[Q] Is no tegra going to be a problem? - Galaxy S II Q&A, Help & Troubleshooting

I am a bit of a layman when it comes to GPUs etc, but I am aware that the SGS II will not be able to run tegra applications...
Is anybody able to give the main advantages/disadvantage of the SGS II's GPU in comparison to it having a tegra chip?
Will it cause problems in the future if more power intensive games are coming out for tegra only because of the whole 'tegra zone' thing?

LawAce said:
I am a bit of a layman when it comes to GPUs etc, but I am aware that the SGS II will not be able to run tegra applications...
Is anybody able to give the main advantages/disadvantage of the SGS II's GPU in comparison to it having a tegra chip?
Will it cause problems in the future if more power intensive games are coming out for tegra only because of the whole 'tegra zone' thing?
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Well judging by what Chainfire is doing just now, it won't be non-tegra supporting for much longer

Game devs all want to make money. The galaxy s 2 is going to sell A LOT. So I'm pretty sure we won't have that many games that aren't supported.
A dev would be stupid to not support the s2.
And is ALL open gl benchmarks the s2 does MUCH better than tegra 2 phones.

Related

[Q] Tegra Gaming on SGS2?

With the new wave of games optimised for Tegra 2 being released right now, I was just wondering if these games would still be playable on the Exynos.
I don't foresee any reason why they wouldn't be playable; they would just be less optimised.
Edit: Having stated that, perhaps some developers will find it easier to develop for just one chip, and leave the others out in the cold by having the application check the processor. Android is ridiculously fragmented.
The Exynos is more powerful than the Tegra 2 AFAIK so yes, the games do work... but the shaders (correct term?) differ so they might display incorrectly. Hope is not lost though, as Chainfire has created an app to deal with this. I think it's just called Chainfire 3D. There's a whole thread about it around here somewhere.

[Q] Will Tegra 2 games work on Exynos Galaxy S II ?

I just ordered my Galaxy S II from the UK, but there has been a question hangin over my head.
Will games that are optimized for Tegra 2 ( such as games in Tegra Zone ) work on the Galaxy S II with the Exynos chipset?
mahdibassam said:
I just ordered my Galaxy S II from the UK, but there has been a question hangin over my head.
Will games that are optimized for Tegra 2 ( such as games in Tegra Zone ) work on the Galaxy S II with the Exynos chipset?
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nope.
dungeon defender hd which was optimized for tegra did not work. samurai 2 does not work either.a real bummer
awesome-member said:
nope.
dungeon defender hd which was optimized for tegra did not work. samurai 2 does not work either.a real bummer
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Friut ninja hd, also doesnt work. Says that its optimised for tegra devices only.
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From reading other comments elsewhere it appeared that the Exynos chipset was better than the Tegra 2, or is the Tegra 2 just better in games?...
Tegra games will not work on any other GPU ATM
galaxy s and nexus s PowerVR sgx 540 and other high end GPUs are more than capable of running "tegra 2" games.
Not to mention the tegra 2 really isn't that much faster than the SGS NS sgx540 tegra has two CPU cores and from what i gathered when gaming it dedicated one core for system and the other strictly for games when gaming.
Nvidia is paying off developers just like they do on PC. only difference between mobile and PC though is that PC "nvidia meant to be played" games will still work on ATI
Not the same with other mobile GPUs unfortunately
Nvidia is ruining android by doing this exclusive BS
Also the SGS2 GPU should be on par if not faster than the tegra 2
^ Gotcha thanks!...
Not sure if this has been answered before, but this post seems like a good place for this discussion...
1. Why did samsung launch a phone under two different cpu's...
2. Doesn't this mean that when samsung goes to release an android update for the phone they have to make two different updates, one for each cpu?
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Skycake 21 said:
Not sure if this has been answered before, but this post seems like a good place for this discussion...
1. Why did samsung launch a phone under two different cpu's...
2. Doesn't this mean that when samsung goes to release an android update for the phone they have to make two different updates, one for each cpu?
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1. Probably due to the limited supply of Exynos CPUs
2. No, unless there needs to be a new driver written for the CPU (which is highly unlikely)
Nvidia is just causing some more fragmentation. As if we needed anymore.
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Not only that but AMD is actually getting into the Android hardware game so it's about to get even messier. I hope Google comes out with some kind of DirectX thing to help with this.
well this cant go on forever because HTC sensation also comin out with a different cpu. so we should see the games released in different versions for all dual core phones pretty soon.
mahdibassam said:
well this cant go on forever because HTC sensation also comin out with a different cpu. so we should see the games released in different versions for all dual core phones pretty soon.
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Wouldnt worry to much about that Most game developers make sure their game run on a wide selection of phones. Addapting a game to run on a new phone is not a lot of work, but increases the market potential. As mentioned before, Nvidia is paying developers to make the game tegra2 only. And luckely Nvidia is the only one doing this so far. A direct X solution for android could be a good medicine against the fragmentation, but I do know a certain hackers community that makes tegra 2 games playable on other devices. (have been playing galaxy on fire 2 for a while now) But XDA doesnt support linking to pirated software so I cannot share this, im sorry. (Google is your friend )
If the range of tegra 2 games will grow, there will be more interest in porting those games. Since its not very hard. Lets hope the hackers destroy the fragmentation haha.
As long as game developers stick to OpenGL ES specifications, all devices will be able to play the game (current). The device with more powerful GPU will obviously play it better.
What Nvidia is doing with Tegra is that they are making the sponsored game developers use the proprietary texture compression format that only Tegra Devices can run. This is what I have against Tegra Zone and Tegra as whole. The last thing we want is Nvidia playing dirty games they tried to play in PC gaming arena (they still do to some extent with PhysX and CUDA ).
So there is no real need to worry about developers having to code the game for each GPU core out there. Sensation might have different GPU but it will be OpenGL ES 2.x compatible just like Mali and others.
mahdibassam said:
I just ordered my Galaxy S II from the UK, but there has been a question hangin over my head.
Will games that are optimized for Tegra 2 ( such as games in Tegra Zone ) work on the Galaxy S II with the Exynos chipset?
Click to expand...
Click to collapse
Samsung galaxy s and Desire HD can run tegra game ... why would world's fastest phone cannot run it????
Ur solution here...
http://www.youtube.com/watch?v=iSAJptywT8Q
Below the video , see description.. he has attached all files needed...
U need to root ur SGS2 and Install chaifire 3d... install nvidia driver.. it will run flawlessly....
here.. .http://forum.xda-developers.com/showthread.php?t=1087427
http://samsunggalaxysforums.com/showthread.php/4949-Tegra-only-games-now-working-in-SGSII!
Enjoy...
mahdibassam said:
I just ordered my Galaxy S II from the UK, but there has been a question hangin over my head.
Will games that are optimized for Tegra 2 ( such as games in Tegra Zone ) work on the Galaxy S II with the Exynos chipset?
Click to expand...
Click to collapse
Yes but you'll need to Root, download Chainfire3D and the NVidia Tegra patch.
http://forum.xda-developers.com/showthread.php?t=1090032
I can confirm this works for some games...
These are the games I've tested thus far:
Samurai II: Vengeance runs very well - However their is a bug with opening the combo draw.
Pinball HD for Tegra runs flawlessly
Riptide GP doesn't load at all - Just a black screen and then crash to homescreen.
When I have the money I'll buy the other games later and post results later.
Our phones also use an OpenGL compression which no other phone uses as of this moment, so there is nearly 0 support for it at the moment
EDIT: I forgot to mention this is with the use of Chainfire 3D with the Tegra plugin.
Pinball HD is running even on my Xperia X10 with Chainfire 3d...
Samurai 2 ... runs on low texture but not playable on x10.... but i have seen videos of it running on SGS and Desire HD... so it will run on sgs2 too
Dont know about other games...

Tegra???

Has anyone figured out a way to run Tegra2 devoted games on our e3d correctly?
I've been on many boards asking this question. I would be so awesome if we could run Tegra games. The Adreno 220 is fully capable of doing so, we just need the right drivers.
I dont know if this helps now but probably will once we get root. Most Tegra games are only optimized for tegra processor however there is an app called chainfire that's supposed to make tegra 2 games playable on non tegra2 devices. There have been reports of it working for the samsung Galaxy S2 but the only requirement is you have root. So I'm hopeful it will work on our 3d once we get root.

Use Chainfire3D to run Tegra 3 games?

I was wondering if it's possible to use Chainfire3D to run Tegra 3 games on the SIII. I'd try it but I don't have an SIII yet.
I too am wondering this, or if it is any possibillity to make an app like chainfire 3d which allows us to run tegra 3 specific games on our samesung galaxy s III.
Mali-400 has the ower, but tegra 3 has the game compabillity.
chainfire 3D runs perfectly on my SIII and it smoothly runs Fruit ninja, Riptide HD and Samurai II
winbytrick said:
chainfire 3D runs perfectly on my SIII and it smoothly runs Fruit ninja, Riptide HD and Samurai II
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What settings do you use on Chainfire ? I keep getting the device not supported message on Samurai II and other games
Thank you
Edit : wrong plugin loaded =)
Yeah I am trying to get Shadowgun the tegra 3 version to run but no joy, the sgs 2 is able to run it with chainfire3d.
The aforementioned games aren't Tegra exclusives any more.Try running the THD version of ShadowGun,Renaissance Blood,Glowball for Tegra 3 etc,they won't play even with CF3D.Unless someone makes a Tegra 3 plugin,or unless Chainfire manages to do his magic to crap all over NVidia's crappy chipset,the S3 unfortunately won't be able to play Tegra 3 titles.
That is 50% of why I hate NVidia so much.The other 50% is the fact that they haven't even managed to directly compete against anyone.Their chipsets are so crappy at a short time after the release,even if they make us drool at first,that they aren't even worth the money.
tolis626 said:
That is 50% of why I hate NVidia so much.The other 50% is the fact that they haven't even managed to directly compete against anyone.Their chipsets are so crappy at a short time after the release,even if they make us drool at first,that they aren't even worth the money.
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I personally love nvidia, for their desktop GPUs that is

Tegra 3 games on sgs3

Can someone help me? Why tegra 3 games doesn't launch on the s3 ? And the s3 has better processor!
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Maybe because they're made for the tegra 3 not exynos.
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louayjoumaa said:
Can someone help me? Why tegra 3 games doesn't launch on the s3 ? And the s3 has better processor!
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Mate tegra 3 has a different or addition Gpu instructions Set proprietary from Nvidia that others gpu doesn't have and make games on tegra look a little bit better.
And this is not about who has the fastest Cpu but about GPU so tegra 3 will never launch as far as I know on others cpu as the exynos for example on Samsung because Mali Gpu doesnt not simple have the requirement in orther to run Tegra Games
Hope it helps
Cheeers
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so what ur telling me basicly is, the samsungs are better for raw processing power. But for games and video things the HTC's are better?
Kinda like xbox, the xbox has a better gpu.
games like dead trigger just require a file edit to enable all tegra specific ****s as they call, its just a software trick which can by bypassed by some well known dev. atleast for some of the tegra based games
soulzero said:
so what ur telling me basicly is, the samsungs are better for raw processing power. But for games and video things the HTC's are better?
Kinda like xbox, the xbox has a better gpu.
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No exactly... but yes Samsung has a pretty decent raw processing power and in some case like HTc one x vs S3 exynos dominate the Htc in cpu power..but Tegra Gpu is not really better than let say others Gpu for example mali400 or adreno 320 as far as gaming benchmark is concern but as I said it has just some extra instructions set or api that make the game look better...like more intensive smoke effect, better lightning , better water reproduction etc. And yes I believe that game will be better for hardcore gamer (lol) on tegra devices like HTC one X for example ( with only supported Tegra Games)
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but as I said it has just some extra instructions set or api that make the game look better...like more intensive smoke effect, better lightning
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Regardless of what movies suggest, a processor does not have commands for "make that game look awesome" or "add lightning here". All they are capable of doing is trigonometric manipulation with dots, lines, triangles and squares.
Here's a short and somewhat technical description on how e.g. illumination is calculated. As you can see, nothing but lots of math - not a prepared and ready-for-use command
http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter38.html
The difference between Exynos and Tegra is that Nvidia actually cares a lot about getting developers on their platform. (Well it is their last straw in mobile computing and they are pretty much f*** if that fails since they only sell parts, not entire platforms)
As a result they help with development, costs and give lots of promises to have the games exclusively appear for their platform. But as others said, usually there is not really a reason for the limitation and in some case a small manipulation of textfiles is sufficient to trick the games into believing they are running on Tegra platforms and thus use their full capacity.
To some extend you can compare it with the exclusive games on Xbox360 and PS3. There is obviously no technical reason why it could not be ported to the other platform, but often the studios still do not. Some stuff may look better on Xbox, some on PS3. However that usually boils down to how well the developers know the platform and especially the completelty different CPU architectures (Cell vs PowerPC)
d4fseeker said:
Regardless of what movies suggest, a processor does not have commands for "make that game look awesome" or "add lightning here". All they are capable of doing is trigonometric manipulation with dots, lines, triangles and squares.
Here's a short and somewhat technical description on how e.g. illumination is calculated. As you can see, nothing but lots of math - not a prepared and ready-for-use command
http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter38.html
The difference between Exynos and Tegra is that Nvidia actually cares a lot about getting developers on their platform. (Well it is their last straw in mobile computing and they are pretty much f*** if that fails since they only sell parts, not entire platforms)
As a result they help with development, costs and give lots of promises to have the games exclusively appear for their platform. But as others said, usually there is not really a reason for the limitation and in some case a small manipulation of textfiles is sufficient to trick the games into believing they are running on Tegra platforms and thus use their full capacity.
To some extend you can compare it with the exclusive games on Xbox360 and PS3. There is obviously no technical reason why it could not be ported to the other platform, but often the studios still do not. Some stuff may look better on Xbox, some on PS3. However that usually boils down to how well the developers know the platform and especially the completelty different CPU architectures (Cell vs PowerPC)
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You dont know what your talking about and...no offense Since the graphic processor is all about calculating polygon etc can you for example on Pc run a Dx11 Game in Dx10 or Dx9 GPU Cards??? so that your Dx10 graphic CARD will render the game with same details , tessellation as a Dx11 graphic card?? WELL NO and im repeating again there is some Hardware tweak on Tegra device so the software (Games) could look better yeah its all about polygon yes but how or the way you get those polygon matters and for that gpu architecture matters also
You might tweak some tegra games by modifying some file in order to run it on other devices but I believe you wont have the same experience as on tegra device at least for the must uptimized tegra game
Get your fact straight
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