Related
Very newbie question I know....
Can anyone point me to the process for manually integrating battery mods into the framework.apk as for the above listed builds current morphs do not work. The framework file has apparently changed. I know where to copy the actual icon/image files but am not sure what other files need to be moved/copied. Also in this instance would I need to also sign the resulting framework.apk?
anyone? .....
Eugene has to make a version of his rom with the batt mod... You can't decompile and recompile a themed framework....
Sent from my SGH-T959 using XDA App
I'm also looking for a accurate battery for the new leaked software, this inaccurate icon is driving me crazy.
Sent from my SGH-T959 using XDA App
I am running this one (last one in list) with Eugene's Hybrid R3 ROM right now, flashed the file through ROM Manager and it works perfect:
http://forum.xda-developers.com/showthread.php?t=758797
I also downloaded "Battery Life" from the Market cause you can set it up to show battery temp also.
+1 for the accurate battery mod for new leaked vibrant firmware...
It's one of the most useful mods in my opinion..
VICosPhi said:
+1 for the accurate battery mod for new leaked vibrant firmware...
It's one of the most useful mods in my opinion..
Click to expand...
Click to collapse
I just got this working, but it is part of an "all in one" mod
I pulled the framework-res.apk and made it flashable with Clockwork
and is attached to this post
the images in this mod are from the Stock Battery mod found in the below thread
http://forum.xda-developers.com/showthread.php?t=758797
I get a fc when I flashed the stock accurate battery mod on the leaked firmware, something like android.media and then android.phone. I cleared the cache, I also have the battstatt widget running not sure if that has anything to do with it or not
untermensch said:
I just got this working, but it is part of an "all in one" mod
I pulled the framework-res.apk and made it flashable with Clockwork
and is attached to this post
Click to expand...
Click to collapse
Unless I'm mistaken, those battery images were from one of my original mods, here:
http://forum.xda-developers.com/showthread.php?t=758797
I'm glad you like it, and got your own version working for the new JI2 firmware, but I spent several days tweaking all those stupid png images to be just right, and people that don't give credit are just another reason why I'll probably never release anything again.
Sigh, such a wonderful community, =(
~ Jocelyn
I just flashed this one and got multiple FC's, cant even get to home screen.
s0niqu3 said:
Unless I'm mistaken, those battery images were from one of my original mods, here:
http://forum.xda-developers.com/showthread.php?t=758797
I'm glad you like it, and got your own version working for the new JI2 firmware, but I spent several days tweaking all those stupid png images to be just right, and people that don't give credit are just another reason why I'll probably never release anything again.
Sigh, such a wonderful community, =(
~ Jocelyn
Click to expand...
Click to collapse
yes, they are your images I originaly had a longer post with a link to your thread
but I edited it because the battery mod was part of a larger package of mods,
and one of the mods (mobileAP) is broken on the leaked firmware.
Is anyone else having trouble applying battery-mod themes to their Axura Roms? I realize that Master has an awkward setup because the original framework has a few extra .pngs thrown in (stat_sys_battery_0b, stat_sys_battery_charge_anim6b, stat_sys_battery_charge_anim10b, etc). I edited those as well, so my batteyrmod morph setup mirrors the original framework.
however, when my phone is charging, it does not display the full sequence of charging .pngs. It seems to only display like the first 5 images and then starts over, as opposed to cycling through all 105.
anyone else?
I'm having a similar problem with the Odometer Battery mod ( http://forum.xda-developers.com/showthread.php?t=926769 ) The charging sequence only goes to +/- 30%.
I'm on TW Bionix-v though
TopShelf10 said:
Is anyone else having trouble applying battery-mod themes to their Axura Roms? I realize that Master has an awkward setup because the original framework has a few extra .pngs thrown in (stat_sys_battery_0b, stat_sys_battery_charge_anim6b, stat_sys_battery_charge_anim10b, etc). I edited those as well, so my batteyrmod morph setup mirrors the original framework.
however, when my phone is charging, it does not display the full sequence of charging .pngs. It seems to only display like the first 5 images and then starts over, as opposed to cycling through all 105.
anyone else?
Click to expand...
Click to collapse
What version of Axura are you on..? The newest doesn't have a battery mod.
Master™ said:
What version of Axura are you on..? The newest doesn't have a battery mod.
Click to expand...
Click to collapse
2.2.6 still.....attribute it to laziness
TopShelf10 said:
2.2.6 still.....attribute it to laziness
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Click to collapse
Yeah I have no idea what is wrong with the charging anims, I had yet to figure that out in the past releases.
Master™ said:
Yeah I have no idea what is wrong with the charging anims, I had yet to figure that out in the past releases.
Click to expand...
Click to collapse
oh then i guess its nothing im doing wrong...thanks for responding
Master™ said:
Yeah I have no idea what is wrong with the charging anims, I had yet to figure that out in the past releases.
Click to expand...
Click to collapse
If you need a hand with it, let me know. I went ahead and added in a battery mod when I updated blackfroyo for axura 2.2.7.1
MWBehr said:
If you need a hand with it, let me know. I went ahead and added in a battery mod when I updated blackfroyo for axura 2.2.7.1
Click to expand...
Click to collapse
does it function properly while charging? can you please share your format?
im thinking our problem may be an .xml issue?
TopShelf10 said:
does it function properly while charging? can you please share your format?
im thinking our problem may be an .xml issue?
Click to expand...
Click to collapse
Sure, here's the decompiled xmls and the images I used. I can't remember if these xmls are anything like tha ones that were used in the 2.2.6.* axura.
MWBehr said:
Sure, here's the decompiled xmls and the images I used. I can't remember if these xmls are anything like tha ones that were used in the 2.2.6.* axura.
Click to expand...
Click to collapse
haha dude you know me, i wont be able to recompile
TopShelf10 said:
haha dude you know me, i wont be able to recompile
Click to expand...
Click to collapse
Heh, well I've never had any luck pushing the compiled xmls from one framework to another, but if you wanna try, here they are.
MWBehr said:
Heh, well I've never had any luck pushing the compiled xmls from one framework to another, but if you wanna try, here they are.
Click to expand...
Click to collapse
metamorph will work.....at least, its always worked for me.....or do you mean framework from different ROMs?
TopShelf10 said:
metamorph will work.....at least, its always worked for me.....or do you mean framework from different ROMs?
Click to expand...
Click to collapse
Honestly I've been decompiling/compiling as a rule for so long now, I'm not really sure exactly what frameworks I was working with when I tried it last. I say give it a shot.
MWBehr said:
Honestly I've been decompiling/compiling as a rule for so long now, I'm not really sure exactly what frameworks I was working with when I tried it last. I say give it a shot.
Click to expand...
Click to collapse
i morphed the .xmls successfully....i still dont think its functioning properly entirely, but it certainly made it better, i think i might just have to rearrange the .pngs......thanks for your help as always!
TopShelf10 said:
i morphed the .xmls successfully....i still dont think its functioning properly entirely, but it certainly made it better, i think i might just have to rearrange the .pngs......thanks for your help as always!
Click to expand...
Click to collapse
Yup, mostly likely just needs some png work. Glad to here it worked
MWBehr said:
Yup, mostly likely just needs some png work. Glad to here it worked
Click to expand...
Click to collapse
its weird because im comparing the .png setups (mine and yours) and they are identical....im at 91% with my phone charging on the comp and the charging animation just blinking between empty and full.....images attached...obviously it sucks because i cant pinpoint EXACTLY which images its displaying
also attached my full mod
TopShelf10 said:
its weird because im comparing the .png setups (mine and yours) and they are identical....im at 91% with my phone charging on the comp and the charging animation just blinking between empty and full.....images attached...obviously it sucks because i cant pinpoint EXACTLY which images its displaying
also attached my full mod
Click to expand...
Click to collapse
Well the issue most likely is that while the xmls are most likely working fine, because the compiled framework never had most of these images upon being compiled, they're not in the resources and therefore won't be called upon.
There's really no way around it, it would have to be compiled with the images inside. Upload your framework and I'll pack it up for ya.
MWBehr said:
Well the issue most likely is that while the xmls are most likely working fine, because the compiled framework never had most of these images upon being compiled, they're not in the resources and therefore won't be called upon.
There's really no way around it, it would have to be compiled with the images inside. Upload your framework and I'll pack it up for ya.
Click to expand...
Click to collapse
once i apply this damn lagfix...i hate how the ulf kernel auto backups/restores, takes sooooo long with the amount of data i have
you're doing it wrong.. axura only calls up to charge_anim26
try deleting you charge_animfull, you dont need that.
i ran into the same charge anim problems when i was porting the theme from i9k
xtone said:
you're doing it wrong.. axura only calls up to charge_anim26
try deleting you charge_animfull, you dont need that.
i ran into the same charge anim problems when i was porting the theme from i9k
Click to expand...
Click to collapse
ok im assuming you checked out my full mod.....all i should do is delete full.png?
i thought the way metamorphs work is that you can have extra images that arent needed, they wont affect anything....you just cant be MISSING images
I was digging around our forums and have not been able to find anything that deals with removing the clock in our notification bars. I am currently on Serendipity 8.2 and have had no luck researching anything, even trying UOT kitchen but coming up short.
How much is it worth to you? Cause the answer is yes, it can be done. Though it's going to take more than a few steps. But hey, learning is fun, right?
http://android.modaco.com/topic/345503-remove-clock-from-status-bar/
Sent from my páhhōniē
See my thread in the Dev section for downloads and Instructions: [ROM][AOKP][PORT] AOKP for the DX2 and the MX2 [8/4/12]
I have been working on an AOKP port for the Droid X2 and the Milestone X2. It's a port of the milestone 6 AOKP build available for the Atrix 4G (made by Th3Bill), using DzK's CM9 Alpha 5 as a base. Thus far everything seems to be running smoothly. I got it to boot after probably a good half hour of playing with the resolution in an AOKP animation I found over on RootzWiki.
I ran into some problems with the phone app refusing to show up, but eventually googled it and found that it was the modded contacts apk doing it. It still has a few things I should probably iron out such as some minor graphical glitches on first boot, and the section in settings for the 4G data crashing the settings app. In my probably fifteen hours of testing this out on my MX2 I've had one random reboot, everything else seems to be about where CM9 Alpha 5 is in terms of stability.
Anyway my point in posting this is: is there anything anyone would want me to add? Like a cool wallpaper, a cool theme, or even some cool mods. For example, I personally like the soft keys with the hard keys remapped to music controls that can be found over in the dev section. That specific mod should be left out, but is there anything you've seen somewhere that's for the DX2 or the MX2 or even a universal mod that you guys think would be nifty to have preinstalled? I've seen that there's at least a nearly fully functional version of Google Now for ICS, would anyone want that added in?
Please note that I take no credit for anything used in this project. All I'm doing is combining files to make something I think will be cool. If in the future you feel the urge to praise someone, praise DzK, Th3Bill, or any of the other developers I may or may not use stuff from.
awesome, i will be watching to see how this goes. Good Luck.
I know of a feature that you could investigate. Having 1% battery increments on the battery indicator.
I'll be watching this closely, if you need a guinea pig I would be willing to help
Omega360 said:
I know of a feature that you could investigate. Having 1% battery increments on the battery indicator.
I'll be watching this closely, if you need a guinea pig I would be willing to help
Click to expand...
Click to collapse
Yeah man, I second this. Would love to see 1% increments too.
I'll see what I can do. Wasn't there something like that for blur over in the dev forum? Might have to take a look at that.
hmm...it might already be there, just need to wait for my battery percentage to drop to confirm.
Edit: Or maybe not, just played music full blast through an unpowered speaker for a good 10 minutes, didn't drop one percent. So either I'm getting incredible battery life or it's still at 10% increments...well back to work.
CrazyLikeGollum said:
hmm...it might already be there, just need to wait for my battery percentage to drop to confirm.
Edit: Or maybe not, just played music full blast through an unpowered speaker for a good 10 minutes, didn't drop one percent. So either I'm getting incredible battery life or it's still at 10% increments...well back to work.
Click to expand...
Click to collapse
i believe either in the systemui.apk or framework-res.apk youll hafta set it up to show battery increments of 1%, but i couldnt tell you if its within either of those or another apk. youll hafta google it.
Wait what is this about 4G data? The DX2 doesn't have 4G because it doesn't have the hardware for 4G.
The atrix has 4G. I think he is talking about a problem with the port because of that.
Sent from my MB870 using xda app-developers app
Yeah, the Atrix has 4G and the settings for it show up here but do not work because we do not have 4G.
In the way of the 1% battery I think I got it (at least while not charging), but I can't check yet because I tried to just replace framework-res.apk and it didn't like it when I renamed the old one before copying over the new one...so sbf'ing now and will check after I flash my updated zip.
Okay, I got 1% battery working, as long as it's left on the default battery icon option in settings.
On a slightly different note why does this forum have a requirement of 10 posts before you can post external links? I still need four posts before I can post links to this thing.
Well I want a download link so reply to all of my post, or go to general hangout bs thread and post about your day. Lol
Sent from my MB870 using xda app-developers app
I may not be able to post a link yet but there's now a wholesome copy/past-able link-substitute in the OP.
Downloading now will flash and report later.
Do I need to flash ics gapps with this?
I hope this doesn't kill my phone.
dark_system said:
Downloading now will flash and report later.
Do I need to flash ics gapps with this?
I hope this doesn't kill my phone.
Click to expand...
Click to collapse
You do need to flash the ICS GApps.
Oh and forgot to mention you should wipe /data, /cache, and /system and dalvik-cache prior to flashing, and wipe dalvik and fix permissions after the flash as well. I'm not sure if those last two are necessary but I always do it out of habit from my old phone and I'm not sure if that was affecting the generally good results I was having.
Thanks, I usually wipe the big three anyways. What does fix permissions do? It won't hurt anything if I do it, even though I might not need to?
dark_system said:
Thanks, I usually wipe the big three anyways. What does fix permissions do? It won't hurt anything if I do it, even though I might not need to?
Click to expand...
Click to collapse
Fix permissions shouldn't hurt anything. If you running some special mod that requires special permissions in /system than it can mess with that mod but other than that I have never heard of it causing problems.
(Here you go, get one more post in) What are the advantages of AOKP opposed to say CM9 or even MIUI?
Edit: and if this is even semi stable and working shouldn't it be moved on over to And Dev section?
GoClifGo05 said:
(Here you go, get one more post in) What are the advantages of AOKP opposed to say CM9 or even MIUI?
Edit: and if this is even semi stable and working shouldn't it be moved on over to And Dev section?
Click to expand...
Click to collapse
AOKP is actually very similar to CM9, based on it in fact, the major difference there is that AOKP has a few more customization options in it. It has a whole section in settings called "ROM Control" through which you can change a whole slew of things. Most of those things are related to the interface but there are a couple of sections with some cool performance tweaks, like you can set custom values for the sd card speed tweak, you can have it zip-align unaligned apk's at boot, fix permissions at boot and other things. AOKP also has some other performance tweaks set up that are integrated into the system.
MIUI I haven't actually used on this phone, or ever on ICS, but as I understand it MIUI is more about looks and being able to theme it than it is about performance. AOKP and CM9 are more centered around providing great performance with an interface that is simple and clean. MIUI is much more flashy. It's also much easier to theme MIUI than it is to theme CM9 or AOKP. Or so I've heard I've never actually tried theming it.
The only reason I didn't put this in the Dev forum was because it required 10 posts to put up a new thread in there. Actually, I think this post gives me that 10 posts. Should I go ahead and put a thread up in there with instructions, links and all that?
Edit: Meant to ask another question, has anyone tried my DX2 version, I only have an MX2 and have only tested that. Would like to know if the DX2 version works.
Very in depth answer, thank you. But yes, I would move it over to dev and let some more people. Im away this weekend but if no x2 users have tried this by mon or tue ill give it a go.
Edit:Nope I thought about it and I don't know about posting again over in dev, they might get on you for double posting. I'd contact a mod and ask them to move it for you and rename it. Just my opinion.
Sent from my DROID X2 using xda app-developers app
im currently running resurrection remix on my 5x and like many other roms it force enables the horrible round icons. i have tried to edit framework-res.apk a few times but have not been successful. every time i switch the apk's i end up in a bootloop. im sure its the recompiling part thats messing me up.
so, does anyone know of an easy way to disable the damned icons? i know i can use an icon pack but none look good in anyway to me and i just want to use the stock icons. i heard somewhere that just opening framework-res.apk with 7zip and replacing the bools.xml will work without all the other stuff.
i want to try this but i want to make sure before i go risking another bootloop issue since its early in the week to fix my phone. any help is appreciated!
It's up to RR team right now, all you can do is slap a custom launcher and an icon pack
droidbot1337 said:
im currently running resurrection remix on my 5x and like many other roms it force enables the horrible round icons. i have tried to edit framework-res.apk a few times but have not been successful. every time i switch the apk's i end up in a bootloop. im sure its the recompiling part thats messing me up.
so, does anyone know of an easy way to disable the damned icons? i know i can use an icon pack but none look good in anyway to me and i just want to use the stock icons. i heard somewhere that just opening framework-res.apk with 7zip and replacing the bools.xml will work without all the other stuff.
i want to try this but i want to make sure before i go risking another bootloop issue since its early in the week to fix my phone. any help is appreciated!
Click to expand...
Click to collapse
You can simply take a nandroid backup before trying that method. So if something goes crazy, you can restore.
Sent from my Honor 8 using XDA Labs
droidbot1337 said:
im currently running resurrection remix on my 5x and like many other roms it force enables the horrible round icons. i have tried to edit framework-res.apk a few times but have not been successful. every time i switch the apk's i end up in a bootloop. im sure its the recompiling part thats messing me up.
so, does anyone know of an easy way to disable the damned icons? i know i can use an icon pack but none look good in anyway to me and i just want to use the stock icons. i heard somewhere that just opening framework-res.apk with 7zip and replacing the bools.xml will work without all the other stuff.
i want to try this but i want to make sure before i go risking another bootloop issue since its early in the week to fix my phone. any help is appreciated!
Click to expand...
Click to collapse
Just wanted to drop in. Oneplus One, same exact issue. I can go disable this iWare (iPhones enforce the same shape for all icons) on every single rom by modding framework-res, with the exception of RR which bootloops. It's a shame, I'd love to use RR, but those round icons are atrocious and no icon pack will satisfy me (even though I like icon packs), because it's just a fix over made up issue, instead of treating the root cause (useroundicons=true).
I really hope that RR devs figure out a way for us to NOT use their **** round icons like every other rom.
Lirannl said:
Just wanted to drop in. Oneplus One, same exact issue. I can go disable this iWare (iPhones enforce the same shape for all icons) on every single rom by modding framework-res, with the exception of RR which bootloops. It's a shame, I'd love to use RR, but those round icons are atrocious and no icon pack will satisfy me (even though I like icon packs), because it's just a fix over made up issue, instead of treating the root cause (useroundicons=true).
I really hope that RR devs figure out a way for us to NOT use their **** round icons like every other rom.
Click to expand...
Click to collapse
THANK YOU!!!!!! so this is mainly an RR issue? weird! i have only tried the mod on RR and gave up on trying it on Cypher-OS because i didnt want to deal with the bootloop.
i too feel that these damned round icons should not be shoved down our throats. it should be optional but on N its not. O seems to have implemented differently but that is far away and for now i have to deal with these damned icons.
im going to the Cypher g+ in the hopes that i get some help with this. i hope RR changes their implementation. thanks for the help Lirannl!!
droidbot1337 said:
THANK YOU!!!!!! so this is mainly an RR issue? weird! i have only tried the mod on RR and gave up on trying it on Cypher-OS because i didnt want to deal with the bootloop.
i too feel that these damned round icons should not be shoved down our throats. it should be optional but on N its not. O seems to have implemented differently but that is far away and for now i have to deal with these damned icons.
im going to the Cypher g+ in the hopes that i get some help with this. i hope RR changes their implementation. thanks for the help Lirannl!!
Click to expand...
Click to collapse
It's up to them to determine if they'll use round icons or not, but I hope they bring the option while flashing to choose between Normal and pixel icons
droidbot1337 said:
THANK YOU!!!!!! so this is mainly an RR issue? weird! i have only tried the mod on RR and gave up on trying it on Cypher-OS because i didnt want to deal with the bootloop.
i too feel that these damned round icons should not be shoved down our throats. it should be optional but on N its not. O seems to have implemented differently but that is far away and for now i have to deal with these damned icons.
im going to the Cypher g+ in the hopes that i get some help with this. i hope RR changes their implementation. thanks for the help Lirannl!!
Click to expand...
Click to collapse
Let's wait for Android O. Google added an option to choose what the shape of the icons will be. Circle, square, squircle, and the Allo shape icon.
PalakMi said:
It's up to them to determine if they'll use round icons or not, but I hope they bring the option while flashing to choose between Normal and pixel icons
Click to expand...
Click to collapse
that would be preferred but somehow i doubt it. it seems O will have this baked in so you can enable/disable this to your liking. what ever happened to "be together, not the same"? im gonna try and modify the framework over the weekend. i really hope it works.
droidbot1337 said:
that would be preferred but somehow i doubt it. it seems O will have this baked in so you can enable/disable this to your liking. what ever happened to "be together, not the same"? im gonna try and modify the framework over the weekend. i really hope it works.
Click to expand...
Click to collapse
I hope it's included in O, and if you got to modify the framework, how about making a guide about it?!
droidbot1337 said:
that would be preferred but somehow i doubt it. it seems O will have this baked in so you can enable/disable this to your liking. what ever happened to "be together, not the same"? im gonna try and modify the framework over the weekend. i really hope it works.
Click to expand...
Click to collapse
Goodluck man. Let me know what happens.
PalakMi said:
I hope it's included in O, and if you got to modify the framework, how about making a guide about it?!
Click to expand...
Click to collapse
theres a really good guide on xda that shows you how to do it. i used an app that a great xda dev made to make the process easier. ill link all that stuff tomorrow morning. im at work atm and when i get home im usually far too tired to do anything. it was really easy but i used it with RR. im gonna try it with cypher over the weekend.
adriansticoid said:
Goodluck man. Let me know what happens.
Click to expand...
Click to collapse
thanks! i hope it works but even if i fail hard ill post!
droidbot1337 said:
theres a really good guide on xda that shows you how to do it. i used an app that a great xda dev made to make the process easier. ill link all that stuff tomorrow morning. im at work atm and when i get home im usually far too tired to do anything. it was really easy but i used it with RR. im gonna try it with cypher over the weekend.
thanks! i hope it works but even if i fail hard ill post!
Click to expand...
Click to collapse
Well cypher will get a big update tommorow with some extra features added into a custom kernel
droidbot1337 said:
theres a really good guide on xda that shows you how to do it. i used an app that a great xda dev made to make the process easier. ill link all that stuff tomorrow morning. im at work atm and when i get home im usually far too tired to do anything. it was really easy but i used it with RR. im gonna try it with cypher over the weekend.
thanks! i hope it works but even if i fail hard ill post!
Click to expand...
Click to collapse
Ok, I'll check it
PalakMi said:
Ok, I'll check it
Click to expand...
Click to collapse
We will have to wait for the link from his great dev:laugh::fingers-crossed:
gopinaidu77 said:
We will have to wait for the link from his great dev:laugh::fingers-crossed:
Click to expand...
Click to collapse
I hope too
PalakMi said:
I hope too
Click to expand...
Click to collapse
Keep waiting
okay, so i looked through my history in my phone and found the link but because i was at work i couldn't post and link it last night. now i have a few minutes before i get ready for work. so the dev who built the app is BDFreak. the app was easy to use. had i known that RR would bootloop regardless of correct modding i would not have put off this app.
the app is Advanced ApkTool v4.2.0. ill try again over the weekend and report back on if/how it works. just in case someone beats me to it, please report back. i cant wait to be rid of these damned round abominations!!!
droidbot1337 said:
okay, so i looked through my history in my phone and found the link but because i was at work i couldn't post and link it last night. now i have a few minutes before i get ready for work. so the dev who built the app is BDFreak. the app was easy to use. had i known that RR would bootloop regardless of correct modding i would not have put off this app.
the app is Advanced ApkTool v4.2.0. ill try again over the weekend and report back on if/how it works. just in case someone beats me to it, please report back. i cant wait to be rid of these damned round abominations!!!
Click to expand...
Click to collapse
Haha. :laugh: Let us know.
Sent from my Honor 8 using XDA Labs
droidbot1337 said:
okay, so i looked through my history in my phone and found the link but because i was at work i couldn't post and link it last night. now i have a few minutes before i get ready for work. so the dev who built the app is BDFreak. the app was easy to use. had i known that RR would bootloop regardless of correct modding i would not have put off this app.
the app is Advanced ApkTool v4.2.0. ill try again over the weekend and report back on if/how it works. just in case someone beats me to it, please report back. i cant wait to be rid of these damned round abominations!!!
Click to expand...
Click to collapse
I'm too using RR and I want these rounded icons out, I just want the old ones without any icon pack
PalakMi said:
I'm too using RR and I want these rounded icons out, I just want the old ones without any icon pack
Click to expand...
Click to collapse
welcome to the anti-rounders!!!!....... ew! nevermind, that name sucks! sorry to disappoint, but it seems that this mod wont work on RR. you can try just in case i did it wrong but make sure to backup your original file. good luck to all who attempt this mod. please give feedback on your results.