Silk Labs - Silk for IOT - Android

After a change in direction after looking at the complexity of putting out a new hardware device with it's own type of OS, Silk Labs has opened up their platform for developers to have a go.
The concept is simple, a OS for IOT which could run on many platforms.
If you have not yet had a look at it: Silk Labs - Silk
There are also a few videos showing some of the potential of the Silk system on youtube. Silk Labs Youtube channel
My purpose in posting about this here on XDA Developers is in the hopes of bringing this technology into a brighter light. There is so much potential with it.
I see it as a chance to make something that has the potential to be maybe even like the automated voice controlled homes in so many films. Not to mention it is android based, which is a perfect fit for the family here at XDA.
All the best,
Dave Stanton
(Not a Silk Labs employee, this is just my personal opinion on the system and its potential...)

Related

[Q] Are future Gtab Honeycomb roms dependent on google?

Hey all, Just bought the g-tab as my first android device. I liked playing with the Xoom and iPads in the store, but wanted the same experience for cheap and knew that I would have to root this g-tab thing to unleash that awesome hardware value. So far I've easily put TNT Lite 4.2 and it really is much faster and more usable then the Tap N Crap that viewsonic shipped. Thanks a bunch devs for fixing what should have never been modded in such a crappy way.
My question is will there every be Android 3.0 available for the gtab? I just read an article about how google is trying to ensure oems don't mess up the UI like viewsonic did to protect their reputation. Since the gtab wasn't even an official android device, I'm wondering if Honeycomb will even be available to viewsonic or devs here to put on the gtab.
I totally agree with this article. Google shouldn't be as totalitarian as Apple, but this lack of quality control is making Android look bad in the public sphere (not to hackers of course) So did I just buy a dead end device?
As a new user - I still can't post links, so here's the pasted article from pc world:
Why Google's Tighter Control Over Android Is a Good Thing
Limiting availability of Android 3.0 code and apparent tightening of Android smartphone standards means that Google finally gets it about the platform.
By Galen Gruman, Infoworld Apr 6, 2011 11:30 am
Last week, Google said it would not release the source for its Android 3.0 "Honeycomb" tablet to developers and would limit the OS to select hardware makers, at least initially. Now there are rumors reported by Bloomberg Businessweek that Google is requiring Android device makers to get UI changes approved by Google .
As my colleague Savio Rodrigues has written, limiting the Honeycomb code is not going to hurt the Android market . I believe reining in the custom UIs imposed on Android is a good thing. Let's be honest: They exist only so companies like Motorola, HTC, and Samsung can pretend to have any technology involvement in the Android products they sell and claim they have some differentiating feature that should make customers want their model of an Android smartphone versus the umpteenth otherwise-identical Android smartphones out there.
[ Compare mobile devices using your own criteria with InfoWorld's smartphone calculator and tablet calculator. | Keep up on key mobile developments and insights via Twitter and with theMobile Edge blog and Mobilize newsletter. ]
The reality of Android is that it is the new Windows : an operating system used by multiple hardware vendors to create essentially identical products, save for the company name printed on it. That of course is what the device makers fear -- both those like Acer that already live in the race-to-the-bottom PC market and those like Motorola and HTC that don't want to.
But these cosmetic UI differences cause confusion among users, sending the message that Android is a collection of devices, not a platform like Apple's iOS. As Android's image becomes fragmented, so does the excitement that powers adoption. Anyone who's followed the cell phone industry has seen how that plays out: There are 1 billion Java-based cell phones out there, but no one knows it, and no one cares, as each works so differently that the Java underpinnings offer no value to anyone but Oracle, which licenses the technology.
Google initially seemed to want to play the same game as Oracle (and before it Sun), providing an under-the-hood platform for manufacturers to use as they saw fit. But a couple curious things happened:
Vendors such as Best Buy started selling the Android brand, to help create a sense of a unified alternative to BlackBerry and iOS, as well as to help prevent customers from feeling overwhelmed by all the "different" phones available. Too much choice confuses people, and salespeople know that.
Several mobile device makers shipped terrible tablets based on the Android 2.2 smartphone OS -- despite Google's warnings not to -- because they were impatient with Google's slow progress in releasing Honeycomb. These tablets, such as the Galaxy Tab , were terrible products and clear hack jobs that only demonstrated the iPad's superiority . I believe they also finally got the kids at Google to understand that most device makers have no respect for the Android OS and will create the same banal products for it as they do for Windows. The kids at Google have a mission, and enabling white-box smartphones isn't it.
I've argued before that Android's fragmentation, encouraged by its open source model, was a mistake . Google should drive the platform forward and ride herd on those who use it in their devices. If it wants to make the OS available free to stmulate adoption, fine. But don't let that approach devolve into the kind of crappy results that many device makers are so clueless (or eager -- take your pick) to deliver.
So far, Google's been lucky in that the fragmentation has been largely in cosmetic UI areas, which doesn't affect most Android apps and only annoys customers when they switch to a new device. The fragmentation of Android OS versions across devices is driving many Android developers away , as are fears over a fractured set of app stores. Along these lines, Google has to break the carriers' update monopoly, as Apple did, so all Android devices can be on the same OS page.
It is true that HTC's Eris brought some useful additions to the stock Android UI, serving as a model for future improvements. But the HTC example is the exception, and Google's apparent new policy would allow such enhancements if Google judges them to be so.
More to the point is what the tablet makers such as ViewSonic, Dell, and Samsung did with their first Android tablets. Their half-baked products showed how comfortable they are soiling the Android platform. For them, Android is just another OS to throw on hardware designed for something else in a cynical attempt to capture a market wave. The consistently low sales should provide a clue that users aren't buying the junk. But do they blame the hardware makers or Google? When so many Android devices are junk, it'll be Google whose reputation suffers.
Let's not forget Google's competition, and why Google can't patiently teach these companies about user experience: Apple, a company that knows how to nurture, defend, and evangelize a platform. Let's also not forget the fate of Microsoft and Nokia , who let their Windows Mobile and Symbian OSes fragment into oblivion. And let's remember that the one company that knows how the vanilla-PC game is played, Hewlett-Packard, has decided to move away from the plain-vanilla Windows OS and stake its future on its own platform, WebOS , for both PCs and mobile devices. In that world, a fragmented, confused, soiled Android platform would have no market at all.
If Google finally understands that Android is a platform to be nurtured and defended, it has a chance of remaining a strong presence in the mobile market for more than a few faddish years. If not, it's just throwing its baby into the woods, where it will find cruel exploitation, not nurturing or defense.
I didn't read your 1000 word post, but I read your topic. HC on GTAB has NOTHING to do with Google. It has everything to do with Nvidia abandoning GTAB.
The media has an idea in their head but they are shooting the messenger. Google has no choice when Nvidia stops producing source for the proprietary elements of the system.
Nvidia simply does not care about Harmony which is the hardware reference legacy devices are built on.
So this device is going to be left behind when it comes to the new android stuff?
It is interesting that you ask. With 318 posts here you have to have followed some of the threads discussing this before. At this point in time I don't think anyone knows. Lots of speculation, lots of pent up desire and the best Devs ever so I am sure there will be improvements, Will it ever make full HC who knows?? If you read your article carefully, even the stuff out there ( Zoom and Transformer) does not have complete Honeycomb.
I wonder what Honeycomb will bring to the picture that we don't have already. I have my gtablet rooted and running TnT 4.4 and it's sufficient for almost all my tablet needs. Yesterday I was reading Kindle books to the kids, streaming movies/music from my media center PC, watching youtube and browsing the net, all with nary a hiccup. I even got a cheapo keyboard leathercase to use for editing documents. If it's the UI, the current Launcher Pro Premium and GO Launcher EX are pretty nice alternatives.
I have played with the XOOM tablet at Best Buy and thought other than some pretty UI and a nicer screen, functionally I wasn't getting much for double the price.
samaruf said:
I wonder what Honeycomb will bring to the picture that we don't have already. I have my gtablet rooted and running TnT 4.4 and it's sufficient for almost all my tablet needs. Yesterday I was reading Kindle books to the kids, streaming movies/music from my media center PC, watching youtube and browsing the net, all with nary a hiccup. I even got a cheapo keyboard leathercase to use for editing documents. If it's the UI, the current Launcher Pro Premium and GO Launcher EX are pretty nice alternatives.
I have played with the XOOM tablet at Best Buy and thought other than some pretty UI and a nicer screen, functionally I wasn't getting much for double the price.
Click to expand...
Click to collapse
Thats interesting. What ROM are you running? Most of my video is choppy, and I read in the dev forum this has to do with no video acceleration yet for the Gingerbread versions.
Good point - if it does what you want it to do then so what if it's not the newest... I'm a little embarrassed, but still rockin out to my first gen iPod nano a the gym
Guess I still wanted whatever tablet specific ui improvements that honeycomb was expected to bring.
nitefallz said:
Thats interesting. What ROM are you running? Most of my video is choppy, and I read in the dev forum this has to do with no video acceleration yet for the Gingerbread versions.
Click to expand...
Click to collapse
As I mentioned in my post, my ROM is TnT Lite 4.4 with Clemsyn's kernel (v9). I can stream 700 MB avi files with no stuttering or choppiness. I use GMote app on the tablet and the GMote server in the media PC. My video player is Rockplayer, which is free from the market.
I too was just at Best Buy bout a week ago and messed around with the Xoom for a little bit. Quickly I realized why its been a couple years since I've been to this store (prices?!?!), not to mention the help asking me if I had any questions and if I was looking to buy the Xoom (they left me alone after proclaiming I was completely satisfied with my gtab).
The only real difference I could notice (which in my eyes was a big one) was the interface. Its definitely more "flashy" in looks and prettier for eye-candy, but no real difference outside of that, actually seemed to lag a bit; almost comparable to the gtab out of box.
Me personally, I'm in no hurry to see any kind of honeycreams equivalent make its way to the gtab. I'm more anxious to see gojimi release their vegan ginger Beta more than anything right now. Been counting the days (sometimes hours) since reading their update about him coming back from vacation, lets do this!
Closing thread - see this
http://forum.xda-developers.com/showthread.php?t=1026411

[Q] Do you think ICS will make it run smoother?

I mean perhaps not as smooth as ios but better than this honeycomb crap lol
broken1i said:
I mean perhaps not as smooth as ios but better than this honeycomb crap lol
Click to expand...
Click to collapse
100% it runs smooth as butter on the Galaxy Nexus and that's only two cores. ICS with the hardware acceleration and 4/5 cores should be super fast.
ICS will be a significant improvement across the board on everything. IMO this honeycomb is already as smooth as IOS and I own an Ipad to constantly compare it to some people report lag, most report it being super fast. I never had any lag issues since I got this on 12/22.
You'd be surprised what one or two crappy apps set to "quietly load" on start up can do to android, even with 4 cores or my sgs2 overclocked to 1.6ghz. #1 culprit running/lagging in background, engadget app. I have no problem running it, but with a desktop widget once you run and hit back or home without "killing" it it'll take 80% cpu for no reason for god knows how long. With my gs2 my pocket starts cookin a bit as engadget is one of the only apps that bug-pegs it at 1.6ghz long term, even with the screen off, lol. And yes i see the irony, though the engadget app isnt alone. I've just learned to kill that app and remove what i dont use regularly (titanium is great for this).
Sent from my Transformer Prime TF201 using Tapatalk
Until android rewrite the UI it will never be as 'smooth' as IOS.
IOS have a seperate layer for the UI as soon as you touch the screen all processing stops (apps would never finish installing, web browser would never finish loading) and continues as soon as you remove your finger.
With android loading continues regardless of if your touching the screen or not, so it then has to try and do both things at once hence the lag when an app is installing or web page loading.
4 cores when utilised properly with ICS will help though
well gang it will be here on the 12th, can't wait.
kevinm2k said:
Until android rewrite the UI it will never be as 'smooth' as IOS.
IOS have a seperate layer for the UI as soon as you touch the screen all processing stops (apps would never finish installing, web browser would never finish loading) and continues as soon as you remove your finger.
With android loading continues regardless of if your touching the screen or not, so it then has to try and do both things at once hence the lag when an app is installing or web page loading.
4 cores when utilised properly with ICS will help though
Click to expand...
Click to collapse
How do you explain the Playbook running so smooth with everything truly running in the background?. Its as smooth as iOS. (RIM actually got something right) Android lags because its badly optimised compared to iOS, QNX, WebOS and others. ICS is a step closer to getting there but not yet, it is smooth but not 'as' smooth.
recklesslife85 said:
How do you explain the Playbook running so smooth with everything truly running in the background?. Its as smooth as iOS. (RIM actually got something right) Android lags because its badly optimised compared to iOS, QNX, WebOS and others. ICS is a step closer to getting there but not yet, it is smooth but not 'as' smooth.
Click to expand...
Click to collapse
Maybe the playbook had the UI rewritten. I got my information from an interview with a lead android developer and they explained what I said above. Android was developed to compete with symbian and blackberry at the time then when iphone came out, android rushed it to market but at that point the UI was already flawed.
I'll try and find the source but it was from a while ago now. Doesn't mean android isn't as fast as ios, far from it, its just the UI experience
p.s. It wasn't my interview it was just one I found on the web that I was reading, think it was on engadget at some point.
kevinm2k said:
Maybe the playbook had the UI rewritten. I got my information from an interview with a lead android developer and they explained what I said above. Android was developed to compete with symbian and blackberry at the time then when iphone came out, android rushed it to market but at that point the UI was already flawed.
I'll try and find the source but it was from a while ago now. Doesn't mean android isn't as fast as ios, far from it, its just the UI experience
p.s. It wasn't my interview it was just one I found on the web that I was reading, think it was on engadget at some point.
Click to expand...
Click to collapse
If you come across it, please PM it to me. Sounds interesting.
Playbook is amazingly smooth even compared to my Prime.. anyways enough about that, not a RIM sales man lol.
Hoping ICS does take advantage of the 4 cores.
Found the article on google+ i'll paste the relevant bit here:
Going Forward
Android UI will never be completely smooth because of the design constraints I discussed at the beginning:
- UI rendering occurs on the main thread of an app
- UI rendering has normal priority
Even with a Galaxy Nexus, or the quad-core EeePad Transformer Prime, there is no way to guarantee a smooth frame rate if these two design constraints remain true. It’s telling that it takes the power of a Galaxy Nexus to approach the smoothness of a three year old iPhone. So why did the Android team design the rendering framework like this?
Work on Android started before the release of the iPhone, and at the time Android was designed to be a competitor to the Blackberry. The original Android prototype wasn’t a touch screen device. Android’s rendering trade-offs make sense for a keyboard and trackball device. When the iPhone came out, the Android team rushed to release a competitor product, but unfortunately it was too late to rewrite the UI framework.
This is the same reason why Windows Mobile 6.5, Blackberry OS, and Symbian have terrible touch screen performance. Like Android, they were not designed to prioritise UI rendering. Since the iPhone’s release, RIM, Microsoft, and Nokia have abandoned their mobile OS’s and started from scratch. Android is the only mobile OS left that existed pre-iPhone.
So, why doesn’t the Android team rewrite the rendering framework? I’ll let Romain Guy explain:
“...a lot of the work we have to do today is because of certain choices made years ago... ...having the UI thread handle animations is the biggest problem. We are working on other solutions to try to improve this (schedule drawing on vsync instead of block on vsync after drawing, possible use a separate rendering thread, etc.) An easy solution would of course to create a new UI toolkit but there are many downsides to this also.”
Romain doesn’t elaborate on what the downsides are, but it’s not difficult to speculate:
- All Apps would have to be re-written to support the new framework
- Android would need a legacy support mode for old apps
- Work on other Android features would be stalled while the new framework is developed
However, I believe the rewrite must happen, despite the downsides. As an aspiring product manager, I find Android’s lagginess absolutely unacceptable. It should be priority #1 for the Android team.
When the topic of Android comes up with both technical and nontechnical friends, I hear over and over that Android is laggy and slow. The reality is that Android can open apps and render web pages as fast or faster than iOS, but perception is everything. Fixing the UI lag will go a long way to repairing Android’s image.
Beyond the perception issue, lag is a violation of one of Google’s core philosophies. Google believes that things should be fast. That’s a driving philosophy behind Google Search, Gmail, and Chrome. It’s why Google created SPDY to improve on HTTP. It’s why Google builds tools to help websites optimize their site. It’s why Google runs it’s own CDN. It’s why Google Maps is rendered in WebGL. It’s why buffering on Youtube is something most of us remember, but rarely see anymore.
But perhaps the most salient reason why UI lag in Android is unacceptable comes from the field of Human-Computer Interaction (HCI). Modern touch screens imply an affordance language of 1 to 1 mapping between your finger and animations on the screen. This is why the iOS over-scroll (elastic band) effect is so cool, fun, and intuitive. And this is why the touch screens on Virgin America Flights are so frustrating: they are incredibly laggy, unresponsive, and imprecise.
A laggy UI breaks the core affordance language of a touch screen. The device no longer feels natural. It loses the magic. The user is pulled out of their interaction and must implicitly acknowledge they are using an imperfect computer simulation. I often get “lost” in an iPad, but I cringe when a Xoom stutters between home screens. The 200 million users of Android deserve better.
And I know they will have it eventually. The Android team is one of the most dedicated and talented development teams in the world. With stars like +Dianne Hackborn and +Romain Guy around, the Android rendering framework is in good hands.
I hope this post has reduced confusion surrounding Android lag. With some luck, Android 5.0 will bring the buttery-smooth Android we’ve all dreamed about since we first held an HTC G1. In the mean time, I’ll be in Redmond working my butt off trying to get a beautiful and smooth mobile OS some of the recognition it deserves.
Click to expand...
Click to collapse
Source: https://plus.google.com/100838276097451809262/posts/VDkV9XaJRGS
If you read the top of that article. He even admits he was wrong. His article was debunked by a google engineer. (There is a link to it in the post)
Sent from my GT-I9100 using XDA App
kevinm2k said:
Found the article on google+ i'll paste the relevant bit here:
Source: https://plus.google.com/100838276097451809262/posts/VDkV9XaJRGS
Click to expand...
Click to collapse
that was an excellent read. that was a nice history lesson on Android. Thanks!
edit: I read the Google engineer article that debunked this one before. A certain member here loves to always bring it up to help prove his point..lol
I still believe its true, it does kind of make sense when you think about it, plus google aren't really going to turn around and say "oh yes our UI is badly designed and needs to be re-written".
from my novice experience, the user interface performance seems fine. My first tablet so I don't have anything to base it off. It's about as quick as my old Core 2 XPS laptop running Windows 7.
It would be nice one day to have a buttery smooth experience though so hope ICS helps with the cause!
kevinm2k said:
It would be nice one day to have a buttery smooth experience though so hope ICS helps with the cause!
Click to expand...
Click to collapse
I'm sure with ICS you will have an I Can't Believe It's Not Buttery experience.
With the ability to unlock the bootloader comes the ability to install custom roms which means smoothness.
I've seen that happening exactly like that on my phone.
ICS
While on the subject and trying not to go to far from the OP. Have we got any ETA from ASUS themselves about when we can expect ICS on the Prime?
I get mine on the 12th of this month and dont want to spend too long with crappy Honeycomb.
geinome said:
While on the subject and trying not to go to far from the OP. Have we got any ETA from ASUS themselves about when we can expect ICS on the Prime?
I get mine on the 12th of this month and dont want to spend too long with crappy Honeycomb.
Click to expand...
Click to collapse
Well your in luck because Asus said they will roll out it starting on the 12th.
geinome said:
While on the subject and trying not to go to far from the OP. Have we got any ETA from ASUS themselves about when we can expect ICS on the Prime?
I get mine on the 12th of this month and dont want to spend too long with crappy Honeycomb.
Click to expand...
Click to collapse
ICS comes out worldwide on the 12th January.

The New IPad vs Asus Transformer (Apple vs Android)

http://www.youtube.com/watch?v=YM88uL5LB3E&context=C49788a9ADvjVQa1PpcFP3U3pMTYAB1aOu-Ydq0GTAjLHTNzgvp3g=
Android wins again
It is largely supported, customizable and fairly easy affordable compared to the two other large smart phone operating systems available
open source, lots of customization. fast. lots of variations.
Android supports powerful Handsets.
Android can run dirt3 on OnLive app on the market and other xbox games
OMG. Counter Strike On Android! http://cs-portable.net/
the best
For me android is the best software that is ever made!!! its fast nice very customizable...
I agree. But I'm surprised more people aren't afraid of android, and google especially. They have too much power, and they're getting much more with this new google market. One day, everything we do will go through them.
Nothing is free.
lots of customization rom , open source can get or create many apps , and more free apps !!
Also on android its easy to get paid apps for free (i cant tell you how to get them because there everywhere).
Download onlive if you have a fast connection and try out dirt 3 or battlefield three. I advise you have a fast handset
OMG. Counter Strike On Android! http://cs-portable.net/
I love android. I had an iPhone and its so boring.. and I feel like I'm watched
Android:
Very powerful
Open source
Highly customizable
Custom Roms, OS's
Overclocking
and it's just awesome
Customizations, open source, and like the way it's set up.
On a side note, I find it fascinating that most people that are touting the open source aspects of android are using windows or mac on their home pc. Android is afterall linux based.
Wider selection of hardware, and better bang for your buck.
Greater customizability.
Compared to iOS, user interface always ahead of the curve.
But the tradeoffs are significant too, let's not forget:
Too little product control on Google's part results in often bad or worse stock ROMs.
Too little standardization of hardware means bugs, glitches, and app compatibility issues galore.
Because of the above issue, app developers often only stick with iOS and never make Android ports of their products. (Probably most significant with games.)
ROM switching is not nearly as easy as it could be, and this is of most practical importance for the new user for whom it may be an intimidating and laborious process.
Because of the above issues, I do not begrudge iPhone users of their choice, despite the jacked up price, the fad-ness of the device, and the degree to which it's locked down.
For many people, the capabilities of stock iOS straight out of the sleek, stylish box provide basically all they need, and for these people dealing with the headaches of Android may not be worth it.
wolfen69 said:
On a side note, I find it fascinating that most people that are touting the open source aspects of android are using windows or mac on their home pc. Android is afterall linux based.
Click to expand...
Click to collapse
I use my PC as my primary gaming platform. I could use a virtual machine, though plenty of games probably just would never work, in which case I'd have to use a dual boot and thus be using Windows anyway.
I would guess that's a common and reasonable excuse on here.
mattymillz said:
I love android. I had an iPhone and its so boring.. and I feel like I'm watched
Click to expand...
Click to collapse
Now THAT is irony.
Agreed.. it keeps getting better.. lol
Sent from my LG-P999 using XDA
Very bored for IP, Lov Android
DPMAce said:
I agree. But I'm surprised more people aren't afraid of android, and google especially. They have too much power, and they're getting much more with this new google market. One day, everything we do will go through them.
Nothing is free.
Click to expand...
Click to collapse
LOL. Colorado government is switching from hundreds of outlook servers to google servers for emails and cloud storage/services. The takeover continues...
Anyhoo, I like Android for its general functionality of the OS and ease of access to toggles, running apps, and true multitasking. I recently purchased an iPhone 4S and while its a great device and very very customizable, I have come to the conclusion that navigating through Android just makes more sense. In addition, the lack of true multitasking on the iPhone is ridiculous. If I want to upload pictures to SugarSync, it will only do so while the app is in the foreground; thus, to upload 150 ~2.5 mb pics, I have to simply start the process and leave the phone alone til it finishes. Kinda silly.
Open source enough said
I think the drawbacks outweigh the benefits.
Android is #1
My main reason is because all of the emulators! i love having NES SNES GBC GBA N64 PS1 ATARTI SEGA GG, MASTER SYSTEM AND GENESIS. i have all of my favorite games, mario sonic zelda spyro dragon ballz z... its amazing you never get bored
Simple Android it's a future because it's open source

An interesting article on the possible future of Android

Hey Guys, just came across this article and thought it was a good read. Do you think Android will partner with Asus to make their own brand of tablets...will it be better for us as Android buyers in the future if Android had more control by being the hardware as well as software maker. or do you feel like this is turning them into Apple-lite
http://www.androidauthority.com/will-google-abandon-android-71483/
Seems like Android Authority is a bit desperate for clicks. That is all I got from it.
detta123 said:
Seems like Android Authority is a bit desperate for clicks. That is all I got from it.
Click to expand...
Click to collapse
yeah basically..lol.
they taking the whole Asus Manufacturing Google Nexus tablet and spinning it into some crazy apocalyptic Android dying story. Android will be fine. Android growth has really actually just begun. we haven't seen nothing yet. Google needs a nexus tablet to instill confidence and optimism in Androids future. It can almost be guareenteed to attract more developers to android ecosystem. If android was dying, I'd seriously doubt they'd be making a tablet with Asus, restructured Google Play Store, and Making Google store purchases possible to be made online by anyone. All these recent moves Google has made is pointing to something big coming up.
Android for LIFE!
All of my current and future devices will continue to be android.
It is just way too much fun, IOS sucks.
If android goes away, I will go back to laptops.
Sent from my Transformer Prime TF201 using Tapatalk
I dont even want to read that article Android brings profit and is a huge thing worldwide. Why would you abandon something like this? Of course its not Google's biggest income generator but it has so much potential and it serves as competition to Apple.
Google deciding to do some hardware manufacturing? I really like that. They probably learn from it and be able to improve the software/hardware.
There is one thing though they could do to android imho. I like some of the 3rd party GUI's that come with android devices. For example HTC Sense. They add alot of nice widgets and great looking uniform base apps.
BUT. At the price of getting important updates like ICS half a year later? No... No.
For me there are 2 ways those companies could handle the situation. Make custom UI's optional. Let people use vanilla Android if they want fast upgrades and let them switch to custom UI's once their done. Or just open all the bootloaders and release all kernel source and stuff to XDA so people can make their own roms and updates (which usually are better anyway...).
Apart from that Android is just totally great.
clouds5 said:
For me there are 2 ways those companies could handle the situation. Make custom UI's optional. Let people use vanilla Android if they want fast upgrades and let them switch to custom UI's once their done. Or just open all the bootloaders and release all kernel source and stuff to XDA so people can make their own roms and updates (which usually are better anyway...).
Apart from that Android is just totally great.
Click to expand...
Click to collapse
Actually Google is already consdidering this. read several articles on it. it's a great idea bit one catch, Phone carriers would hate it. those companies add those GUI to devices to differentiate themselves from other similar devices. I'd rather have vanilla android experience and not have bloat ui on top of it. A GUI on top of vanilla android will never be faster out the box than a plain vanilla experience. one suggestion was to make the various companies GUI removable if the user chooses. they could use that companies GUI or go vanilla route or use one of the many launchers available on android. Usually a company GUI will be more integrated and stable than one from marketplace.
Yeah i've read about that too. i dont think custom UIs need to go away. Sometimes they're great. And with tegra3 phones coming out i guess the performance wont be such an issue anymore.
But i'd love to see some change in that situation. I think updates shouldnt be delayed more than 1 month. Not like half a year.
The article is the usual blog filler; title is admittedly clickbait. Then again, most news & blog sites have SEO'ed titles to varying degree. Yellow journalism used to be on the fringe. Now, it's the way to get clicks. That's the cost of "free" content.
Idle gossip aside, Google's strategy for tablet adoption has not worked. It will need to do something, and soon. We should know by Google I/O in June, if not earlier.
IMO, the rumors presently circulating--direct-sale of cheapo tablet & online store--aren't enough. The problems are more fundamental, and are myriad. To me, what's discouraging aren't the obstacles, but that I haven't seen any signal from Google leadership that they recognize the scope of the obstacles.
At any rate, Android won't suffer the fate of WebOS. It's entrenched on phones, and its open-source distribution will allow it to live on as a "hobbyist" OS, if nothing else.
Things move pretty fast in this mobile market, so we won't have long to wait, one way or the other.
Trolling done wrong.
A terrible excuse for either op-ed or journalism. sigh.
Seems this kid who wrote the article didn't get the point of android....
It amplifies all the Google services. It gives Google a extremely huge platform to present their products... it generates Google accounts which can be used for the almost infinite range of Google products. It helps to spread G+ and not to mention Google ad-words..
There is no essential need for a strong Google Phone brand... When you use it the normal way you pretty soon notice that Android is a Google product... you are asked to create a Google account, you have a ton of Google services pre-installed etc. .
Android could be a losing deal and it would still be worth the effort. Just because it spreads Google stuff. The power you have when 50% of the smart-phones world wide run with your is is enormous... Google does not have to worry too much about branding as long as the providers don't remove the Google-Products from it...
I see it like a commenter in the article, Google Tablet to fight the Kindle Fire... because it breaks the Google-branding... not so funny for Google...
>[Android] amplifies all the Google services. It gives Google a extremely huge platform to present their products...There is no essential need for a strong Google Phone brand...Android could be a losing deal and it would still be worth the effort.
These are all true. But IMO it misses the forest for the trees, the forest in this case being the next computing form factor, ie the tablet being a successor rather than adjunct of laptops. That should be the goal, not just an extension to sell more wares.
To be the next "computer," the OS has to do more, akin to the range of functions on desktop OS'es. Android, like iOS, lacks basic underpinnings--things like built-in networking, printing, support for peripheral devices, apps interoperability, etc etc.
The shortcoming doesn't affect Apple, because iOS has achieved critical mass on phones and tablets. Its success engenders 3rd-party support to address any deficit faced.
The other aspect not oft mentioned is that a bona fide OS needs support. One takeaway from a quick scan through these and other (official) Android forums is that OS support is grossly inadequate. As much complaints as there are in this forum, Asus is actually one of the better vendors for support. Users of Acer, Toshiba, and others, have given up on support. And these are enthusiasts. Think of how worse it would be for normal users.
The writing is on the wall: HW vendors don't have the expertise to support the OS. Google needs to do it. But with its current distribution philosophy, ie making AOSP code public and let HW vendors do what they will, Google can't do that. For it to support its OS, Google will need to follow the Microsoft path.
Getting its hands dirty with its own hardware may be a start, assuming Google better supports its product. But customer support has never been in Google's DNA, so I have my doubt that things would improve soon.
Google bought Motorolla, why would they need to partner with ASUS?
Sent from my DROID2 GLOBAL using Tapatalk
>Google bought Motorolla, why would they need to partner with ASUS?
Because Asus can make cheap tablets, eg the rumored $199 tab, and Moto can't. Secondly, because Google still needs to maintain some degree of impartiality. With declining vendor support (on tablets), it can ill afford to piss off the few remaining.
e.mote said:
>Google bought Motorolla, why would they need to partner with ASUS?
Because Asus can make cheap tablets, eg the rumored $199 tab, and Moto can't. Secondly, because Google still needs to maintain some degree of impartiality. With declining vendor support (on tablets), it can ill afford to piss off the few remaining.
Click to expand...
Click to collapse
Agreed, the Motorola Xoom, great as it was(I owned one), was simply overpriced.
I do believe that in order to be widely accepted as being better than Apple, Google needs to seriously focus on getting better developer support. You can release the best tablet in the world, but if you do not have developer support, people will continue to flock to IOS. Lower the price of tablets while maintaining good quality standards, and gain developer support=win for Android
e.mote said:
>[Android] amplifies all the Google services. It gives Google a extremely huge platform to present their products...There is no essential need for a strong Google Phone brand...Android could be a losing deal and it would still be worth the effort.
These are all true. But IMO it misses the forest for the trees, the forest in this case being the next computing form factor, ie the tablet being a successor rather than adjunct of laptops. That should be the goal, not just an extension to sell more wares.
To be the next "computer," the OS has to do more, akin to the range of functions on desktop OS'es. Android, like iOS, lacks basic underpinnings--things like built-in networking, printing, support for peripheral devices, apps interoperability, etc etc.
The shortcoming doesn't affect Apple, because iOS has achieved critical mass on phones and tablets. Its success engenders 3rd-party support to address any deficit faced.
The other aspect not oft mentioned is that a bona fide OS needs support. One takeaway from a quick scan through these and other (official) Android forums is that OS support is grossly inadequate. As much complaints as there are in this forum, Asus is actually one of the better vendors for support. Users of Acer, Toshiba, and others, have given up on support. And these are enthusiasts. Think of how worse it would be for normal users.
The writing is on the wall: HW vendors don't have the expertise to support the OS. Google needs to do it. But with its current distribution philosophy, ie making AOSP code public and let HW vendors do what they will, Google can't do that. For it to support its OS, Google will need to follow the Microsoft path.
Getting its hands dirty with its own hardware may be a start, assuming Google better supports its product. But customer support has never been in Google's DNA, so I have my doubt that things would improve soon.
Click to expand...
Click to collapse
You make some interesting points, but I disagree that iOS is anywhere near being accepted as a PC replacement. In many important ways, Android is much farther along in this respect--access to the file system alone is one area. And, I think the idea that tablets will replace PCs is way overblown--having tried to use mine (even with the keyboard dock) as a replacement for my Windows notebook, I can testify that although some things are more convenient with tablets (like ebook reading, casual surfing, etc.), NOTHING is as efficient as with a "real" PC.
I could never do my job on any existing tablet, whether it's iOS or Android. I work with complex documents, use Photoshop for more than changing color tones, do some light video editing, etc. None of those are efficient (or even possible) on a tablet. Even the simple things like browsing, Twitter, etc., etc., are more efficient on a notebook or desktop. Again, a tablet is convenient--lightweight, long battery life, etc.--so it has its place alongside a real PC. But thinking it can replace a PC for most people is, I think, entirely unrealistic at this point.
Maybe that'll change in a few years, although I doubt even that. Seriously, who can imagine working EXCLUSIVELY on a 10" screen? And if a tablet becomes something that you plug into external monitors and keyboards and such, well then, ASUS is already mostly there with the Transformer series. And at that point what we'll have is just a more portable PC with external accessories. Once a tablet becomes complex enough in terms of network support, printing, peripheral devices like scanners, etc., then is it really a "tablet" any longer?
..........
demandarin said:
Actually Google is already consdidering this. read several articles on it. it's a great idea bit one catch, Phone carriers would hate it. those companies add those GUI to devices to differentiate themselves from other similar devices. I'd rather have vanilla android experience and not have bloat ui on top of it. A GUI on top of vanilla android will never be faster out the box than a plain vanilla experience. one suggestion was to make the various companies GUI removable if the user chooses. they could use that companies GUI or go vanilla route or use one of the many launchers available on android. Usually a company GUI will be more integrated and stable than one from marketplace.
Click to expand...
Click to collapse
I was hearing at one point that Google was looking to simplify the custom GUI creation (just a custom GUI xml that the manufacturer can push that the vanilla OS will honor) so that even if there are large changes underneath by Google, there is no change needed by the manufacturer prior to release (assuming the manufacturer is only making GUI changes and not anything deeper).
sparkym3 said:
I was hearing at one point that Google was looking to simplify the custom GUI creation (just a custom GUI xml that the manufacturer can push that the vanilla OS will honor) so that even if there are large changes underneath by Google, there is no change needed by the manufacturer prior to release (assuming the manufacturer is only making GUI changes and not anything deeper).
Click to expand...
Click to collapse
that was what it was involving. thanks for pointing out those details.
Link doesn't work anymore!

Visible Body Medical App on Android

Hi everyone Noob here,
Just wondering if anyone has tried the now famous Visible body app on Android that was just released in the Amazon market place a few weeks ago.
I'm thinking of getting it, but I've been so disappointed with medical/anatomy applications on android platforms that I'm skeptical. I've tried others: Blausen 3d, anartica, etc.....non have reached there potential. Visible body is ranked the best app for ipad etc....
My device: samsung galaxy tablet 10.1 rooted
By the way if you're a medical profession/student with an android tablet a must have is touchscreentune app with a Adonit Jot Pro Stylus. It truley makes your tablet useful in the hospital
jzachari12 said:
Hi everyone Noob here,
Just wondering if anyone has tried the now famous Visible body app on Android that was just released in the Amazon market place a few weeks ago.
I'm thinking of getting it, but I've been so disappointed with medical/anatomy applications on android platforms that I'm skeptical. I've tried others: Blausen 3d, anartica, etc.....non have reached there potential. Visible body is ranked the best app for ipad etc....
My device: samsung galaxy tablet 10.1 rooted
By the way if you're a medical profession/student with an android tablet a must have is touchscreentune app with a Adonit Jot Pro Stylus. It truley makes your tablet useful in the hospital
Click to expand...
Click to collapse
It looks just like Google Body, which is free. Have you tried it out?
Visible Body, Zygote Body, Biodigital Human
Looks like zygote body (formerly google body) but there are alot of differences.. I went ahead and got Visible body from the amazon marketplace for my galaxy tablet 10.1. At first I was hesitant because I assumed it would probably be optimized more for the Kindle Fire than a larger tablet, but the app still works great. I really don't get why they don't include the app in google play... perhaps they will soon.. The app runs smoothly throughout. The app is simply classified according to organ system and location with the use of thumbnails to search. One can also simply click on a specific body part and choose othere areas to make transparant or hide all together. The layout is the best I've seen of all the human body apps i've tried thus far. Although there was some lag when bringing up some body sections, the lag tendency seemed to increase only in body sections that included more than 2 organ systems in a given thumbnail.. For example if I choose a coronal slice of the abdomen that includes elements of the digestive tract (stomach, intestine, pancreas), skeletal vertebrae, nervous system and parts of the blood vasculature, the app seems to have more trouble loading the various systems together and slows down when you try to zoom, rotate or select certain body parts. However this is only a small quibble as the app seems to work faster the longer I'm analyzing particular section (perhaps this is only a loading issue).
As far as human anatomy/physiology apps in general go, visible body is the most well rounded out of the 3 I consider legitimate....the other two being zygote body (google) and biodigital human (both which are free and webbased). The biggest advantage of visible body is speed. Since it is a fully downloaded app, all the information is in the system so no need for internet connection/browser issues. The rendering and layering effects are best this way and most areas of the body are included. Zygote body is very slow to load even in a webgl/html5 supported browser like google chrome. Biodigital human was moderately faster but still lagged in speed in comparison to visible body. I want to include that I was able to find a very early version of google body on some obscure website which included the entire application. It worked great, fast and very accurate. Unfortunately it only included the female anatomy with barely any labels.
One issue I have with all 3 apps are detalied information. Granted, me being a medical student, I'm more detail oriented than some who want to use the app just as a reference.
Google/zygote body is the worst in this aspect. If you visit their website, type in a search for the human eye and you will know what I mean. It will lead you to the general area of the eye and bring up "eye lashes" You would think that with an organ as profound as the eye there would at least be a label for. One benefit of google's system is the search function, but with few body parts labeled and no reference information included, the app seems more like an unfinished digital version of a cadaver in anatomy class that I have to pin myself.
Biodigital human is probably the most complete our of the three in terms of level of detail and references (Using the eye example again ) I was excited to see that when I search the human eye, the app was so detailed as to include the different areas of the eye including the lens, vitreous, iris, and each selection brought up a list of related disease specific to that area, as well as a link to some internet rescourse (mostly wikipedia). It's graphical detail was also the most complete. For example, a search of the human retina showed details of even the central retinal veins and arteries drawn in on the retina within the graphics of the retina itself. This is something that zygote body, and even visible body are no where close to. I was actually looking forward to using this app above all, but sadly it only works only on desktop (the version I tried) or on a tablet with an advanced browser like google chrome beta (haven't tried myself) on Ice Cream Sandwich. The app requires web gl/html5 and advanced graphics to work and no current android browser on honeycomb tablet supports it's advanced graphics (I tried Opera....no luck)
So for now Visible Body it is and I'm not disappointed, Biodigital Human, when it becomes available on android as a regular app is my next must have. sorry for being so long, but nobody seems to go into detail about medical apps on the internet (besides imedical apps....which they focus too much on ipad related applications)

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