V10 GPU underwhelming for gaming - LG V10 Q&A, Help & Troubleshooting

Having my LGV10 for a few months I am rather unimpressed with the GPU. It's not slow are anything but I see no shiny reflections in some games are I do on other devices. Example, NFS:Most wanted, on all my other android phones and tablets I see some shiny water reflections on the tracks, on the LGV10 there is none.

Oyeve said:
Having my LGV10 for a few months I am rather unimpressed with the GPU. It's not slow are anything but I see no shiny reflections in some games are I do on other devices. Example, NFS:Most wanted, on all my other android phones and tablets I see some shiny water reflections on the tracks, on the LGV10 there is none.
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Did you turn on the game optimizer in battery setting?
If it's on, turn it off and see if it help

Related

1080P: how much difference does it make?

There has been a lot of discussion about whether a 1080P screen on a 5 inch device really makes that much of a difference. There will probably be a hit in terms of battery life and responsiveness so is the higher resolution worth it?
Since some people here have already seen the phone, I wanted their opinion. How much of a difference is there between the screen on the DNA versus say the One X ? In what activities does 1080P make the biggest difference: reading, video, games ?
Strategist said:
There has been a lot of discussion about whether a 1080P screen on a 5 inch device really makes that much of a difference. There will probably be a hit in terms of battery life and responsiveness so is the higher resolution worth it?
Since some people here have already seen the phone, I wanted their opinion. How much of a difference is there between the screen on the DNA versus say the One X ? In what activities does 1080P make the biggest difference: reading, video, games ?
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I cannot see any pixelation on my OneX and even my 267 ppi Note2 with very small text.
It is still more like a gimmick than a real deal. I can see many people get crazy about it, but the user experience is not very different from my old OneX, even identical.
I thinl in terms of smoothness, speed and screen, Android high end phones and iPhones has reached the limit. Now software and battery life are more important.
. That's why i will keep my Note2 for quite a long time.
In a game with good lighting graphics, etc it might make a difference. Not sure if the s4pro will be able to handle games that look good enough to make a noticeable difference, if there is any. Games theoretically could be made to look smoother without AA with a really high ppi too.
flaring afro said:
In a game with good lighting graphics, etc it might make a difference. Not sure if the s4pro will be able to handle games that look good enough to make a noticeable difference, if there is any. Games theoretically could be made to look smoother without AA with a really high ppi too.
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In my opinion ppi is more relevant in rading text than playing games.
And there is no game support 1920x1080 pixels resolution yet.
hung2900 said:
In my opinion ppi is more relevant in rading text than playing games.
And there is no game support 1920x1080 pixels resolution yet.
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Text Pixelation image coming your way
http://gizmodo.com/5960289/htc-droid-dna-vs-iphone-5-and-everyone-else-whos-got-the-best-display
Wot-75 said:
Text Pixelation image coming your way
http://gizmodo.com/5960289/htc-droid-dna-vs-iphone-5-and-everyone-else-whos-got-the-best-display
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Hmm I was looking at the Note 2 next to the GS3 in a Sprint store and the Note 2 had whites that were whiter by far and was much brighter. It's possible their GS3's screen had issues after constantly being on for half a year though.
hung2900 said:
In my opinion ppi is more relevant in rading text than playing games.
And there is no game support 1920x1080 pixels resolution yet.
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And the best part is a game with 1080p graphics will be about 3 or 4 gigs and the device only has about 8 usable so you wont be able to play any games that are made for the resolution anyway, lol.
Yeah 1080P games and video will eat up that 11gb pretty quickly. I suspect that we will have to wait for the Galaxy S4 for a 1080P phone to be done right,with a microSD slot and a big battery.
Still web reading is probably my no.1 use on my phone and that doesn't require storage. If 1080P significantly improves the reading experience, that alone would be worth it for me.
chakra said:
And the best part is a game with 1080p graphics will be about 3 or 4 gigs and the device only has about 8 usable so you wont be able to play any games that are made for the resolution anyway, lol.
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It has 11 actually and not 3 or 4 gigs maybe 1-2.
Sent from my CM9 HTC Thunderbolt from Tapatalk 2.4
jonah1234 said:
It has 11 actually and not 3 or 4 gigs maybe 1-2.
Sent from my CM9 HTC Thunderbolt from Tapatalk 2.4
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well Batman Returns is not even a 1080 game and its 2.25 gigs, so I kindly dis agree with you Sir.
The size will depending on length and style of the game. If you made wind waker 1080p then it wouldn't have to be as bad as something that's supposed to look real.
I do think that the rom is going to feel small in a year or so for anyone who likes to play a lot of 3D exploring games though. You'll probably only be able to keep a couple installed at a time, maybe 3 if you don't keep much music stored. But most people tend to play 1 or 2 games at a time so it actually might be an annoyance but not a deal breaker..
hung2900 said:
I cannot see any pixelation on my OneX and even my 267 ppi Note2 with very small text.
It is still more like a gimmick than a real deal. I can see many people get crazy about it, but the user experience is not very different from my old OneX, even identical.
I thinl in terms of smoothness, speed and screen, Android high end phones and iPhones has reached the limit. Now software and battery life are more important.
. That's why i will keep my Note2 for quite a long time.
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Click to collapse
I'm beginning to think that Note 2 owners are getting a little jealous...
:good:
nrfitchett4 said:
I'm beginning to think that Note 2 owners are getting a little jealous...
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Anw, it's about personal opinion, and I think everyone agree that both phones are good devics. For you guys, high physical resolution maybe very important, while I prefer longer battery usage (normally 7 -10 hours screen on time) and interesting features (s pen, true multi- tasking with split windows).
flaring afro said:
Hmm I was looking at the Note 2 next to the GS3 in a Sprint store and the Note 2 had whites that were whiter by far and was much brighter. It's possible their GS3's screen had issues after constantly being on for half a year though.
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i heard that Samsung had to turn the brightness down on the s3 because of the battery :laugh:
In the real world we generally don't hold our phone right against our eyes, because it would be out of focal range for us. Which means that virtually nobody will notice the difference between this phones screen, the GS3, the iphone 5, or the GN II. If you do notice a difference your probably the person that also says they can feel the earth rotating.
hung2900 said:
:good:
Anw, it's about personal opinion, and I think everyone agree that both phones are good devics. For you guys, high physical resolution maybe very important, while I prefer longer battery usage (normally 7 -10 hours screen on time) and interesting features (s pen, true multi- tasking with split windows).
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You are completely right, it is about personal opinion. For me personally the dealbreaker on the Note II was the phones size (mostly width) and slippery plastic (i sure as hell wouldnt add a case to make it wider), and had nothing to do with the screen resolution. The note II does have nice battery and storage, but that doesnt change how huge it feels in my hand. I also care about how a phone looks, and the first impression I get on a Note II is that its ridiculous looking especially when holding one up to your head for phone calls.
I preordered mine. I've watched countless reviews and between the wireless charging back, s4 processor, 2GB Ram, the performance with near identical hardware outperforms the Nexus 4 in almost every synthetic test.
chakra said:
And the best part is a game with 1080p graphics will be about 3 or 4 gigs and the device only has about 8 usable so you wont be able to play any games that are made for the resolution anyway, lol.
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Can't you just hook up OTG microusb drive for extra space?
disc0rdian said:
Can't you just hook up OTG microusb drive for extra space?
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Yes, but why should you have to? It appears that the usage model HTC has gone forward with is to carry two devices, one phone and one external memory device. Thats two power cords and two devices where ever you go. That is a terrible usage model to be designing a device around. How can anyone expect that model to succeed in today's world of 64 gig + phones?
They should move to a one device usage model, where your device has enough memory to have at least ten apps, and take pictures and videos, and still utilize the cloud. A minimum of 32 gigs is needed with the new features (photo sphere) and 1080p recording.......
chakra said:
Yes, but why should you have to? It appears that the usage model HTC has gone forward with is to carry two devices, one phone and one external memory device. Thats two power cords and two devices where ever you go. That is a terrible usage model to be designing a device around. How can anyone expect that model to succeed in today's world of 64 gig + phones?
They should move to a one device usage model, where your device has enough memory to have at least ten apps, and take pictures and videos, and still utilize the cloud. A minimum of 32 gigs is needed with the new features (photo sphere) and 1080p recording.......
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Or just have same specs as Butterfly J with microSD slot....I am sure Verizon had everything to do with it.
htc.com/jp/smartphones/htl21/#specs

anandtech touches on thermal throttling on N10

Anandtech talks about power efficiency of new generation chips and mentions how the nexus 10 gets throttled down in high stress graph8c situations. Heres the specific page, at the bottom. And the article really shows just how much the cortex consumes in power, much, much more than other chipsets.
http://www.anandtech.com/show/6536/arm-vs-x86-the-real-showdown/13
One of the most misleading articles I've ever read on Anandtech, that. It's full of interesting info, but ultimately there are few conclusions you can really draw other than that the 5250 has a very high TDP!
A lot of graphs show total power consumption when running a given benchmark/task, and then use this data to make assumptions on architecture/chipset performance. Even ignoring the "total device power draw" graphs (the N10 screen will suck MUCH more power than the crappy 1366x768 panels in the other tablets tested) and sticking purely to the CPU/GPU power draw comparison graphs, it must be considered that these devices are running a COMPLETELY different software stack!
This is like drawing comparisons on tyre grip when tyre A has been tested on tarmac, fitted to a 2 ton Bentley, with ambient temps of 40C and tyre B on snow, fitted to a 500kg caterham and in -20C ambient: There is simply too much different to even try and perform any kind of comparison between them. All you can do is look at the test results in isolation.
Agreed total power is way affected by the N10's screen, but at least it gives people an answer as to why they are getting slow down in games like NFS:MW
stevessvt said:
Agreed total power is way affected by the N10's screen, but at least it gives people an answer as to why they are getting slow down in games like NFS:MW
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Except for the people who aren't getting any slowdowns in NFS:MW on the N10, myself being one of them.
So, no, it doesn't provide a conclusive answer for that, either.
What it does is provide another data point
ZanshinG1 said:
Except for the people who aren't getting any slowdowns in NFS:MW on the N10, myself being one of them
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I'd have to see it to believe it at this point. Can you actually distinguish when FPS changes occur (no offense or anything like that; I know someone who claims a game ran "smoothly" to them, and I can see framerate jumping all over the place, and not even being that high to start with)?
Perhaps you have a decent camera (60 FPS recording preferred) where you can show proof of such? And also are you using a custom kernel or ROM?
I've noticed that the ambient temperature in the room influences thermal throttling. If I'm sitting in a room with a jacket on and it's 65F/18C then I don't have throttling issues like when I'm sitting near the fireplace and the ambient temperature is around 80F/27C. Maybe that's obvious but just bringing it up as a possible reason why some people may not see throttling during hard gaming. I definitely see throttling playing Critical Strike Portable (Multiplayer online), and I don't remember seeing that on the N7. I still use the N10 for gaming though because the screen is so nice, I just cringe every time I see some throttling.
I changed my thermal throttle limit to 90, had no problems so far
Sent from my Nexus 4 using Tapatalk 2
Pretty good write up..
One thing I find really interesting were those insanely low GPU consumption numbers by the N10 during the sun spider, kraken, etc test. The article didn't mention it (surprised), but there's two pieces of tech in the Exynos5 that are somewhat related to that:
PSR mode may be showing it's face in browser benchmarks, which cuts a lot of power when the screen is on a static image.
And OpenCL support. Which doesn't look like it's being utilized here, as GPU power consumption would probably be higher, but should bring total power consumption down by using the GPU cores to help out in task processing, similar to CUDA. I'd love to see this implemented since our SoC supports it.

Nvidia GRID?

do you guys think this tablet will have the GRID support? considering the nvidia built cpu and gpu?
Old post to answer but from what I've read, probably not.
Google has limited OpenGL on the N9 unlike the Shield.
One other thing to remember is the N9 does not have a heat sink to aide heat migration away from CPU/GPU so heat build up is a issue after a good length of time on the N9.
I can play half life on Shield until end of game without heat building up on back side so bad I'd comment on it, where as on N9 I doubt you can do the same.
Clearly Google didn't have gaming in mind with the N9, but more so regular media consumption like web an movies IMHO.
Trade offs, a guy almost needs both tablets
Ftr, I tossed an turned which tablet to buy a good many days but settled on local instant satisfaction as Shield LTE was in stock an a fair bit cheaper but with maybe more options.
I still want a LTE N9, but for regular usage, not gaming.
YMMV.
WR

Poor Game Performance on Brand New Verizon Galaxy S4

If had this phone for like 2 weeks now, it was given to me as a graduation gift. My dad picked it because on paper, its a beast of a phone. 1.9ghz quad core CPU and Adreno graphics processor. In theory, based on these stats, it should be able to run Real Racing 3, MMX Racing, and other high quality games without issue or frame drop. This, sadly, is not the case, RR3 is unplayable and MMX racing has low framerate so timing the takeoffs and landings are difficult. What can anyone tell me about this problem. I do clear up all the RAM possible, but this isnt the issue, they are frame drops not, stutters, I obviously have power saving off. What can all you fancy phone gurus tell me about why this is occurring and what can be done.
Chickenegg01 said:
If had this phone for like 2 weeks now, it was given to me as a graduation gift. My dad picked it because on paper, its a beast of a phone. 1.9ghz quad core CPU and Adreno graphics processor. In theory, based on these stats, it should be able to run Real Racing 3, MMX Racing, and other high quality games without issue or frame drop. This, sadly, is not the case, RR3 is unplayable and MMX racing has low framerate so timing the takeoffs and landings are difficult. What can anyone tell me about this problem. I do clear up all the RAM possible, but this isnt the issue, they are frame drops not, stutters, I obviously have power saving off. What can all you fancy phone gurus tell me about why this is occurring and what can be done.
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Nope
never going to happen
you need to learn a bit more about hardware just because its 'quad core' and has a 'adreno' doesn't mean its not slower then a 3 Legged dog
the S4 is pretty dam slow by modern standards out of the box brand new it scores a meager 26147 in antutu benchmark for comparison something like the Galaxy S5 which is one generation newer scores about 3800
and real-racing 3 still doesn't run very well on the s5
current top-end phones will score about 50K
bottom line your dad brought you a outdated slow phone that nobody should be using in 2016
and I say that as a owner of 4 galaxy S4's
You bought the slow S4 variant, known to be choppy in games. The GPU can't run those games at an enjoyable frame rate, but can perform well on every other task, I guess.
A pretty decent S4 would be the LTE-A variant, with its hardware comparable to the S5. Basically it has a 2.3GHz processor and a way better GPU (~x2).
Even if I don't play I refused to buy it for its crappy performance and went for the snappier variant, twice.

Horrendous gaming experience. Is my ROG phone faulty?

Hey guys,
I own a Razer Phone 1 and thought upgrading to ROG was a no brainer, faster chipset and oled panel (though 90hz).
My ROG phone is so choppy and laggy compared to my RP1, to the stage I thought my phone was faulty. The games I tried testing were guns of boom, nba 2k, where reaction times and ability to control matters to some degree. I troubleshooted a bit and made sure X mode was on, cleared all the ram, 90hz setting was selected, and I turned on the gaming information and was averaing 50fps which is great for a phone! So why was it so choppy and laggy? I ran the same games on RP1 and reduced the screen to 90hz and ran the same games. The RP1 was perfect, all the choppy frames and lag were gone. So if both ROG and RP1 were running 90hz, and ROG should be having higher frame rates (845 vs 835), then is it because of ROG's oled panel?
Is there anyone else having this problem?
I'll try to upload a video to show the problem? It's a bit discouraging that the latest gaming phone performs worse in the real-world (not benchmark) than an older generation product.
Reuben3 said:
Hey guys,
I own a Razer Phone 1 and thought upgrading to ROG was a no brainer, faster chipset and oled panel (though 90hz).
My ROG phone is so choppy and laggy compared to my RP1, to the stage I thought my phone was faulty. The games I tried testing were guns of boom, nba 2k, where reaction times and ability to control matters to some degree. I troubleshooted a bit and made sure X mode was on, cleared all the ram, 90hz setting was selected, and I turned on the gaming information and was averaing 50fps which is great for a phone! So why was it so choppy and laggy? I ran the same games on RP1 and reduced the screen to 90hz and ran the same games. The RP1 was perfect, all the choppy frames and lag were gone. So if both ROG and RP1 were running 90hz, and ROG should be having higher frame rates (845 vs 835), then is it because of ROG's oled panel?
Is there anyone else having this problem?
I'll try to upload a video to show the problem? It's a bit discouraging that the latest gaming phone performs worse in the real-world (not benchmark) than an older generation product.
Click to expand...
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I love the phone but i do think it's over hyped. Coming from HTC U11+ (835 vs 845 snapdragon) i don't think the differences are big in terms of processor power. My guess the software experience of the phone isn't polished yet to it's potential that's why i believe the next few updates will make the experience more smooth and how it should be.
One disclaimer i think the CN Rom is worse in performance in comparison with a WW Rom (But no real actual proof just a hypothesis) because you will get some games or apps stopping because of missing Google play services or some google apps.
It's a huge difference in person but still noticeable after recording it and uploading it to youtube.
.com/watch?v=8rjgWP5WYHU&feature=youtu.be
(add youtube to the front as I'm new and unable to post links. please also view in 60fps setting)
Reuben3 said:
It's a huge difference in person but still noticeable after recording it and uploading it to youtube.
.com/watch?v=8rjgWP5WYHU&feature=youtu.be
(add youtube to the front as I'm new and unable to post links. please also view in 60fps setting)
Click to expand...
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The link doesn't work.
I also upgraded from Razer Phone to RoG Phone, and I'm loving it. All the games I play are smooth, with colors so much brighter, and vibrant. So happy to have THE Headphone jack back.
ZiCott said:
I also upgraded from Razer Phone to RoG Phone, and I'm loving it. All the games I play are smooth, with colors so much brighter, and vibrant. So happy to have THE Headphone jack back.
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Thanks Zicott, in that case my phone is very likely defective. I'll see if I can get it repaired .
Tried out guns of boom and it played well on mine

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