https://play.google.com/store/apps/...51bGwsMSwyLDEsImtyLmNvLnNhbXN1bmcubm90ZV8yIl0.
Note, this application is designed to work best on the Galaxy Note II
Are you a GALAXY Note II User?
If you want to use the Galaxy Note II more effectively, Download the free interactive “User’s Digest” to learn how to enjoy smart all the amazing features in your Samsung GALAXY Note II. This application aims to provide helpful instructions for a variety of Galaxy Note II functions and features.
Chapter 1. Basic Set Up
Chapter 2. Air View
Chapter 3. Popup Note
Chapter 4. Popup Video
Chapter 5. Multi Window
Chapter 6. Enhanced S Pen
Chapter 7. Easy Clip
Chapter 8. Quick Command
Chapter 9. Handwriting
Chapter 10. Enhanced S Note
Chapter 11. Quick Glance
Samsung, and its directors, employees, agents, representatives, suppliers, partners and content providers do not warrant the following list.
- The service will be secure or available at any particular time or location.
- Any defects or errors will be corrected.
- Any content or software available at or through the service is free of viruses or other harmful components.
- The results of using the service will meet your requirements.
- Your use of the application, service, content and add-to link is solely at your own risk.
- Some regions / countries do not allow limitations on implied warranties, so the above limitations may not apply to you.
I cant get the app to load. Stuck on srartup screen
Odd
Supposed to turn the pages when you slide your finger over the screen but of course you already tried that.
Well, I wonder why it's stuck.
antisp1n said:
I cant get the app to load. Stuck on srartup screen
Click to expand...
Click to collapse
Same here
Strange, the app is working perfectly on my Galaxy Note, Galaxy Note II and Galaxy Tab 10.1 3G . . .
same here
antisp1n said:
I cant get the app to load. Stuck on srartup screen
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Click to collapse
Another one here
Enviado desde mi GT-N7100 usando Tapatalk 2
Strange to see that it has just started working. Good for a noob
sent from: designed for humans
henklbr said:
Strange, the app is working perfectly on my Galaxy Note, Galaxy Note II and Galaxy Tab 10.1 3G . . .
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+1
cannot get this app to run...stuck at startup also.
any solution?
EDIT:
found the solution, Force GPU need to off in order for this app to work...
yes that was my problem, but deselect the gpu option and it runs
Gesendet von meinem GT-N7100 mit Tapatalk 2
Ever since this has been an available option on any device I have used, I have ticked 'force GPU rendering' in developer options as it appears to make scrolling on the device smoother. I have done this without understanding the technical implications of doing so.
Could somebody kindly explain the pros and cons of implementing this and, if the general concensus is improvement in the operation of this device, why is the setting un-ticked by default?
ie. How is Mr. (or Mrs.) average user supposed to correctly set up his (or her) device for optimal performance without knowledge of such things.
Shouldn't the optimum performance of a device be automatically set up 'out of the box' ??
me too have the same question
I read somewhere that not all apps are compatible when force gpu rendering is turned on
So its not turned on by default.
Edit : i personally havent come across any apps which arent compatable
Sent from my GT-I9300 using xda app-developers app
tele27 said:
I read somewhere that not all apps are compatible when force gpu rendering is turned on
So its not turned on by default.
Edit : i personally havent come across any apps which arent compatable
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
No, I haven't either.
Anybody have any examples?
By default only the apps that has a flag enabled in manifest file uses GPU rendering. Forcing the GPU rendering bypasses that flag check and renders the app via GPU.
rock4hell said:
me too have the same question
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+1
Sent from my GT-I9000
bala_gamer said:
By default only the apps that has a flag enabled in manifest file uses GPU rendering. Forcing the GPU rendering bypasses that flag check and renders the app via GPU.
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Click to collapse
Thanks for your answer and sorry to be a noob but can you explain the implications so my retarded relation can understand it? (and me )
bobsie41 said:
Thanks for your answer and sorry to be a noob but can you explain the implications so my retarded relation can understand it? (and me )
Click to expand...
Click to collapse
It will be faster, but some apps might not work properly, force close or get glitches.
If you have no issues with any app you use, keep it on.
bobsie41 said:
Ever since this has been an available option on any device I have used, I have ticked 'force GPU rendering' in developer options as it appears to make scrolling on the device smoother. I have done this without understanding the technical implications of doing so.
Could somebody kindly explain the pros and cons of implementing this and, if the general concensus is improvement in the operation of this device, why is the setting un-ticked by default?
ie. How is Mr. (or Mrs.) average user supposed to correctly set up his (or her) device for optimal performance without knowledge of such things.
Shouldn't the optimum performance of a device be automatically set up 'out of the box' ??
Click to expand...
Click to collapse
It saves the CPU from doing more work than needed, yet it causes most games to lag insanely.
It allows the CPU to run at lower frequencies, yet uses more battery, because the GPU is used more.
It makes UI-usage a lot less laggy, yet like I already said, it's only in the SystemUI..
And I have no other pros, only cons.
I prefer to have it off, saves me battery, I can play more graphic-intense games with a lot less lag.
Hope I could help!
LG familyguy59/Beatsleigher
Enabling this preference in developer options offloads task of rendering window components like buttons, text and complex 2d graphics calculations to GPU. This often results in much faster UI rendering including animations.
On one side you will definitely achieve better frame rate (and hence smooth experience) throughout system, but you may end up using more battery. On certain devices, GPU consumes more power the CPU, hence you may observe 5-15% lower battery life with option enabled.
I would recommend having this option enabled on devices with weaker CPUs e.g. You should seldom need to enable this on dual-core 1.4ghz ARM CPU.
offloading UI rendering to GPU has obvious benefits so that CPU can work on other important tasks like database IO, data manipulation, layout calculations and responding to other user inputs.
:fingers-crossed:
tele27 said:
I read somewhere that not all apps are compatible when force gpu rendering is turned on
So its not turned on by default.
Edit : i personally havent come across any apps which arent compatable
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
Galaxy s3 user's digest app. When for gpu rendering is on. The app doesnt open.
very helpful
tele27 said:
I read somewhere that not all apps are compatible when force gpu rendering is turned on
So its not turned on by default.
Edit : i personally havent come across any apps which arent compatable
Sent from my GT-I9300 using xda app-developers app
Click to expand...
Click to collapse
Puffin Browser.
just a noob trying to get his post count up so he can spam the dev threads with useless posts
Kardigan said:
very helpful
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daxdax89 said:
So definitely is not good for games?
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I'm not quite sure, but from the looks of it, it MAY be good for gaming. Just like what taranfx said, what this option does is put the workload of the UI and the graphics on the GPU so that the CPU has less of the workload. Again, this isn't really necessary for smartphones with dual-core processors. However, I think that enabling this option consumes more battery and RAM.
Where do I find the Force GPU Rendering setting in 4.3?
Where does one find this setting in Android 4.3? I know I've seen it before on my previous phone, but it was an older version of Android - 4.3 has split up the settings over 4 tabs...I've searched everywhere and can't find it....oh...I'm using a Note 3 - I realize it's not what this forum is about, but this thread is discussing the Forced GPU setting, which I may need to change on my device.
Thanks.
Polaris_999 said:
Where does one find this setting in Android 4.3? I know I've seen it before on my previous phone, but it was an older version of Android - 4.3 has split up the settings over 4 tabs...I've searched everywhere and can't find it....oh...I'm using a Note 3 - I realize it's not what this forum is about, but this thread is discussing the Forced GPU setting, which I may need to change on my device.
Thanks.
Click to expand...
Click to collapse
Its in the developers option.
Sent from my GT-I9300.
Give a thank if i helped you.
JellyYogurt said:
Its in the developers option.
Sent from my GT-I9300.
Give a thank if i helped you.
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Click to collapse
Yes, I know that. I guess I should've been more specific, as I can't find the Developers Option in 4.3 - which tab is on? Connections / Device / Controls / or General?
Any help would be greatly appreciated.
Thanks.
Polaris_999 said:
Yes, I know that. I guess I should've been more specific, as I can't find the Developers Option in 4.3 - which tab is on? Connections / Device / Controls / or General?
Any help would be greatly appreciated.
Thanks.
Click to expand...
Click to collapse
under the "More" tab but you must enable it first by going to Settings>More>About device and then you press on the "Build number" a dozen of times and it will enable developer options under the tab More
bubr3g said:
under the "More" tab but you must enable it first by going to Settings>More>About device and then you press on the "Build number" a dozen of times and it will enable developer options under the tab More
Click to expand...
Click to collapse
Awesome! Thanks given! That did the trick....they sure don't make it easy in 4.3! I always knew how to find that option on previous versions....but they really hid it in 4.3....almost like an Easter Egg! Lol....Thanks again!
I read that Lollipop allows you to transfer the settings from one device to another. When I was seting up my Nexus 9 I was never given the option. I tried tapping it to my nexus 5. during the setup but the option never came up.
I can't see it as an app or in the settings. Does anyone know how to use it/where to find it on the Nexus 9?
Could it be that the functionality was only available in the Preview for Lollipop?
Another bit of functionality not available on my Nexus 9 is the ability to pin an application from the multitasking window. None of the tasks have the option.
Sent from my Nexus 5 using XDA Free mobile app
I thought it was available!
"This information applies only to devices running Android 5.0 and higher. Tap & Go is not available for Nexus 9 or Nexus 10 devices."
Source: https://support.google.com/nexus/answer/6073630?hl=en-GB
Pinning is available, you need to enable it in security settings.
I got the transfer settings option on developer preview 2, but not on my Nexus 9.
hey there ,
noticed there's a new Samsung feature with new devices update (ie. Galaxy s6 , Note 5) called "app optimization".
I'm trying to figure out what does it do? how will it affect my app if I'm being optimized? do I have a way to receive an Intent when my application entered an "optimized mode"?
Thanks
I'm more that frustrated with My Samsung Galaxy tab S7 plus wifi! I have a ASUS ROG PHONE 3 with same Snapdragon 865+ and same Adreno 650 GPU so I KNOW the S7+ is capable as well and the option for ultra frame rate setting isn't even visible on S7+ which is the sole purpose for it! I've scoured the internet for a solution or a update or driver with 0 success? I did all the obvious things like game drivers in dev options and downloaded and uninstalled Samsung's game driver app from Playstore that was supposed to optimize it for that specific game. The game crashes and black screen and desync (which was unbearable a month or 2 ago) seems to have greatly improved since I downloaded app and Android 11 update. Android 11 has caused other minor issues elsewhere but it's minimal. I 99% sure that it was the game patches that fixed those issues anyways, not anything that Samsung has done. So I have $850 paper weight at this point! Any help would be greatly appreciated. Thanks
Game developers just didn't enable 120 FPS support for Samsung Tab. The solutions are: use a virtual machine like VMOS and set your virtual device to something like Xperia 5 II (you also need to run ADB command to force 120hz mode) or root the device and spoof it to another model or there is a Magisk module to unlock ultra FPS setting.
Erio_Towa said:
Game developers just didn't enable 120 FPS support for Samsung Tab. The solutions are: use a virtual machine like VMOS and set your virtual device to something like Xperia 5 II (you also need to run ADB command to force 120hz mode) or root the device and spoof it to another model or there is a Magisk module to unlock ultra FPS setting.
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Click to collapse
Can you share the ADB Command for this please? Thank you!
Lif3mau5 said:
Can you share the ADB Command for this please? Thank you!
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Click to collapse
please help me with further process