Hey hey =)
Recently got me a nice wee vibrant. Had Froyo 2.2 on it for a while and it was great buuut (no fun without haxx)
Anyway, I love this game called Major Mayhem, it ran brilliantly smooth and flawless when the phone has 2.2 on it.
Now, please see the video here > http://www.youtube.com/watch?v=d_AMretUdck
I am receiving frequent and infrequently fps drops and stutters when playing this game now. If someone could also install this game and try it out on their phone, preferably running the nightly build cm-10.1-20130110-NIGHTLY-vibrantmtd
http://code.google.com/p/vibrant-cm/issues/detail?id=25
Can anyone suggest some tweaks and or give me feedback about how it runs on their phones?>
I suspect the issue is due to the low amount of available ram. Because of project butter in jb, the OS requires more ram vs previous versions leaving less available ram to the user. It makes general functions smoother but gaming seems to suffer on the vibe.
Eat Play Google
samsgun357 said:
I suspect the issue is due to the low amount of available ram. Because of project butter in jb, the OS requires more ram vs previous versions leaving less available ram to the user. It makes general functions smoother but gaming seems to suffer on the vibe.
Eat Play Google
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Click to collapse
Yea this could be true - I think 512mb was available for use in 2.2 but now it's 384mb.
Perhaps a few changes can be made to a nightly so we can test?
Related
Has anyone tried this out yet? I went to get it this morning, but the download of extra files is fairly huge (600+ megs) and so didn't have time to download everything over wifi.
The only bad thing about that is 600 megs usually means more than 15 minutes of waiting, and just reading the reviews there are a lot of unhappy (and not to bright) folks that downloaded it and can't get refunds after finding out it doesn't work on their lower end phones.
But the Streak is specifically mentioned on the list of compatible phones. I just hope it works well, so we have something that once again, shows off the Dell Streak.
I wonder if there will be big differences between gameplay for official 2.2 folks and Steve mods?
I've played it on 3 different builds..
the 02 build is considerably smoother than the 315 dell build or 151..
but the o2 build seems to handle 3d stuff better than the others for some reason generally
I tried with official 315 with performance fix, the full video quality will be laggy if in the actual gameplay. Then I tried to turned down between 60-80% of video quality, the gameplay is acceptable, however the framerate is ofcourse not as good as normal 30frame/sec.
Bought this game the other day. Had my reservations due to the new 15 minute rule, but in the end it's only a couple of quid!
I'm running Steve's 1.5.1 with my Streak mildly O/C'ed to 1.113gHz and the game runs reasonably well. It's definitely not smooth, but it's far from unplayable. To be fair, the description does imply that it's optimised for Tegra 2 devices (something also eluded to in the intro videos), but it runs well enough for me, especially as it's on a device that's about 6 months old.
one word can express all my feeling: LAG
on my streak stock 2.2 runs well...no lag no problems!overclocking is just killing your phone(doesn't make it faster))
jvc.silence said:
on my streak stock 2.2 runs well...no lag no problems!overclocking is just killing your phone(doesn't make it faster))
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If DD runs smooth on the official build and lags on the official build+performance fix applied (my case), is there some kind of patch or something for the tweaked official build?
i have official 2.2 it works great for me i just use fast reboot pro before i start playing and it runs lag free except online but i also am on cincinnati bell with Fuse wifi so go figure lol. but ran great on road runner turbo 30mbs at girls house.
Currently running pershoots cm9 ics 03.02.2012 version. There have been plenty of nightlies posted since but is there much to gain? I also see Lang versions but still don't know what that means.
This runs better than anything I've used before,but its the only ics rom I've tried.
There's Romans one which is stable and constantly updated before a fortnight, might want to check it out, his thread has the milestone 4, which is the currently stable version
Sent from my GT - I9003 in the bathroom
Any notable improvements? Netflix and pulse run laggy and the browser needs to be open and closed or stops working at times on pershoots. Those are my main complaints.
Well ICS has been built to support the user's needs, only camera doesn't work since Samsung hasn't given us the driver's for those yet, but everything else has been tailored to performance.
Netflix still lags only because of horribly failed ARM mobile flash port which drains more battery and isn't that optimized for Tegra2 devices. It's a common thing on most, don't worry about it, I assume HTML5 would rectify this.
I'm sorry but what is Pulse? These apps are only for the land of milk and honey
Misledz said:
Well ICS has been built to support the user's needs, only camera doesn't work since Samsung hasn't given us the driver's for those yet, but everything else has been tailored to performance.
Netflix still lags only because of horribly failed ARM mobile flash port which drains more battery and isn't that optimized for Tegra2 devices. It's a common thing on most, don't worry about it, I assume HTML5 would rectify this.
I'm sorry but what is Pulse? These apps are only for the land of milk and honey
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Pulse is a fairly graphic intensive news reader: https://play.google.com/store/apps/details?id=com.alphonso.pulse&hl=en
The time warner cable app is also very laggy.
It's not that theyre unusable, but when in the hell are apps going to run as smooth on Android as they do on an ipad? I like everything about Android platform over ios, but it never runs apps as well. Use flipboard on an ipad and every app on the tab seems choppy and clumsy. Pulse is an excellent reader, and fine replacement, but I just want a smooth responsive scrolling experience.
Thing is android and IOS packages are built differently, where as apple sdk package already has everything needed to make a stable generic app for all IOS devices, the android version has to balance itself in terms of graphics and performance, what's built on an S2 and tested on one will differ on the 10.1, It's sad really
I've noticed the higher version of android I go up on my phone, the more ram applications use and the system itself does.
So my question is, when is it that our phones won't have enough ram to handle more than one app running? The max my phone can handle with 403 system ram using the devil kernel on JB is like about 2-3, then the app restarts or refreshes.
What about you guys?
Hmm I've felt that the higher, the less ram. I was on slimbean and I had 180+ available ram all the time. Well, when playing music it would drop to 170 mb, but its still really good. Right now I'm on aokp and I have music, kakaotalk, Google services, lookout, android keyboard all taking up ram under running apps and I still have about 160 mb free. Aokp has this performance tweak that controls how much ram will be free on every reboot. That's why I have so much free ram even though my total is only 378 mb. You should try aokp. Its really nice
Sent from my SGH-T959 using xda app-developers app
My phone's on Android2.3.6. It has 366M Ram, and I've no lag or FC.
More Ram means less sth. else, as the Galaxy S variants have only 512 ram.
The phone may lose 720P recording on 403 Ram, other weird things may happen too.
For daily use, I prefer 366M ram.
glassesboy said:
My phone's on Android2.3.6. It has 366M Ram, and I've no lag or FC.
More Ram means less sth. else, as the Galaxy S variants have only 512 ram.
The phone may lose 720P recording on 403 Ram, other weird things may happen too.
For daily use, I prefer 366M ram.
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Haha, sorry I find that funny. GB has always been slow and unstable. Froyo was good thanks to Bionix and Fishman. Even though GB looked nice and was fun playing around with, (LOVED Sensation ROM and RevoultionROM JVQ) they began to lag after a while and unfortunately GPS did not work. ICS was really nice but it had the EU bug. JB is (obviously) the fastest version.
Also, the phone WILL lose 720p recording on 403 mb of RAM, but thats why you use 391 mb. I dont notice a difference between ~10mb of RAM. I dont know why you would prefer 366 mb on gingerbread, (which is really slow compared to JB) as opposed to JB's 391 mb.
Android has been trying to smooth itself out so to run the OS itself should be enough. You can freeze the system apps you don't need so they won't automatically load themselves. To run newer games you will need a device with more ram though.
glassesboy said:
My phone's on Android2.3.6. It has 366M Ram, and I've no lag or FC.
More Ram means less sth. else, as the Galaxy S variants have only 512 ram.
The phone may lose 720P recording on 403 Ram, other weird things may happen too.
For daily use, I prefer 366M ram.
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I must ask this as you said you were on 2.3.6 but didn't give a specific ROM name. Does your phone have a stock front facing camera?
I approve this message.
But guys, for example try using some of the newer app, there is also lag for some reason. And when i switch between apps, they take a while to load. Maybe i need to use zram.
helikido said:
But guys, for example try using some of the newer app, there is also lag for some reason. And when i switch between apps, they take a while to load. Maybe i need to use zram.
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Maybe you need CM7 and glitch kernel. Seriously.
The thing is Vibrant doesn't have enough memory to smoothly handle multitasking and avoid casual lag (especially when pressing the recent apps button) on v4.x.x OSes.
It's great that a lot of developers spend their time porting ICS and JB, but actually I need a working and responsive phone.
Think about it, if it were false then we wouldn't have any need for newer models.
Why buying a GS3? I can run JB on my Vibrant! wooo!
Of course this is just my humble point of view, I'm not partecipating in a political debate.
Hobbesfed said:
Haha, sorry I find that funny. GB has always been slow and unstable.
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Yeah, I find it funny too... somehow.
By the way, there's a huge difference between 2.3.4/6 and 2.3.7.
Obviously the vibe isn't packing 2gb of ram like the US gs3 and note2 but I've been running PA JB for a while. The only thing that seems to lag is Google search/now/browser. Other than that it runs smooth! I have about 30+ launchable system and user apps. The key is to kill app back and minimize background processes
(mines set at 3). There are other ram management choices as well.
As I said, its no gs3 but for an almost 3yr old device this vibrator is buzzing strong!
I approve this message.
samsgun357 said:
Obviously the vibe isn't packing 2gb of ram like the US gs3 and note2 but I've been running PA JB for a while. The only thing that seems to lag is Google search/now/browser. Other than that it runs smooth! I have about 30+ launchable system and user apps. The key is to kill app back and minimize background processes
(mines set at 3). There are other ram management choices as well.
As I said, its no gs3 but for an almost 3yr old device this vibrator is buzzing strong!
I approve this message.
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I agree... for a three year old phone these things kick ass. Im running SlimBean 2.8 which is insanely stable and responsive and quick... I have no lag issues and no force close issues and my RAM is 277MB used and 132MB free, give or take, thats with Update Me, Google Services, Keyboard, and Facebook running. I can use FB, Slacker, any browser I want... never have issues and the phone feels smoother than stock GS3 IMO... I have processes set to 3 as well and have never had a problem. Just remember we only have 512MB to work with... :silly::highfive:
http://www.downloadmoreram.com/
No need to thank me.
X to the rescue!! I downloaded 1gb and wow.....that's all I can say!
[A] No
Yep, this is still a problem.
I just noticed my that Sony may have been right in directing me to check available RAM on ICS. I have a tiny amount of RAM available and had to delete many apps, still the phone doesn't run smoothly.
Anyone here still on Gingerbread? What's your available RAM like? Roughly, how many apps do you have installed? I may switch back, I've had enough.
I can see why this happened:
http://www.androidauthority.com/o2-sony-xperia-ray-arc-neo-ics-update-112137/
Flashing time maybe
SharpnShiny said:
Yep, this is still a problem.
I just noticed my that Sony may have been right in directing me to check available RAM on ICS. I have a tiny amount of RAM available and had to delete many apps, still the phone doesn't run smoothly.
Anyone here still on Gingerbread? What's your available RAM like? Roughly, how many apps do you have installed? I may switch back, I've had enough.
We do not have the same phones so i do not know if the following is relevant or even possible for you. I recently flashed the ics333 rom with a semaphore kernel on my Galaxy SI and it really flies. If i have understood correctly the semaphore kernel frees up extra ram. I now have on average 140-170Mb available instead of 30-60Mb It makes such a difference. even games like Temple Run which i could not play before work without lag.
You should maybe consider flashing an optimised rom, if available.
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A better kernel, or simply a custom ROM, I appreciate your help! :victory:
I came back from my first trip to Paris and my camera app kept freezing, it drove me crazy. I'll definitely look into the kernels.
SharpnShiny said:
Yep, this is still a problem.
I just noticed my that Sony may have been right in directing me to check available RAM on ICS. I have a tiny amount of RAM available and had to delete many apps, still the phone doesn't run smoothly.
Anyone here still on Gingerbread? What's your available RAM like? Roughly, how many apps do you have installed? I may switch back, I've had enough.
I just switched back to GB stock ROM (184 kernel) after having tried ICS stock and xICS Hybrid ROM. In both the ICS based ROMs , I found that the battery usage is quite high (both normal usage and standby) . Also the phone started freezing after a certain number of apps were launched. I face no such issues in GB Stock ROM and it is quite fast too. Also Sony has done a good work wid UI esp. Gesture based typing and word predicition(which is quite accurate)
I have around 12-15 apps installed and I use most of them regularly yet I always have around 90-120 MB of free RAM and I have never run into issues with free RAM as such.
Also, while using ICS receiving a call used to be laggy esp when you are in middle of something and u get a call but GB is quite good in that respect. So I can safely suggest GB is well suited for Sola . Go for ICS only if you need a feature specific to it or if you are too crazy about new UI. Hope this helps a bit :laugh:
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That really helps, thanks! :good:
I couldn't remember much about RAM usage on GingerB but I knew that I didn't have that freezing problem with apps or with phone calls etc. On ICS, I checked my RAM and it was constantly around 20MB, I never imagined I'd be the person that installed too many apps for the RAM to handle. I think Sony made some poor decisions re: RAM and OS upgrade.
Thankfully we can backup our ROMS so easily so I think I'll go back to Gingerbread.
SharpnShiny said:
That really helps, thanks! :good:
I couldn't remember much about RAM usage on GingerB but I knew that I didn't have that freezing problem with apps or with phone calls etc. On ICS, I checked my RAM and it was constantly around 20MB, I never imagined I'd be the person that installed too many apps for the RAM to handle. I think Sony made some poor decisions re: RAM and OS upgrade.
Thankfully we can backup our ROMS so easily so I think I'll go back to Gingerbread.
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Juts to add to my last post, After switching back to GB I found that the battery usage (on standby ) overnight dropped to 3% from 30-40% in case of ICS based ROMs :laugh:
Yes I am noob, but I would like to learn more, so here I am, long time looker, joining the ranks. I tried searching but all I found was 2-3 year old stuff or non specific answers.
*Edit* CRAP SORRY, saw that questions shouldn't be posted in general. Such a noob move sorry...
I am currently loading old school gaming roms on my phone and soon to be tablet. Years ago I had n64 roms and they were laggy, I figured years later they would run without a hitch, not so much.
Here is what I am running.
Verizon Droid RAZR HD
Micro SD (class 4) 32GB
Snapdragon S4 MSM8960
CPU 1.5 GHz dual-core Krait
GPU Adreno 225
Memory 1GB Dual-channel, 500 MHz LPDDR2 RAM
I am running the standard vanilla rom so it's stock with Verizons bloatware, so I now a bit of lag could rest there.
I am looking to buy a cheaper android tablet that will run Ps1/N64 games without a hitch if possible. I guess what I am wondering is what controls ROM's lag, is it the GPU? Memory? Processor? The ROM/Program itself? I am wondering what hardware (if any) runs these without major issues.
Thanks a ton guys, very happy to help join the ranks. If I missed a thread that covers this please point me in the right direction!
Bump please
Guess I'll try again
Millni6 said:
I guess what I am wondering is what controls ROM's lag, is it the GPU? Memory? Processor? The ROM/Program itself? I am wondering what hardware (if any) runs these without major issues.
Thanks a ton guys, very happy to help join the ranks. If I missed a thread that covers this please point me in the right direction!
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In all honesty it is a combination of all the factors you mentioned above. Because mobile processors work on a SoC (System on a Chip) design model if you have a weak CPU all the others components on the chip such as RAM and GPU will be weak as well, likewise a strong CPU will most often be coupled with powerful components increasing performance. That being said emulating games is mainly GPU and some CPU intensive of a task. Also the ROM app itself can be a major factor because the games are not being run on there native optimized hardware (Such as the N64) game performance can surfer, a poorly optimized game emulator will lead to poor playback of emulated games. As far as hardware that runs these without issue my Galaxy S3 and Nexus 10 have ran whatever emulator ROM I throw at them. Also keep in mind some game ROMs just don't work or are poorly optimized so no matter what emulator or hardware you have they will have problems with lag.
Sent from my Nexus 10 using xda premium
shimp208 said:
In all honesty it is a combination of all the factors you mentioned above. Because mobile processors work on a SoC (System on a Chip) design model if you have a weak CPU all the others components on the chip such as RAM and GPU will be weak as well, likewise a strong CPU will most often be coupled with powerful components increasing performance. That being said emulating games is mainly GPU and some CPU intensive of a task. Also the ROM app itself can be a major factor because the games are not being run on there native optimized hardware (Such as the N64) game performance can surfer, a poorly optimized game emulator will lead to poor playback of emulated games. As far as hardware that runs these without issue my Galaxy S3 and Nexus 10 have ran whatever emulator ROM I throw at them. Also keep in mind some game ROMs just don't work or are poorly optimized so no matter what emulator or hardware you have they will have problems with lag.
Sent from my Nexus 10 using xda premium
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Wish I could give you more props for answering that, thanks a ton!!
A few follows ups. Isn't my Razr HD pretty close to the same specs as your S3 (short of yours has 2GB of ram) or now are we talking about the fact that I have the stock bloatware of Verizon?
So something like a Tegra 3 would work perfectly fine correct?
Your last sentence makes me worried. For instance it seems like Golden Eye, Super Smash Bros and Final Final Fantasy 7 all seem to hit small short lag spikes with audio and the N64s hit preformance spikes. It's subtle but enough to be annoying.
Millni6 said:
Wish I could give you more props for answering that, thanks a ton!!
A few follows ups. Isn't my Razr HD pretty close to the same specs as your S3 (short of yours has 2GB of ram) or now are we talking about the fact that I have the stock bloatware of Verizon?
So something like a Tegra 3 would work perfectly fine correct?
Your last sentence makes me worried. For instance it seems like Golden Eye, Super Smash Bros and Final Final Fantasy 7 all seem to hit small short lag spikes with audio and the N64s hit preformance spikes. It's subtle but enough to be annoying.
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Click to collapse
You are correct the Razr HD is very close in specs to the US version of my Galaxy S3 apart from the 2GB or RAM, the 2GB of RAM can help performance but won't cause a massive difference in performance. Additionally the Verizon bloat will chew up resources and depending on what other applications you have running the background can take away resources from the emulator. In general carrier bloatware will slow down the entire device making it seem sluggish. Since you mentioned you were looking to get a cheaper Android tablet to play emulated games on I would definitely check out the Nexus 7, it has good gaming performance for emulated games and gaming performance in general. And like I said previously some games will always just lag or have jumps in the audio and can be annoying unfortunately that part of the problem with playing emulated games.
shimp208 said:
You are correct the Razr HD is very close in specs to the US version of my Galaxy S3 apart from the 2GB or RAM, the 2GB of RAM can help performance but won't cause a massive difference in performance. Additionally the Verizon bloat will chew up resources and depending on what other applications you have running the background can take away resources from the emulator. In general carrier bloatware will slow down the entire device making it seem sluggish. Since you mentioned you were looking to get a cheaper Android tablet to play emulated games on I would definitely check out the Nexus 7, it has good gaming performance for emulated games and gaming performance in general. And like I said previously some games will always just lag or have jumps in the audio and can be annoying unfortunately that part of the problem with playing emulated games.
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You sir are a pro, I think I am going to buy the Acer Iconia 7 A110, it has a Tergra 3 just like the Nexus and is on sale refurbed at Walmart for 140.0
http://www.walmart.com/ip/Acer-Icon...an-Operating-System-Gray-Refurbished/23662167
Millni6 said:
You sir are a pro, I think I am going to buy the Acer Iconia 10.1 A210, it has a Tergra 3 just like the Nexus and is on sale refurbed at Walmart for 180.
http://www.walmart.com/ip/Acer-Icon...13700444333861315661&affillinktype=10&veh=aff
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Thank you for the compliment and that is defiantly a good choice, my only piece of advice when buying devices refurbished is ask them if you can try the exact device your gonna buy before you pay for it. I have known several people who have bought refurbished electronics from stores where the guarantee said the device was fully working but when they got home it either didn't power on or something else didn't function properly.
shimp208 said:
Thank you for the compliment and that is defiantly a good choice, my only piece of advice when buying devices refurbished is ask them if you can try the exact device your gonna buy before you pay for it. I have known several people who have bought refurbished electronics from stores where the guarantee said the device was fully working but when they got home it either didn't power on or something else didn't function properly.
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Yup for sure, they have a 15 day return period, so for whatever reason it does not work, I'll return it. I also saw an Amazon review where they were talking about n64/ps1 roms seems to me like the guy got them to work without any lag issues.