Hey everyone. I just wanted to point something out and see if I was the only one that noticed. This is also the same on my SGS3. The bluetooth audio quality when streaming to my car, running any TouchWhiz rom(stock or custom) on both my S3 and my Note3, was hideous. Music had this horrible reverb or echo, it sounded like it was coming from a tin can!!! You could barely hear vocals, guitars and drums (I listen mostly to heavy metal) sounded so distorted with this heavy tin can reverb. Any audiophile would pick up on this immediately. In my experience flashing roms, when I would flash any AOSP rom, CM, PAC-rom, etc to my S3, the bluetooth streaming audio was absolutely perfect, the way it should sound. It makes me wonder if its a software, driver, or codec thing. I dont know much about developing roms at all, XDA and its members have taught me how to root, flash roms and recoveries, mess with adb, but is there something that can be taken from an AOSP rom and flashed to a TW rom to make the bluetooth audio better? As of now CM and PAC-rom are all that's available AOSP-wise for the Note3 and I'm waiting for stable versions to run so I'm sticking with freeza's and sac23's roms for now. Fortunately, I didn't have to give up my S3 when I upgraded so I'm using solely as an ipod touch but waaaaaay better cuz its android
mta1981 said:
Hey everyone. I just wanted to point something out and see if I was the only one that noticed. This is also the same on my SGS3. The bluetooth audio quality when streaming to my car, running any TouchWhiz rom(stock or custom) on both my S3 and my Note3, was hideous. Music had this horrible reverb or echo, it sounded like it was coming from a tin can!!! You could barely hear vocals, guitars and drums (I listen mostly to heavy metal) sounded so distorted with this heavy tin can reverb. Any audiophile would pick up on this immediately. In my experience flashing roms, when I would flash any AOSP rom, CM, PAC-rom, etc to my S3, the bluetooth streaming audio was absolutely perfect, the way it should sound. It makes me wonder if its a software, driver, or codec thing. I dont know much about developing roms at all, XDA and its members have taught me how to root, flash roms and recoveries, mess with adb, but is there something that can be taken from an AOSP rom and flashed to a TW rom to make the bluetooth audio better? As of now CM and PAC-rom are all that's available AOSP-wise for the Note3 and I'm waiting for stable versions to run so I'm sticking with freeza's and sac23's roms for now. Fortunately, I didn't have to give up my S3 when I upgraded so I'm using solely as an ipod touch but waaaaaay better cuz its android
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I would look into Viper4Android if I were you, I was in the same boat before I wasn't that impressed with the bluetooth streaming to my stereo with the Note 3 after having my S4. Viper has helped alot. If you need help installing it let me know.
MrWicked1 said:
I would look into Viper4Android if I were you, I was in the same boat before I wasn't that impressed with the bluetooth streaming to my stereo with the Note 3 after having my S4. Viper has helped alot. If you need help installing it let me know.
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hmmm, haven't heard of that one. I searched and it looks something like dsp manager. If it can help my bluetooth problem I'll give it a shot. I appreciate the offer to help. I'll take you up on that offer either later tonight or tomorrow. I'll give it a shot by myself first, I always try to teach myself as much as possible. Thanks again!!!!
Besides this, I've noticed another issue between AOSP's and TW's Bluetooth implementation, kinda specific to my setup. I have a Kenwood headunit in my car, and one of it's features is it's ability to directly control Pandora and iHeartRadio. For iHeartRadio, it uses a 'connector' app, which interfaces with the service.
Using this app while on Touchwiz results in most of the stations being distorted, with audio being extremely high-pitched and sped-up. The same stations, when using any AOSP-derived ROM, work brilliantly. I just wish there was a way to swap the Touchwiz BT stack with the AOSP one.
mta1981 said:
hmmm, haven't heard of that one. I searched and it looks something like dsp manager. If it can help my bluetooth problem I'll give it a shot. I appreciate the offer to help. I'll take you up on that offer either later tonight or tomorrow. I'll give it a shot by myself first, I always try to teach myself as much as possible. Thanks again!!!!
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Yeah Viper has been around a while, it's a big help to improve the audio.
---------- Post added at 02:16 PM ---------- Previous post was at 02:16 PM ----------
miguelfp1 said:
Besides this, I've noticed another issue between AOSP's and TW's Bluetooth implementation, kinda specific to my setup. I have a Kenwood headunit in my car, and one of it's features is it's ability to directly control Pandora and iHeartRadio. For iHeartRadio, it uses a 'connector' app, which interfaces with the service.
Using this app while on Touchwiz results in most of the stations being distorted, with audio being extremely high-pitched and sped-up. The same stations, when using any AOSP-derived ROM, work brilliantly. I just wish there was a way to swap the Touchwiz BT stack with the AOSP one.
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That's interesting to hear, I personally haven't used Aosp since I was on my Epic 4g touch.
miguelfp1 said:
Besides this, I've noticed another issue between AOSP's and TW's Bluetooth implementation, kinda specific to my setup. I have a Kenwood headunit in my car, and one of it's features is it's ability to directly control Pandora and iHeartRadio. For iHeartRadio, it uses a 'connector' app, which interfaces with the service.
Using this app while on Touchwiz results in most of the stations being distorted, with audio being extremely high-pitched and sped-up. The same stations, when using any AOSP-derived ROM, work brilliantly. I just wish there was a way to swap the Touchwiz BT stack with the AOSP one.
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good im glad its not just me!!!! Whats the BT stack you speak of? Is it what I thought of? (driver codec etc)
mta1981 said:
good im glad its not just me!!!! Whats the BT stack you speak of? Is it what I thought of? (driver codec etc)
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Yes, it's basically the whole Bluetooth implementation with all its different components
Sent from my SM-N900P using Tapatalk
miguelfp1 said:
Yes, it's basically the whole Bluetooth implementation with all its different components
Sent from my SM-N900P using Tapatalk
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roger:good:
@MrWicked1, Viper was installed with freeza's fre3 rom so I'm good! thanks again
mta1981 said:
@MrWicked1, Viper was installed with freeza's fre3 rom so I'm good! thanks again
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Np just make sure you install the driver to get it running.
Related
Hi everyone, I'm new here. The HTC Aria is my first android phone, and I had an iPhone before. I am having problems, the Audio quality is really really bad. It's not my music's fault cuz it's bad for everything. I am the only one having this issue or is every one having this issue. My phone is currently rooted and is running the Liberated 2.2.2 or something like that.
Was this a problem before you rooted and changed the ROM?
Also, you need to be more specific... is the problem with the loudspeaker on the back of the phone, the earpiece (talking on the phone), or when connecting something to the headphone jack?
What software are you using to play music? What headphones / speakers are you using? ( Just curious ).
With my Sennheiser HD 280 pro headphones I've noticed the sound quality isn't as good as my girlfriend's iPod or my creative Zen vision m. It's pretty good, but nothing spectacular. I suppose it's because those are two devices specifically made for playing music, while the aria is, above all else, just a phone. With the aria I usually prefer to use "cheap" skullcandy earbuds so that I can't tell the difference in quality.
Of course, your results may vary from mine.
drumist said:
Was this a problem before you rooted and changed the ROM?
Also, you need to be more specific... is the problem with the loudspeaker on the back of the phone, the earpiece (talking on the phone), or when connecting something to the headphone jack?
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ECEXCURSION said:
What software are you using to play music? What headphones / speakers are you using? ( Just curious ).
With my Sennheiser HD 280 pro headphones I've noticed the sound quality isn't as good as my girlfriend's iPod or my creative Zen vision m. It's pretty good, but nothing spectacular. I suppose it's because those are two devices specifically made for playing music, while the aria is, above all else, just a phone. With the aria I usually prefer to use "cheap" skullcandy earbuds so that I can't tell the difference in quality.
Of course, your results may vary from mine.
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Thanks for the Response guys! I was using the default Music player. But I am going to try CM7 now because it has the Equalizer function.
Ok guys, it's sorta fixed. I'm using CM7 2.3.4 and a Music app that was ported from MIUI. It's sorta fixed, now so no worries. Thanks for replying fast though guys.
so i have a thunderbolt and a bionic and soon a rezound and of course have a tfp. i was wondering if there will ever be a port for beats to the prime. i have beats on the t-bolt and it is amazing because i have the bluetooth beats. beats only works if the headphones are connected in to jack tho. i would really like beats on here. as a matter a fact i will be trying to port it over. (next two days off and alot of adderall :x)
not that I know anything about this, but I coulda sworn it had something to do with the actual hardware or drivers or something, not something you could literally port over, or I would think most phones would have it..
Entirely software based.
flyingwolf said:
Entirely software based.
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heh, see, I said i didnt know anything.. Franco kernel on my Gnex just got an update enabling high performance sound! seems this is pretty similar to what you are talking bout, so it seems to be a kernel add on of some kind.
Sent from my Transformer Prime TF201 using XDA Premium HD app
yeah just software based. people say other eq are better and what not but just the little icon and knowing you have beats audio is good enough. i played around with equalizers and what not and this is just way better. so stick around ill be getting it
If you cant get it going, Volume+ available from the market does the trick.
It has volume boosting capabilities, along with equalizer settings. One of which is, Beats Audio emulation.
Works for internal speaker, headphones, or bluetooth.
Tried a few of the JB ROMs lately and they all connect to my ford Touch/sync with a "Bluetooth audio stream detected" rather than providing interactive play/pause rw/ff buttons. Audio plays but has to be managed from the device.
Anyone else seen this and know a solution?
Headphones interact fine over Bluetooth.
Sent from my iPad using Tapatalk HD
The stereo probably doesn't support A2DP controls.
Reclaim said:
The stereo probably doesn't support A2DP controls.
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That isn't new to JB is it?
I meant to include it works fine in GB & ICS.
Sent from my iPad using Tapatalk HD
thinguy said:
That isn't new to JB is it?
I meant to include it works fine in GB & ICS.
Sent from my iPad using Tapatalk HD
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It works perfect on my car stereo. I'm running JamieD81's Jelly Bean ROM. I don't think there's anything new.
Is it the kernel or the modem or something else that controls the modem signal? I was on King-Kang and enjoying life with Bluetooth but updated to one of the JB ROMs and ever since I don't get play/pause rw/ff controls from my car.
I've even gone back to King-Kang and Emily(GB) ROMs which from my About Phone installs different kernels and basebands(modem?) still nothing.
The phone updates are the only thing different. No updates to the car, no setting changes -I'm the only driver of it.
Thanks for any help.
So this maybe a stupid question but I wanted to know if the sound quality changes from stock Fire OS when using a custom ROM? For example the [Thor] model has Dolby Digital sound, and I was wondering if that still works when using a custom ROM? I'm using CyanogenMod via Safestrap and I'm trying to see if the sound quality is the same or not.
bigboolean said:
So this maybe a stupid question but I wanted to know if the sound quality changes from stock Fire OS when using a custom ROM? For example the [Thor] model has Dolby Digital sound, and I was wondering if that still works when using a custom ROM? I'm using CyanogenMod via Safestrap and I'm trying to see if the sound quality is the same or not.
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Solid question. Dolby enhancements are not natively available with any of the custom ROMs for 3rd gen HDX devices. Some ROMs come with their own audio effects engines (eg: CM-xx) which I find work pretty well. You can also flash Dolby ATMOS if interested. Google "android dolby flash" for various options. I use to do this on my Thors but ultimately decided the modest improvements did not warrant the effort. Might be a different story on Apollo.
I'll probably flash the driver, because I was seeing if I needed to buy some Beats Solo headphones but for some reason it didn't sound much better than my Amazon Basics headphones.
bigboolean said:
I'll probably flash the driver, because I was seeing if I needed to buy some Beats Solo headphones but for some reason it didn't sound much better than my Amazon Basics headphones.
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Before making the investment be aware most HDX devices with custom ROMs exhibit undesirable audio artifacts when playing music through higher end headsets. Clicks and/or pops when starting/stopping playback is a common complaint. Background hiss and subtitle 'electronic' noise can sometimes be heard during soft passages. Dolby enhancements tend to quiet but not eliminate these anomalies. Seems to be confined to the headphone jack circuitry.
Hmm... That explains a lot, even though things like this (and being able to use the Amazon App Store) makes me want to flash stock Fire OS, but that would be very regrettable since version 4.5.5.2 can't be rooted at the moment and I have much more paid content from Google Play (Games and Emulators mostly) compared to the Amazon App Store.
I know about the DTS surround capabilities that LG added to the newer firmware for the V30 (still running stock Oreo here but it's rooted with Magisk), and I've been doing research into Dolby Atmos which I know is available as a port for Oreo as well.
I'm curious to know if anyone else has attempted to get it installed or they were successful and what they think of it in actual use with perhaps movie playback (local on the device or streamed with Netflix/etc).
I know it's not going to really do much for me overall but since I do tend to do almost all my audio monitoring with smartphones by wearing headphones (Sony V6, Koss PortaPros and KSC-75 earclips, Monoprice 9927 IEMs which are amazing for the $8 I paid for 'em, etc) I'm still interested in seeing if there's anything actually going on in terms of watching movies and noticing some actual "surround" like effects instead of the simple pure 2-channel stereo playback aspects.
If anyone has any experience with installing that Dolby Atmos port on their V30 - regardless of the ROM but I presume it's got to be at least Android 8.0 Oreo based - I'd love to hear...errr... read your opinions.
Thanks...
br0adband said:
I know about the DTS surround capabilities that LG added to the newer firmware for the V30 (still running stock Oreo here but it's rooted with Magisk)
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Don't mean to hijack your thread but since you mentioned DTS surround sound... I can't remember whether you used the US998 TWRP-flashable zip or you clean flashed from latest KDZ. Just want to make sure you do indeed have the DTS interface in your Settings/Sound section. Most of the recent TWRP-flashable zips already have it enabled, but if you clean flash from stock KDZ you'll have to do it yourself (even if you have root).
Also did you install the Anxious V30 module yet? That definitely enables DTS, as well as installs the DTS Equalizer, and gives you dual speaker mode and improved stock camera (from G7/V40).
Yes, I have the extended menu in the Sound settings, and yes enabling the DTS does offer some noticeable alteration in the sound stage when listening, but it ain't Dolby Atmos obviously and it's not really a DTS surround type decoder capability. I suppose when I said "DTS surround" I pooched it from the gitgo 'cause it ain't actually doing any surround decode actions, just altering the sound stage from what I can hear which isn't the same thing (at least to me, obviously).
And yes, I installed the DTS equalizer separately, I haven't bothered with that Anxious module because it doesn't interest me.
I've heard so many good things about Dolby Atmos for Headphones (pun very much intended) but to this day I still have not actually heard any device with that working properly. My laptop has a decent Realtek HD audio chip in it (ThinkPad W540), and with the latest drivers, and of course there's the Dolby Atmos for Headphones app on the Microsoft Store which offers a 14 day trial but I've attempted multiple times to get that damned thing to work and it just never does. I don't know what the issue is, but there are nothing but complaints about that on Windows 10 and out of thousands of complaints I've seen like 3 people say they got it working properly.
So while I don't have an issue forking over $15 for some decent surround audio processing that is cool and makes things on my laptop - or my phone, doesn't matter - actually more interesting (note I'm careful not to say something stupid like "make it sound better"), I'm not going to pay for some add-on or software that doesn't actually work at all even if they do offer a refund because of issues getting it functional.
So this Dolby Atmos for Oreo is something I'm definitely interesting in attempting to get functional. I know there is technically a DTS X for Headphones but the DTS support in LG's firmware is *not* that so yes, I'm still wondering about the Dolby Atmos potential.
But thanks for the response just the same. I still haven't attempted to get Lineage on my V30 yet because the instructions I found for the H931 converted model are not quite as clear as I like so, I'll be waiting till someone responds to the post/question I asked in that other thread related to that particular aspect. I do want to see how Lineage runs on this V30, however, so at some point I presume I'll figure it out.
br0adband said:
I know about the DTS surround capabilities that LG added to the newer firmware for the V30 (still running stock Oreo here but it's rooted with Magisk), and I've been doing research into Dolby Atmos which I know is available as a port for Oreo as well.
I'm curious to know if anyone else has attempted to get it installed or they were successful and what they think of it in actual use with perhaps movie playback (local on the device or streamed with Netflix/etc).
I know it's not going to really do much for me overall but since I do tend to do almost all my audio monitoring with smartphones by wearing headphones (Sony V6, Koss PortaPros and KSC-75 earclips, Monoprice 9927 IEMs which are amazing for the $8 I paid for 'em, etc) I'm still interested in seeing if there's anything actually going on in terms of watching movies and noticing some actual "surround" like effects instead of the simple pure 2-channel stereo playback aspects.
If anyone has any experience with installing that Dolby Atmos port on their V30 - regardless of the ROM but I presume it's got to be at least Android 8.0 Oreo based - I'd love to hear...errr... read your opinions.
Thanks...
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Dolby Atmos is crapware. If the device comes with it, then yes it works. People claim that they can port it but that's a load of BS. The same BS claims the A.R.I.S.E team used to make with their mods.
A Dev that makes a popular sound mod actually looked into this stuff. Only 1 guy has ever ported Dolby Atmos and he stopped doing it for some reason. So any Dolby Atmos mod that you see right now is 99% not actually working.
I say 99% because who knows, that 1 guy who successfully did it, might come out of retirement. Even the A.R.I.S.E team recognize that only he can do it.
Sent from my LG-H932 using XDA Labs
It's software, it's not a hardware capability, so I can't comprehend why it's so difficult to actually get it to work on most any devices, especially those with much higher quality DACs with vastly more capabilities than just 16-bit 44.1 kHz output stuff, oh well.
I mean, I'm still pissed this laptop issue of mine is the same basically: it just never works and I don't know why because it's literally done through software on pretty much any device except a serious piece of hardware like a 5.1/7.1/9.1/10.1/etc home theater audio amp/receiver/etc. I suppose I should just be content knowing that I can still hear anything at all given I'm getting older by the day.
Guess we'll see what happens...
br0adband said:
It's software, it's not a hardware capability, so I can't comprehend why it's so difficult to actually get it to work on most any devices, especially those with much higher quality DACs with vastly more capabilities than just 16-bit 44.1 kHz output stuff, oh well.
I mean, I'm still pissed this laptop issue of mine is the same basically: it just never works and I don't know why because it's literally done through software on pretty much any device except a serious piece of hardware like a 5.1/7.1/9.1/10.1/etc home theater audio amp/receiver/etc. I suppose I should just be content knowing that I can still hear anything at all given I'm getting older by the day.
Guess we'll see what happens...
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Yes, while it is SW, you still need the framework.
UltraM8 ( I believe that's his correct username) had explain this in great detail. You don't have to know much, he explains everything to the "T".
Sent from my LG-H932 using XDA Labs
---------- Post added at 07:53 PM ---------- Previous post was at 07:47 PM ----------
br0adband said:
I've heard so many good things about Dolby Atmos for Headphones (pun very much intended) but to this day I still have not actually heard any device with that working properly.
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You can always pick up a cheap used Axon 7. Has a quad dac with Dolby Atmos.
Trust me, even the Dev that "successfully ported Dolby Atmos" , sounds like crap compared to a device that comes with it natively.
That's why I'm skeptical about how successful he was in porting it.
I also want to point out that even CyanogenMod Inc had it's own audio software that was never able to be ported into CyanogenMod. Devs tried to, never worked.
Sent from my LG-H932 using XDA Labs
Yes, I understand all of that and much more, and this was never meant to be a make-it-or-break-it thing, just an interest in seeing what all the fuss is about and whether or not Dolby Atmos for Headphones can actually give me any "surround" experience at all. Been listening to most every audio technology that's come into existence since the early 1970s, and nothing except one particular file - the infamous binaural recording done years ago by David Chesky know as "Dr. Chesky's Shave" - ever gave me any actually noticeable sense of audio coming from someplace other than directly left or right with headphones on.
Hell, I've even attempted to use those funky "5.1" and "7.1" headphones that have multiple drivers in them meant to produce sound from positions in front, behind, and above and below the ear canal, nothing but gimmicks as expected.
But Dolby wouldn't be doing so much research into that stuff for headphones if there wasn't something driving it (pun very much intended) so I'm interested, that's all.
Thanks for the responses...