[Q] Stable and SD Emulation Disabled ROM for p768? - LG Optimus L9 P760, P765, P768, P769

I'm posting here since i don't match the required amount of messages to post in Android Development.
So far i tried (sorted chronologically):
AxxionKat 1.4.0: SD Emulation was disabled, but freezed often.
CyanogenMod 11: Stable, camera worked excellent but SD Emulation was enabled.
NamelessROM: Same as CM11.
Paranoid Android: Stable but camera didn't work well, also SD Emulation was enabled.
SOKP: Flashed it today, SD Emulation was disabled, but freezed twice while i was listening music.
I know there is no perfect ROM, but if i can have the stability of CM11, the features of NamelessROM and the SD Emulation disabled, that would be great.
So:
1 - Is there a way to disable SD Emulation on NamelessROM?
2 - The source of instability is the SD Emulation going disabled?
3 - If i use a 16 GB SD, can i install all the games i want there? (For example: Having GTA San Andreas, Asphalt 8, Modern Combat, Call of Duty without running low memory on the actual internal memory)
Thanks in advance!
EDIT: Actually my phone it's a 778g, but as far i can tell is same as a 768.

Related

App2SD: Duplicate SD Card

Hi,
I am running Cyanogen 6.1 with APP2SD running, and have an 8GB SD Card with apps installed on it. I recently bought a new 16GB SD Card and was wondering how I duplicate the contents of my 8GB SD Card to the 16GB SD Card.
Any ideas would be VERY helpful.
I never tried, but I think it should be enough if you copy contents from the old one to the new one using a computer.
Sent from my HTC Hero
Unless you are using the native Froyo Apps-to-SD and not the old solution, then you can't just copy the files on a computer. Using the old system the apps are stored on a completely separated partition to what is shown when you mount your SD Card.
You can probably access that partition if you are using Linux, but having never used the old Apps2SD I can't check it myself.
I thought that might be the case. Linux laptop here I come!!
I recently bought a 16GB card and my Hero started to lag and restart SENSE randomly
Please reply to know if you have this issue
Hi,
I haven't put the 16GB in yet, as I have Apps installed to my 8GB SD Card and didn't know what to do (good job I have a linux based laptop really).
Sadly (not for me, but you know what I mean...) my ROM doesn't have SENSE. I am running CyanogenMOD 6.1.0.
What ROM are you running, I may know what the issue is?
takuhii said:
Hi,
I haven't put the 16GB in yet, as I have Apps installed to my 8GB SD Card and didn't know what to do (good job I have a linux based laptop really).
Sadly (not for me, but you know what I mean...) my ROM doesn't have SENSE. I am running CyanogenMOD 6.1.0.
What ROM are you running, I may know what the issue is?
Click to expand...
Click to collapse
I am running the villainrom12 with sense and i have overclocked it to 352/652
I'm such a dumbass... what "class" is the SD Card? And which elements of the ROM are laggy?
I noticed that this is a 2.1 ROM...
takuhii said:
I'm such a dumbass... what "class" is the SD Card? And which elements of the ROM are laggy?
I noticed that this is a 2.1 ROM...
Click to expand...
Click to collapse
I have a class4 memory card, and when i am launching some apps htc sense just force closes and the app i wanted to open just quits, after it is happened several times, htc senses starts to force close again and again until phone starts to lag and then hangs up.
From what I understand, VillainROM12 is a SENSE 2.1 ROM. I can't understand why this would lag, other than the implementation of SENSE isn't the patched version with the LAG fix. Early versions of SENSE were terrible and HTC had to release a patch to fix the lag issues.
The force close issue could either be down to the app timing out or something isn't installed properly. I can't really tell without installing VillainROM on my phone (I have CyanogenMOD 6.1 which, in my opinion, is flawless). My ROM isn't sense orientated, it uses apps like Launcher Pro plus (I think it comes with ADW.Launcher by default) instead of sense. ADW does have a theme pack to make it look like HTCs SENSE app.
I would suggest a couple of things;
Check available RAM
Back up your SD Card and reformat it as follows;
EXT2 = 512MB (You can use more, but you shouldn't need to)
(DO NOT use EXT3 or EXT4, these partition types are kernel dependent, and will lower the life of your card, they are intended for large partitions of like 50GB upwards)
SWAP = 0MB
FAT = The rest
I use AmonRA Recovery 1.7.0.1 which has a very useful partition SD card feature, better than ClockworkMods anyway (Evertime I partitioned a card in ClockworkMOD the phone refused to boot). Unfortunately if you have any apps installed to the SD card you may lose them unless you move them back to the phone (If you go Settings > Applications then click on "On SD Card" this will give you a list of "moved" apps).
Again, if you HAVEN'T got any apps on the SD card this could be the problem, as you are using ALL your phones RAM to store apps in, so like a PC running low on memory, no RAM means poor performance.
Try checking available resources before re-partitioning your SD Card. If you can't see what memory is available to you, try an app ion the market place called App 2 SD Free by Sam Lu, it's free, and gives you a readout of exactly what memory is being used (it also gives you a list of apps you CAN move to the SD card). I'd use it for diagnostics for now, as I don't know if VillainROM12 comes with APP2SD installed by default.
Try these out and let me know how you get on. PLEASE make a nandroid backup first, this CAN restore your SDCARD if the partition goes wrong.
Please be advised that I take no responsibility for any issues that may occur. I have performed all these tasks on my HTC Hero with no problems though.
I have tried these things but nothing helped. I have done everything the same with same type 8GB card and there was no problem, i think that HERO just cant handle 16GB but HTC says that it can support up to 32GB.
Malismalis said:
I have tried these things but nothing helped. I have done everything the same with same type 8GB card and there was no problem, i think that HERO just cant handle 16GB but HTC says that it can support up to 32GB.
Click to expand...
Click to collapse
I can't really comment until I format my 16GB car and put it in (should be arriving this morning). Have you thought about another ROM? SENSE is notorious for causing lag. The guys at VillainROM also make FroydVillain (I think the latest version is 1.7.2). This doesn't have SENSE though, and you will need to backup your setting/messages/apps/and everything else first.
Backing up settings is slightly different to a nandroid. I recommend Backup Everything, as you can select what you want to back up. The only problem is you usually need to re-download the app on your new ROM to restore stuff, even if you backup apps too.
Update: Take a look at this thread for other ROMs
Sorry I can't be of more use...

[Q] strange behavior of the SD Card when using Custom Roms

Hello,
I have my Ace since about 6 month now and I am quiet happy with it. But the internal storage comes realy quick to it limits. So I tried different Custom Roms.
The Problem is which Rom I use (CodeRom, GringerReal, CM7 builds, ect.) the SD Card ist acting realy strange.
I have a 16GB Class 10 with an ext4 partition of 1GB and when I use a stock Rom (like KPO which I have at the moment) the speed is as it should be (tested with SD Tools). But with a Custom Rom the reading and writing speed are absolutely unstable and very slow. The first seconds with SD Tools are ok but then it stucks and the speed falls down to 2mb/s and mostly it ends in a forced close because it is not responding. Also when I open the gallery. Even other apps which I install to the ext4 partition on the SD card have this problem. I also tried to "play" around with the different settings in the integreated Tweaks tools but it donĀ“t changed anything.
To be sure that it is (hopefully not a problem with the card) I tried an other card with only 2GB, but I got the same problem.
So my question is, is there anybody having the same problem or someone who knows a solution? That would be very great.
Thanks in advance

[MOD] Obb on SD v0.4.2

I wanted to free up few GB from my internal storage by moving some big OBB files to "real" external SD. There are multiple apps that can do that but most of them need to patch my sdcard daemon (because I run Samsung phone), run on boot to execute the binds/mounts, they have to unmount when connecting to pc (not sure?), want me to (offer) remap various locations or pay for multiple entries...
Then there's XInternalSD which does exactly what I need except few things (requires unnecessary setup) which is why I am coming with my own version of similar module.
Module Obb on SD attempts to make it seamless - just enable module, reboot and move obb's to SD card (to same folder: Android/obb) - that's it. No need to enter any path or whitelist/blacklist any app. Do you want to only move Obb from Grand Theft Auto? Then only move that obb. Obb on SD will detect "obb on SD" and enable hooks only for this single game.
I tried various approaches. For example hooking up constructors of File() but since most of large obb's comes from games - ane they are native, it doesn't really work. I just like to have elegant and efficient solution which I thing this module is.
Need more features or move other directories? Than use FolderMount, GL to SD or other app.
Compatibility? It should be the same as XInternalSD. Almost all games I have work just fine (Rockstar, Gameloft, EA, Sega and others), the only trouble I encountered was with games from DotEmu which had hardcoded path to /mnt/sdcard from within native libraries (and it's outside of scope for Xposed to change such fopen call).
Obb on SD also tries to make Play Store update OBB files directly on SD card. It works during my tests but I hear some have issues with it. If you do, you might want to use the "no_play_store_hooks" version instead (available only from here). EDIT: Since version 0.4 there are configuration toggles for enabling/disabling Play Store hooks.
Download: Xposed Module Repository or Play Store
Source: https://github.com/moneytoo/ObbOnSd
Changelog
Code:
v0.4.2 (20160117)
- Report internal memory path in Settings (including a workaround for related issue).
- Add ad banner. Sorry for this but it's the way to keep the app free while be able to provide future updates. There's an option to purchase a single key to hide ads across all of my apps.
v0.4.1 (20160103)
- Add option for Android (5 and) 6 support (needs to be enabled manually)
v0.4 (20151226)
- Add settings screen
v0.3.2 (20141206)
- Allow Google Translate
v0.3.1 (20141018)
- Exclude first party apps (Android/Google)
v0.3 (20141007) - beta
- Add support for Obb on SD updates/removals via Play Store
- Bug fix
v0.2 (20141002) - experimental
- Add /Android/data support
v0.1 (20140922)
- Initial version
Hi.I am using s4, it's really used up my internal space when I install big game/apps.
This module is great but I want to know if there is a chance for updating that every time when I install a app than it auto moves the obb file to SD card?
Or like folder mount choosing the appear for moving without manually moving by ourselves.
Thanks for your effort !(Sorry for my English, I am not a native speaker -_-)
What I'm most concerned is kernel compatibility. Does this work on custom kernels? FolderMount is very strict and won't find the folders properly if the ramdisk isn't very close to stock one. Also you should add the data folder as well. The one beside obb folder. Some legacy games use that as well.
Yup would be great if option for data folder would be there, though happy with obb too. Thanks.
_____________
Sent from my "GT-I9300/1+1" powered by Temasek/Carbon Rom & Boeffla/ak Kernel
Fueled by 7000mAh ZeroLemon Battery
Does this interfere with storage stats and does it mean that i can just drag n drop the contents of the obb from sdcard to the android/obb on extsdcard at whim and it auto detects?
Next we just need something for internal/data/data/, besides Link2SD plus there seems to be nothing else out there. All samsung androids suffer this same issue.
Thanks for the module!.
I skeptically tried this module to ease my woes with my Galaxy S5 and all the trouble ive been having (for WEEKS) with switching my internal to external sd links.
FolderMount, Link2SD, internal2externalsd (script & app) all failed.
Obb on SD: PROFIT!
THANK YOU THANK YOU THANK YOU! lol
Worked first time without a hitch! Tested XCOM game (obb is 3.5 gb+) - had it installed on both internal and external (64 gb SanDisk) and App Info showed 7 gb - so I renamed the internal obb folder to 1com.etc and it still played! Now I can place all my games on external sd and save SO much room! (2.15 GB free is now 7.35 GB free!)
Running KK 4.4.2 - SM-G900P - ND2 Build (Sprint Galaxy S5)
@leung6340 Obb & updating via Play Store: This is the next thing I want to try - handling updates from Play Store. It could work using the trick with paths changed in File() constructor in Play Store (or other service responsible for download). Will test.
@nicesoni_ash @shivadow Data dir on SD: Another thing I will most probably test and do (if it will work good enough).
@Blackbird256 Just like XInternalSD, it works on much higher level so it doesn't matter what kernel is used.
@shivadow Storage stats - depends what exactly you mean... Application manager will not report correct size though (because it will not find the obb on SD)...
I'm trying this genial module and I past assassin creed on my external sd in android/obb but didn't work
I'm on s4 goldeneye 38.2 with talextop
any help?
seems alot easier than foldermount, but oh well, i payed for the pro version so i guess ill keep using it
zmag said:
I skeptically tried this module to ease my woes with my Galaxy S5 and all the trouble ive been having (for WEEKS) with switching my internal to external sd links.
FolderMount, Link2SD, internal2externalsd (script & app) all failed.
Obb on SD: PROFIT!
THANK YOU THANK YOU THANK YOU! lol
Worked first time without a hitch! Tested XCOM game (obb is 3.5 gb+) - had it installed on both internal and external (64 gb SanDisk) and App Info showed 7 gb - so I renamed the internal obb folder to 1com.etc and it still played! Now I can place all my games on external sd and save SO much room! (2.15 GB free is now 7.35 GB free!)
Running KK 4.4.2 - SM-G900P - ND2 Build (Sprint Galaxy S5)
Click to expand...
Click to collapse
I currently use LINK2SD on my S5. So what do you mean that they fail? How does Odd on SD Better? PLEASE EXPLAIN...
Been waitin o soooo long
With Sd-XC you couldnt partition exFat, so i would have to put nandroids on my 64gb sd-xc with otg cable and use my old 32gb sd partitioned to take care of obb files, soooo point being this is awesome, now i can use one card. Thank you sooooo much to developer.
Xperia Z2 working flawlessly!
Thank you!!!! this is exactly what I've been looking for! no mounting or partitioning just copy obb data to external sd card and install apk and play! so far I've tried two apps/games and it's working perfectly! going to try more tomorrow but thanks again for the amazing work! we really needed this, I look forward to your future updates
Y use this module... only need to install and enable it... then move all of my obb files to the same directory but in the external sd, reboot and that's all. Work perfectly all apps. Better, easier and faster than link2sd and the other available options
Sent from my C6903 using XDA Free mobile app
NICE!!!
moneytoo thank you very much for this amazing module! Works flawless on my sm-g3815 with CM11. Tried so many apps before and this is by far the easiest one to use, and it actually works!
Thank you very much :good:
now only need to transfer data too... I will be perfect!
Sent from my C6903 using XDA Free mobile app
Wow looking this for my life wanna test and give feedbak
Xperia Z1 C6902
Working awesome hats off to dev
Xperia Z1 C6902
---------- Post added at 04:07 AM ---------- Previous post was at 03:32 AM ----------
Hope u add data support also in future updates
Xperia Z1 C6902
Thank You....working 100% for me, no need any tricks for it,
just install the module, activated, reboot and you ready to go.
It's realy2 what I looking for this long.............:good::good:
Hi
I'll try this interesting module! :good:
But.. why some people mention Link2Sd? It does another thing, uses another partition and it's not meant to move obb files...
does it work if ext sd is NTFS formatted?

Any ROM (kitkat or higher) that works with external SD card well?

I am getting so frustrated with the lack of storage on my phone. I listen to podcasts and music pretty regularly and love taking videos, so storage is an issue about every 3 days. Is there any way to get ICS like functionality of the SD card back? I tried the SD fix on the stock rom, but it would fail over and over again. Currently, I am on revolution remix (lollipop 5.1) and just frustrated as all get out. I need more storage to use my phone, and I just don't know what to do about it.
Sincerely pissed at google,
An SD card user
just go back to kitkat 4.4.4
latest stable build of slimkat makes use of the SD card perfectly...
lollipop roms are a buggy mess right now in comparison...

Partitioning SD card (CM11)?

So, I have flashed MiniBlu's CM11 for some time now, and like many others on the stock ROM, I'm running a little low on memory. (1.12gb) after installing some games. Can someone write me a guide to partitioning it? I know you can do it from TWRP.
I saw this online: http://androidforums.com/threads/make-sd-card-as-internal-memory.887942/
Can I use this guide?
If not, can someone explain to me how to do it?
magicstick5 said:
So, I have flashed MiniBlu's CM11 for some time now, and like many others on the stock ROM, I'm running a little low on memory. (1.12gb) after installing some games. Can someone write me a guide to partitioning it? I know you can do it from TWRP.
I saw this online: http://androidforums.com/threads/make-sd-card-as-internal-memory.887942/
Can I use this guide?
If not, can someone explain to me how to do it?
Click to expand...
Click to collapse
While you can use twrp to do the re-partitioning the options in trwp are quite limited, I always use gparted on a linux machine (you can use a linux live cd or usb). Just google partition sdcard with gparted for tutorials.
I would not use that guide as it is meant for a different phone and may not be compatible. To do a proper inverted storage setup you really need an optimized "inverted storage kernel" and a really good quality fast sdcard or it will make you phone lag like all hell (even with a fast sdcard a kernel that is properly optimized to use it as a data partition is need to improve IO speed) and with any of these setups if you don't want to replace your expensive fast sdcard on a regular basis you will need to disable journaling on the ext4 partitions to reduce unnecessary write operations (although this increases the risk of file system corruption and data loss).
All in all I think a better and safer option is to use either the "foldermount" app to move your "obb" and "data" folders to external sd (you'll need the paid version to do that as the free version will only let you move 3 apps not entire folders) or the "Xinternal" xposed module can do the same thing but requires a little more manual setup than the foldermount app (check the Xinternal xda thread for instuctions on how to set it up.
Thanks a lot. You ROM is very fast so partitioning is something I won't do. I've been using an xposed module called "obb on SD" and it loads obb from the SD fine. The problem is, it doesn't move apps in the data/data folder. Will try Xinternal
Okay , so I tried both xinternal and folder mounter. I don't know if it works with other games, but NBA JAM would crash (The modules work, but just not for this game). I know it works for larger games like Asphalt 8 or big GTA games, but not for NBA jam.

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