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I haven't been able to find a good answer on miui.us nor have I gotten a reply from any of the devs who have successfully ported to an unsupported device. I have searched for answers as much as possible, and I haven't been able to find out where miui devs get started. Are they compiling from source(I haven't found any source)? I plan on asking the same question there, but I have always gotten the best answers from the XDA community..
I'm waiting for my amaze 4g to come in the mail, the device doesn't have many devs, and while the main dev is working on ICS I figured I'd try to get into development(that is why I finally bought a new device) to see if I can offer the community something while we wait for ICS to get done/stable. If anyone can point me in the direction of where these devs go to get started, I would greatly appreciate it!
Silentbtdeadly said:
I haven't been able to find a good answer on miui.us nor have I gotten a reply from any of the devs who have successfully ported to an unsupported device. I have searched for answers as much as possible, and I haven't been able to find out where miui devs get started. Are they compiling from source(I haven't found any source)? I plan on asking the same question there, but I have always gotten the best answers from the XDA community..
I'm waiting for my amaze 4g to come in the mail, the device doesn't have many devs, and while the main dev is working on ICS I figured I'd try to get into development(that is why I finally bought a new device) to see if I can offer the community something while we wait for ICS to get done/stable. If anyone can point me in the direction of where these devs go to get started, I would greatly appreciate it!
Click to expand...
Click to collapse
They steal the code from CM source. Then they wrap it up in a closed source OS. So you won't find any source for it.
zelendel said:
They steal the code from CM source. Then they wrap it up in a closed source OS. So you won't find any source for it.
Click to expand...
Click to collapse
I figured it might be something like that, would explain why I haven't found anything really helpful.. but then the question becomes how do people port it to other devices? I'm personally a fan of the functionality it has over CM, and it would give the users of my device something to play with(and me something to learn/experiment with) while we wait for ICS to get built. Hell, if I can find some good resources, maybe I could contribute to the ICS build before it is done..
But while the resources I've been finding here are good, I learn best by tinkering, just figuring things out, so the resources between what is offered here and the finished product would do me the most good.
Silentbtdeadly said:
I haven't been able to find a good answer on miui.us nor have I gotten a reply from any of the devs who have successfully ported to an unsupported device. I have searched for answers as much as possible, and I haven't been able to find out where miui devs get started. Are they compiling from source(I haven't found any source)? I plan on asking the same question there, but I have always gotten the best answers from the XDA community..
I'm waiting for my amaze 4g to come in the mail, the device doesn't have many devs, and while the main dev is working on ICS I figured I'd try to get into development(that is why I finally bought a new device) to see if I can offer the community something while we wait for ICS to get done/stable. If anyone can point me in the direction of where these devs go to get started, I would greatly appreciate it!
Click to expand...
Click to collapse
So what we (miui porters) do is take the kernel from cm7 and some lib files from cm7 and add to an existing miui rom until it boots. It helps if you use a similar device as the base (I use the nexus s 4g as a base for my epic 4g ports b/c epic is pretty much a keyboarded version of the nexus s 4g).
Sent from my SPH-D700 using Tapatalk
xboxfanj said:
So what we (miui porters) do is take the kernel from cm7 and some lib files from cm7 and add to an existing miui rom until it boots. It helps if you use a similar device as the base (I use the nexus s 4g as a base for my epic 4g ports b/c epic is pretty much a keyboarded version of the nexus s 4g).
Sent from my SPH-D700 using Tapatalk
Click to expand...
Click to collapse
Where do you guys get the weekly build of miui from, I know it is updated every friday, but I haven't seen where they are getting it from..
The phone I want to develop for is the Amaze 4g, the Sensation is pretty much the same with just a underclocked cpu. The amaze is new enough that everything I've found says they are working on a cm9 build and skipping cm7 all together, so the best I can think of is grabbing some files from the sensation cm7(like you do the nexus) and stock files from the official gingerbread releases for the amaze.
The question is what files can I use from the sensation, will the files from stock ginger work, and which files need to be ported at all. The best I've found is this http://www.madteam.co/forum/support-65/how-to-port-miui/ which I've read the feedback on, and results seem to vary quite a bit.
Silentbtdeadly said:
Where do you guys get the weekly build of miui from, I know it is updated every friday, but I haven't seen where they are getting it from..
The phone I want to develop for is the Amaze 4g, the Sensation is pretty much the same with just a underclocked cpu. The amaze is new enough that everything I've found says they are working on a cm9 build and skipping cm7 all together, so the best I can think of is grabbing some files from the sensation cm7(like you do the nexus) and stock files from the official gingerbread releases for the amaze.
The question is what files can I use from the sensation, will the files from stock ginger work, and which files need to be ported at all. The best I've found is this http://www.madteam.co/forum/support-65/how-to-port-miui/ which I've read the feedback on, and results seem to vary quite a bit.
Click to expand...
Click to collapse
Since your devices are so close, try just copying system/lib/egl and system/lib/hw from stock to Sensation MIUI and also IDK if Amaze and Sensation kernels are compatible, but I'll assume not because that could lead to a brick. So copy boot.img from stock to MIUI. Then Logcat and see what the errors are and replace whatever files error (If it says libcamera failed, replace it with one from stock). It may never boot from a stockbased kernel, it does on some devices and not on others. You may also be able to unpack the boot.img from stock and Sensation MIUI and copy the Sensations intramfs/ramdisk from Sensations folder to Amaze's. Then repack the Amaze folder, which has the Sensation's intramfs in it and then try.
xboxfanj said:
Since your devices are so close, try just copying system/lib/egl and system/lib/hw from stock to Sensation MIUI and also IDK if Amaze and Sensation kernels are compatible, but I'll assume not because that could lead to a brick. So copy boot.img from stock to MIUI. Then Logcat and see what the errors are and replace whatever files error (If it says libcamera failed, replace it with one from stock). It may never boot from a stockbased kernel, it does on some devices and not on others. You may also be able to unpack the boot.img from stock and Sensation MIUI and copy the Sensations intramfs/ramdisk from Sensations folder to Amaze's. Then repack the Amaze folder, which has the Sensation's intramfs in it and then try.
Click to expand...
Click to collapse
Awesome, a place to start. My buy for the Amaze got screwed up, so I'm going to likely get one from tmobile.. but I've already put together a rom to spec that you have described, and I have a few kernels to try too. I hope that checking the logcat and making some tweaks based on the output I get a working rom, the next questions would be what a script looks like(on a pc or mac) I could just apply to pull the files from the different sources to apply to weekly released-- I am pretty sure that is what successful ports do.. and what I could do to be more of a developer rather than just porting or kang'ing. I just figured this would be a good way to get some working experience in the meantime.. but I am guessing that once a good build of an OS is out there, people aren't compiling from source. Seems like many are just learning aspects of the OS and tweaking stock roms with things they have found..
Thanks again for the advice, as soon as I have the phone to test it with, I am gonna give this a try
Silentbtdeadly said:
Awesome, a place to start. My buy for the Amaze got screwed up, so I'm going to likely get one from tmobile.. but I've already put together a rom to spec that you have described, and I have a few kernels to try too. I hope that checking the logcat and making some tweaks based on the output I get a working rom, the next questions would be what a script looks like(on a pc or mac) I could just apply to pull the files from the different sources to apply to weekly released-- I am pretty sure that is what successful ports do.. and what I could do to be more of a developer rather than just porting or kang'ing. I just figured this would be a good way to get some working experience in the meantime.. but I am guessing that once a good build of an OS is out there, people aren't compiling from source. Seems like many are just learning aspects of the OS and tweaking stock roms with things they have found..
Thanks again for the advice, as soon as I have the phone to test it with, I am gonna give this a try
Click to expand...
Click to collapse
Actually, one more suggestion on the kernel. Using dsixdas kitchen, extract the boot.Img from amaze stock and sensation miui and go to boot.img-ramdisk folder and go to init.RC on both devices using notepad++ and find the line that says bootclasspath and copy it from miui to amaze stock. Then recompile using dsixdas kitchen and then test
Sent from my GT-P7510 using Tapatalk
Hi I have found the way to port ICS to the galaxy players. :
http://www.freeyourandroid.com/guide/compile-ics
The problem is that I can't find the binaries for the galaxy player. Where I can find them?
arent they located in /system/bin?
Need root first though
(I would help out with this, but dont really know how to do it, and i dont have the player yet)
zaclimon said:
Hi I have found the way to port ICS to the galaxy players. :
http://www.freeyourandroid.com/guide/compile-ics
The problem is that I can't find the binaries for the galaxy player. Where I can find them?
Click to expand...
Click to collapse
Will this actually boot and run? If it's that "easy", then why don't more devices have ICS? If you can extract the binaries and cook up a rom, I would be happy to test it . Also, if I have time later this week, I'll try to follow those instructions and then post my results. If everything works on the first try, I'll be very surprised but not at all dissapointed . Thanks for sharing this
Dyskmaster said:
Will this actually boot and run? If it's that "easy", then why don't more devices have ICS? If you can extract the binaries and cook up a rom, I would be happy to test it . Also, if I have time later this week, I'll try to follow those instructions and then post my results. If everything works on the first try, I'll be very surprised but not at all dissapointed . Thanks for sharing this
Click to expand...
Click to collapse
Well maybe because people don't know how to do it. And as for the current rom the major problem is the hardware acceleration and the camera. Maybe We can find it (The binairies) at opensource.samsung.com
It should be easier than phones because you don't have to worry about not screwing with voice, data, and stuff like that. Just get it on and get all the apps working correctly. Radios are always the hardest.
I've also been triyng to compile the source for the player but i wasnt able to do so, the thing is that the source compiles fine with the pre-adjustments it comes with, i mean the androidboard.mk ( i think thats the name of the file not sure), but when i changed the variables for a armv5 build, which is the core of the device and the ones that comes in the same file on the opensource.samsung soource, it just doesnt compile and throws some kind of errors about some libraries that i didnt touched. i dont know what i had been doing wrong.
I Also found this video in which they show whats in every folder, and how to build and add packages from source to the build:
http://marakana.com/forums/android/general/269.html
This is a detail process description from the official android site to build from source, very similar like the one zaclimon found:
http://source.android.com/source/initializing.html
The source from samsung doesnt have all the drivers, just the alsa audio driver, i guess we gonna have to find a way to get the binaries like cyanogen did, maybe get some scripts they use and try to do it ourselves:
http://wiki.cyanogenmod.com/wiki/Sa...le_CyanogenMod_(Linux)#Copy_proprietary_files
it is done through the adb, but the thing is to get those files, maybe we could ask that fellow some help for this step, since he has the experience.
sodomywar said:
I've also been triyng to compile the source for the player but i wasnt able to do so, the thing is that the source compiles fine with the pre-adjustments it comes with, i mean the androidboard.mk ( i think thats the name of the file not sure), but when i changed the variables for a armv5 build, which is the core of the device and the ones that comes in the same file on the opensource.samsung soource, it just doesnt compile and throws some kind of errors about some libraries that i didnt touched. i dont know what i had been doing wrong.
I Also found this video in which they show whats in every folder, and how to build and add packages from source to the build:
http://marakana.com/forums/android/general/269.html
This is a detail process description from the official android site to build from source, very similar like the one zaclimon found:
http://source.android.com/source/initializing.html
The source from samsung doesnt have all the drivers, just the alsa audio driver, i guess we gonna have to find a way to get the binaries like cyanogen did, maybe get some scripts they use and try to do it ourselves:
http://wiki.cyanogenmod.com/wiki/Sa...le_CyanogenMod_(Linux)#Copy_proprietary_files
it is done through the adb, but the thing is to get those files, maybe we could ask that fellow some help for this step, since he has the experience.
Click to expand...
Click to collapse
The core is a ARMv7 right? because the hummingbird processor is a ARMv7. Maybe it did failed because of that? I found the gpu drivers from the opensource. Check in the kernel folder. If I can give you the gpu file if you want. Well tell me what files you are missing i'll find to give it to you. (Well I don't know how to program so I try do to my best.)
EDIT: Also its seem that to compile ICS is more difficult than the other versions. We do need ubuntu to extract the binaries right?
EDIT2: People are saying that it's easier to build from CM9 than from the source. It is right or it's the same thing?
http://forum.cyanogenmod.com/topic/38960-build-your-own-cm9ics-preview-on-ubuntu-and-perhaps-debian/
Galaxy S Phone
Shouldn't you just be able to modify a Galaxy S ICS port and take out the data and other stuff you don't need?
zaclimon said:
The core is a ARMv7 right? because the hummingbird processor is a ARMv7. Maybe it did failed because of that?
Click to expand...
Click to collapse
Well, i configured it with the files of the samsung source, and it said ARMv5, we need to know which one it is, probably faild because of libaries compatibilities for that architecture.
zaclimon said:
EDIT: Also its seem that to compile ICS is more difficult than the other versions. We do need ubuntu to extract the binaries right?
EDIT2: People are saying that it's easier to build from CM9 than from the source. It is right or it's the same thing?
Click to expand...
Click to collapse
Maybe it is easier than the official source, they modify the source and takes out some things that cellphones dont need 'cause the source it's made for all devices, so it could be smaller and easier to compile, i'm gonna try this port and let ya' know, it will take a while since the source it's huge
Would be great if a couple of us do it, if you can @zaclimon try it, you don't need ubuntu, if you know which libaries that command has (sudo apt-get install build-essential). I have debian and i compiled the source just fine, debian has a minimal installation (no X11) but to compile source you dont need anything else! Let me know if anyone else it's triyng we could excahnge some ideas!
sodomywar said:
Well, i configured it with the files of the samsung source, and it said ARMv5, we need to know which one it is, probably faild because of libaries compatibilities for that architecture.
Maybe it is easier than the official source, they modify the source and takes out some things that cellphones dont need 'cause the source it's made for all devices, so it could be smaller and easier to compile, i'm gonna try this port and let ya' know, it will take a while since the source it's huge
Would be great if a couple of us do it, if you can @zaclimon try it, you don't need ubuntu, if you know which libaries that command has (sudo apt-get install build-essential). I have debian and i compiled the source just fine, debian has a minimal installation (no X11) but to compile source you dont need anything else! Let me know if anyone else it's triyng we could excahnge some ideas!
Click to expand...
Click to collapse
how many MB or GB the source has because I can't exceed my download's limitations?
EDIT: I'm a linux newbie. Is Ubuntu is the same thing as debian? Because Ubuntu is debian based right?
EDIT2: nevermind I'll be using ubuntu
alltellmobile said:
Shouldn't you just be able to modify a Galaxy S ICS port and take out the data and other stuff you don't need?
Click to expand...
Click to collapse
I don't know if we can (we should ask permissions) but it's definitly possible.
zaclimon said:
EDIT: I'm a linux newbie. Is Ubuntu is the same thing as debian? Because Ubuntu is debian based right?
Click to expand...
Click to collapse
Yea Ubuntu should be pretty much the same.
Wish I knew how to program, because i would help out.
alltellmobile said:
Yea Ubuntu should be pretty much the same.
Wish I knew how to program, because i would help out.
Click to expand...
Click to collapse
You can help I follow the tutorials there:
http://www.freeyourandroid.com/guide/compile-ics
http://marakana.com/forums/android/general/269.html
Ok i was reading the first tutorial and got to the part about binaries for graphics acceleration; wouldn't we have to get ours before we compile it. Also i only have the US version of the galaxy player and if i made an image i couldn't test it because we don't have a custom recovery for ours.
alltellmobile said:
Ok i was reading the first tutorial and got to the part about binaries for graphics acceleration; wouldn't we have to get ours before we compile it. Also i only have the US version of the galaxy player and if i made an image i couldn't test it because we don't have a custom recovery for ours.
Click to expand...
Click to collapse
Oh that's true well you can try to port a custom recovery?
zaclimon said:
Oh that's true well you can try to port a custom recovery?
Click to expand...
Click to collapse
HaHa I'm not that good. that sounds way more complicated
hey guys, i've been following this thread and hopefully i can be of some help...
i'm currently in the process of pulling the system files from the original gingerbread build from the SGP...it looks like there will be some trial and error here comparing that of the nexus s build...correct me if i'm wrong, but is this where most of the proprietary libraries are located for the device?
i'm willing to engineer a generic build, described in the video tutorial and making the necessary adjustments for the ARMv7 board...
this is my first attempt at compiling Android source, so maybe we will have something or maybe i will have a good ol' brick...thanks for the great tutorial and video @zaclimon this has definitely shed some light on porting ICS for SGP
jdale38 said:
hey guys, i've been following this thread and hopefully i can be of some help...
i'm currently in the process of pulling the system files from the original gingerbread build from the SGP...it looks like there will be some trial and error here comparing that of the nexus s build...correct me if i'm wrong, but is this where most of the proprietary libraries are located for the device?
i'm willing to engineer a generic build, described in the video tutorial and making the necessary adjustments for the ARMv7 board...
this is my first attempt at compiling Android source, so maybe we will have something or maybe i will have a good ol' brick...thanks for the great tutorial and video @zaclimon this has definitely shed some light on porting ICS for SGP
Click to expand...
Click to collapse
Yes they are supposed to be there. But I have download all the source code of the firmware from opensource.samsung.com
Me and sodomywar are working with the internationnal version of the SGP4. If you want to join you're welcome.
EDIT: No problem for the tutorials.
alltellmobile said:
HaHa I'm not that good. that sounds way more complicated
Click to expand...
Click to collapse
Google is your friend
So this is where i'm at currently. I'm trying to compile and I got this error:
Code:
build/core/base_rules.mk:166: *** system/extras/ext4_utils: MODULE.TARGET.EXECUTABLES.setup_fs already defined by device/samsung/galaxyplayer. Stop.
Does anyone know how to remove that error?
EDIT: nvm I managed to remove this error.
WANTED: Users to port SGS roms to the 4.0. You will need to know how to complete a full restore if something goes wrong, but that's it. I cannot go through the forums searching for good SGS roms, as I have several threads to manage, and a rom to work on. The steps are easy for you though, and if you port a rom I will add it in the OP.
First of all, I want to say that I take NO credit on any of these roms. All I did was port them over and add speed tweaks, or added ones that users have ported. If the rom creators or mods have any issue whatsoever with this thread, I will happily take it down, even though I think it would be a large contribution to the 4.0 community. I will continue to update this forum with info as I go along.
I, after a fortunate afternoon of boredom, have managed to successfully begin porting I9000 roms to our devices! Fortunately, they are similar enough that it boots without any modifications. I will put up here any ports that I make, and any that the users create. Note that these WILL NOT BE UPDATED! These are one-time ports, to be used and improved upon by the community. Anything that is broken now will stay broken, unless a user decides to fix/update it, then I will include it in the OP.
What *should* work in all ported roms:
wifi
GPS
home buttons
everything else
What will probably *not* work on ported roms:
Bluetooth
Camera
backlight on buttons
Ported roms:
~GamerzRom odexed V11-~
Link to original thread: http://forum.xda-developers.com/showthread.php?t=1656081
Added:
V6 supercharger, and build.prop tweaks from it.
init.d tweaks from my rom
ext4 filesystem
Advanced mount options
Auto zipalign and Database optimize
Removed apps that do not work on our Player (such as the Dialer)
Download:http://www.mediafire.com/download.php?ctuu2w295w2xlk6
~Saurom~
Original thread:http://forum.xda-developers.com/showthread.php?t=1388342
Ported download link:http://www.mediafire.com/download.php?csua40hkg1r3m86
~JellyBeanRom~
Original thread: http://forum.xda-developers.com/showthread.php?t=1260709&highlight=gb
Ported download link:http://www.mediafire.com/download.php?mgec81f3ifck221
~Ario Rom (ported by ChaosChris)~
Ported thread link : http://forum.xda-developers.com/showthread.php?p=29950015#post29950015
Original thread: http://forum.xda-developers.com/showthread.php?t=1536558
To use these Roms:
You MUST use a Gplayer kernel! GT-I9000 kernels will not boot!
A full wipe may be necessary with some roms if you encounter issues.
Converting (for porters)
Steps:
1. Download wanted rom (must be GB)
2.Move the zip to the internal sdcard
3.Reboot into recovery
4.Flash zip, then boot into download mode
5.Flash a SGP kernel
6. apply my mod pack to the rom, by either copying/pasting the system directory over the SGS rom's system directory, or by pushing it via adb, (eg. adb push /path/to/modpack /system).
7. Profit!
NOTE: after applying this, porters may want to remove non-working packages such as the dialer and mms, as they may cause issues with the end result if they are kept in. Do not delete phone.apk though!! This is required for the camera and some other things, and breaks stuff on certain roms. You have been warned.
NOTE: If you use this modpack, please give me credit, and link back to this thread so that more people can use it. Also, you should probably link back to the ported rom's thread as well, to avoid "ripping off" those devs.
Modpack:
Changelog
V1-
Preliminary release
Fixes wifi and GPS
Includes v6 supercharger and init.d tweaks
V2-
fixed vold.fstab so sdcard is mounted properly.
Download:
ModpackV1:
http://www.mediafire.com/download.php?diaq6im4i18ktf7
NOTE:Note that this is preliminary. It fixes everything listed, and attempts to fix some broken things. Your mileage may vary. This is not a cwm flashable zip! you much extract and adb push this over the existing system directory. This is mainly intended for porters, so users apply at your own risk. This will work, but is a very early release.
Modpack V2 (thanks to ChaosChris):
https://docs.google.com/open?id=0B9OVlH2Pl76DZk5Pa3lJVXlrYzA
Looking good! Does the gamerz port have the 388mb of ram, I thought that was kernal related?
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iJimaniac said:
Looking good! Does the gamerz port have the 388mb of ram, I thought that was kernal related?
Sent using Tapatalk
Click to expand...
Click to collapse
Yeah, it says that because it includes semaphore's kernel, which raises the max rom to 380, which we could do on our kernel's, but apparently that breaks a lot of stuff if you go much further then 350 (according to klin).
is the wifi fixed in your port or do we have to do your fix after flashing?
Just a word of advice, make sure you get permission from the devs! Also surely this will work with ICS roms right? Just swap out the SGS kernel with the SGP CM7 kernel and it should work (I think)
Sent by my Robot Butler
Supermaster34 said:
Just a word of advice, make sure you get permission from the devs! Also surely this will work with ICS roms right? Just swap out the SGS kernel with the SGP CM7 kernel and it should work (I think)
Sent by my Robot Butler
Click to expand...
Click to collapse
check over in the operation: ics for the 4.0 thread I believe they are already attemping to use the cm7 kernel to boot a cm9.
daniel644 said:
is the wifi fixed in your port or do we have to do your fix after flashing?
Click to expand...
Click to collapse
Yeah, it is fixed before you flash. Once I manage to iron out a few more bugs, I will probably release a "conversion pack" that fixes all the issues. I already have one that fixes wifi and gps, but bluetooth and camera have me stumped, and I do not want to replace the entire hw/lib folder, because some of these roms have lib optimizations, but I may have to.
Sent from my GT-I9000 using xda app-developers app
Supermaster34 said:
Just a word of advice, make sure you get permission from the devs! Also surely this will work with ICS roms right? Just swap out the SGS kernel with the SGP CM7 kernel and it should work (I think)
Sent by my Robot Butler
Click to expand...
Click to collapse
Since I am merely redistributing their work, not incorporaring it into anything I have made, or taking any credit for it, I don't asking permission is necessary. I may be completely off base, but I think that as long as you give devs 100% credit, and link to their original work, it is okay. It may not be the best option, but neither is asking EVERY dev if I can port their rom, or ask permission for user-ported roms.
Youay have an idea there, althouh I think that zaclimon has tried it, and he said it wouldn't boot. I have 2 efs backups, so I guess I can try, although even if the kernel boots, I bet I will have to do a LOT more work before it is usable. I also believe that he said the issues may have been rom based, so here it goes, and wish me luck.
Sent from my GT-I9000 using xda app-developers app
hanthesolo said:
Since I am merely redistributing their work, not incorporaring it into anything I have made, or taking any credit for it, I don't asking permission is necessary. I may be completely off base, but I think that as long as you give devs 100% credit, and link to their original work, it is okay. It may not be the best option, but neither is asking EVERY dev if I can port their rom, or ask permission for user-ported roms.
Youay have an idea there, althouh I think that daniel has tried it, abd he said it wouldn't boot. I have 2 efs backups, so I guess I can try, although even if the kernel boots, I bet I will have to do a LOT more work before it is usable.
Sent from my GT-I9000 using xda app-developers app
Click to expand...
Click to collapse
I've already tried with a cm7 kernel and I got an error of looping (netd1.0 starting) that's why I'm trying to do something. Now I need to backport 3.0.8 usb gadget drivers.
zaclimon said:
I've already tried with a cm7 kernel and I got an error of looping (netd1.0 starting) that's why I'm trying to do something. Now I need to backport 3.0.8 usb gadget drivers.
Click to expand...
Click to collapse
Whoops, I meant you . I will try with a official cm9 build from the SGS forums, and see if that fares any better. Probably will not, but it doesn't hurt to try.
EDIT: well, nevermind about that. He seems to have pulled all of his download links, and I cannot get to the CM7 build. Oh well...
I am going to try anyway with the I9000 package since it seems to have EXT4 support, and I *think* that was what was bootlooping me earlier. This as all just my hopeful rationalization, of course . A lot farther out there, but maybe I can use a SGP5.0 kernel to get it booting. A LOT less likely, but hey, i'm experimenting .
EDIT: I cannot try ICS, since I need to reboot into recovery a second time, and I cannot do that, as I have the intl bootloader on my US device, and it would require it to be booting first.
hanthesolo said:
Whoops, I meant you . I will try with a official cm9 build from the SGS forums, and see if that fares any better. Probably will not, but it doesn't hurt to try.
EDIT: well, nevermind about that. He seems to have pulled all of his download links, and I cannot get to the CM7 build. Oh well...
I am going to try anyway with the I9000 package since it seems to have EXT4 support, and I *think* that was what was bootlooping me earlier. This as all just my hopeful rationalization, of course .
Click to expand...
Click to collapse
I think we should do like entrophy's because I get bored from mtd. Also just tried the gamerz rom port. As I see the camera works, don't know about bluetooth (it can turn on). Vibration works too. I was able to connect to wifi pretty fast and I have one word for this rom. FAST!!!!
Good job!!
zaclimon said:
I think we should do like entrophy's because I get bored from mtd. Also just tried the gamerz rom port. As I see the camera works, don't know about bluetooth (it can turn on). Vibration works too. I was able to connect to wifi pretty fast and I have one word for this rom. FAST!!!!
Good job!!
Click to expand...
Click to collapse
Well, thet camera shows a preview, but fails when a pic is taken, for some reason. Bluetooth does turn on, but is not seen by any other devices, and cannot scan for others either. I did do a little tweaking with Gamerz, so it will be even faster than it was already, which is pretty blazing! I have 2 more that I can put up (I have a preliminary package that I just adb push over the system files that works for now). I have also gotten the camera apk onto my rom, and it works really well! It doesn't take 5 MP pics, or record 720p video (which may be because I am using Terrasilent, which reduces the amount of Vram the system can have), but tap to autofocus and everything else works pretty well. I have a sneaking suspicion that the camera is soft limited, not hard-limited.
I also noted that the external sd card isn't working too (a problem with vold.fstab I'll correct it right now)
zaclimon said:
I also noted that the external sd card isn't working too (a problem with vold.fstab I'll correct it right now)
Click to expand...
Click to collapse
I don't use an externel sdcard, so thanks for pointing that out! I will include a fixed version in my mod pack.
hanthesolo said:
I don't use an externel sdcard, so thanks for pointing that out! I will include a fixed version in my mod pack.
Click to expand...
Click to collapse
Here's the vold.fstab if you need it
Okay, it seems that the zip hosed my partitions (converted them to yaffs2 and mtd), so I am going to perform a full restore, and just keep porting GB roms. As soon as you can get the usb gadget driver working, zaclimon, I guess I can keep working on it, but for now I will just keep to GB.
Two more roms up! I will probably not port any other unless I see an especially good one, but I will put up my mod pack tomorrow.
has anyone found out if the ported roms enable tv out or has someone found out if tv out support is in the i9000 kernal?
TV out has to have hardware, or your not going anywhere. I think the galaxy player lacks the hardware unfortunately. If it does have the hardware, it was very dumb of Samsung not to enable it.
Sent using Tapatalk
iJimaniac said:
TV out has to have hardware, or your not going anywhere. I think the galaxy player lacks the hardware unfortunately. If it does have the hardware, it was very dumb of Samsung not to enable it.
Sent using Tapatalk
Click to expand...
Click to collapse
what hardware does the galaxy s i9000 have that allows for tv out? I thought the galaxy s i9000 and the galaxy player 4.0 had the same gpu?
Hallo, I am a flash addict, yes I admit
the problem is that every rom I "test" have pros and cons,
so I'm wandering, how can I make one of mine?
not from sources (just yet) but lets say take an original aosp or samsung
and add different apks and patches
I tried to delete / replace apks like email, callendar etc in a running rom
and most of the times I get FC and non working apps.
Any help of what to read and how to start would be much appreciated!
and who knows, maybe in some time you test my releases
Find a ROM which lets you cook your own version.
And learn to edit things like the build.prop and system files.
postfatal said:
Find a ROM which lets you cook your own version.
And learn to edit things like the build.prop and system files.
Click to expand...
Click to collapse
Yes, any suggestion of where to start readind?
Tutorials?
pika456 said:
Hallo, I am a flash addict, yes I admit
the problem is that every rom I "test" have pros and cons,
so I'm wandering, how can I make one of mine?
not from sources (just yet) but lets say take an original aosp or samsung
and add different apks and patches
I tried to delete / replace apks like email, callendar etc in a running rom
and most of the times I get FC and non working apps.
Any help of what to read and how to start would be much appreciated!
and who knows, maybe in some time you test my releases
Click to expand...
Click to collapse
I like your interest in developing your own ROM.
As a beginner, you will have to start with android kitchen, it makes ROM development a breeze.
Visit here to learn more: forum.xda-developers.com/showthread.php?t=1227549
Most of the Rom developers started with, some are even still using kitchen to cook their own Roms.
You will also find links to useful tutorials on that page.
Look at this place too forum.xda-developers.com/showthread.php?t=1132724
Good luck
Swyped from my Samsung Galaxy SII
thank you! :laugh:
pika456 said:
thank you! :laugh:
Click to expand...
Click to collapse
You are welcome
Swyped from my Samsung Galaxy SII
Try compiling from source. Using the ROM kitchen is not really development. Problem is it does everything for you so you won't learn everything.
Sent from my Galaxy Nexus using Tapatalk 2
CdTDroiD said:
Try compiling from source. Using the ROM kitchen is not really development. Problem is it does everything for you so you won't learn everything.
Sent from my Galaxy Nexus using Tapatalk 2
Click to expand...
Click to collapse
I disagree with you.
I started with ROM kitchen, then started modding, then theming and now I can compile from source.
Everybody has got to start from somewhere.
Moreso, if you read his post well, he clearly said, "how can I make one of mine? not from sources (just yet) but lets say take an original aosp or Samsung"
One step at a time bro, that's the way to proper development in life.
Swyped from my Samsung Galaxy SII
Jokesy said:
I disagree with you.
I started with ROM kitchen, then started modding, then theming and now I can compile from source.
Everybody has got to start from somewhere.
Moreso, if you read his post well, he clearly said, "how can I make one of mine? not from sources (just yet) but lets say take an original aosp or Samsung"
One step at a time bro, that's the way to proper development in life.
Swyped from my Samsung Galaxy SII
Click to expand...
Click to collapse
More like cooking than developing but yea you are right everyone must start from somewhere, nothing wrong with modding stock ROMs to make them better. That's the whole aim I guess. It is very easy to download the source and its much easier to understand the code before its compiled for someone who has no experience with Java or anything.
Maybe extract the system and boot from a stock Samsung ROM and go from there as above.
Sent from my Galaxy Nexus using Tapatalk 2
Hi,
Just wondering if/when MadCatz will release the kernel?
I know linux being GPL, it has to be shared, but not sure about Nvidia's sources?
I'm new to android but not java(my day job) and linux.
I've compiled and installed my own kernels on desktop and on my mobile phone (Nokia N900).
I want to try and add a few things.. ie filesystem/DVB/webcam support etc.
Following this how to.
Apologies for the delay in getting this released. Here's the kernel source:
ftp://86.54.116.234/pub/software/mojo/firmware/mojo-jb-kernel.tar.gz
Mad Catz Rich said:
Apologies for the delay in getting this released. Here's the kernel source:
ftp://86.54.116.234/pub/software/mojo/firmware/mojo-jb-kernel.tar.gz
Click to expand...
Click to collapse
Sweet! many thanks :victory:
:highfive:
:good:
omg.... does this mean we can finally have a cifs module!? AWESOME!
So now that the kernel source is avialable, I'm looking forward to the first custom kernels. Would be great to have some kernel optimizations and other tweaks built in :good:
RollingRoman said:
So now that the kernel source is avialable, I'm looking forward to the first custom kernels. Would be great to have some kernel optimizations and other tweaks built in :good:
Click to expand...
Click to collapse
Yes i hope someone can make a kernel to re-apply resolution settings on the m.o.j.o, as mad catz said to me via a phone call some tv's can't adjust to 1080p natively because the os is preventing it,and stupidly they removed the resolution changing slider in settings don't ask me why they did that?
If there is a way to set resolution without endangering the console booting up afterwards would be awesome,i am thinking it is there but hidden away and accessable some way but don't know how,developer options can be opened but not resolution settings as far as i have found any way.
PHYSC-1 said:
Yes i hope someone can make a kernel to re-apply resolution settings on the m.o.j.o, as mad catz said to me via a phone call some tv's can't adjust to 1080p natively because the os is preventing it,and stupidly they removed the resolution changing slider in settings don't ask me why they did that?
If there is a way to set resolution without endangering the console booting up afterwards would be awesome,i am thinking it is there but hidden away and accessable some way but don't know how,developer options can be opened but not resolution settings as far as i have found any way.
Click to expand...
Click to collapse
I think it automatically sets the resolution based on the TV/monitor, try a different one?
TMK, the slider has nothing to do with the kernel.
gwaldo said:
I think it automatically sets the resolution based on the TV/monitor, try a different one?
TMK, the slider has nothing to do with the kernel.
Click to expand...
Click to collapse
I would do that but i only have a panasonic 50" plasma it's a 600hz 1080p it p50x50b model,there are 2 variants of it a hd ready and a 1080p model,i know it's the 1080p model as i used blu ray and xbox 360 and a wiiu etc in 1080p modes so it's definately not 720p only on my model.
I still think it is possible to reinstate that hdmi resolution slider though? I would love for someone to find a fix for that to bring back the slider though.
It also has nothing to do with the overscan as that's off,and the guy said it's an argument between the console's os and the tv,but maybe if i had an option to change resolution within the console when in operation it would ammend this,resolution changer pro works then looses usability eventually and it's awkward and time consuming to get that to work,only for it to stop after a time?
There is no forced hdmi resolution setting in the tv menu unless of course there is in engineer mode but all that seems to do when entered is show test and it's results coming up as ok,after testing it factory resets the tv as well so sick of trying that now.
Someone needs to get a custom rom made up with kitkat and 1080p natively set.
Mad Catz Rich said:
Apologies for the delay in getting this released. Here's the kernel source:
ftp://86.54.116.234/pub/software/mojo/firmware/mojo-jb-kernel.tar.gz
Click to expand...
Click to collapse
Unable to untar the tar.gz file. It says "tar: kernel/drivers/net/wireless/bcm43341/src/include/proto/p2p.h: Cannot open: Not a directory" and there are many lines like this. Tried everything from sudo, sudo -s, chmod, chown....
Also it says cannot mkdir: is not a directory
Its a .h and .c files ofcourse they aren't directories! Its not letting me execute make without errors since my source is like crap crawling with this "NOT A DIRECTORY"
Nothing is working. Command used was tar xvfz mojo-jb-kernel.tar.gz with many combinations and OS is Ubuntu 12.04 LTS 64 bit...
Mad Catz Rich said:
Apologies for the delay in getting this released. Here's the kernel source:
ftp://86.54.116.234/pub/software/mojo/firmware/mojo-jb-kernel.tar.gz
Click to expand...
Click to collapse
Can you help me. Is there any other place from where I can get source?
Thanks in advance..
Kingshoo said:
Can you help me. Is there any other place from where I can get source?
Thanks in advance..
Click to expand...
Click to collapse
Hey,
I suggest downloading with wget or a good download/ftp application if it's timeout on you.
It's not corrupted, it worked for me and the date stamp is still the same.
gwaldo said:
Hey,
I suggest downloading with wget or a good download/ftp application if it's timeout on you.
It's not corrupted, it worked for me and the date stamp is still the same.
Click to expand...
Click to collapse
It doesn't time out but it says some .c and .h cannot open: Not a directory when I use tar to extract it. Then I thought that I should install something else to extract and tried ARC. It extracted and then the same message box as appeared in windows 7 OS "file already exists cancel or overwrite"
I then said overwrite and then I get the extracted package. I just want to ask you that when you extracted it did you got any errors? What procedure you used to extract it? I downloaded twice with same results...
gwaldo said:
Hey,
I suggest downloading with wget or a good download/ftp application if it's timeout on you.
It's not corrupted, it worked for me and the date stamp is still the same.
Click to expand...
Click to collapse
OK as per your suggestion I used wget c and the address. That gave me again the same file and upon extracting it I am getting same errors.
May be that the file isn't corrupted as you can extract it and its possible that I am doing something wrong in extraction..
I tried to create the kernel from sources and got a make error, to remove that I must delete a line in the make file (Line no 603) and after that I can successfully compile the zimage. But the issue is that after completing the procedure for boot.img file the original and compiled one has a difference of 0.1 MB and device don't boot with the newly compiled boot.img
Please if you can provide me with the steps on how you exctracted it and which OS you are using?then it will be really helpful. Also can you please upload the makefile of kernel and config.gz file you are using to make the kernel...
One useful information that can prove that there is an issue in extraction:
Extracted content on windows OS with Administrator priviledges: 42889 items , 487.8 MB
Extracted content on Ubuntu with Tar and other utilities: 42692 items, 482.5 MB
gwaldo said:
Hey,
I suggest downloading with wget or a good download/ftp application if it's timeout on you.
It's not corrupted, it worked for me and the date stamp is still the same.
Click to expand...
Click to collapse
Seems like you are the only person who can help me as no one else seems to be active on MOJO development department. Sorry to disturb you again friend but you know I tried extracting on Android too and it failed there too!
I am completely exhaused with two days 24hrs of searching only extraction process. Please let me know if you successfully compiled and booted the kernel on your MOJO. If yes then I need more information from you as I had compiled the kernel but as I told you earlier it didn't worked... Please reply ASAP
Kingshoo said:
Seems like you are the only person who can help me as no one else seems to be active on MOJO development department. Sorry to disturb you again friend but you know I tried extracting on Android too and it failed there too!
I am completely exhaused with two days 24hrs of searching only extraction process. Please let me know if you successfully compiled and booted the kernel on your MOJO. If yes then I need more information from you as I had compiled the kernel but as I told you earlier it didn't worked... Please reply ASAP
Click to expand...
Click to collapse
Hi,
I'm in Aust. so there's a time difference.
I'm also about to leave on a 4week holiday and don't have my mojo dev stuff on my laptop.
I just used tar -vxzf filename
I think the only errors were a bad lsymbolic links which arent required.. from memory I could be wrong.
If you read the other threads here, I and someone else explain how we got the kernel compiled and yes it works fine.
http://forum.xda-developers.com/showthread.php?t=2691985&page=2
You dont use their makefile you recreate it .
If this is your first linux kernel or even android kernel, it's a tricky process and it takes time research all the steps.
Good luck
gwaldo said:
Hi,
I'm in Aust. so there's a time difference.
I'm also about to leave on a 4week holiday and don't have my mojo dev stuff on my laptop.
I just used tar -vxzf filename
I think the only errors were a bad lsymbolic links which arent required.. from memory I could be wrong.
If you read the other threads here, I and someone else explain how we got the kernel compiled and yes it works fine.
http://forum.xda-developers.com/showthread.php?t=2691985&page=2
You dont use their makefile you recreate it .
If this is your first linux kernel or even android kernel, it's a tricky process and it takes time research all the steps.
Good luck
Click to expand...
Click to collapse
I have gone through with the links you provided already and I understand every bit of conversation. Yes I am new to kernel compiling but its reasonably understandable.
I respect your valuable answer no matter when you reply since you have a minute for me and don't worry about TimeZone differences as I am not in a great hurry, I just don't wish to waste time on errors for which I ain't responsible
OK I tried compiling modules for which I had to compile the kernel to get the module.symvar file and "THE MODULES WORK!" that too with the Default kernel Makefile and ofcourse my own module Makefile.
"You dont use their makefile you recreate it" this line you wrote.. What do you mean by that??
I mean were you talking about the kernel Makefile or our own module Makefile, Please clear me here? As far as I know the Kernel Makefile should be the same when only compiling the stock kernel as that is my purpose "JUST TO COMPILE THE STOCK KERNEL"...
My compiled kernel boots but just shows a black screen! I don't want to spoil your holidays sincerely but if some help I can get from you then I will be able to relieve me from this burden
Hmm got it compiled finally even after that make issue with -k flag to make
Also all I needed was ramdisk from latest OTA and not the one from the kernel. That was the issue with kernel booting but it freezing at blank screen...
RESOLVED :highfive:
Kingshoo said:
Hmm got it compiled finally even after that make issue with -k flag to make
Also all I needed was ramdisk from latest OTA and not the one from the kernel. That was the issue with kernel booting but it freezing at blank screen...
RESOLVED :highfive:
Click to expand...
Click to collapse
Glad you got it working.
Re the makefile, I think you have to run config first to check your systems compilers/linkers/etc which then creates the makefile.
:highfive:
Mad Catz Rich said:
Apologies for the delay in getting this released. Here's the kernel source:
ftp://86.54.116.234/pub/software/mojo/firmware/mojo-jb-kernel.tar.gz
Click to expand...
Click to collapse
is there any reason this is done via some random ftp server and not some place like github/bitbucket with better management? or heck even sourceforge would be an improvement.
is that account for developer outreach? are there any datasheets on the components used in the device? sony does a beta program for updates on their flagship devices have you considered doing something similar where people can grab images and help test updates? ever think about tossing the device trees up for aosp to help encourage a porting of 3rd party roms and spread the community?
the nook color and touchpad being hack and having Cyanogenmod and the like being ported to it drove sales up, i would imagine having a hackable android console that isnt some no name chinese brand would probably do decent. unfortunately now with android tv you guys have some serious competition on the horizon, its a matter of how you go from here and try to make the most of it so everyone already has your product and doesnt need another.
edit: i also see there is several updates yet only one kernel source... any chance of updated source?
@Mad Catz Rich
The new update (205-TS) has a new kernel build of May 2nd.
Any chance that can be put on the server?
from http://madcatz.com/mojo/en-ca/
Ready to Root
As any Android power-user knows, the best way to get the most out of your device is to root it. Root access opens up all sorts of options including adding custom keymapping capabilities and installing custom ROMs. Mad Catz provides a short step-by-step guide to rooting, and our tech support team is ready to help.
The best part – rooting won’t void your warranty.
Click to expand...
Click to collapse
Please help, tech support team!
We need custom ROMs!
make kernelversion
3.4.35