[Q] Some click actions "disappeared" after I changed the global density Value
Hello Community,
I made a home screen just with Zooper and Tasker.
Yesterday I changed the density to get everything smaller. Afterwards I changed the density back to original for my Launcher and for Zooper (With AppSettings).
Original Density: 320
Changed to: 270
Now I have the Problem that I can't click many of the created Widgets. I have multiple Text Elemts and Icons which dosnt react when i click them.
Now I tested a bit and found out that if the Text/Icons are much bigger I can click them (i.e. Textsize 40).
So i think i have to change the density for something else, but what? Or maybe the Problem is something else?
Sent from my GT-N7100 using XDA Premium 4 mobile app
Here are the Screenshots with Layout boundaries
build.prop Density 270, ssLauncher/Zooper Density 320:
View attachment 2532180
build.prop/ssLauncher/Zooper Density Density 320:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
With 320 the square is where it should be (complete around >Edit< and >WhatsApp<)
With 270 the square is just the half height from >Edit< and something completly different from >WhatsApp< and not even clickable.
So the question is: do i miss something while changing the density? do i have to change the resolution as well or something like that?
Sent from my GT-N7100 using XDA Premium 4 mobile app
*deleted*
Related
So, I've messed around with pixel density on my HD2 and now my SGS2 as well. One thing has always intrigued me; what is the native pixel density of these screens (given that the HD2 and the SGS2 share size/res).
So I worked it out thus (robbed straight from wikipedia):
1. Calculate diagonal resolution in pixels using the Pythagorean theorem:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
2. Calculate PPI:
where
dp is diagonal resolution in pixels,
wp is width resolution in pixels,
hp is height resolution in pixels and
di is diagonal size in inches
So, the diagonal resolution is: 933 = square root of ((480x480)+(800x800))
The native pixel density should be 218.5 = (933 / 4.27)
Does that make sense to anyone or am I barking completely up the wrong tree? Maths never was my strong point
The above also assumes that the screen is exactly 4.3 inches diagonally.
Edit: This page shows the screen to be 4.27". Info amended above. Calculations checked and wiki info confirmed. Might change my pixel density to 218/219
You are right, that is the native screen dpi.
But, I think, that applications that are running in 800x480 are designed with 240 dpi as standard. Dpi is nothing more that a constant of the device provided to applications for calculations of text font size and layout of controls . That is my guess and I find comfortable a dpi of 200 for this device.
See what happens in windows when you change system font size (dpi)!
Yes, thank you. That was the info I was missing: the exact size of the screen. I will edit my original post.
I saw these really nice looking icons the other day, and tried putting them on my phone. Notice the size. Here's a screenshot of an iPhone with them:
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
So, I tried putting them on my Android phone. It didn't work too well. The sizing of the icons is extremely off. Here's a screenshot:
On the far left, I tried changing the icon by just using the "Replace" feature of GO Launcher.
In the middle, I used Desktop VisulizeR(1x1).
On the right, I used Desktop VisualizeR(1x1 SS).
Obviously, they don't look too good. My question is, how can I make them look regular? The iPhone icons obviously use a different size, but I'm sure there's some way to change them on the Android. Any help would be greatly appreciated.
Use iPhone 4 icons. Higher resolution.
- iPhone (3G/3GS) = 57x57
- iPhone 4 = 114x114
- iPad = 72x72
So if you use iPhone 4 icons you'll have more pixels to stretch and the quality won't drop as fast as the 57x57 icons.
BazookaAce said:
Use iPhone 4 icons. Higher resolution.
- iPhone (3G/3GS) = 57x57
- iPhone 4 = 114x114
- iPad = 72x72
So if you use iPhone 4 icons you'll have more pixels to stretch and the quality won't drop as fast as the 57x57 icons.
Click to expand...
Click to collapse
Alright, thanks. I'll try that and see how it works.
A couple of days ago I bought a cheap tablet. It actually works quite well for the price I paid for it.
There is only one annoying issue. The screen seems stretched on the x axis (in landscape mode), resulting in circles that look like ovals. So I decided to take a look at some system info apps, and this showed some strange numbers (see the screenshot below).
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
I already tried editing the dpi in the build.prop file, but this didn't fix the problem. The overall dpi changed, but I was still stuck with the incorrect aspect ratio. So does anyone of you have an idea to fix this? Maybe a way to change the dpi of the x and y axis independent?
I'm having the same issue as you.
Problem is, the standard resolution for Android seems to be 800x480, which has an aspect ratio of 5:3, or 15:9, but many tablets have 16:9 screens.
This makes everything appear stretched about a 6.7% in the direction of the tablet's longer orientation (ie: horizontally in landscape mode, or vertically in portrait).
The solution would be to set the tablet to a 16:9 resolution, or make the DPI 6.7% higher in that direction.
Unfortunately, I haven't found a way to do neither.
How change X-dpi and Y-dpi settings?
On my Android TV dongle are X-dpi 25,4 and Y-dpi 25,4. I want to change X-dpi and Y-dpi to 160, becouse on some apps text are very small, and it's undearable.
8 Shortcuts in notification panel (button savior)
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Toggles are
Recent
Call log
Music
Sound
Browser
Find
Home
Power
Download :
http://forum.xda-developers.com/showpost.php?p=54694432&postcount=10806
Actually better term is 8 short cuts.
Sent from my SM-N900 using xda premium
I've added it to my sticky thread.
Again thanks for your dedication towards our device
Sent from my RPG with auto targeting
It's for 320 or 240 dpi or both?
Thanks :good:
mithundperfect said:
It's for 320 or 240 dpi or both?
Click to expand...
Click to collapse
Both
240 will have one shortcut space empty both ends. (centrally aligned)
Sent from my SM-N900 using xda premium
Clean master also providing same function....
by the ways a hug thanks to Dr. Ketan...
Thanks man...
Does this work with N7105 ?
I have used 4G icons which is non used for N7100. If you don't use 4G then it's ok to test.
Btw don't forget to backup systemui.apk
Sent from my SM-N900 using xda premium
Smali files?
Can it be made like this? As large screen makes it difficult to reach top left part when phone held with 1 hand...
Yeah there shouldn't be issue to arrange at bottom. Will look it
Sent from my SM-N900 using xda premium
Hi all,
I've changed the resolution using NOMone Resolution Changer, and when i try to set the default config, some things becomes weird.
See the attachments...
Swiftkey and Mx Player becomes bigger...
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Somebody can help me?
I'm using the stock resolution and DPI...
Sent from my D6503 using XDA Free mobile app
Have you ever tried changing your resolution from high to low on PC ?
Things become bigger too, same thing is happening with your phone.
Also why do you want to lower the resolution?
How can I change the resolution using a PC? ADB?
I read that moto maxx have a small power save when down the resolution of QHD to FHD... I've tried to down to HD, and changed the DPI to look smaller...
But when i try to set stock resolution and DPI, some things becomes bigger...
The "Resolution Changer" show me the resolution, and show it right like on SS!
Sent from my D6503 using XDA Free mobile app
The thing I said about PC was just example, nothing to do with changing resolution of Z2.
Well, I guess if you want to lower down the power consumption then turn on Stamina Mode, lower down the brightness of the screen. That will add you extra juice
Kkkk ok ok!
I,ve tried a extra extra Juice!
Thx!
Sent from my D6503 using XDA Free mobile app