Related
I've been looking for a more technical analysis of these SOCs and I have been trying to learn how the async CPU setup on the MSM8660 affects performance.
Nvidia claims that the power saving feature of our CPU (async) will inevitably cause a decrease in performance:
http://www.intomobile.com/2011/03/2...ed&utm_campaign=Feed:+IntoMobile+(IntoMobile)
Does anyone have any comments on this? If this is the case, I am wondering if through software we can force both cores to run at the same voltage/frequency. I wonder if it would cause an increase in performance (at least in benchmarking). Many claim that the Evo 3d only gets medicore benchmark scores due to having asynchronous cores that are not being accurately benched. It would be interesting to verify this claim.
Also, does anyone know which SOC between the three I listed in the title is the highest in performance (not talking about useless benchmarks like quadrant)?
So....there is possibly a 10–15% decrease in performance.....that's fine with me. Most of the time you won't even notice until you run benchmarks and looks at the numbers.
SetCPU + Performance mode are all you should need
DarkManX4lf said:
So....there is possibly a 10–15% decrease in performance.....that's fine with me. Most of the time you won't even notice until you run benchmarks and looks at the numbers.
Click to expand...
Click to collapse
Well the 10-15% slower is nVidia's claim, not sure if its true.
Does that make both cores run at the same time or running cores at the same time not possible due to the processor
xHausx said:
SetCPU + Performance mode are all you should need
Click to expand...
Click to collapse
Sent from my PG86100 using XDA App
ttieder said:
Does that make both cores run at the same time or running cores at the same time not possible due to the processor
Sent from my PG86100 using XDA App
Click to expand...
Click to collapse
It will keep the cpu running at full speed. Which core gets used for what depends on a lot of things but it mostly depends on how the apps and kernel are programmed.
xHausx said:
It will keep the cpu running at full speed. Which core gets used for what depends on a lot of things but it mostly depends on how the apps and kernel are programmed.
Click to expand...
Click to collapse
Yes, but is it possible to keep both cores at their full frequency? Setting the exynos or tegra 2 on performance mode makes both cores stay at their maximum frequency since they are synchronous. I think setting performance mode on the Evo 3d would only guarantee that one of the core will remain at its full frequency.
Not sure about this of course. Anyone have any insight into this?
Second Core wouldnt kick in if ur not heavily multitasking or running multithreaded apps and u wouldnt need second core for minor multitasking or single threaded operations as single core is enough
i will tell you that on paper the msmx60 should beat out all, but in real world use, the exynos hammers everything. the s2 is a beast
The Exynos is the better SoC, plain and simple. If we get into GPU discussions, the Adreno 220 is the best, as in better than Mali 400.. Go to Anandtech, and watch them use a Qualcomm device for the benches.
Sent from my PG86100 using XDA App
Is it a "for sure" thing that ICS will use the GPU acceleration in the OS? Or is that just everyone's hopes and dreams
Sent from my PG86100 using XDA Premium App
You could program the kernel to keep both cores at max frequency. Im not a developer but am sure something like this could be done
Sent from my HTC Sensation Z710e using Tapatalk
bballer71418 said:
Is it a "for sure" thing that ICS will use the GPU acceleration in the OS? Or is that just everyone's hopes and dreams
Sent from my PG86100 using XDA Premium App
Click to expand...
Click to collapse
ics will include all of the features that honeycomb has and honeycomb has 2d acceleration so yes
Sent from my PG86100 using XDA Premium App
Maybe we should make some real world benchmarks and get some SGS2 people in on it. Like how fast a particular app opens(say angry birds), How many fps a game plays at, Convert a file to another format, complete a 5 step plan to take over the world things like that. Alot of things like that are how reviewers rate and test things like new video cards and cpus plus all the benchmark programs.
I used to use a program called fraps to see how many fps my pc games were playing at so I could tweak stuff( long live unreal tournament!!!!). It would just display the fps in the top corner of the screen.
Also comparing the 3vo and SGS2 will really heat up when we get root and CM7. 400mb less roms have gatta make a huge difference on performance. I dunno about you guys but I haven't been able clog up my 3vo yet(and I've been trying!), I'm pretty impressed with the hardware so far.
Drewmungus said:
Maybe we should make some real world benchmarks and get some SGS2 people in on it. Like how fast a particular app opens(say angry birds), How many fps a game plays at, Convert a file to another format, complete a 5 step plan to take over the world things like that. Alot of things like that are how reviewers rate and test things like new video cards and cpus plus all the benchmark programs.
I used to use a program called fraps to see how many fps my pc games were playing at so I could tweak stuff( long live unreal tournament!!!!). It would just display the fps in the top corner of the screen.
Also comparing the 3vo and SGS2 will really heat up when we get root and CM7. 400mb less roms have gatta make a huge difference on performance. I dunno about you guys but I haven't been able clog up my 3vo yet(and I've been trying!), I'm pretty impressed with the hardware so far.
Click to expand...
Click to collapse
Fraps tends to lie with FPS.
Sent from my PG86100 using XDA App
GPU acceleration will be nice. Hope we see ICS soon.
Sent from my EVO 3D w/ Tapatalk
It is known that the MSM8660 can achieve higher clock frequencies than the Exynos, though clock for clock the Exynos has better IPC.
As of right now the GSII beats the 3VO in both benchmarks and real world tests, but I suspect this is because Sense is a pig that takes far too much ram and system resources. HTC also seems to have poorer unoptimized drivers. In addition to this, the async CPUs of the 3VO may not be properly tested by current benchmarking tools.
I think comparing a rooted 3VO and a rooted GSII should be much closer. Imagine the MSM8660 at 1.8-2.0 Ghz both cores running full frequency with no Sense and other bloat to slow it down. Combine that with a hardware accelerated GUI and this phone should be amazing.
The Adreno GPU will get better over time... and will develop much faster than before. Since Qualcomm purchased the branch from AMD (ATi), there has been much improvement in a reasonably small amount of time. There are various claims that the Adreno 220 outperforms the Tegra 2. I havent seen a solid comparison of the Adreno 220 vs the Exynos although I have read that the Exynos is a very capable processor.
As they both stand in stock offering, the Samsung GS2 will be faster; it has tremendous less resources to move. I agree with what has been said about root & rom options: CM7 on the EVO 3D will likely result in unprecedented (real world) benchmarks .Also note that the current Android releases are not yet optimized for dual/quad core management. But rest assured, it is well under development and the Sprint EVO 4G4D (hypothetical name) will behold a treasure trove of menacing capabilities.
HTC + Qualcomm + Android = Future
I think we should just wait until we can do a head-to-head AOSP CM 7 benchmark/real world test to see what happens. I'm confident the SGSII will get shredded by the E3D.
It seems unfair to compare anything within the phone itself now, because of what each phone has to run. Sense is pretty tasking on our phones and I can't say as much for the opposition.
It's funny to see NVIDIA make snide comments about Qualcomm when their phones are getting bested. Although I must say it is impressive to see that Tegra 2 phones are over a year old and keeping up with the E3D's dual-core deliciousness.
Just my thoughts.
Personally I don't believe Nvidia, plenty of benchmarks contradict their statement. That and whoever said "Additionally, the operating systems like Android and many apps aren’t set up for an asynchronous architecture." is an idiot because 99% of apps in the market don't support dual core lmfao.
Hi im thinking of doing a overclock to 1.5 ghz is it safe for the processor and the battery life witch already sucks. has anyone on here whos done it using setcpu and the rom had any problems after doing so ? and how much faster is 1.5 ghz compared to 1.2 ghz on the galaxy s2 ? and is it safe in general for the hardware of the phone will the phone get hotter or have over heating problems ? also what should my settings be for minimum maximum and the voltages ?
Of course oc is going to make ur battery life a lot worse.
Sent from my Inspire 4G using xda premium
I haven' used Setcpu in a while but I believe it's got a feature to stress test the settings to see if it can handle it. Generally the worst that happens is it'll crash. So long as it doesn't get hot. Heat=death for electronics :')
I'm using tegrak (from market) to overclock to 1.4. I found 1.5 was too unstable. Noticeable difference between 1.2 & 1.4 is almost none. Also voltage increase of 50mv was needed to gain stability. There is not much point of overclocking the device IMO unless like me u just get some satisfaction out of knowing its running faster!
Sparksltd said:
I'm using tegrak (from market) to overclock to 1.4. I found 1.5 was too unstable. Noticeable difference between 1.2 & 1.4 is almost none. Also voltage increase of 50mv was needed to gain stability. There is not much point of overclocking the device IMO unless like me u just get some satisfaction out of knowing its running faster!
Click to expand...
Click to collapse
This is true. I see no difference between 1.2 & 1.5ghz. But that doesn't keep me from running it at 1.5 when I'm playing a game anyway :'D
Sent from my Inspire 4G using xda premium
GMoneyDTP said:
Hi im thinking of doing a overclock to 1.5 ghz is it safe for the processor and the battery life witch already sucks. has anyone on here whos done it using setcpu and the rom had any problems after doing so ? and how much faster is 1.5 ghz compared to 1.2 ghz on the galaxy s2 ? and is it safe in general for the hardware of the phone will the phone get hotter or have over heating problems ? also what should my settings be for minimum maximum and the voltages ?
Click to expand...
Click to collapse
Well it's not safe, that I can say. Nothing is safe when you don't know what other things are changing with the clock rate. But still you could do that. You just have to make sure that the temperature is within limit, it will be definitely high, but make sure it's not that high.
And upping the clock rate to 1.5 GHz won't drain any extra battery than 1.2 GHz.
Regards.
GMoneyDTP said:
Hi im thinking of doing a overclock to 1.5 ghz is it safe for the processor and the battery life witch already sucks. has anyone on here whos done it using setcpu and the rom had any problems after doing so ? and how much faster is 1.5 ghz compared to 1.2 ghz on the galaxy s2 ? and is it safe in general for the hardware of the phone will the phone get hotter or have over heating problems ? also what should my settings be for minimum maximum and the voltages ?
Click to expand...
Click to collapse
I tried the overclocking and each phone is different, increase then test, there are many benchmarking apps out there, I was stable at 1.4, my kernel does not include 1.5 GHz, and irregardless of what people may say, running the phone at higher clock speeds consistently DOES drain the battery more than 1.2GHz, unless you have found a way to manipulate the laws of physics. I don't see how one can fathom the thought that you can get a faster CPU at absolutely no cost.
Many people think when the CPU running faster means you complete tasks faster, hence 1.5 would complete a task faster than 1.2 and hence save battery, but I believe we use this phone as more than a calculator, so when you are performing a task that causes the CPU to run at 1.5 for a period of time e.g playing a game, browsing or whatever you do with your phone, then the CPU has to draw more power to keep the frequency at 1.5 as compared to the CPU running at 1.2
All in all, I dialed back because I was doing fine without it and I did not need it, other people may need it, and I wasn't gaining anything. to answer your question directly, it all depends on what you do with your phone, I'm not a huge gamer or anything and the 1.2GHz has proven to be more than enough for me to have a very pleasant experience using this device
Using it occasionally is safe, unless you stress your mobile at 1.5+ ghz for more than an hour or so.
The cpu governor will only make use of higher frequencies when there is a need, so mostly you will see your mobile idling at 200 mhz.
HTCinspiration said:
Of course oc is going to make ur battery life a lot worse.
Click to expand...
Click to collapse
Not necessarily a lot worse. It depends on how you are using your phone, and what is causing it to run fast. If overclocking allows the phone to spend longer in deep sleep state, your battery will win. If its games, and by OC you achieve a higher frame rate, then the phone is doing more work, and this will be reflected in the battery life going down.
Most of the time, screen on is going to dominate. If you are a low screen-on user, I guess there is more chance for a higher max_cpu to be beneficial (it won't be used unless there is a task that requires it). More accurately, it helps some of the time, so the net result is not always obvious to predict.
How about undervolting?
Any danger in doing so- other than crashing when voltage is too low?
Before over clocking it might be worth downloading cpuspy from the market and seeing what time you spend in each speed.
Chances are most of the time you won't even hit 1.2 so might not have anything to gain by over clocking.
Then again I dont know how you use your device but I do know I was surprised when I found out.
Sent from my GT-I9100 using XDA App
I've played with the SuperSonic version of this phone (which has a 1.5Ghz core) and the results from photos/video are much better, I'm pretty sure the cameras are exactly the same but the SuperSonic benefits from the higher CPU.
I think it would be cool if somebody could write an app that states
IF user opens Camera application voltage + clock speed is increased to allow stable 1.5GHz speed
WHEN user closes camera application overclock turns off.
Thoughts?
You have a smartphone! Not a pc!
I didnt see any advantage if you oc to 1.5
Btw In normal use your phone keep in 200mhz not 1.2.
I think i only hit 1.2 two or 3 times for 3 seconds in a full battery cycle.
Sent from my GT-I9100 using xda premium
oc dosnt make sense ,there no noticeable diff,an yes very few times i hit 1.2 mostly its on 800 or few times on 1000....using a device with 1.5ghz proccesor an oc a device to 1.5 ghz which has 1ghz processor is very diff in nature....
Fair enough.
Well I wouldn't mind an app that mazes out at 1.2GHz with camera app open, as it can lag when shooting HD.
oc upto 1.4 ghz is fair enough, anything more than that is a waste. though you cant find any visible difference between 1,1.2 and 1.4 it does helps in maintaining smoothness on some situations.
yes very true i had oc my sgs1 at 1.2ghz and sgs2 at 1.4ghz but frankly i dint see the diff so after few days use i turnd to orignal settings....but many use oc an phone works fine,but depends on personel use......an yes as bala_gammer says its fine on 1.4ghz......cheeeerz
is overclocking galaxy s2 to 1.3gh safe
HEY pople and friends i want to overclock my samsung galaxy s2 to 1.3gh soo is it safe ??????.
imad.d said:
HEY pople and friends i want to overclock my samsung galaxy s2 to 1.3gh soo is it safe ??????.
Click to expand...
Click to collapse
hey mate
u really think 100mhz would make that much change? its safe btw... seen people running s2 at clock speed higher than 1.3ghz
Plz help @..Longtime hd gaming(gta sa,nfs mw , asphalt,modern combat...) using 1.4 ghz is safe?
I also noted that gameloft games are makes more over heat for phone..
Which is the best and safe voltage level for 1.4 ghz 1250mv or 1275mv or 1300mv
Iam using siyah v6.0b5 kernel with wizzedkat 3.1..
Sent from my GT-I9100 using XDA Premium 4 mobile app
Well u do not see much difference on daily usage due to oc..but it does give a smoother experience while playing high quality games
Sent from my GT-I9100 using Tapatalk
after root... i have installed SetCpu, i have overclock my processor to 1.6ghz.. the question is, can i use this setting for daily use? is it will cause my processor hot or damage??
Depends on the phone. Mine can't run above 1.4ghz stable (but my GPU can overclock easily).
^What he said. Try it for a while, but if you get reboots or freezes, pull it back to 1.4 or 1.2.
if it runs stable then you can no problem
Watch your temp. Might be a phone but it's the same as a computer. That reno gets to high, and you're looking at overheating and possibly causing corrupted files from shut downs or worse, hardware damage.
Correct me of I'm wrong.
Clay
Sent from my SGH-I777 using XDA
emoskremo said:
after root... i have installed SetCpu, i have overclock my processor to 1.6ghz.. the question is, can i use this setting for daily use? is it will cause my processor hot or damage??
Click to expand...
Click to collapse
Just make sure you don't check "Set at boot" until you're sure you can set it at 1.6 with out reboots and crashes...... GL
Why 1.6ghz all the time? 1.4ghz uses MUCH less power (meaning less heat as well) and is 99% as smooth.
Colton127 said:
Why 1.6ghz all the time? 1.4ghz uses MUCH less power (meaning less heat as well) and is 99% as smooth.
Click to expand...
Click to collapse
Very good point....
I underclock to 800 . And phone is just as snappy. Why would ya wanna use 1.6 out of curiosity ?
Sent from my SGH-I777 using Tapatalk 2
Honestly the only reason someone would overclock to 1.6 GHz would be for bench marking, which i find useless. My processor is usually clocked to 800 MHz and i can play games like N.O.V.A. 3 with only slight lags here and there.
I do something similar to a few people here. I keep it at 800 most of the time and bump it up to 1000 when I'm playing certain games. Then back to 800 when I'm done. Responsive enough for whatever I have to do and doesn't overheat.
Wow OP
What a question OP.
I can't believe no one called you out yet.. I will be the first
If you want to kill your phone hardware then keep it at 1600! (which is overclocked too you dummie)
USE SetCPU so that your phone can
1. remain cool when high CPU cycles are needed
2. save battery by making profiles especially for when your phone screen is off
...
ok theres good guides out there. just google it
Hi all Ive seen a few people mention game boosting apps and have found a number of paid and free options but am wondering what people here are using (if any) ?
Many thanks
Matt
flipside101 said:
Hi all Ive seen a few people mention game boosting apps and have found a number of paid and free options but am wondering what people here are using (if any) ?
Many thanks
Matt
Click to expand...
Click to collapse
Hi there,
I (probablu) ran into the same problem as you did: whilst playing demanding games (like GTA 3/Vicy City) the device stutters and is having difficulty producing a smooth framerate. On an HTC Sense rom whilst playing GTA:VC I had like 13 FPS @ low settings (18% draw distance, 70% screen resolution, medium GFX settings and dynamic shadows OFF) and it was just awful. Then I decided to put CM10 on my device. In the settings menu there is an option called 'Performance' and you can change the profile there. The default profile is 'ondemand' but I changed it to 'performance' to let the quad-cores work at full capacity. Now, all of a sudden, I can run GTA:VC on the highest settings possible at a steady 30+ FPS.
If tl;dr: don't bother with 'game boosters', they will just terminate proccesses running in the background. Instead flash your device with a nice ROM: CM10. It has A) better battery life because there are no unnecessary processes running in the background and B) overall better performance due to the fact there is no SENSE interfering.
Just my two cents.
http://forum.xda-developers.com/showthread.php?t=1783260
Actually this app is no joke and was made specifically for the one x, with this app you will achieve greater performance than with cm10 or forcing the performance governor which will just overheat your phone, the tegra 3 processor couples the gpu to the cpu, for example when the game uses only two cpus the gpu is limited to half speed which is why gameloft games lag, gaming boost decouples the gpu, optimizes the cpu governor and sets the minfrees to aggressive so that the game receives enough ram to maintain a stable framerate.
ryanjsoo said:
http://forum.xda-developers.com/showthread.php?t=1783260
Actually this app is no joke and was made specifically for the one x, with this app you will achieve greater performance than with cm10 or forcing the performance governor which will just overheat your phone, the tegra 3 processor couples the gpu to the cpu, for example when the game uses only two cpus the gpu is limited to half speed which is why gameloft games lag, gaming boost decouples the gpu, optimizes the cpu governor and sets the minfrees to aggressive so that the game receives enough ram to maintain a stable framerate.
Click to expand...
Click to collapse
But is it suitable for our HOX+ ? since the HOX+ is based on another version of the Tegra 3 will it still work stabily ???
djsynth said:
But is it suitable for our HOX+ ? since the HOX+ is based on another version of the Tegra 3 will it still work stabily ???
Click to expand...
Click to collapse
The HOX+ is not based on another version of tegra. It's just a newer revision of the same chip in the HOX.
Sent from my HTC One X+ using Tapatalk 2
First off you must be rooted, and before you go complaining about lag, battery life, poor gaming performance, etc, have a look on the internet because chances are you either have a faulty device or someone has already created a fix. Many new phone manufacturers will market their device as quad or even octa core, tricking the market into believing that smooth gaming and UI are a result of having a 1.7ghz quad core or such when in reality the chip pushing the pixels is the GPU, probably the most important factor in a chipset which gets likewise upgraded every generation but is not advertised as heavily as the CPU.
So why the lag?
The Tegra 3 CPU is linked to the GPU, therefore, the GPU will only scale up to its maximum frequency if the CPU has activated multiple cores and is running at a high clock speed, however to save battery life the Tegra 3 prefers to use 1 core. This is why most Gameloft games lag (as they only use 1 core). Fortunately there is a fix, you can allow the GPU to scale dynamically by using the attached init.d script, if it doesn`t work, try using smanager, setting it to run on boot with su access. This will allow the phone to weight its processing more on the gpu, allowing the power hungry 40nm CPU to scale down to a lower clock, hence saving power. If you get stuttering in the UI make sure you flash a custom rom and enable the GPU 2d rendering or GPU UI rendering option in aroma.
Why won`t my phone scale to 1.7ghz all the time?/Why does my phone only use a single core when clearly more power is needed?
The Tegra 3 is also not a 1.7ghz quad core per say, the processor can only scale to 1.7ghz when using a single core. This is buggy as sometimes the processor will get stuck in single core and cause lag and unnecessary battery drain if the frequency scales too high in order to multitask. To fix this, head over to Nik3r`s thread and flash his elite kernel, hxore is also great however it does not include blades commits (however the removal of hotplug will give similar effects). These blade kernel implementations will allow the phone to use all four cores at 1.7ghz, dramatically assisting multithreaded applications and games that are cpu intensive but poorly optimized. To enable this use attached script.
My Launcher is constantly reloading/Heavy open world games lag/Sense multitasking sucks!
Elite also features swap memory, although I cannot recommend it for daily use, if you are a heavy gamer, it will help in any unity or unreal engine game and also stops the launcher from reloading which can be annoying (sense is a ram hog). These come in various sizes which from 128mb to 256mb and performance gains really depend on usage or what you think is necessary.
Performance is great but battery life is terrible
You might also want to try UV your phone,again poses some risk but cannot cause permanent damage like the aforementioned swap memory, before doing so check you tegra 3 chip variant. These range from 1-4 with the original One X being 1-3 and the One X+ being mainly 4, 3 if you are unlucky, the higher the better and faster/cooler. You can check by using a terminal emulator and typing:
cat /sys/kernel/debug/t3_variant
I personally own a variant 4 which operates well even with a 100 millivolt UV, however as all devices are different you will have to experiment with this. This option will keep heat down and save power as the tegra 3 has plenty of CPU to spare. I will also provide multiple UV Scripts for you to try out (stock elite is -25 millivolts). I also recommend using the phone in powersave when not gaming, the majority of games will probably run well even in powersave (limited to 1.15ghz and 3 cores).
Display uses the most power/auto-brightness scales too high or low/I just want to turn my button backlights off
You can also use a brilliant app called Lumos to manage screen brightness (the bright SLCD 2 screen does have its drawbacks) and backlight brightness or you can copy the lowest brightness apk from insertcoin v 3.2.1.
Developers aren`t releasing updates
Developers work for free and are devoting there free time that they could be spending on leisure, family or work to better our devices. They are not obliged to do this and release their work publicly. Most developers will listen to requests but please do not pester them excessively just because they see it unfit for implementation. please thank all developers for there hard work and even consider donating. A simple thanks is always appreciated, happy flashing.:good:
Update 1: New scripts!, seemed to have fixed a problem regarding the gpu failing to decouple, could explain why people were seeing no improvement. Custom folder if you want to tailor your device`s performance to your specific needs/rom/kernel, standard, just contains scripts that should provide a sizable performance gain for all devices.
How do I use this script? Flash it?
Thanks for the explanation!
ryanjsoo said:
First off you must be rooted, and before you go complaining about lag, battery life, poor gaming performance, etc, have a look on the internet because chances are you either have a faulty device or someone has already created a fix. Many new phone manufacturers will market their device as quad or even octa core, tricking the market into believing that smooth gaming and UI are a result of having a 1.7ghz quad core or such when in reality the chip pushing the pixels is the GPU, probably the most important factor in a chipset which gets likewise upgraded every generation but is not advertised as heavily as the CPU.
So why the lag?
The Tegra 3 CPU is linked to the GPU, therefore, the GPU will only scale up to its maximum frequency if the CPU has activated multiple cores and is running at a high clock speed, however to save battery life the Tegra 3 prefers to use 1 core. This is why most Gameloft games lag (as they only use 1 core). Fortunately there is a fix, you can allow the GPU to scale dynamically by using the attached init.d script, if it doesn`t work, try using smanager, setting it to run on boot with su access. This will allow the phone to weight its processing more on the gpu, allowing the power hungry 40nm CPU to scale down to a lower clock, hence saving power. If you get stuttering in the UI make sure you flash a custom rom and enable the GPU 2d rendering or GPU UI rendering option in aroma.
Why won`t my phone scale to 1.7ghz all the time?/Why does my phone only use a single core when clearly more power is needed?
The Tegra 3 is also not a 1.7ghz quad core per say, the processor can only scale to 1.7ghz when using a single core. This is buggy as sometimes the processor will get stuck in single core and cause lag and unnecessary battery drain if the frequency scales too high in order to multitask. To fix this, head over to Nik3r`s thread and flash his elite kernel, hxore is also great however it does not include blades commits (however the removal of hotplug will give similar effects). These blade kernel implementations will allow the phone to use all four cores at 1.7ghz, dramatically assisting multithreaded applications and games that are cpu intensive but poorly optimized. To enable this use attached script.
My Launcher is constantly reloading/Heavy open world games lag/Sense multitasking sucks!
Elite also features swap memory, although I cannot recommend it for daily use, if you are a heavy gamer, it will help in any unity or unreal engine game and also stops the launcher from reloading which can be annoying (sense is a ram hog). These come in various sizes which from 128mb to 256mb and performance gains really depend on usage or what you think is necessary.
Performance is great but battery life is terrible
You might also want to try UV your phone,again poses some risk but cannot cause permanent damage like the aforementioned swap memory, before doing so check you tegra 3 chip variant. These range from 1-4 with the original One X being 1-3 and the One X+ being mainly 4, 3 if you are unlucky, the higher the better and faster/cooler. You can check by using a terminal emulator and typing:
cat /sys/kernel/debug/t3_variant
I personally own a variant 4 which operates well even with a 100 millivolt UV, however as all devices are different you will have to experiment with this. This option will keep heat down and save power as the tegra 3 has plenty of CPU to spare. I will also provide multiple UV Scripts for you to try out (stock elite is -25 millivolts). I also recommend using the phone in powersave when not gaming, the majority of games will probably run well even in powersave (limited to 1.15ghz and 3 cores).
Display uses the most power/auto-brightness scales too high or low/I just want to turn my button backlights off
You can also use a brilliant app called Lumos to manage screen brightness (the bright SLCD 2 screen does have its drawbacks) and backlight brightness or you can copy the lowest brightness apk from insertcoin v 3.2.1.
Developers aren`t releasing updates
Developers work for free and are devoting there free time that they could be spending on leisure, family or work to better our devices. They are not obliged to do this and release their work publicly. Most developers will listen to requests but please do not pester them excessively just because they see it unfit for implementation. please thank all developers for there hard work and even consider donating. A simple thanks is always appreciated, happy flashing.:good:
Click to expand...
Click to collapse
scarletbaron said:
How do I use this script? Flash it?
Thanks for the explanation!
Click to expand...
Click to collapse
Place them in etc/init.d folder and set permissions to rwxrwxrwx using root explorer or run on boot using scriptmanager.
ryanjsoo said:
Place them in etc/init.d folder and set permissions to rwxrwxrwx using root explorer or run on boot using scriptmanager.
Click to expand...
Click to collapse
I don't see a folder in etc called init.d, am I supposed to create a folder and name it init.d?
Sent from my HTC One X+ using xda app-developers app
Will these scripts help with the temperature Top?
Sent from my HTC One X+ using xda premium
Thanks for the wonderful effort.
As I am using the interactive optimized script, I encountered a problem at:
/sys/devices/gr3d/enable_3d_scaling
It said it cannot find such folder.
My phone spec:
- ARHD 6.5
- Elite kernel, latest one
Thanks
I really don't want to ask a dump question but there are a lot of files in the rar. I use Elegancia 5.2 with custom kernel, AT&T, so what is the file(s) suitable for me.
Pls give me a clue. Thks
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Decide by yourself which scripts fit your needs. You will most likely want to use decoupled gpu and try different io schedulers. For 1.7ghz quad and uv I'm not sure if they will work on att . Which kernel do you use?
Whatdo you want to achieve?
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THX for that. I tried two scripts with ChaOS and it feels snappier
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nchantmnt said:
Decide by yourself which scripts fit your needs. You will most likely want to use decoupled gpu and try different io schedulers. For 1.7ghz quad and uv I'm not sure if they will work on att . Which kernel do you use?
Whatdo you want to achieve?
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I what to achieve good battery when phone is not in use and great proformance when in use
By the way I'm on stock kernel
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I tried running all of them in smanager but it always says something about not being able to locate a module that's is searching for. Any suggestions?
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Help
Hello everyone I'm trying to decide between S3 and HOX+ and the only thing that seems to be better in S3 is gaming performance. Can I play Modern Combat 4, Asphalt 7, and NFS:MW smoothly on this phone? Do these scripts fix Gameloft lag?
ChongWiz said:
Hello everyone I'm trying to decide between S3 and HOX+ and the only thing that seems to be better in S3 is gaming performance. Can I play Modern Combat 4, Asphalt 7, and NFS:MW smoothly on this phone? Do these scripts fix Gameloft lag?
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Click to collapse
I've never had a problem with gameloft games
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I still do experience lags with the international one x+ on games like canabalt and most of 3D games are unplayable (sonic 4 ep II THD for example).
I'm on AOSP+ with Blade kernel, GPU scalling doesn't change a lot... I've tried supercharger V6, very smooth but not in games as well...
Any ultimate solution?
Thanks ryan, after using a couple of your scripts, combined with a much larger VM Heap. My phone feels like it should of out of the box For some reason tapatalk won't let me thank your OP. So i thanked post 3 lol
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yokozuna82 said:
I what to achieve good battery when phone is not in use and great proformance when in use
By the way I'm on stock kernel
Sent from my HTC One X+ using xda app-developers app
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Click to collapse
You`ll want to look into a custom kernel as all use the smartmax governor which has better batterylife than ondemand and use cpuquiet driver which switches cores easier, ie uses less power, generates less heat as cores are clocked lower but more are active. Try the undervolt script but use a less aggressive one if you experience crashing or lag.
AndroHero said:
Thanks ryan, after using a couple of your scripts, combined with a much larger VM Heap. My phone feels like it should of out of the box For some reason tapatalk won't let me thank your OP. So i thanked post 3 lol
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Thanks, your welcome, don`t forget to thank the kernel and rom devs as well
What function do the UV (50/75/100) scripts and the sio sheduler have
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UV is undervolting. In this case each frequency step is undervolted by 50/75/100 MV which will help to keep your device cooler and thus saves batery and prevents thermal throtteling but also might cause instability. For the i/o sheudlers ask google, its to complex for one small post. But in a nutshell it determines in what order tasks are handled.
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nchantmnt said:
UV is undervolting. In this case each frequency step is undervolted by 50/75/100 MV which will help to keep your device cooler and thus saves batery and prevents thermal throtteling but also might cause instability. For the i/o sheudlers ask google, its to complex for one small post. But in a nutshell it determines in what order tasks are handled.
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OK thank you
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