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Please check the requirements before you install!!
I'm new to developing on the Pocket PC platform and decided that I wanted to give it a shot. I figured that the best way to learn would be game, so here's my first attempt. This game is based off the New Super Mario Brothers mini-game called Whack-A-Monty (from the Nintendo DS). All of the graphics are from the original game; I have no intention of selling or making a profit from this game so I don't feel bad using their graphics. This is just a learning experience that I thought I'd share with everyone.
Requirements:
In this version (0.1), I have only included support for Pocket PC 320x240 or 240x240 resolutions. Also, I have only tested this on WM5 & WM6 emulators. This will only work on phones with a touchscreen.
This game was written in C# and thus requires .NET CF 2.0.
Again, this is my first attempt at game for Windows Mobile, so this is mostly a learning experience. Please don't crucify me for posting a game here, I'll be moving on to applications next. Let me know what you think!
I haven't tried the cab yet, but if I may I'd like to see the source code, specifically how you did the animation because I've been struggling with that.
nomb
This is awesome. Thanks heaps!
Yes this works well and reminds me of the game ratsplat - it needs sound to make it complete - keep up the good work!
VERY VERY cool game lol
Thank you!!!
Would there be any way to enable to input a name with a high score?
nomb said:
I haven't tried the cab yet, but if I may I'd like to see the source code, specifically how you did the animation because I've been struggling with that.
nomb
Click to expand...
Click to collapse
Not much animation in this game actually, but I do plan on releasing the code here. I need to do some tidying up first. I found the 'Programming with cheese' articles on MSDN very helpful for starting.
As for adding sound, .NET CF 2.0 has very limited support playing sounds. As far as I could find, there's no *easy* method for mixing sounds, or playing more than one sound at the same time. I need to do some more research on sound...
g35driver said:
VERY VERY cool game lol
Thank you!!!
Would there be any way to enable to input a name with a high score?
Click to expand...
Click to collapse
Hmm... I thought about this originally. I might bring it back.
Overall, I'm more interested in seeing if anyone has had problems installing the game (shortcuts work / in correct place), gameplay issues (hits aren't recorded, slow play, ...), stability issues, etc
Not working...
Hi there, the screenshots of your game look pretty cool. Unfortunately, I cannot play it, it's not working.
I own a Dell X51v with WM 6 (football edition A3, release RTM) but haven't installed Microsoft Net Framework (I was told that it is included in WM6). Whenever I start the game, only 25 percent of the game is visible in the upper left corner of my screen, the rest of the game's screen is somehow 'cut off' and my today screen or whatever is visible.
What a petty...
Do you guys know what to do about it? I guess I have already tried to install Netframework, but WM6 refuses to do so if I remember correctly.
Thanks for your help,
7
It installs and runs on my Universal (WM6), but unfortunately the VGA screen makes it unplayable (you can only see the top left quarter of the game area).
If you feel like expanding your learning experience, support for VGA devices would be very nice! And why not include a landscape mode too
XTCrefugee said:
It installs and runs on my Universal (WM6), but unfortunately the VGA screen makes it unplayable (you can only see the top left quarter of the game area).
If you feel like expanding your learning experience, support for VGA devices would be very nice! And why not include a landscape mode too
Click to expand...
Click to collapse
Yes!!! Please!!! And I'll give to you 72 virgins without the need of immolate you (I think that 72 virgins is not enough but.. xD) Without jokes, I love this kind of games, and it looks great but I cant play it
All the best
Well I can't give you the virgins, but I would be damn grateful, I'm just getting into this stuff on my Universal, so other than the snes emulator, that I got working everything else is always suspect on the butttons or outdated. So please.
Im still playing the game, its working great!! Any updates?
This game is great and worked excellent on my MWG Atom Life until I flashed to medkid's 6.1 ROM, now when I install it messes with some of the fonts (e.g. on the screen alignment screen and on commanager using poorlyduck's vista theme). The game itself kinda works ok on 6.1 but the stylus isn't very accurate for some reason, often missing some while hitting others. My girlfriend was devastated when I told her she couldn't play whack-a-monty anymore! ;] thanks for a great game otherwise though!
hey, looks great, I'd like to play it on my VGA device too
it reminds me that great flash game tontie.
unfortunately I have yet to see a pda able to play flash games flawlessly
Hey, thanks for sharing! I like it!!
Greetings, Melle.
i tried to use it on my palm treo pro and a part of the screen is cut off...I dont know what the prob is.
very cool and a lot of fun! Also, a very old thread!!
great game!I ultimately know why the game interests you and lead you programming.
vga request
loved it on my kaiser, love it more on my touch pro
Good game for killing more boredom
Thankyou.
no updates?
Wheel 0.4.3
Let me introduce you my new platform game for Windows Mobile, playable at Pocket PC 2002 and above (yes, really). I’m not a big fan of apps that works on one display resolution only, so the game is screen resolution independent (you can play on QVGA or WQVGA), however it looks best on the HVGA, VGA and WVGA screens.
The most important is that you can press more than one virtual button on you classic resistive screen (as it was capacitive), which makes this type of game comfortably playable even without hardware buttons. Nice, isn’t it?
What is the game itself all about? You control small robotic wheel (which was actually wooden in non-public releases ) chased by devil from outer space (or something like that) who wants your score (but not you life). Score is obtained by collecting yellow stars.
There are no levels, there are dimensions. In each dimension, you have to found interdimensional gateway, which takes you to the new dimension, similar to the previous one, or to completely different. Red arrow accelerates the devil (red aura), green arrow slows down him. Green sprout accelerates your wheel (blue aura), but only for limited time. Also, in the beginning of every dimension, you will get little bit of extra speed, just like when you die and are resurrected.
To save your game, use X -> SAVE. In main menu, use CG to continue.
The game is not yet entirely completed (and I’m not fully convinced if it is worth finishing since Windows Phone 7 are coming). Even so, let me know of any problems, ideas or thoughts. I don’t promise anything, but it could help to make the game better.
Note: I know it's ironic, but the multitouch effect can't work on HTC HD2 because of it's real capacitive screen.
Note 2: The game does NOT use any "multi-touch SDK", as stated here (I don't know why the author wrote it).
The game is completely free for your personal use, although it can be downloaded from the following site ONLY (I know it's annoying, but be fair and respect it):
DOWNLOAD
I hope I haven't forgotten anything and that you will enjoy the game .
(As you probably noticed, english is not my native language so I’m sorry if I have written anything funny .)
AWESOME GAME!!! Works great on my GSM treo pro. No lag and the multitouch is really nice.
Yes, it's really cool !!!
thx !!!
Thanks for your hard work! Nice game...
nice. but please keep a graphical update in mind
I tried your game on my XDA Flame (VGA with WM5).
Must say I'm impressed -especially with the multitouch. Too bad we dont see this in other games!
I'd like a bit faster scrolling and some in-game sound or tune..
Keep up good work plz!
Thank you all for your positive reactions, I am sincerely delighted and a little bit surprised .
I know about poor graphic. I’m not very good at creating it . If there is anyone who wants to help me, I’m enclosing the main graphics files. Transparent color is magenta (R = 255, G = 0, B = 255).
If someone creates something, post it here and I will try to build the game with it .
Good that i still have my Toshiba E830. Will try it tomorrow.
it looks great. One problem on the HD2 - since it is capacitive instead of pressing both keys you need to utilize the resisteive multitouch trick you impoy. in other words, to do multitouch on the HD2 you need to single touch between the two directions you want to go which is actually a little confusing in practice because you need to remember the variables. it does seem to be pretty nice otherwise.
nice game, good design for control
Very, very strong arcade feeling
Graphics may not be top notch, but it fits perfectly with the kind of game, my only glitch is that, no matter my HD2 being obviously multitouch capable, I still cannot press two buttons at the same time... maybe it's because I have LMT installed which "steals" multitouch from the game?
@bugsykoosh
just read your post, nevermind I can play by pressing the middle area, yes it is somehow harder to get the hang of it,m but after that, it kicks in my genetic adversity for arcade games, I die no matter what
Thanks for testing on HD2. I don't know why I didn't get i sooner, but it naturally can't work on real capacitive screen of HD2. I'll add it into the first post...
RDT said:
Thank you all for your positive reactions, I am sincerely delighted and a little bit surprised .
I know about poor graphic. I’m not very good at creating it . If there is anyone who wants to help me, I’m enclosing the main graphics files. Transparent color is magenta (R = 255, G = 0, B = 255).
If someone creates something, post it here and I will try to build the game with it .
Click to expand...
Click to collapse
i could give it a try.
But first i will play your game
Thanks!
Thank you very much for your game, RDT!
It is really the kind of games I like to have on my Touch HD: simple but addictive!
I've created a post for your game on a french website by translating your post to french.
I've respected your choice not to create any mirror download link, and people will have to download it from your website.
Again, thank you very much!
You're probably in the last dimension, the hardest one . I created a video showing how to complete it .
2 michoob: Thanks for writing about my game, I really appreciate it .
The game is a platform where we help our wheeled robot to travel through dimensions and avoid obstacles and enemies.
i guess you have to think about a good story of this game. For example: a little dragon that tries to escape from his bad father or something like that. Make a nice story, and that will be the begin of a nice game
But, when you say I can tap onm two places, do you really mean it? I mean, I am using it on HTC Gene as well as HD2. Double touch not working on HD2 is fine. But I can't make two touches on my Gene too. What's wrong?
dakujem - thanx
gr8t stuff
Playing this game almost after year and a half. Nostalgic. Great work! For those who are curious, I have still maintained my Gene along with the other devices.
Football Manager is finally making it's way from iOS to Android! It'll be out on Wednesday and needs support and feedback to get a skin to fit our tablets! If your a fan of the old Championship Manager series it's a lot like the versions from 2001 in terms of complexity. I played the original iOS release and thought it was superb.
To clarify - the game will be released on wednesday and will work fine on any device with Android 2.2 (or above) and a resolution of 480x320 (or above).
However on certain devices it won't be wholly full-screen, that is it'll centralize the largest skin available within the devices screen (it can't stretch the user interface as it makes the text rendering look horribly blurry).
Post release we'll be listening to feedback from users and will create additional skins based upon the most popular requests from our user-base.
Hope this helps,
Marc Vaughan - Sports Interactive Ltd
Marc.
The game basically stays in the middle of the screen leaving large black border around all sides.
Deffo could use a skin to expand out onto the screen.
---------- Post added at 06:22 PM ---------- Previous post was at 06:21 PM ----------
Marc Vaughan said:
To clarify - the game will be released on wednesday and will work fine on any device with Android 2.2 (or above) and a resolution of 480x320 (or above).
However on certain devices it won't be wholly full-screen, that is it'll centralize the largest skin available within the devices screen (it can't stretch the user interface as it makes the text rendering look horribly blurry).
Post release we'll be listening to feedback from users and will create additional skins based upon the most popular requests from our user-base.
Hope this helps,
Marc Vaughan - Sports Interactive Ltd
Click to expand...
Click to collapse
This game is awesome !
I did the first 3 challenges (save the club from relegation, finish the season with most of the player being hurt, and finish the season with many player unhappy) Great great game !
I hope that further updates will includes some new scenarii... i've to admit those first 3 were pretty easy using Man City due to the amount of International player they have.
I'll give it another try with another club to make it more difficult.
choccy31 said:
The game basically stays in the middle of the screen leaving large black border around all sides.
Deffo could use a skin to expand out onto the screen.
Click to expand...
Click to collapse
Just to let you know there will be a skin for HD Tablets (and all being well larger phone resolutions) available in the first update for the game.
I haven't set a firm release date for the update yet - but I've started a thread showing whats in it and some rough plans about it on the sigames.com forums if anyone wants more information about it.
Hope this helps,
Marc Vaughan - Sports Interactive Ltd
sounds great. I just downloaded it on Saturday and already have over a day and a half of gameplay. very addictive.
There's another lovely HD skin!
We're pleased to announce that the second update for Android (3.5) has been released!
The update includes 2 new purchasable scenarios, for more information check out the Store in-game.
See below for the changelist.
#3.5a - Second Android Update
Fix rare crash on starting with specific devices due to language setting
Allow warning if game started on non-supported resolution devices
Fix poor layout of physio reports when players are injured
Added no interest news when offering players to club
Improve movement of withdrawn strikers
Tweak defensive positioning against narrow formations
Exit button restored to start page
Additional Purchasable Scenarios Added
Stop players moaning for a new contract if they've only just joined club
Various match improvements based on community feedback
Tune contract requests at clubs with a sugar daddy
Tune effect of loans on players involved
Tune manager movement slightly
this game may be first game I will buy.
TENEBRIS
This summer, during my internship, I've been working on a small project called Tenebris. In short, Tenebris is a way to bring your favourite FPS game modes into the real world, powered by your smartphone.
The concept is in planning/development stage. There is a full readme available at https://www.github.com/xbhatnag/tenebris which describes the game in more detail.
What I'm looking for is people to try and give their opinions on Tenebris. Suggestions, questions, advice, criticism is all helpful! I want to know the viability of the idea, possible issues and features that would be cool to add to it. Don't hold back. Tell me everything.
Thanks
LINK : https://www.github.com/xbhatnag/tenebris
Hello
I know, I´m not the first, whos asking, but I believe, somebody here in this forum can DO it!
There is a BIG need for a possibility to reverse/flip/mirror the display of android-smartphones & tablets horizontally – no matter which app is running.
People like their own, individual HUD!
Especial tablets are perfect for this – no matter what kind of information people like to see or what kind of navigation software they use.
Good commercial HUD are very expensive, are fixed in 1 car and it is NOT possible to be free what you see.
All HUD-Apps, commercial as well, are the same. Okay, they are free or cheap, but they do NOT show what people like to see or integrate navigation someone like and so on.
Especial tablets are big enough to show navigation but other things as well like speed, or …
COME ON!
Someone here at this board can make it and would be (as far as I know) worldwide the first!
Many people would love and use and donate this innovation.
Please tell me you got it ...
Best regards from Germany …
Martin