using XDA Premium HD app
I want to install it too, but as I understand there is no root for current JB yet, or am I wrong?!
as the uninstall?

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