App: Free Comics/Mangas - New Comic Reader - Windows Phone 8 Apps and Games

The Research and Development of Free Comics based on Windows Phone
—— Your support is the motivation of the subsequent development.
Abstract :
With the rapid development of mobile Internet and smart phones, comics in mobile phones have become more and more comic enthusiasts’s choices. The resource in Windows Phone client Free Comic is from a variety of well-known websites with comics. Comics are displayed on the phone with the analysis of Windows Phone client, providing a comic-reading platform with unexpected user experience for Windows Phone users. Enjoy!
WP Store
Bitmap : View attachment 3235646
Link : View attachment link.txt

Related

[Q] Need help in creating an Android App

My aim:
There is a webpage to view my company's bus schedule and I wanna make an android app for that portal.
About the portal:
authentication: used 'live http headers' firefox addon and saw this 'WWW-Authenticate: Basic realm=*******' . Googling came to know it is just basic HTTP access authentication
webpage technology: i guess asp.net ( homepage URL is /Default.aspx)
for searching for bus routes i guess just a webform is used.
NOTE: i have zero experience and zero knowledge in asp.net...by zero i mean literally zero...dont even know what it is.
Now about my android experience:
Have been using android mobiles for around 3 yrs.Tried the'hello world' program.There ends my knowledge with android.
Softwares Installed:
Eclipse IDE- Configured for android development
Android SDK installed and configured
Have used Virtual Device(AVD Manager) for that hello world program
Visual Studio 2008 Professional Edition ( i guess not needed for this project.Mentioning it just in case if it is needed)
So i am expecting some tutorials or materials which can help me in kick starting this project.
keertikumar_ws said:
My aim:
There is a webpage to view my company's bus schedule and I wanna make an android app for that portal.
About the portal:
authentication: used 'live http headers' firefox addon and saw this 'WWW-Authenticate: Basic realm=*******' . Googling came to know it is just basic HTTP access authentication
webpage technology: i guess asp.net ( homepage URL is /Default.aspx)
for searching for bus routes i guess just a webform is used.
NOTE: i have zero experience and zero knowledge in asp.net...by zero i mean literally zero...dont even know what it is.
Now about my android experience:
Have been using android mobiles for around 3 yrs.Tried the'hello world' program.There ends my knowledge with android.
Softwares Installed:
Eclipse IDE- Configured for android development
Android SDK installed and configured
Have used Virtual Device(AVD Manager) for that hello world program
Visual Studio 2008 Professional Edition ( i guess not needed for this project.Mentioning it just in case if it is needed)
So i am expecting some tutorials or materials which can help me in kick starting this project.
Click to expand...
Click to collapse
With this website (http://www.appsgeyser.com/) you can actually make an android app of any website, with 0% coding experience needed.
keertikumar_ws said:
My aim:
There is a webpage to view my company's bus schedule and I wanna make an android app for that portal.
)
Click to expand...
Click to collapse
create an app in Java to send you to your webpage.
Creating the life cycle of your app here:
http://developer.android.com/training/basics/activity-lifecycle/starting.html
Creating buttons here
http://developer.android.com/guide/topics/ui/controls/button.html
Dont forget to read.
Add this to a button in your code or in onCreate():
------------------------------------------------------------
Uri uri = Uri.parse("our url here");
Intent intent = new Intent(Intent.ACTION_VIEW, uri);
startActivity(intent);
-------------------------------------------------------------
@coolsandie : Thanks..I wil look into that link
@Jrcon : Thanks for those links... wil help me really in coding a android app.but i guess i was not clear enough..I dont want a redirecting app... I need to create a complete new GUI app that can replace that web portal. take for example XDA Android app itself..its a completely standalone App for this website..I wanna code such an app

81 Different Ways to Promote Your Mobile App / Game

We just published an app, and look around and find this.
It is 82, not 81.
You’ve spent weeks/months – designing and developing your app. It takes a lot of time to get it just the way you want it, but when you launch on the App Store, you barely get any downloads/installs for it. What happened?
Consider that making an application takes a lot of time, but that’s only half of it. How you promote your app, will take you just as long (If you’re doing it right).
Tapgage has kept a close eye on the Mobile App Industry for the past year, we’ve seen great new ways to help developers promote and monetize applications. Below are over 80 different ways, tips and tricks you can use to promote your new and old apps.
1) Have a catchy Title that stands out from the rest. (Blog post)
2) Create an attractive (Sexy) icon that stands out from the rest. (Article 1) (Article 2)
3) Use relevant keyword to describe your app on the App Store. (ASO Tool)
4) App Size – Reducing the app size allows users on 3G to download with ease. (>50mb)
5) Reviews – Encourage users to review your app, as higher rating attracts users.
6) Free Apps – Attract more users compared to paid apps.
7) Promo Codes – If you have a paid app give away promo codes so users can try it out and tell their friends.
8) Submit your application to various app directories such as Appolocious.
9) Promote your app with a Facebook Page.
10) Promote your app with a Twitter Profile.
11) Create a Youtube Video of your App.
12) App Review Website – Submit your app to review websites such as Crazy Mikes Apps and AppAdvice.com.
13) Press Release – Use press release services like PRMac.com.
14) Have someone popular endorse your app.
15) Participate in Forums – Some forums you can check out are iPhonedevSDK and Toucharcade.
16) Advertise on Social Media using MyLikes.
17) Use mobile advertising networks to drive installs.
18) Have an App Agency help you out such as Appency, Appular, App-Promo, etc.
19) Use Cross-Promotion tactics with Networks.
20) Feature your app on services like app of the day. Use services like FAAD, W3I, AppAllstar.
21) Advertise on relevant blogs use iSocket.com.
22) Promote on your Twitter and Facebook links.
23) Distribute Flyers / Stickers / Promotional Material at relevant events.
24) Demo your app at relevant events.
25) Use Affiliate Networks to help you drive more installs like Mobpartner.
26) Social Gaming Network such as Mobage and Scoreloop.
27) Allow users to Share your App Via Facebook within the App.
28) Allow users to Share your App Via Twitter within the App.
29) Invest in a great user interface.
30) Use a description that attracts users to install the app.
31) Use screen shots that attracts users to install the app.
32) Promote your app via your email, forum and any other profile signature.
34) Ask your friends to share on Facebook and Twitter about your app.
35) Advertise on relevant forums.
36) Participate in Q&A websites such as Quora, Linkedin Answers, Yahoo Answers.
37) Advertise in Magazine such as iPhone Life Magazine.
38) Advertise on Facebook by targeting similar apps that users liked on Facebook.
39) Collaborate with prominent Developers.
40) Use reward networks to keep the user engaged and share like Kiip.me
41) Have a contest. Give-away free prizes that people WANT!
42) Use Facebook Connect and leverage Facebook’s user base.
43) Internal cross promotion – leverage from other apps you own.
44) Join Indie retweet group that helps Indie developers promote via Twitter. (Heres one group)
45) Reach out to tech writers and pitch them about your app. (Tell your Story)
46) The Weekend is the best time to launch your App.
47) Have a Launch party for your App Business.
48) Go out to conferences to demo your app.
49) Contact developers directly and setup deals with them in promoting your app.
50) Have a website for your app – A good example is GetsetGames.com
51) Use incentivized networks to drive installs to your apps like Tapjoy.
52) Build an engaging app that goes viral itself. (Easier said then done)
53) Submit to Various App Stores such as GetJar, Amazon App Store.
54) Paid Search Marketing – target keywords that are relevant to your app.
55) Price Strategy – If you have a paid app have a sale or give it away for free for a certain period of time.
56) If you have a paid app create a lite version for people to try out.
57) Email marketing – If you have a database of emails that you collected inform them about your new app.
58) Allow users to pay for your paid app using virtual currency using services like Free My Apps (Fiksu)
59) Guest blog post on relevant blogs.
60) Comment on relevant blog posts. (Like this one! - If you have more to add to the list add in the comments below)
61) Do Radio and podcast Interviews.
62) Incentivize your user to share your application.
63) Sponsor events & conferences.
64) Promote your app on your business card.
65) Advertising on relevant twitter profile using services like sponsored tweets, Ad.ly.
66) Participate in panelist discussions at a conferences.
67) Make an App Trailer.
68) Build an app that actually solves a problem.
69) Be creative don’t build an app that already exists.
70) Advertise on relevant websites.
71) Use mobile app distribution networks that focus on app distribution such as AppTap, Appstores.
72) Create a slide share presentation demonstrating the features of your app.
73) Featured app on the App Store by being unique and talking actively with Apple.
74) Integrate Analytics so you can determine how you can improve your app and user acquisition. (Flurry)(Google)
75) Article marketing promote your apps by writing Articles and submitting them to article directories.
76) Promote your app by advertising it on a T-Shirt / Hoody / Apparel. (Entripy)
77) Integrate app checkin – You can use services like Heyzap.
78) Promote your apps on social sharing websites like Reddit, Digg…
79) Network with relevant people in your app industry that can help you promote your app.
80) If you are paying to drive installs use a burst campaign that will help improve App Store ranking.
81) Use Reward Apps to Drive Installs like App Trailers and Juno Wallet.
82) Being lucky… We’re not often the superstitious type but go buy a GOOD LUCK CHARM.. Or partake in a RAIN DANCE… sometimes it’s just dumb luck.
We are now promoting our new game - Diamond Dash 7x7, and it is good.
What ever your apps look like , you need as many people as possible to know your apps.
GOOD LUCK TO YOU ON YOUR APP VENTURES!
:laugh:
Nice
Nice tips - I'll be make use of those suggestions with my upcoming game "Mammoth Gravity Battles" when it is finished. Best of luck with your game.
Ian
Nice post! Thanks a lot!
Nice post
Nice post
Thank you for such a detailed post!
Nice tips..
Thanks! This post is very helpful.
Mini guide in Mobile promotion
As true supporter of mobile marketing:angel: I really want to share with my top hints of mobile promotion. Here we go:
Step 1: Familiarize audience with your Application.
One of my recommendations is to test the application providing it users before official publishing. Testing will help to deal with such moments:
[*]Introduce the product to audience.
[*]Form loyalty.
[*]Get information about bugs and missing features of the application.
Step 2: Ensure the online presence
It can be publics about gaming applications in social networks, as well as you can create a separate site dedicated to the program and a description of its capabilities.
Step 3: Provide visibility for your app in Store
General for the App Store and Google Play factors are: installs (both the total number of installations and period surges), the number of launches, the number of user reviews and rate
Also excellent way to promote it is publishing the application in alternative stores.
Step 4: Tell more about your application
Provide the App release to specialized publications.
Step 5: publish reviews on thematic sites.
You can write a review yourself or pay for journalist publications
Step 6: Use incent traffic
As noted above, the position of the application in Google and Apple stores is affected by the number and dynamics of the installs. With the help of specialized services you can get the download of the program, which in theory should improve its position in the stores.
Step 7: Ask users to rate the app
You remember that estimates affect the position of applications in stores. Therefore, build in the interface programs suggestions to evaluate and comment on the product
Step 8: Advertise your app
Use the contextual advertising systems of Google, advertise the application in social networks, show banners to visitors in thematic advertisement areas.
Be Star with your Application and bring use to people
Yes, it is really helpful. Thank you!

$$ [Dev Opportunities] MediaBrowser Community looking for development help. $$

MediaBrowser Community is looking for experienced developers to come by and help out with any of the many projects on the go, or create your own plugins and themes, and sell them on the MediaBrowser store.
http://www.mediabrowser3.com/
MediaBrowser is more than a media manager. It's a powerful open-source platform that you can use to manage, view, play and control your media on most mainstream hardware.
MediaBrowser consists of a server and any one or more of many clients to view and manage your multimedia collection.
The current list of clients include:
MBClassic (Original MB, Windows Media Center integration[plugin])
MBTheatre (Standalone PC based application)
Win 8 App (Windows Tablet or standalone PC based application for Windows 8)
Android App- (Available on google play and Amazon for Android OS devices and Kindle)
WindowsPhone App (Available in the WindowsPhone Store)
iOS App (Available thru AppStore)
Roku (Available from Roku Store || NowTV box from Sky is available for side loading)
WebClient (Browse your collection from your favourite internet browser thru HTML5)
XBMB3C (XBMC integration using MBServer with XBMC Front End)
At the moment, our server currently only runs on windows, however, a linux/OSx mono based server is under development. If you are an experienced Linux/osx dev, and would like to help out or join our team please feel free to stop by this thread here!
MediaBrowser is an open source project and welcomes developers from all coding backgrounds. If you are a developer and wish to get involved head on over to our github repository and check it out. https://github.com/MediaBrowser
Our plugin store allows developers to make free, premium supporter only, and paid plugins and themes available to users. While MediaBrowser is free, it does support itself on a supporter key system, where for a small donation, users have access to premium and paid plugins, in addition to the free plugins. **Plugins are currently only available for MB server, MB Classic and MB Theater, but you just may be the developer to change that! The plugin store is available through the server application, generally paid themes and plugins sell for between 2 and 10 USD.
the android, and windows phone, and windows 8 client applications are not open source, and not specifically looking for help, however the right person and the right agreements... never know...
READ THIS THREAD!
For more information on MediaBrowser, see this thread
http://forum.xda-developers.com/showthread.php?p=49192982
Click to expand...
Click to collapse
or www.mediabrowser3.com
or www.mediabrowser3.com/community
or https://github.com/MediaBrowser

[WP7/8] MediaBrowser - Take your media to the next level...

THIS THREAD IS FOR INFORMATION AND GENERAL QUESTIONS ONLY. FOR BEST AVAILABLE SUPPORT VISIT www.mediabrowser3.com/community/ (not a mobile device forum, a media server forum)
Take your media to the next level...
​
MediaBrowser is more than a media manager. It's a powerful open-source platform that you can use to manage, view, play and control your media on most mainstream hardware...
MediaBrowser consists of a server and any one or more of many clients to view and manage your multimedia collection. You are able to enjoy your TV, Movies, Music, E-Books, Games* and Emulators* around your house in a wonderful 10 foot interface. (*games and emulators can only be run on a machine on which it is installed)
The MediaBrowser Android, WindowsPhone 7/8 and Windows 8.1 clients connect to your MediaBrowser server and allow you to consume your media anywhere you are connected. (Playback not supported on WP7, only library and remote functions)
Don't have MediaBrowser? Visit http://www.mediabrowser3.com/
But wait!? You said open-source? but this is in the paid section?
Yes, while the MediaBrowser server and other clients are built on free open-source systems, the android, and windows phone, and windows 8 client applications are not. These 3 clients are the only of many pieces that require any type of purchase to use, if you choose to do so. Read on, and find out about the many other free open-source parts of MediaBrowser.
Developers:
MediaBrowser is an open source project and welcomes developers from all coding backgrounds. If you are a developer and wish to get involved head on over to our github repository and check it out. https://github.com/MediaBrowser
Our plugin store allows developers to make free, premium supporters only, and paid plugins available to users. While MediaBrowser is free, it does support itself on a supporter key system, where for a small donation, users have access to premium and paid plugins, in addition to the free plugins. **Plugins are currently only available for MB server, MB Classic and MB Theater, but you just may be the developer to change that!
And a Linux/OSx mono based server is under development. If you are an experienced Linux/osx dev, and would like to help out or join our team please feel free to stop by this thread here!
Click to expand...
Click to collapse
So what exactly is MediaBrowser?
Media Browser, beginning with version 3, is no longer a single program. It encompasses a large suite of applications all communicating with a central server that manages your library.
No longer locked inside Windows Media Center, Media Browser can now bring your entire media library to not only all of the computers on your network, but also many of your portable devices. Whether it's the Roku in the living room, or your tablet on the back porch, Media Browser will bring your media right to you.
And, we mean right to you as the user profile feature allows you to set up completely different views and options on your library based on who is accessing it. Keep different display styles, parental control levels and watched and favorite status' for all the different members of your household and all of that information travels with the user no matter what client or device they are using.
Start watching something at home on the HTPC and pick it back up where you left off on your phone or tablet on the train.
Click to expand...
Click to collapse
A little History on MediaBrowser?
Some of you may remember VideoBrowser which eventually matured into MediaBrowser and was solely a Windows Media Centre Plugin which allowed a user to display rich and detailed information about their media collections much like other available media front ends. The benefits of using MediaBrowser were having Live TV readily available and a large media collection in the same application. It then started allowing themeing and plugins to enhance the media experience?
MediaBrowser has come on leaps and bounds within the last year or so. Firstly, it’s no longer confined to Windows Media Centre, it’s undergone a complete overhaul, complete recoding and opened up a world of new beginnings for the HTPC world, where the community is always listening to improve the MediaBrowser experience as a whole to the end user.
Click to expand...
Click to collapse
So What’s Changed? Out with the old in with the new!
MediaBrowser now has a brain, a central nervous system which uses its Server Application and currently runs on your Windows based PC or even your server(Linux/Mono server is currently under development). The server is the hub of all things to do with your media collection, from Movies to Music Videos, Books to Games, MB has it all and allows the user to organise and categorize their collections as they deem fit for their use and application. Furthermore, it allows almost any device to connect to it from anywhere, such as Android, Windows Phone, iOS, Roku, Sky’s NowTV box, your favourite web browser, and standalone applications such as MediaBrowser Theatre, Windows 8 and still MediaBrowser Classic(WMC integration). These are all refered to as Apps/Clients within the MB world.
Click to expand...
Click to collapse
Collection Organization - Metadata Compatibility with Plex & XBMC​
The Server and what it does for you?
The server runs on the PC where your media collection is or has fast access to, such as NAS drives, Everything is in place to automatically collect the right metadata information for your media collections including all the art that fanart.tv provides, it stores all this artwork in your item’s folder but can be edited from the metadata manager within the web dashboard. What’s beautiful about MB is that if you use MediaPortal, XBMC, Plex then MB is intelligent enough to understand the metadata structures for those front ends and also integrate with them. We now have many users using MB-Server and XBMC Front End. The server has the right amount of configuration available to not daunt a new comer to the HTPC world and can leave the settings at default, where as a power user can get stuck in and, tweak things the way they want their metadata scraped and saved.
The screen shots below show just how easy it is to edit images and the selection available that MB recognizes and uses.
At the moment, our server currently only runs on windows, however, a linux/OSx mono based server is under development. If you are an experienced Linux/osx dev, and would like to help out or join our team please feel free to stop by this thread here!
Click to expand...
Click to collapse
Poster Editing - Backdrop Editing - Image Editing​
Apps and Accessing the Servers Content
Think about the Apps like shoppers in a mall, where the mall is the MB-Server and the MB-Apps are the customers, shopping around for things they like or want to see. It seems appropriate to call them these as that’s exactly what these MB-Apps do. Just about any handheld device, pad, laptop or pc can access the server using a dedicated app or access via a web browser, which in my eyes make life easy.
MBClassic (Original MB, WMC integration)
MBTheatre (Standalone PC based application)
Win 8 App (Windows Tablet or standalone PC based application for Windows 8)
Android App- (Available on google play and Amazon for Android OS devices and Kindle)
WindowsPhone App (Available in the WindowsPhone Store)
iOS App (Available thru AppStore)
Roku (Available from Roku Store || NowTV box from Sky is available for side loading)
WebClient (Browse your collection from your favourite internet browser thru HTML5)
XBMB3C (XBMC integration using MBServer with XBMC Front End)
Click to expand...
Click to collapse
Android
Windows Phone
MediaBrowser Theater
iOS
WebClient / WebClient on iPad(or any HTML5 enabled device)
XBMB3C
Roku​
​Fanart.tv and MediaBrowser
There has been a long standing partnership with MB and fanart.tv and MB would like to commend them on their hard work over the years and may it continue. I feel it’s only fair that there should be some screen shots to wet your appetite. These Screenshots have been taken from MB-Classic and show just how beautiful fanart has helped to make themes like Subdued(An MBClassic Theme) look beautiful.
Click to expand...
Click to collapse
ClearArt - DiscArt - ThumbArt​
Server and other Clients can be found through here:
For more information please visit www.mediabrowser3.com
Or for support visit www.mediabrowser3.com/community/
Git-hub https://github.com/MediaBrowser
Since less than half of all viewers of this post, actually clicked the link to the Original Thread, I edited OP to be a FULL re-post.
Newly supported:
Live TV
We now support live tv through the use of a modular service provider system. You'll need to install a service provider plugin, and at launch we have one, ServerWMC. We'd like to thank krustyreturns for being a part of this.
A next pvr plugin is also in development, and we also have a few more on our wish list - Argus TV, DVBViewer and DVBLink. If you would like to get involved and help develop one of these plugins, please let us know.
So let's get down to live tv. You have the ability to view the guide, watch a channel, and full recording management capabilities. And the web client design is responsive so that you can use it on your smartphone to schedule a recording when you're not home.
{
"lightbox_close": "Close",
"lightbox_next": "Next",
"lightbox_previous": "Previous",
"lightbox_error": "The requested content cannot be loaded. Please try again later.",
"lightbox_start_slideshow": "Start slideshow",
"lightbox_stop_slideshow": "Stop slideshow",
"lightbox_full_screen": "Full screen",
"lightbox_thumbnails": "Thumbnails",
"lightbox_download": "Download",
"lightbox_share": "Share",
"lightbox_zoom": "Zoom",
"lightbox_new_window": "New window",
"lightbox_toggle_sidebar": "Toggle sidebar"
}
Transcoding Engine Improvements
Perhaps just as exciting as live tv, we've made significant improvements to our transcoding service that will really help reduce server cpu usage.
Media Browser Companion (Chrome Extension) Released
https://chrome.google.com/webstore/detail/media-browser-3-companion/egofcbleniceaoleohckegkeepennpcn
Media Browser 3 Chrome Extension Gives You Quick Access to MB3 Notifications and Features
I am pleased to announce the Media Browser 3 Companion for Chrome. With this extension, you can quickly access status updates, latest news, and other important MB3 features without the need to load up the MB3 web client.
Features include:
Notification status icon displays number of unread notifications
Click status icon to review notification details including: new plugins that are available for download and new updates that have completed installation
Status icon turns red if your server is inaccessible so you can restart it ASAP
Restart server remotely through the extension
Link in header takes you directly to your MB3 server web client in case you want to restart
Ok, I use Windows Media Center....Does this mean I can watch live tv and recorded tv from Cablecard recordings and all my Movies/videos I have on my Home theater PC that is TOTALY using WMC on Windows 7 ?
If so, I need to really check this out....
MCE users used to have Webguide that used allow live/recorded tv to be played back over a browser....I miss those days.
Yes. The new live TV feature mentioned in the second post is exactly what you're looking for
- Sent from my Galaxy S IV
MediaBrowser - Take your media to the next level.
XDA developers - Your home for mobile device development.

Free Miner Android SDK

Hello,
Already for 6 months we are successfully working on the new way of monetization and Ad-less UX of websites with the help of mining in the browser. At the request of our partners, we have developed SDK for mining in Android mobile applications.
The kit allows easily to embed the miner in the application. The code of the miner is specially optimized for the android devices CPU for more effective mining
We will be glad to free share our developments of SDK for Android. If you want to join our beta test - welcome. Leave a message or your questions in this thread.
Android In-App VS Website Mining​
The Mineralt team run tests and came to an interesting conclusion that the same mobile device CPU shows a larger hashrate, if it uses Mineralt Android SDK. In other words, monetization of mobile applications on Android with the mining is more profitable than monetization of sites and their mobile audience.
You can see results in our blog https:// mineralt.io/blog/why-is-it-more-profitable-to-use-mobile-miner-android-sdk/

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