OpenGL ES version? - Remix OS for PC

Anyone else notice the nvidia nouveau gpu driver reports back as opengl es 2.0 where as the Intel one reports back as opengl es 3.0 it's my understanding 3.2 will be the last version before vulkan.

Pfff...my GTX 960 is not even detected in the current beta.
Oh well

Nvidia graphics suck for open source drivers. Intel is very good at keeping up to date with open source drivers. Which is why Intel reports newer drivers then Nvidia.

Yeah makes me wonder if Nvidia users aren't better off running it in a VM.

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[Q] About OpenGL ES 2.0

can we somehow, upgrade our version of OpenGL ES-CM 1.1 to OpenGL ES 2.0 ...
cause i found this ..
http://phandroid.s3.amazonaws.com/w.../03/qualcomm-mdp-msm-8660-1-5-ghz-550x366.png
and as you can see, our Optimus One is tested using openGL 2.0, and somehow i think its not a bad score.. And I'm pretty sure, our adreno 200 supports OpenGL
Also I read some threads, (I can't find them at the moment) about a developer, who succesfully applied that on nexus one ...
It would be cool to tweak our adreno 200 gpu. I did some research and it seems that there are some tweaks that could be done, including the upgrade you talk about.
Just that someone have to deal with this, and the overall performance wouldn't justify the effort...
Well if there is a small benefit, it should be done... but as I'm a noob when it comes to android, i just wanted to ask the seniors, if it can be done, theoretically and practically, and of course, arose their will to maybe try doing that

Troubles installing Android SDK in Ubuntu Chroot

Hello, my TouchPad has Ubuntu Chroot but I can't manage to install the Android SDK to be able to program on eclipse in my TouchPad, is it possible ? I believe Chroot lacks the ubuntu installer or something
SkynightZ said:
Hello, my TouchPad has Ubuntu Chroot but I can't manage to install the Android SDK to be able to program on eclipse in my TouchPad, is it possible ? I believe Chroot lacks the ubuntu installer or something
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It is still a _very_ slow computer compared with your PC. Why not do the compiling on your PC and remotely login from your touchpad (if you really like to use touchpad with bluetooth keyboard as a termninal)?
goTouchGo said:
It is still a _very_ slow computer compared with your PC. Why not do the compiling on your PC and remotely login from your touchpad (if you really like to use touchpad with bluetooth keyboard as a termninal)?
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I wouldn't say very slow, with emphasis. My secondary craptop only has a 1.73 Ghz 1st gen dual core Intel processor w/ a 5 year old video card. I think the Touchpad could def. give it a run for its money. Very slow, with emphasis, to me is a Pentium 4 @ 2 Ghz or less and a GeForce 2 MX.
SpikeyPsyche said:
I wouldn't say very slow, with emphasis. My secondary craptop only has a 1.73 Ghz 1st gen dual core Intel processor w/ a 5 year old video card. I think the Touchpad could def. give it a run for its money. Very slow, with emphasis, to me is a Pentium 4 @ 2 Ghz or less and a GeForce 2 MX.
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Not a fair comparison at all. Just because an ARM processor and the comparable x86 processor may have the same clock speed, it doesn't mean that they'll compete. The x86 architecture has been much more widely accepted and hence developed over the years. An x86 will beat out an ARM processor clock for clock until there's more development done for ARM.
Are you making sure to use a version of the android sdk that is compiled against ARM? Some of it is java, but there are some compiled native libraries too.
Eclipse is not the fastest IDE even on a PC. I mean my netbook runs it pretty sluggest and it's a higher end atom (2 cores). I think much more than vim or emacs would start to annoy me.

Future of x86 emulation on Android

Hello,
I'm asking about the future of emulating x86 PC on ARM based Android devices.
Anything you can find is from 2012 or older, aimed to single- or first dual-core devices. Guys trying to run Windows XP on their single core Moto DROID etc.
Now, devices don't limit us, we have 2.3GHz Quad-Core CPU, 2GB and more RAM, not bad NAND and GPUs suporting OpenGL and DirectX API's.
We have about 4 option now - DOSBox, Bochs, QEMU, Limbo
DOSBox - Emulating very low spec HW, can run DOS based Windows (9x, ME)
Bochs - Old version of Bochs, old version of SDL, stable but slow
QEMU - Old version of QEMU, old version of SDL, unstable but fast(er)
Limbo - pretty good HW, not very fast, based on old version of QEMU (1.1.0), abandoned project
This is where we stopped,
but i have few ideas about what to do next:
PORT latest version of Bochs and QEMU, also regular APK builds from source + regular builds of SDL
It will be good to re-open the project Limbo. Before maintainer closed it, rebase to newer QEMU was planned, so, after new version of QEMU will be ported to android, it can be used as base.
KVM can also make emulation better for x86 devices
If there will be a 3D video adapter emulation with at least power of Voodoo3 it will be amazing!
Imagine things like Age of Empires 2, Might & Magic IV, or Warcraft 3 (not naming other awesome titles) on our phones or tablets.
Finally, i'm asking you people that want to push this project forward and continue developing it.
Thanks to everybody that will do so.
DOSBox
Bochs
QEMU
Limbo on sourceforge.net
Limbo on code.google.com

will it finally support NVIDIA cards?

will it finally support NVIDIA cards?
Same question
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I installed the Beta today on an sd card and it booted and runs great. I have a lenovo 510p which rocks nvidia gpus. The alphas had trouble booting, but the beta seems fine. I think they did this by disabling the the nvidia and enabling the intel gpubecause when I ran AnTuTu the gpu score was really low for nvidia gaming gpus.
ajayzone2 said:
will it finally support NVIDIA cards?
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I have a 960gtx and it's working for me although I don't think it's using video acceleration, or if it is then it seems slow. Played Samurai Vengeance and it played but seemed laggy. Also can't play videos in mxplayer, it just closes.
Any android apps that can actually use the power of nvidia cards? Some 3d games that I thought looked great on phone looked well not so good on the big screen. The old intel integrated does not seem to have any issue running them.
I also have a GTX 960 and it doesnt work. It uses VMware graphics acceleration instead, which are very laggy. I enabled the onboard Intel HD gpu and this makes everything very smooth, including games.
Aerys said:
I also have a GTX 960 and it doesnt work. It uses VMware graphics acceleration instead, which are very laggy. I enabled the onboard Intel HD gpu and this makes everything very smooth, including games.
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As far as I know, if we want the RemixOS support Nvidia, we should waiting for Linux Kernel 4.6.
Based on http://phoronix.com/scan.php?page=news_item&px=NVIDIA-Blobs-In-Linux-Firmware Phoronix info. The new Nouveau driver that supported Maxwell will land for linux 4.6 kernel.
Sent from my Nexus 6P using Tapatalk
Aerys said:
I also have a GTX 960 and it doesnt work. It uses VMware graphics acceleration instead, which are very laggy. I enabled the onboard Intel HD gpu and this makes everything very smooth, including games.
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Click to collapse
huh....are you running RemixOS in vmware?
My Alienware X51 has an NVIDIA GeForce GTX 660...which runs RemixOS at my display's native resolution, 1920x1080 using the nouveau flags.
My other PC has an NVIDIA QUADRO K2000 GPU which boots RemixOS fine without any error....without any extra flags at all.
Full HD videos plays without any problem....don't know about youtube and streaming videos as it does not detect my usb wifi dongle.
Most 3D (HD) games runs fine too.

2.0.202 32-bit legacy?

Will this be released soon? I need this version for an old laptop with a 32-bit processor and Nvidia ION GPU that .201 doesn't do well on with video playback, want to give the new GPU emulation a shot (otherwise Remix OS runs really well on it!). I tried downloading from the official site but it's still .201 even though the release notes for .202 reference legacy 32-bit.
Full ISO Version 202 now online on Jide web site.
@tapatalk
Awesome, thanks for the heads-up!

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