Hey I have been hearing a lot about the cm9 rom having 2d issues. What does that mean?
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Games that use 2D acceleration such as Angry Birds don't function correctly. I think the issue has been greatly improved in the newest ROM from jokersax though. Don't quote me on that one haha.
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We're getting closer and closer to having 2d hw fully stable but for now there are still some things here and there that need fixing.
angry birds runs fine for me with the keral from jokers beta wwf freezes on me. Flashed different kernal and wwf works angry birds is glitchy. It will get worked out. I have faith
2D hardware acceleration is working in the last two or three of Joker's CM9 builds. I have been installing Angry Birds each time and, currently running beta 0.1.0, have had no issues with artifacting or any other graphics issues. I know the latest version of Joker's has had some new 2D-related issues and, as far as I know, turl's is in the same boat.
Thanks for your answers. They explain why words with friends has been craahing
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If you Google for 2d hardware acceleration app you will get a list of the best apps for this and running one of them will allow you to get past all 2D problems you have
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I couldn't find this anywhere else, so heres my question. When I switch to bamf gingermix 2 beta 5 and 6 trying both radio versions pandora runs slow, loads slow switches songs slowly and stalls. Anyone else seen this issue?
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Same issue here on Gingervitis 1.0 final.
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Do you have the latest update to Pandora? I believe it is 1.5.9. It seems to not have an many issues with skipping, lag, etc.
If you don't have it, download it from the market and see if it helps.
This is an ongoing issue. I had done a lot of testing and 1.5.6 actually was the best performer for me for awhile but it eventually started to lag. 1.5.9 seems to be somewhat better but I still have about a 10-15 second lag between songs. I put a 1.5.6 apk down in the development forum in the bamf 2.0.5 thread.
Ya, 1.5.9 so far has been working the best for me. It still pauses between songs every now and then, but still better than before.
Thanks for the replies. I have tried both versions listed with no luck. Guess I will just stick with bamf 1.7 until we get a radio that works with it.
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Silentgray said:
Thanks for the replies. I have tried both versions listed with no luck. Guess I will just stick with bamf 1.7 until we get a radio that works with it.
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Ya, it's kinda wonky at best. Pandora's stand is that they don't support "non standard" systems on phones. So until GB is officially released for the T-bolt, we probably won't see any type of fix for it.
Hopefully soon.
No problems here - I am running MR2.5 with The Perfect Storm 1.5 and the latest version of Pandora
What are the known bugs with the CM7 Gingerbread ROM for the Vibrant?
I'm considering rooting and flashing my Vibrant to get better speed, but I don't know which ROM is the best for me. I've read that CM7 is popular.
Currently only one. Battery. Batter life will be around 30-40% shorter than on Froyo ROMs. Except...if you were getting 23 hours on a charge to be getting around 16.
He's right. Just battery. I used to have all sorts of problems with ginger, but it was either user error or I was using very beta-builds. Now 2.3.4 is incredibly stable with just a lil bit more battery drain than you are used to. My suggestion: try out trigger redux. Its a fantastic daily driver.
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ipetloudog said:
He's right. Just battery. I used to have all sorts of problems with ginger, but it was either user error or I was using very beta-builds. Now 2.3.4 is incredibly stable with just a lil bit more battery drain than you are used to. My suggestion: try out trigger redux. Its a fantastic daily driver.
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Where did you get the 2.3.4? I have the same phone as you with Firmware version 2.2, baseband version T959UVKA6, Kernel version 2.2.32.9 and Build number Froyo.UVKA6. A friend of mine put this on my phone and I don't really understand how it all works. Will 2.3.4 give me anything more?
Vibrant android development-trigger redux.
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ipetloudog said:
Vibrant android development-trigger redux.
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Yeh but what more will this give me than what I have now?
For one. Snappier browser. Secondly, I was able to install the nvidia tegra drivers to be able to play games like samurai 2 vengeance. Oh, and you get the useless, yet sought out tv off animation. And until today, netflix [its available for froyo now]. You can google the rest. Seriously, the whole UI is snappier than bionix or trigger ever was. Its awesome how quick it really is.
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I'd suggest the CM7 nightly builds. Cyanogenmod 7 is about as good as it gets which is why it is on so many devices.
The only bug your going to notice is that on some of the Gingerbread roms the GPS may not be working, although there is a fix which allows you to lock GPS everytime within 30 seconds literally...
As far as battery life, with CM7 I was lucky to get about 8-10 hours on medium usage, but after I switched out the stock kernel for Glitch's kernel i'm doing a full day, overclocked to 1300mhz undervolted daily.... and it runs beautifully.
jwleonhart said:
I'd suggest the CM7 nightly builds. Cyanogenmod 7 is about as good as it gets which is why it is on so many devices.
The only bug your going to notice is that on some of the Gingerbread roms the GPS may not be working, although there is a fix which allows you to lock GPS everytime within 30 seconds literally...
As far as battery life, with CM7 I was lucky to get about 8-10 hours on medium usage, but after I switched out the stock kernel for Glitch's kernel i'm doing a full day, overclocked to 1300mhz undervolted daily.... and it runs beautifully.
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hi,can you post a link,i don`t know how to change kernel for Cyanogenmod 7(for vibrant please),for a while i used this rom,and abandoned it because of poor battery life(i have flashed bionix 1.3.1)
Thanks
a couple of bugs i personally had when I was on the latest nightly build were:
Random Reboots: the phone just randomly rebooted when it felt like it wanted to :/ then I saw one of the specific reboots it happened when i tried to put the phone to sleep while entering text it rebooted for no reason i was able to succesfully duplicate this bug many times
Horrible performace: i wasn't every able to play this 720p mkv file i had on the CM7 rom apparently because gingerbread doesn't have hardware acceleration :/ or CM7 for vibrant didn't at least.
Now im testing froyo roms like the bionix 1.31 and the project V and they don't have any of those bugs
ipetloudog said:
For one. Snappier browser. Secondly, I was able to install the nvidia tegra drivers to be able to play games like samurai 2 vengeance. Oh, and you get the useless, yet sought out tv off animation. And until today, netflix [its available for froyo now]. You can google the rest. Seriously, the whole UI is snappier than bionix or trigger ever was. Its awesome how quick it really is.
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How were you able to install those drivers? How did the phone handle?
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Running CM7 Trigger Redux build 14 and I've only run into two bugs that could be my device, and one that's a known CM7 issue:
Low 3D framerate issues
Text written in landscape dissapears from fields when the phone is rotated to portait mode (May be limited to the Wells Fargo app)
SD cards do not re-mount in Android after being mounted to a PC unless the USB cable is disconnected and reconnected after turning off USB mounting
Battery is fixed, see sig.
Okay, I am hearing the same thing from a lot of people:
Atrix 4G + CM9 = Words with Friends crashes.
Apparently this is a Kernel issue. Is there a Kernel that does not cause Words with Friends to crash?
Nothing yet. Only solutions are playing it on a laptop, desktop, tablet, CM7 or other ROM, or not play it all.
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This totally sucks. Yesterday, I will still on Android 2.2. Words with Friends sees more clock time with me than any non-phone related app.
If there is a resolution... please oh please someone message me.
Trust me. I'm a big fan/user of words with friends as well. It's either CM9 or words w/ friends. Take your pick.
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I know personal mileage may vary but I'm currently running turl's v8 CM9 with the acerbix kernel and have very few crashes or lockups with WWF. Moore often than not it is slow when switching between the game board and the ads and back, but it usually comes back just fine. I tried the v8 kernel and faux's kernel, but they didn't work.
ninja_rancher said:
I know personal mileage may vary but I'm currently running turl's v8 CM9 with the acerbix kernel and have very few crashes or lockups with WWF. Moore often than not it is slow when switching between the game board and the ads and back, but it usually comes back just fine. I tried the v8 kernel and faux's kernel, but they didn't work.
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I can also vouch for the acerbix kernel making it livable.
When I tried acerbix's kernel I was getting plenty of FCs. I've been on Jokersax's builds though, could it be that turl's with acerbix kernel can run it but joker's can't?
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I haven't yet tried a jokersax ROM so someone else will have to chime in on that. He's supposed to have an update soon, including a kernel update, so I may switch over and try when that release drops.
Words also wants to crash on my cm7. However, when the force close screen comes up, I choose to wait and usually it'll work for a while before crashing again.
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Deggy said:
Trust me. I'm a big fan/user of words with friends as well. It's either CM9 or words w/ friends. Take your pick.
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I honestly have the timing down now. There are only two ways its crashes and I typically have to pull the battery because of it. The first like everyone says is the transition to the Ad screen after making a play (it is only after the play has been sent to the Server so this is no big deal.) The second is in the Chat window of a game that will crash if you try to hit back. I found by hitting Home within a second or two of the Ad coming up you can force the app closed and reopen it. It takes a few seconds but not much more time it takes for the ad to go away.
Makes me wonder what in the world WWF is doing that makes the kernel go so crazy. Every other game that I've put on turl v8 seems to perform flawlessly--2D and 3D games alike.
Can someone link me to acerbix's kernel? been searching around, but cant find it.
TIA
http://forum.xda-developers.com/showthread.php?p=22123362 if you still need it
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acerbix kernel is outdated!!! it will break stuff ! use the lastest beta from faux, it is fixed already
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Well finally, Temple Run is here on android...and, sigh, I cannot get it to work on my nook. I'm running eyeballer's CM9 opengl build and, while I can install and run the game the touch sensitivity is all messed up. It interprets almost any touch as as the "jumping" motion. Anyone else having this problem, or better luck than me?
it's a problem with ics i guess cause it's working fine on cm7
Yep, works fine on CM7.
Same problem here, eyeballers recent rom with opengl ics
Same issue with non-opengl cm9 nightlies.
It is a problem on our rom guys not ics... I have it running fine on my inspire 4G with Android 4.0.4 from LorD
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Yup, definitely a problem with ICS. It's not working on my nook running ICS either.
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Same problem here... running the 4/2 open-gl here
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Not an ICS issue its your rom,kernel, or clock speed. It runs great on my ICS NS4G and my Phiremod NC. Try a different rom or simply a different kernel.
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Confirmed, Temple doesn't work on the Nook with ICS. With CM7 it was ok.
And I don't have to discuss anymore with my daughter about who is using the Nook...
Hey guys,
Downloaded temple run today, was so pumped until I played it and realized that touch swiping wasnt accurate (i'd swipe left and would just continue and fall ij water) and the game was a little choppy. Running Turl's v9 CM9, btw. Any of you guys experience similar issues?
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Yup. Its a touch issue with the CM9 ROMs.
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I'm on stock Gingerbread and rooted. Temple Run plays flawlessly on my Atrix. No lagging at all. Control is also better/more accurate on my Atrix than on my Kindle Fire, HTC EVO View 4G tablet, or my mother-in-law's HTC phone (Incredible?). Haven't tried it yet on my wife's iPhone 4 or iPad 2 though. But on Android, I'm very happy with how it runs on my Atrix. Now, if I could just get past 50,000 points
I'm on cm7 and it runs perfectly with no issues. I've been playing it all day non stop.
i felt a little not smooth as i run it on ios devices.btw,i'm running stock gb rom.
so from what i'm reading here, I guess it's safe to assume that it's an issue with cm9 drivers.
well this sucks because I love Temple Run, but dont think i will b going back to GB for temple run....
namangupta9 said:
so from what i'm reading here, I guess it's safe to assume that it's an issue with cm9 drivers.
well this sucks because I love Temple Run, but dont think i will b going back to GB for temple run....
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That is unfortunately the trade off for now.
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the performance quite ok..a little lag playing with internet on. using on asia retail gingerbread
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As far as I could understand, the bug with CM9 is not only for the Atrix, but for all the devices that are running an ICS version, it has something to do with drivers or some other lie...
no problems on my jokersax cm9 atrix.
EDIT:
actually. yeah. it has problems with touch. doesn't ever go the right way.
Exactly the same problem on miui ics rom as well
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No problem with 2.3.4 stock Rom.
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namangupta9 said:
Hey guys,
Downloaded temple run today, was so pumped until I played it and realized that touch swiping wasnt accurate (i'd swipe left and would just continue and fall ij water) and the game was a little choppy. Running Turl's v9 CM9, btw. Any of you guys experience similar issues?
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From a video I saw on a review of temple run, the guy played it on a galaxy nexus and it lagged and crashed, so I guess its not optimized for the ICS framework which is weird
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Works well on nottachtrix rom...
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The game works perfectly fine for 95% of the time but there are times when it slows down significantly for example when there are a lot of objects to render at the same time.
Yeah I'm on MIUI v4 ICS based on CM9 and my swipes always go the wrong way. So bummed but I'll never leave MIUI. Gonna subscribe to this thread in hopes that any fixes or updates will be posted here.
loanerdave said:
Yeah I'm on MIUI v4 ICS based on CM9 and my swipes always go the wrong way. So bummed but I'll never leave MIUI. Gonna subscribe to this thread in hopes that any fixes or updates will be posted here.
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Its performance is rom specific and does not function correctly on cm9 roms or the miui roms built off of it I guess so until those roms get there libs and drivers straight certain games are a no go
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Same issue here.
I'm having the same issue on Neutrino v2.6. Choppy as heck, while other games run flawlessly.
Atrix_Owner said:
The game works perfectly fine for 95% of the time but there are times when it slows down significantly for example when there are a lot of objects to render at the same time.
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Same here choppy as hell can't play
Running cm7
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