playing audiobooks synced to ebooks using NO TTS (text to speech) - Android Q&A, Help & Troubleshooting

hi
after searching on google, i found nothing but amazon's kindle and audible, with the feature called whispersync synchronizing text to speech, just every page (i found on youtube it is highlighted every line, i am not sure),
so the idea, is that i need an app synchronizing text to natural narrator's voice, i.e audiobook, not text to speech engine, as i found many, coz i need that to learn english , i am not american
the problem is that i got a message "this service is not available on ur country" on google play, so i downloaded it as apk, however i still can't get the ebook i wish coz i can't purchase on amazon for the same reason
is there any app other than kindle for my purpose?? for instance, there is an app called crintsoft mini lyrics, syncing song to text line by line in LRC format
so i wondered is this LRC format available in audiobooks??
as a last resort, i downloaded an audiobook in mp3, but wasn't recognized when placed in sdcard0/audible, i fogured out it must be aax format, so can i convert mp3->aax??
as a last resort, is there any other audiobook player so that i can listen alongside reading, even without sync??? any idea??
by the way, is that whispersync feature syncing every line or every page??
i know it maybe weird i need that badly but this maybe the best way for those learning english , especially to enhance accent
thanks in advance

Related

Google Music won't 2-way sync

This has been a problem since google music first became available. It only seems to sync one way (desktop to cloud). If I delete a song in my music folder it remains in Google music. Same happens if I edit a songs tags. Is there any way to get it to sync both ways. The desktop program says it's "monitoring" my music folder so why is it not deleting songs out of the cloud when I delete them from my desktop? Very frustrating.
??
wondering the same - listening in if anyone has an answer...
This is the 3rd time I've posted about it since Google music and there is no more info on this topic on the Web now than there was then :/

[Q] Best music player to work with Google Music?

Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
danielfiller said:
Hey guys,
I've been using GMusic for a while now, but I always found it very limited and not exactly to my taste.
Does anybody know a better music player that can load songs from GMusic?
Click to expand...
Click to collapse
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Trozzul said:
not sure if google put the music you buy onto your device or its streaming the music but you might want to take a look at cyangenmods apollo.
Click to expand...
Click to collapse
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
danielfiller said:
It streams all your library, and that's what special about it.
Apollo doesn't support Google Music streaming.
Any other suggestions?
Click to expand...
Click to collapse
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
The music that's cached is on your device, but digging through the files won't do anything unfortunately, each one deeply encrypted, believe I've tried
If you're responding to me, make sure to quote me so I get an immediate email
Trozzul said:
i think there is a way to get it onto your device thought, i got one of their free albums and it was on my device even though data and wifi was turned off. dig around in the files maybe?
Click to expand...
Click to collapse
There is a way to do that, but then I lose the whole point of streaming - not having the files taking up space on my device.
The files you found in Apollo were probably some temp cache files leftovers.
So no suggestions?
Maybe someone else knows about an app like the one I'm looking for?
Maybe even some plugin that enables players to stream from Google?
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
purplekush said:
been trying to find something for a while with no luck... I think its a great service, and the app isn't even that bad, but sometimes I just need that music to stream through another music program for a certain feature or option... or just because I say so! lol
(Most of my music I uploaded to the cloud was flac, so it is played back as 320kbps... In some areas I get only 1 bar of 3g, and at worst music playback may pause for 5-10 seconds... but even this is a rare occurrence... Others have complained about the quality, but I think it's great considering I have the options set for high quality playback only and still don't have issues)
what I don't quite understand, is the talk of 'lack of an api' for Google Music streaming.....
However, Android app's for DLNA or other wireless streaming, such as Bubble UPnP, and this app which streams to 'Sonos'? wireless speakers: https://play.google.com/store/apps/details?id=dk.youtec.android.macronos&hl=en
They DO support streaming from google music - the actual CLOUD (sorry it bothers me that someone names an app Cloud Music Sniper and flaunts allowing access to google music, then turns out its for the OFFLINE available apps that you pin for offline access? Oh and shockingly there is an app called Offline Music Importer that works the same - except it doesn't piss me off by implying it can access anything associated with my music on the cloud!) /end rant
So why are these streaming apps like Bubble UPnP able to access my Google Play Music collection on the cloud so I can play it back through my home receiver - yet I can't get it to work with a 3rd party music player at all? Hell, all I honestly want is a stupid visualizer, preferably that I can set as a live wallpaper... but they only seem to work with 1 out of every 5 songs that plays.... regardless of offline or streaming... and that REALLY confuses me =/
Click to expand...
Click to collapse
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
THANKS! Know a way to pick output device for the Web based version?
danielfiller said:
found this baby:
http://forum.xda-developers.com/showthread.php?t=2169761
check it out
Click to expand...
Click to collapse
WOW! thank you so much for letting me know about this! :good:
I'm definitely gonna check it out and see how the streaming quality compares...
[sometimes it makes the difference between playing and buffering when using the Google Play Music app's settings for mobile streaming - the High, Normal, and Low quality setting]
Regardless, this is a good step in a good direction... I know Bubble UPnP app and even some file explorer apps could access cloud storage, including the google music account - so I'm glad someone finally incorporated that in a way that let other music players on the device see the cloud storage as if they were local!
As exciting as it is, I'm also cautiously optimistic... While this means that Google's All Access music service will become much more attractive and viable for multiple device use compared to it's competitors --- there will, of course, be issues regarding protecting digital rights. Already I mentioned the 'misleading' programs that allowed ON DEVICE/'pinned' music from Google Music to be played in 3rd party players, and some convert the file to a properly labeled mp3. Considering Google Play Music already allows for All Access subscription users to do the same to songs within their entire catalog (that is, 'pin' it to the device for offline play - which was really a surprise to me), this means those same programs can now convert the All Access music that is pinned to allow offline play into proper mp3 files.... Thus with some coding to make the process faster, one can essentially download any song they want from All Access and keep it as an mp3 - altho it is only meant to be a subscription service and the option to pin music from all access is just supposed to allow access to the subscription service without signal or without eating up data from a data plan.
I guess that means if Google Music wants their music streaming service to succeed, rather than taking away support for 3rd party players - they must provide an official API and a better means of protecting the songs stored for offline playback using a database and/or file level encryption for the 'pinned' songs. I'd hate to see the ability to use the service on other players be stripped and locked down even more to a single player due to these kind of concerns that Google surely already sees as an issue and is likely brainstorming solutions.
Question:
On the topic of Google Play Music, does anyone happen to know of a similar solution regarding Google Music Streaming on a DESKTOP ??
I have found gmusic (not the iOS app), but a standalone program that sits in the system tray...
http://gmusic.codeplex.com/
Some of the chrome plugins actually offer better features (last.fm integration, lyrics, etc....), but the one I found that said it allowed use of media keys didn't work for me...
This is the only one I found that allows me to A) not get my music player lost in a massive field of tabs, and B) change songs while playing a game!
The Main Player window, although, is nothing more than a customized browser window (like the ability to view webpages within winamp and other programs). It is nice that it is a separate icon not mixed in among other browsers, supports media keys, can be minimized etc ----
The one major thing I'm still unable to find a solution for, is the ability to select (non-default) audio output device!!
I have always had my pc connected to my receiver/surround sound system since I got 'my own' computer, so being able to select the audio output is crucial for me when playing music, as I direct the music through digital output to the sound system, but still want to hear other audio through the output jack.
Many times I'll have -Music through digital optical output, -Game SFX through pc speaker output, and -Google Hangouts (for voice chat with teammates) through USB headset.
However it isn't as common for a game to have audio device options as it is for a music/media player.... and always remembering to alt-tab after the games started to change the the default device is a major pain!
(Not to mention even if I'm just listening to music, I don't want to hear audio from a random ad... esp when I can't track down the source of the ad among my tabs, and it is blaring loud out the sound system along with my music)
Many people have complained/requested this to be a feature of Google Chrome - of course the Google team reading these complaints are thinking from the perspective of a simple web browser, something that usually has no need for such a feature...
However, plenty have brought up the issue of Google's Music Service being web-based, and thus such a feature is needed.
I'm not quite sure it is an issue that needs to be addressed by the Chrome browser, but it should definitely be an option within the Google Music web app itself - similar to how one can choose their input and output device in Google Hangouts, which is also a web-app run within a browser.
Of course, the best solution for me would be to find someone that has created something similar to GMusicFS that allows the music to appear as if it is local (similar to google drive's client) or if one of the better music players (Winamp, Foobar, MusicBee, etc.) had an extension somewhere that allows adding cloud music services like Google Music.
Anyways,
@danielfiller Thanks so much for pointing me to that app!
(sorry to any mods about how this post isn't -exactly- a proper topic for its location. Its just that Google Music is cross platform, not limited to mobile devices. While my question does not relate to any mobile platform, it is regarding the exact same functions the android app provides for the exact same streaming service.)

Google Play Music.

I've started using Google Play Music as my media player. But when I buy something and "keep it on device" I can't find where its downloaded too. I've searched all through my phone. Sometimes I use the HTC music player nut I can't access anything I've bought from the Play store until I download it to my computer and copy it to my phones music folder. It's pretty frustrating. Does anyone else have this problem? Or know another work around? Thanks in advance
Diesel321 said:
I've started using Google Play Music as my media player. But when I buy something and "keep it on device" I can't find where its downloaded too. I've searched all through my phone. Sometimes I use the HTC music player nut I can't access anything I've bought from the Play store until I download it to my computer and copy it to my phones music folder. It's pretty frustrating. Does anyone else have this problem? Or know another work around? Thanks in advance
Click to expand...
Click to collapse
GPM does keep the tracks on your device, but not is a format that can be accessed by other music players. It caches music in /data/data/com.google.android.music/file/music as mp3's with numeric filenames like 10.mp3, 11.mp3, etc. and the indexing of track Title/Album/Artist to the cached mp3's is stored in /data/data/com.google.android.music/databases/music.db
That's just plain stupid..... I paid for the music and should be able to move it to where I want on my own device. I love Google but they do some stupid things. Such as that and not letting you merge 2 separate Google accounts. Thanks a bunch though
Sent from my HTC One using XDA Premium 4 mobile app
Yeah it's stupid. You're better off buying from Amazon.
Sent from my HTC One using Tapatalk 4
Kinda stupid, I agree. However, if you're storing music on your phone, you might as well plug in your phone, and just copy the music over to the folders you want, which will preserve file titles/tags.
I actually like Play Music .... but this closed music management is terrible. You can not choose where your music is stored and you can't open your music with another app. As it has been said above, there is the possibility to read out the music.db. So I've written me an app, that copies my MP3 files from Play Music to the sdcard and extended them with the ID3 meta data such as title, artists, albums and coverart. Now I can play the music with every app and theoretically even share.
Of course the whole thing is only one solution for rooted phones. But it makes play music a little more comfortable.
I even found a way to save music from AllAccess, but I'm not going to publish this App Version in the foreseeable future because of legal problems.
I would also like to create help thread here in XDA, but unfortunately I must have 10 posts written , before I can create am own thread in the developer forum.
Here is a Link to to the Play Store: Unfortunately I can not post links yet. Search 'Play Music Exporter' on Google Play.
Arcus92 said:
I actually like Play Music .... but this closed music management is terrible. You can not choose where your music is stored and you can't open your music with another app. As it has been said above, there is the possibility to read out the music.db. So I've written me an app, that copies my MP3 files from Play Music to the sdcard and extended them with the ID3 meta data such as title, artists, albums and coverart. Now I can play the music with every app and theoretically even share.
Of course the whole thing is only one solution for rooted phones. But it makes play music a little more comfortable.
I even found a way to save music from AllAccess, but I'm not going to publish this App Version in the foreseeable future because of legal problems.
I would also like to create help thread here in XDA, but unfortunately I must have 10 posts written , before I can create am own thread in the developer forum.
Here is a Link to to the Play Store: Unfortunately I can not post links yet. Search 'Play Music Exporter' on Google Play.
Click to expand...
Click to collapse
Great Idea thanks for sharing
here's the link ->> https://play.google.com/store/apps/details?id=de.arcus.playmusicexporter

[Q] Google play disabled all of my music

I just started using google play and purchasing music through them. For a few days, everything was fine but then some artists started dissapearing. Eventually all my old music was completely gone. All the files are still there on my phone, but can only be sampled through my file viewer. I'm assuming that Google play just disabled them all for piracy reasons, but thats the thing. I purchased more than half of it on iTunes growing up.
Does anyone know of a solution to this problem, or maybe a way that I can edit the music so that google doesn't pick it up as 'Pirated'?

[Question] - Music/Audio book Advice

Hi!
I'm having trouble finding an app, or even two apps, that'll suit my needs. I've got music and audio books all locally on my phone in separate folders. I'd like to be able to play my audio books in order and also separately shuffle all the music I have. I think if I could find a music app that let me specifically point to a folder to shuffle that would help a lot! Also, streaming isn't really an option.
Right now I've got Play Music that mixes in all my audio books between my songs. Not ideal! I'm on an S8+ if that matters.
Thanks for anyone who has advice for me.
After lots of fiddling I found a solution.
I hid the Audio Book folder.
Basically what I did was use Astro File Manager to add a dot to the beginning of my audio book's folder's name (and gave it a slightly different name just to make sure), and that made it disappear out of Google Play. Then the audio book reader I use, Smart AudioBook Player, can read hidden folders. I've now successfully separated my audio books from my music. So whenever I feel like it, I can jump into a book where I left off, or go to a random song!!
I hope this helps someone else.

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