Hi, I have an old app (SPB Wallet) that I paid for and have been using forever to store passwords / important information (I have A LOT of info in this app). It has not been supported since 2012 but I continue to use it because it does everything that I need and is local backup instead of cloud (which is important to me). Now that I updated to a Pixel 7 Pro, which as I understand it is a 64-bit architecture it is telling me the app is no longer compatible, because I assume SPB Wallet is 32-bit.
So I have 2 questions:
Is there anyway I can get this app to run on my new phone (Pixel 7 Pro)?
Does anybody have the source code for this app (SPB Wallet)?
JamJamBam said:
Hi, I have an old app (SPB Wallet) that I paid for and have been using forever to store passwords / important information (I have A LOT of info in this app). It has not been supported since 2012 but I continue to use it because it does everything that I need and is local backup instead of cloud (which is important to me). Now that I updated to a Pixel 7 Pro, which as I understand it is a 64-bit architecture it is telling me the app is no longer compatible, because I assume SPB Wallet is 32-bit.
So I have 2 questions:
Is there anyway I can get this app to run on my new phone (Pixel 7 Pro)?
Does anybody have the source code for this app (SPB Wallet)?
Click to expand...
Click to collapse
1. Your device arbitrarily blocks 32 bit apps from running where the Pixel 6 does not.
2. You can try to check the archives from the release section.
rodken said:
1. Your device arbitrarily blocks 32 bit apps from running where the Pixel 6 does not.
2. You can try to check the archives from the release section.
Click to expand...
Click to collapse
Thanks. I see in the link you provided there's an exporter tool to convert that .SWL file (extension spb wallet uses for its database) to an XML file. But I cannot find source code for the SPB wallet app.
I really want to get the app to work.
JamJamBam said:
Thanks. I see in the link you provided there's an exporter tool to convert that .SWL file (extension spb wallet uses for its database) to an XML file. But I cannot find source code for the SPB wallet app.
I really want to get the app to work.
Click to expand...
Click to collapse
You can check out this thread.
rodken said:
You can check out this thread.
Click to expand...
Click to collapse
Hahahaha.. ya thanks. Actually, that's my thread, under my old username (forget the old password).
Nothing in that old thread talks about converting a 32-bit to a 64-bit.
You can now (unofficially) add 32-bit support to your Pixel 7 phone
The Google Pixel 7 series shipped without 32-bit app support, but two new hacks let you revive this option.
www.androidauthority.com
CXZa said:
You can now (unofficially) add 32-bit support to your Pixel 7 phone
The Google Pixel 7 series shipped without 32-bit app support, but two new hacks let you revive this option.
www.androidauthority.com
Click to expand...
Click to collapse
I thought it had to do with 64-bit vs 32-bit but I think it has to do with Pixel 7 Pro being on Android 13 vs my old phone being on Android 12.
Jamolah said:
I thought it had to do with 64-bit vs 32-bit but I think it has to do with Pixel 7 Pro being on Android 13 vs my old phone being on Android 12.
Click to expand...
Click to collapse
That is still a possibilty... lol.
Have you tried to run some other 32-bit apps in it?
How about some virtual android system?
Related
I have ported the Windows version of the Battle.net Authenticator to Windows Mobile 6.5x.
(This is NOT an official Battle.net Authenticator app from Blizzard, nor a hash of the Java emulated version, but an open-source implementation in C#.)
You can use this to create a new authenticator and have it generate codes on your device and then add the serial into your account. It can also import the authenticator key from the Java BMA version if you had that installed.
You can read more about the Windows and Windows Mobile versions, as well as browse the source code, at:
http://code.google.com/p/winauth
Many thanks,
-c.
If you could post your device details if it is not working, or even if it is, that would really help.
Thanks..
-c.
Works fine on a Rhodium At least all the options seem to do what they're supposed to!
Might I suggest adding the ability to import an already installed Java B.net Authenticator? Dunno if it is possible but it will be much easier to test
akritikos said:
Might I suggest adding the ability to import an already installed Java B.net Authenticator? Dunno if it is possible but it will be much easier to test
Click to expand...
Click to collapse
Thanks for feedback.
I have added an import for the Java key into the new 1.0.1030 release now up on Google code.
I'm just wondering, is it possible to port the WoW Armory onto Windows Mobile as well? I dreamt to have the WoW Armory app on my HTC HD2, shame there isn't one.
Neelix423 said:
I'm just wondering, is it possible to port the WoW Armory onto Windows Mobile as well? I dreamt to have the WoW Armory app on my HTC HD2, shame there isn't one.
Click to expand...
Click to collapse
I'm sure it's possible since the data is available, even though there is no official API. However, I remember they closed down similar iPhone apps that were in competition with their own.
I wouldn't be at all surprised if they have one for Windows Mobile 7.
Works great on my Imagio running Energy's ROM. Thank you, thank you, thank you.
Thank you very much for this great App.
It's a real shame that Blizzard does not care for Windows Mobile but prefers pushing the f%&$in Apple hype (WoW Armory and Authenticator available)...
At least they invented one for Android (probably most popular besides iOS) too, but too bad they don't give a damn for Windows Mobile
PS: works great on my HTC HD2!
Saw this article on a Winu Newsletter the other day, if anyone is interested.
What if you want to go the other way around with emulation and run your favorite Android apps on your PC? Well, you can do that too. BlueStacks' App Player is a program that you install on XP, Vista or Windows 7 and then you can run Android apps on it. Over a million people downloaded and installed the alpha version, but the latest version (beta-1) runs many more apps and it's also a free download. Some major companies apparently see the potential for App Player to be a hit, as Qualcomm just recently joined Citrix, AMD and others as an investor in BlueStacks.
Check it out Here:
http://bluestacks.com/
This brings up an interesting idea. What if you ran windows arm on your tablet then used that to run this and used this to run windows arm again and so on. Appception?
Sent from my tf9001 with XDA XD.
Android apps are java apps so theoretically multi-OS. Some of them need some specific Linux libraries to run. That's probably the goal of this app.
Like Wine in Linux that converts windowsAPI calls in Linux API calls..
Can I use android app on ubuntu Phone?
No. Ubuntu for android would run its own apps I would assume.
pureexe said:
Can I use android app on ubuntu Phone?
Click to expand...
Click to collapse
no u cant because ubuntu is without java virtual machine...
I bet the devs will have some way to hack it to be able to run android apps.
Me
jon7701 said:
I bet the devs will have some way to hack it to be able to run android apps.
Click to expand...
Click to collapse
Well I want to be the first one to do it!
---------- Post added at 06:10 PM ---------- Previous post was at 05:53 PM ----------
jon7701 said:
I bet the devs will have some way to hack it to be able to run android apps.
Click to expand...
Click to collapse
Hey U dont need to hack ubuntu Its open!! So there gonna be some way to run android apps on your phone!
Cant we load up the Android SDK and run stuff that way? I know it would be slower than molasses but its a start....
I would imagine running bluestacks on a windows virtual machine would get the job done.
Ubuntu running Windows running Android on a phone. Crazy!
Sent from my Nexus 7 using xda premium
mvgadagi said:
no u cant because ubuntu is without java virtual machine...
Click to expand...
Click to collapse
Couldn't one just install a Java Virtual Machine?
I think we should wait for sources before starting this kind of discussions.
thenewshaft said:
I would imagine running bluestacks on a windows virtual machine would get the job done.
Ubuntu running Windows running Android on a phone. Crazy!
Sent from my Nexus 7 using xda premium
Click to expand...
Click to collapse
I don't think you would be able to use a Windows because the processor would still be 16 bit
hay just wait!!!!!!!!!!!!!
u can install android apps just so easy
install wine for windows emulator
install blue stack throw wine
run android app from wine
but i i think there will be much easy way than that in the future cus the system is not out yet so i think it will easy cus ubuntu or linux in fact is open source
neonlove said:
u can install android apps just so easy
install wine for windows emulator
install blue stack throw wine
run android app from wine
but i i think there will be much easy way than that in the future cus the system is not out yet so i think it will easy cus ubuntu or linux in fact is open source
Click to expand...
Click to collapse
[sarcasm]
Yeah sure x86 apps works completely fine on a arm operating system which we don't even know if there is going to be a full ubuntu running on the background. [/sarcasm]
I think the main goal is running web apps on the OS not java or objective-c, so even if it has some sort of java support it would probably suck.
Android app on Ubuntu should be doable
Looking around it seems android apps don't actually use the android runtime. they are running on a vm called dalvik which itself is forked off of zygote. Both running on the Linux kernel. According to stackoverflow.com/questions/1297678/how-do-i-make-isolated-dalvik dalvik can be compiled separately from android. Shouldn't be too tough. Once I get full up Ubuntu running on my Next9p I'm going to attempt this. It would be nice to get a couple of android apps running on Ubuntu.
leventccc said:
[sarcasm]
Yeah sure x86 apps works completely fine on a arm operating system which we don't even know if there is going to be a full ubuntu running on the background. [/sarcasm]
Click to expand...
Click to collapse
Mark Shuttleworth said that this is the full Ubuntu OS just repolished and trimmed down for mobile.. Btw I think .deb packages will work.
darkforester67 said:
Mark Shuttleworth said that this is the full Ubuntu OS just repolished and trimmed down for mobile.. Btw I think .deb packages will work.
Click to expand...
Click to collapse
I hope deb packages will work but I don't expect too much because its still mobile and it's designed to run light and small apps. Of course compiling a kernel for my device, on my device would be very cool but probably not gonna happen
neonlove said:
u can install android apps just so easy
install wine for windows emulator
install blue stack throw wine
run android app from wine
but i i think there will be much easy way than that in the future cus the system is not out yet so i think it will easy cus ubuntu or linux in fact is open source
Click to expand...
Click to collapse
WINE is a recursive acronym which stands for WINE Is Not an Emulator. It translates Win32 API calls into Linux API calls, but it does not emulate a different processor architecture. You couldn't use it on an ARM processor to run apps compiled for X86.
Given the shared kernel and drivers and open-source nature, if Canonical releases the Galaxy Nexus images and source in a timely fashion, there will probably be enough developer interest for someone to bring Dalvik to Ubuntu mobile fairly quickly. The question is will it kill developer interest in building truly native apps for the Ubuntu mobile platform.
x86 on ARM
The question is will it kill developer interest in building truly native apps for the Ubuntu mobile platform.
Click to expand...
Click to collapse
The attractiveness of Ubuntu on these increasingly powerful "mobile" devices is the millions of applications already available in the repositories (Ubuntu's "app store"). All of which are already free downloads. Granted some of them will be more usable than others on smaller screens. But, given a 10 inch screen or bigger, almost everything should run just fine. Since Ubuntu has only one code base for all of their varying distributions, I'm looking forward to UI and efficiency improvements across the entire platform.
As far as x86 hardware emulation... there are a couple of projects doing some work on implementing at least a subset of the more than 700 x86 instructions as an application level translator. One Russian company (1) has a working translator, albeit a slow one. They expect to be able to release something usable in the next year or so. Also, there is a thread (2) on the winehq mailing list that discussed this very possibility last year. IDK how far it went or whether anyone associated with the wine project is actually working on this or not.
(1) computerworld.com/s/article/9232222/Russian_startup_working_on_x86_to_ARM_software_emulator
(2) winehq.org/pipermail/wine-devel/2011-April/089562.html
Qemu android is really fast with kvm on x86 in emulator. Choosing the custom screen resolution make it looks like SDL game. Can we do the same for arm to emulate android dalvik for apps? It can be just a separate package with android for ubuntu phone if seamless integration is impossible.
Of course you can run Android Apps in your Ubuntu on Android Desktop without Bluestacks or some sort of virtualisation...
Here are the facts:
http://www.youtube.com/watch?v=JISeFQ_1QzU 1:15 - Presentation by Canonical as you can see from all the Pictures with the Canonical Logo in the Image Viewer Application.
Does anyone know how to bypass this thing? I want to download some game but it doesnt let me download. I've been trying to find a bypass for this but I couldnt
What device are you using?
JetSlime said:
Does anyone know how to bypass this thing? I want to download some game but it doesnt let me download. I've been trying to find a bypass for this but I couldnt
Click to expand...
Click to collapse
Shen Ron said:
What device are you using?
Click to expand...
Click to collapse
Huawei Matepad T8
It is quite possible you are having problems because the game is written for 64-bit ARM architecture(arm64) while your device is 32-bit ARM.
Or it could also be the vice versa situation where your phone is 64-bit while the app is meant for 32-bit systems.
This problem is basically a mirror of the common 32-bit vs 64-bit problems we often see on Laptops having Windows/Mac/Linux OS.
While in WIndows generally 32 bit apps run fine in a 64-bit environment, I've observed in *NIX OSes (Android is based on Linux) 32-bit and 64-bit compatibility is very bad because modern *NIX systems tend to have very bad backwards compatibility which makes the system fast and efficient but basically have no backwards compatibility with old programs.
Windows is extremely bloated and slow for the exact reason that it still carries a lot of very old and redundant code to support decade old or even older programs and machines. This gives excellent compatibility with old systems and programs but makes the OS bloated, slow and inefficient.
Neocaesar said:
It is quite possible you are having problems because the game is written for 64-bit ARM architecture(arm64) while your device is 32-bit ARM. This problem is basically a mirror of the common 32-bit vs 64-bit problems we often see on Laptops having Windows/Mac/Linux OS.
Click to expand...
Click to collapse
But like some lite games dont run on this too like Clash Of Clans and stuff. If there was a way to bypass this then I would be able to play some games
JetSlime said:
But like some lite games dont run on this too like Clash Of Clans and stuff. If there was a way to bypass this then I would be able to play some games
Click to expand...
Click to collapse
Did you even properly read and understand what I've written?
It doesn't matter how "light" the program you are trying to run is. If the program calls for incompatible libraries and such(incompatible as in ones you don't have on your system) it won't run.
Neocaesar said:
Did you even properly read and understand what I've written?
It doesn't matter how "light" the program you are trying to run is. If the program calls for incompatible libraries and such(incompatible as in ones you don't have on your system) it won't run.
Click to expand...
Click to collapse
If you have Google Play Store on your phone, the best indicator you can have of whether an app is compatible or not is to just try to install it from the play store. It does all the verification checks and stuff on its own so you don't have to worry about it.
Neocaesar said:
If you have Google Play Store on your phone, the best indicator you can have of whether an app is compatible or not is to just try to install it from the play store. It does all the verification checks and stuff on its own so you don't have to worry about it.
Click to expand...
Click to collapse
Other phones dont display this message when downloading through "Package Installer". I have an Honor 8X and I have downloaded Fortnite on it through Package Installer, but it doesn't display THIS message?!?
JetSlime said:
Other phones dont display this message when downloading through "Package Installer". I have an Honor 8X and I have downloaded Fortnite on it through Package Installer, but it doesn't display THIS message?!?
Click to expand...
Click to collapse
I have no idea what exactly you mean by "Package Installer". I don't have a Huawei phone. i think you should try finding the CPU architecture of your phone with the "CPU-Z" app or something similar of your choice and then check if the app you are trying to install is compatible with the CPU architecture that shows up.
Here is an excellent wikipedia article that will help you. The TL;DR is:
ARM v7 and below is 32 bit. ARM v8 and above is 64 bit
Click to expand...
Click to collapse
Search if the program you are trying to install is for ARM v8+ or for ARM v7-. Further you might have issues due to your android version but that isn't likely because then you would have gotten a different message.
Neocaesar said:
I have no idea what exactly you mean by "Package Installer". I don't have a Huawei phone. i think you should try finding the CPU architecture of your phone with the "CPU-Z" app or something similar of your choice and then check if the app you are trying to install is compatible with the CPU architecture that shows up.
Here is an excellent wikipedia article that will help you. The TL;DR is:
Search if the program you are trying to install is for ARM v8+ or for ARM v7-. Further you might have issues due to your android version but that isn't likely because then you would have gotten a different message.
Click to expand...
Click to collapse
Alright Thanks
JetSlime said:
Huawei Matepad T8
Click to expand...
Click to collapse
I don't think your device can install it because it's a Huawei device. Support for it should have ended since the ban
I know it is very early but, has anyone sideloaded an apk without using the one from the Microsoft store?
I tried an APK but it didn't know what to do. Not sure if they're planning to add more in the future?
Windows 11 will be able to sideload Android apps
A Microsoft engineer says you’ll be able to load APKs.
www.theverge.com
iirc, the feature has not been added to the latest preview. Wait until Q3 of this year to experience every windows 11 feature.
chratoc said:
iirc, the feature has not been added to the latest preview. Wait until Q3 of this year to experience every windows 11 feature.
Click to expand...
Click to collapse
Thank you
brick00444 said:
I know it is very early but, has anyone sideloaded an apk without using the one from the Microsoft store?
Click to expand...
Click to collapse
The Windows Subsystem for Android isn't there.
On a side note, are we going to be calling this process sideloading? Isn't it just installing apps from the internet like we've always done?
therichwoods said:
The Windows Subsystem for Android isn't there.
On a side note, are we going to be calling this process sideloading? Isn't it just installing apps from the internet like we've always done?
Click to expand...
Click to collapse
It's sideloading because you're installing via a "side" method....meaning, not the primary way which in this case is via Amazon app store of course.
What is the file location where put the Android apps in Windows 11?
AmznUser444 Dev said:
What is the file location where put the Android apps in Windows 11?
Click to expand...
Click to collapse
I don't think it works yet.
Can anyone confirm that "This doesnt work yet" vs "i dont think it works" ?
dovedescent7 said:
Can anyone confirm that "This doesnt work yet" vs "i dont think it works" ?
Click to expand...
Click to collapse
See 17:52
Windows Weekly
Windows 11 release date revealed, but Android app support won't be included
Windows 11 release date revealed, but Android app support won't be included
Microsoft has finally revealed the Windows 11 release date, but it will skip out on an important feature on day one
www.androidauthority.com
Android app support in Windows 11 delayed, likely until next year
Microsoft confirmed today that Android app support in Windows 11 is indeed delayed, and it's coming in preview later this year.
www.xda-developers.com
dovedescent7 said:
Can anyone confirm that "This doesnt work yet" vs "i dont think it works" ?
Click to expand...
Click to collapse
The Android subsystem isn't there
The Windows Subsystem for Android shows up on the Microsoft Store [Update]
The Windows Subsystem for Android is now in the Microsoft Store, and you can even download it, but you can't use it just yet.
www.xda-developers.com
sd_shadow said:
Windows 11 release date revealed, but Android app support won't be included
Windows 11 release date revealed, but Android app support won't be included
Microsoft has finally revealed the Windows 11 release date, but it will skip out on an important feature on day one
www.androidauthority.com
Click to expand...
Click to collapse
It says android app support will be released sometime around 2022 but won't be added at launch on October 5 2021which does suck a lot to be honest it was a good new feature but we're gonna have to wait until sometime around 2022 to get it
AmznUser444 Dev said:
What is the file location where put the Android apps in Windows 11?
Click to expand...
Click to collapse
I think it would be programfiles/program files (x86)
I think Amazon App Store will be a new emulator like BlueStacks for using Android Apps on Windows 11. Nothing else...
Haha, the things people put on their machines just to order from amazon...
Pachacouti said:
Haha, the things people put on their machines just to order from amazon...
Click to expand...
Click to collapse
Nope, it will be Amazon App Store with Android Apps and not the Amazon Shopping App
james126 said:
Nope, it will be Amazon App Store with Android Apps and not the Amazon Shopping App
Click to expand...
Click to collapse
Um... so, lets buy a link to amazon and call it an OS...