Weird issue with multi-touch, anyone willing to test/report? - AT&T Samsung Galaxy Note I717

So I got the Note and downloaded my n64 emulator onto it. Runs games beautifully BUT whenever I would play anything where I had to hold a button down, like Mario Kart or F-Zero, I could control for about 20 seconds until all input died. I would then have to let go of the controls and start holding again.
I thought this was weird...so...
I downloaded multitouch testers. 2 inputs OK, 3 inputs OK but the more fingers I added the more inputs would glitch in and out. Could get up to 7 and then all touch would fail.
So...
I went to Rogers and told them my issue. One of the girls working there had a Note so we downloaded a multitouch tester on it and got the same results as my Note. Then we opened a brand new Note and downloaded a multitouch tester...same issue as mine.
So could anyone test their multitouch and post results? Thanks

bump to the top

I got 7 as well befor multi-touch freaked out. I technically got 8 but it was not stable at all...

redneck.nerd said:
I got 7 as well befor multi-touch freaked out. I technically got 8 but it was not stable at all...
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Click to collapse
who the **** is actually utilizing 7 point multi-touch? Are spiders buying this phone?

orangekid said:
who the **** is actually utilizing 7 point multi-touch? Are spiders buying this phone?
Click to expand...
Click to collapse
I said in the first post that its affecting games. Learn to read before you open your big mouth.
Sent from my SGH-I717R using XDA App

This is the same thing that would happen on the Atrix. Apparently leaving your fingers in one place too long is interpreted by the software as a drop of water being on the screen and the sensor would go crazy.
I tried it on a multi touch tester and it happens everytime I leave 2 fingers in the same place. Also goes bonkers when over 7 inputs are on the screen.
With the Atrix someone actually disabled the water drop feature, maybe a similar fix can be made for the Note.
via my AT&T Note

theonedub said:
This is the same thing that would happen on the Atrix. Apparently leaving your fingers in one place too long is interpreted by the software as a drop of water being on the screen and the sensor would go crazy.
I tried it on a multi touch tester and it happens everytime I leave 2 fingers in the same place. Also goes bonkers when over 7 inputs are on the screen.
With the Atrix someone actually disabled the water drop feature, maybe a similar fix can be made for the Note.
via my AT&T Note
Click to expand...
Click to collapse
Thank you for this information. Glad to know that someone knows the cause or possible cause.

Using Antutu tester I get 7 Max inputs as well as the timing out of all inputs after 15 seconds or so.

Tested using antutu...
Touch starts going nuts at 5 inputs for me. Loss of touch at around 10 seconds (I did not time it).
Actually just did some more testing... I can make it do all sorts of crazy stuff. I can make a ghost 2nd finger, cause finger 1 to blink loss of location.
I did notice it will never time out if only one finger is on screen or if 2nd finger is continually tapping.
Also noticed that it will not register touch while using s-pen (can't think of a use anyway).
Kinda sucks as a large motivation for me was playing games. I may go look at how the atrix guys fixed theirs and see if it would apply to us.
Sent from my SAMSUNG-SGH-I717 using XDA App

Um how would you use more than 2 while gaming?

Eric-1987 said:
Um how would you use more than 2 while gaming?
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Are you serious?
A simple game like mario on NES even requires 3. Left or right+Run+Jump
This is a serious issue. One that made me have to switch back to the Galaxy Nexus for the time being (I had a Galaxy Nexus but sold it for the Note) Its upsetting because I love to draw, and found the Note amazing...maybe I will pick up another sometime but for now I only need one device.
If I had known this I'd have never got the Note in the first place because now I own a Galaxy Nexus that I didn't personally buy brand new and maybe I will have issues with it.
Why include such a stupid feature. I've used all my androids and iphones in the past whilst it rained and it was fine. **** sakes.

Hey guys, i saw the post on the N7000 Q&A, i just tested it, can get to 10 fingers very stable, and 11 fingers (with the help of a friend) then it stops detecting, hope that helps.

To clarify the previous post, I asked on the 7000 forum if their phone had similar issues. Appears they do not. I am downloading Samsung kernel source to see if the issue is in the kernel level driver or if it is somewhere in user space.
Sent from my SAMSUNG-SGH-I717 using XDA App

just finished taking a look at kernel driver... seems to be the issue. Some code that doesn't appear in the int'l version that pertains to ghost touch checking.
Matches timeout of first finger after 4 seconds when using two fingers.
Sent from my SAMSUNG-SGH-I717 using XDA App

So which is the better option, change the timeout to something longer (I tried 20 seconds and it works fine)... or remove the functionality of the ghost touch detection all together?
Sent from my SAMSUNG-SGH-I717 using XDA

tablets are supposed to have more muti touch points then phones in theory,,,,but this is a good question, or a setting in build prop to have more responsiveness would be nice, am gonna call a friend who works at Samsung tommorow and see if there is a option for better responsiveness or if this is the best it will get,,,no game will support a 7 finger console so its unneeded and a waste,, i mean i can touch it with one hand with all fingers but testing it with two hands its just overkill in my eyes..

this is the first phone I have had out fo 10 in the past year that does not support 10.
I get 5

Well my main concern was just removing the timeout (I, like the op, like playing roms).I already made a kernel just changing the timeout, but was looking to see if people thought we should just lose the ghost touch all together.
Sent from my SAMSUNG-SGH-I717 using XDA

redneck.nerd said:
I got 7 as well befor multi-touch freaked out. I technically got 8 but it was not stable at all...
Click to expand...
Click to collapse
I've got to 10 using this program-
https://play.google.com/store/apps/...mNvbS50aGU1MTFwbHVzLk11bHRpVG91Y2hUZXN0ZXIiXQ..
MultiTouch Tester

Okay, so I built a kernel with ghost touch completely shut off and it has been working great (little over a day now). At the moment my plan is to run it through tomorrow and if I still have no issues I will release it hopefully sometime Sunday evening for testing. I am thinking of making a version that allows turning it off an on from userspace (or set timeout), should someone want that feature, but I don't know.
As far as 10 finger multitouch goes....
I really can't think of a single time where I thought to myself, "if only my 7th finger on the screen would register correctly.." so I will likely not bother with that unless someone shows a real need.
Sent from my SAMSUNG-SGH-I717 using XDA

Related

Rainbow6- Shadow Vanguard Problem

Hey guys Iv got this installed on my ATRIX and it seems the game runs fine... but... the controls are really messed up... as in related to responsiveness... like the controls get stuck in a certain position or they all a sudden become too sensitive and turn you 180 degrees or something extremely annoying like that...
Am I the only one having this problem...??
Also I was reading in some other threads the Atrix apparently has some issues registering a touch when you hold your finger on it, it stops responding...?? Iv noticed this as well on a few other games... like gangster...
If this is true then it makes this tegra device pretty much useless for gaming if it can't get the controls right...
By the way the all used was for tegra devices...
Sent from my Motorola Atrix
DrunkFuX666 said:
Hey guys Iv got this installed on my ATRIX and it seems the game runs fine... but... the controls are really messed up... as in related to responsiveness... like the controls get stuck in a certain position or they all a sudden become too sensitive and turn you 180 degrees or something extremely annoying like that...
Am I the only one having this problem...??
Also I was reading in some other threads the Atrix apparently has some issues registering a touch when you hold your finger on it, it stops responding...?? Iv noticed this as well on a few other games... like gangster...
If this is true then it makes this tegra device pretty much useless for gaming if it can't get the controls right...
By the way the all used was for tegra devices...
Sent from my Motorola Atrix
Click to expand...
Click to collapse
I've never had any problems with that. And the touch responsiveness is a feature that is supposed to happen when there is a raindrop or something on the screen. its supposed to no longer register it. some people have said it happens with their fingers but personally I've never had that problem and i game quite a bit on my atrix.
whatsaqazza said:
I've never had any problems with that. And the touch responsiveness is a feature that is supposed to happen when there is a raindrop or something on the screen. its supposed to no longer register it. some people have said it happens with their fingers but personally I've never had that problem and i game quite a bit on my atrix.
Click to expand...
Click to collapse
Iv heard of that too but I assure you there is no water ir sweat or anything wet in any way on the screen... yet I have this problem always...
Sent from my Motorola Atrix
whatsaqazza said:
I've never had any problems with that. And the touch responsiveness is a feature that is supposed to happen when there is a raindrop or something on the screen. its supposed to no longer register it. some people have said it happens with their fingers but personally I've never had that problem and i game quite a bit on my atrix.
Click to expand...
Click to collapse
The easy way to see it happen is in Angry Birds. Open a level in AB and pull back the sling shot. Don't let go, just hold your finger there. Somewhere between 15 and 20 seconds the bird will launch with your finger in the same spot you held it.
Sent from my MB860 using XDA Premium App
plaster said:
The easy way to see it happen is in Angry Birds. Open a level in AB and pull back the sling shot. Don't let go, just hold your finger there. Somewhere between 15 and 20 seconds the bird will launch with your finger in the same spot you held it.
Sent from my MB860 using XDA Premium App
Click to expand...
Click to collapse
Im sure... any ideas or heard of how to fix this...?? Quite frankly I feel its close to impossible to play games on this due to this touch problem ...
Sent from my Motorola Atrix
DrunkFuX666 said:
Im sure... any ideas or heard of how to fix this...?? Quite frankly I feel its close to impossible to play games on this due to this touch problem ...
Sent from my Motorola Atrix
Click to expand...
Click to collapse
Currently, no. Motorola fails... HARD. I can only hope Google will make some changes because disabling touch input is surely not the way to compete against Apple. The raindrop "feature" is just plain brutal abysmal stupidity without boundaries. They should fire the jackass who implemented this because he completely ruined gaming on Atrix for at least 50% of the games out there.
Sent from my MB860 using XDA Premium App
Devnant said:
Currently, no. Motorola fails... HARD. I can only hope Google will make some changes because disabling touch input is surely not the way to compete against Apple. The raindrop "feature" is just plain brutal abysmal stupidity without boundaries. They should fire the jackass who implemented this because he completely ruined gaming on Atrix for at least 50% of the games out there.
Sent from my MB860 using XDA Premium App
Click to expand...
Click to collapse
wait , what...?? That raindrop thing is a feature which was purposely put there...?? :s
Sent from my Motorola Atrix
It doesn't ruin gaming, it just makes you make a conscious effort to lift your finger for a ms to get control back. The first game I had a real problem with was Pew Pew. It's a Geometry Wars clone. Gotta lift your your thumbs for a second to start moving and shooting again. I'm optimistic that the folks working on the CM7 port will figure out a way to disable it.
Sent from my MB860 using XDA Premium App
plaster said:
It doesn't ruin gaming, it just makes you make a conscious effort to lift your finger for a ms to get control back. The first game I had a real problem with was Pew Pew. It's a Geometry Wars clone. Gotta lift your your thumbs for a second to start moving and shooting again. I'm optimistic that the folks working on the CM7 port will figure out a way to disable it.
Sent from my MB860 using XDA Premium App
Click to expand...
Click to collapse
Actually I would say my problem is worse than whatever your talking about... in the sense that holding the finger there for a while then it not working is fine... but what's happening alot is the thing becomes either too responsive or stops responding... that is for me the main problem... say I was trying to aim at someone in any fps... all a sudden it would just throw me pointing at the ceiling ... or im walking straight and let go to stop... it will keep walking forward... that makes it unplayable...
Sent from my Motorola Atrix

Touchscreen issues.

So I believe I'm having touch screen issues. When im slowly scrolling down it jumps up and down and goes all crazy. Holding it in one spot seems to make it act ridiculous. Any one having this issue. I'm on my second device same issue.
Downloaded two touch screen test apps. Both of which registered multiple points being touch when only one finger was on the screen.
Sent from my SAMSUNG-SGH-I777 using XDA App
Sounds like a hardware issue, try and trade it in.
Ensomniacc said:
Sounds like a hardware issue, try and trade it in.
Click to expand...
Click to collapse
i just screw it and sold it for $450 on Craiglist
2 times in a roll this happens? so a third time wasnt happening
im kinda turned away from samsung now.
LOL you hella mad. anyways only reason it scrolls up is when you have something ready to type(when your keyboard is up)
This also happens to me on both of my SGS2(Returned 1st one cause of screen issue) and it is very annoying...I have not seen it happen again since I went to KK6 though so maybe a software issue?
Never had anything like this except when plugged into a crappy charger that put noise on the line.
Did you try Daily Driver 12/12? That includes the drivers from I9100 update3. The amount of AT&T-specific code in the I777 source code is appalling... 90% of the time AT&T "customizations" make the phone worse.
Well like I said it has not happened since I moved to KK6 base so I think it is something in the KH7 firmware
it had to be hardware related cause it did it on stock and when i rooted i tried different roms it did the same thing. i really liked this phone alot
pham818 said:
LOL you hella mad. anyways only reason it scrolls up is when you have something ready to type(when your keyboard is up)
Click to expand...
Click to collapse
no it was purely touchscreen issues.even in apps it sould do it. even when swiping through the app drawer it would jump around. i downloaded two touchscreen point app on my sgs2 and htc inspire. the inspire was fine the sgs 2 registered 10 points with one finger.
so of course im "hella mad"

Multitouch borked? (And potentially shady VZW customer service)

So I got my DNA on Sunday. So far, I'm pretty happy with it except for one issue. My multitouch seems messed up. If I'm trying to play a game that requires both thumbs, basically the two of them tapping the screen interfere with one another. For example, if I'm playing something like shadowgun, or GTA III, or max payne, or even the preinstalled diablo clone, if I'm moving a character and try to press an attack button at the same time(or in the case of GTA trying to actually steer while driving) the character movement "stick" resets to neutral. and sometimes the reverse will happen. Trying to move will cause the attack button to stop registering. The issue has been "confirmed" by me with multitouch visible test found in the play store. In the test, moving my thumbs around and making them cross axis screws up the touch registering. could anyone confirm or deny that this is happening on their device? Games are basically unplayable. I went into a VZW store today(the only one in my are with the phone in stock) and tried their demo unit and it exhibited the same problem. I was then promptly told by the sales rep that the one device they had was being held for a paid order. Nevermind the fact that I was told over the phone minutes before that the one phone was available and that they DO NOT hold devices for customers. A call to corporate may be in order... Anyway, any thoughts on the multitouch "issue" would be greatly appreciated.
Have you tried turning off HTC gestures in Settings -> Display & Gestures? I think the 3 finger swipe for HTC Media Link messes with multi touch
Generally speaking any issues with multitouch are software related. The sensors should be fine its a matter of callibration based on the software. Like the previous poster said it may be due to sense's gesture features. New kernels when they are released will likely fix this but I have never experiencedit. Gonna have to try and reproduce this today.
I've also noticed plenty of issues with multi touch. I've noticed while browsing, if I'm holding the phone with two hands and any portion of my one hand is touching the screen and I'm trying to scroll it won't respond till I remove that skin that is making contact.
n0code said:
I've also noticed plenty of issues with multi touch. I've noticed while browsing, if I'm holding the phone with two hands and any portion of my one hand is touching the screen and I'm trying to scroll it won't respond till I remove that skin that is making contact.
Click to expand...
Click to collapse
I'm pretty sure every phone is like that.
I believe it is the game/app software related. I don't think a lot of them are set up to recognize the larger 5.0"+ screens running resolutions over 720p. We are kinda treading new territory here. I have heard of a few games that don't display correctly on our phones so I don't doubt controls/multi-touch could need some tweaking as well.
I may be wrong but that is my opinion.
Swifty31703 said:
I believe it is the game/app software related. I don't think a lot of them are set up to recognize the larger 5.0"+ screens running resolutions over 720p. We are kinda treading new territory here. I have heard of a few games that don't display correctly on our phones so I don't doubt controls/multi-touch could need some tweaking as well.
I may be wrong but that is my opinion.
Click to expand...
Click to collapse
More than a few games simply do not work. Its annoying and I may return the DNA for that reason.
The early bird catches catches the worm has never been more true.
adrynalyne said:
More than a few games simply do not work. Its annoying and I may return the DNA for that reason.
The early bird catches catches the worm has never been more true.
Click to expand...
Click to collapse
Are you becoming part of the "Now" generation that I saw you complain about in another thread?
Games will begin working once app developers start updating for 1080p screens.
Swifty31703 said:
Are you becoming part of the "Now" generation that I saw you complain about in another thread?
Games will begin working once app developers start updating for 1080p screens.
Click to expand...
Click to collapse
No, LOL.
But I have seen these things before, where developers catch up 6 months later. A lot of the games I want to play are Gameloft or EA, and they both are terrible at updating. Horn hasn't been updated since September.
In that case, I can come back in 6 months with a newer device and will be content.
I am definitely patient, and can live with the Gnex a bit longer if I decide to go that route.
Thanks for the replies. I did try turning off HTC gestures last night with no success. I'll have to figure out a way to post a video of it. Basically, in the multitouch test app, If i hold the phone in landscape, as if I'm playing a game, then place both thumbs in the lower corners, it registers fine. However, if I slowly move my left thumb up and down then repeatedly tap the right corner(an action commonly performed in 3D action games) it trips it up and starts reversing the thumb inputs and occasionally introducing a third input even though I only have two fingers on screen. I can't believe that it's just an issue with software, or I'd assume reviews would have pointed to it. It makes games basically unplayable. And I've seen video online of people playing those types of games on the phone without the issue. A video would help. I'll try to figure something out.
Its been like that for some time the phones capability is more than the multi tasking allows I got 7 apps at once any load after that it won't show in recent. Though its slightly better with the app refresh upon switch its much better than my previous HTC the EVO LTE . Still when we got aosp based roms it was much better but with no limit or more on that device it slowed a lot but two gigs in this is great.
Sent from my HTC6435LVW using xda premium
So I've "solved" the issue. I actually swapped it out for another phone and then it worked fine and I was happy. Then I re installed holo locker from the play store and started having the same issue. So holo locker WILL break the multi touch capabilities of the DNA. I just e-mailed the dev and hopefully get a response. So again, for anyone using the phone, DO NOT INSTALL HOLO LOCKER. At least not until it's updated.

Onex+ touch screen issue(we need to report for hotfix)

Ok, so me and another guy did some tests with the onex+ touch screen and found out why so many of us have issues with scrolling, we need as many people as possible to report the issue to HTC so we can get a hotfix, i dont think HTC realize at the moment, this is what to do, type in on th phone keypad *#*#3424#*#*. choose more, then choose the screen drawing option, dont draw, just touch it with your finger and see if there is a white dot, if there isnt then touch another part of the screen and then see if the previous touch shows up, if so you have the same software issue as many of us, its quite possible that its a major hardware flaw and cant be rectified in which case HTC will have to do mass repairs or recall, we are not going to stand for this at a price of £500, if you have this issue please report on HTC website, either email or chat or phone call, it needs to be done or we will have scrolling issues time and time again on each update.
What touch screen issue are you talking about? I've not heard anything about it from anyone on here. I think mine is fine. Or maybe I haven't noticed it yet.
Sent from my HTC One X+ using xda app-developers app
I Did what u suggested and indeed... Dots appeared in places where I didn't even touch the screen... And yes ive also noticed that when I want to Swype through f.ex. tapatalk forum i verry often just pres thread instead of swype through them...
Wysyłane z mojego HTC One X+ za pomocą Tapatalk 2
Krzysiec said:
I Did what u suggested and indeed... Dots appeared in places where I didn't even touch the screen... And yes ive also noticed that when I want to Swype through f.ex. tapatalk forum i verry often just pres thread instead of swype through them...
Wysyłane z mojego HTC One X+ za pomocą Tapatalk 2
Click to expand...
Click to collapse
Soon as you get the chance report issue to HTC, more people the better.
sjred_uk said:
What touch screen issue are you talking about? I've not heard anything about it from anyone on here. I think mine is fine. Or maybe I haven't noticed it yet.
Sent from my HTC One X+ using xda app-developers app
Click to expand...
Click to collapse
Me and another guy discovered it, trying to sort out our scrolling problems, as of now theres an issue. 4 people have the exact same issue so far and i bet theres more.Test your screen and you will no for sure. Its causing random clicks and rubberbanding when scrolling, its not all the time and probably wouldnt notice it unless your a heavy user(always on your phone)
you have the same software issue as many of us, its quite possible that its a major hardware flaw
Click to expand...
Click to collapse
Yup, I noticed it too. It's gone now, since I switched over to CM10. It makes no sense! (See what I did there? )
I think I'm that other guy OP was talking about. I have this scrolling issue where stuff on screen are being selected or clicked on accidentally instead of scrolling though them - but never had this problem before I updated to the most recent firmware, so I'm pretty sure this is a software thing.
Best we could do right now is report to HTC.
---------- Post added at 11:18 PM ---------- Previous post was at 11:17 PM ----------
KaiUno said:
Yup, I noticed it too. It's gone now, since I switched over to CM10. It makes no sense! (See what I did there? )
Click to expand...
Click to collapse
Oh, so switching to a custom rom solves it. Must learn about those stuff then.
Had very similar problem on the sensation. Ended up being a bad ground. It was easy to fix because you could take the cover off. Small piece of aluminum foil or solder fixed it like new. http://forum.xda-developers.com/showthread.php?p=17072026#post17072026
Also i assume you guys are talking about the international version..? Anyone with US ATT version experience this issue yet?
Rant: These forums need separating... Nothing is interchangeable between the two phones..
nugzo said:
Had very similar problem on the sensation. Ended up being a bad ground. It was easy to fix because you could take the cover off. Small piece of aluminum foil or solder fixed it like new. http://forum.xda-developers.com/showthread.php?p=17072026#post17072026
Also i assume you guys are talking about the international version..? Anyone with US ATT version experience this issue yet?
Rant: These forums need separating... Nothing is interchangeable between the two phones..
Click to expand...
Click to collapse
It would be nice to know if the problem shows its ugly head on the lte/4g versions, its def got to be reported, if its hardware they will have to recall or fix them, and they cant turn away people who are rooted or have custom roms if it hardware. Hi sharpshooterr, yes op is you, i couldnt remember your name untill i seen it lol. Same test on the onex with android 4.1.1 with sense 4+ shows the screen is perfect, theres not even any lag when drawing either. Things like this shouldnt be getting through quality control on high end flagship devices, really shows HTC is going down hill fast.
As of now i think your testing might be a little flawed, you are using the wrong test. This is a line draw test, not a touch test. Its liable to act the same for everyone when just touching. How does it draw for you? Draws fine for me. the thing about touching then touching again and both dots show is not any sort of test IMO because again this is a LINE DRAW test. Maybe download some of the touch and multitouch tests from the market and try those.
Dont get me wrong, if there is something wrong then it needs to be addressed. I applaud you for trying to bring it public. You should look into some other tests though. HTC will not pay any attention to this issue if its brought to them like this. Get some more info, more tests, different tests.. The more the merrier
With the information i've read here it does sound software related though.. custom roms can fix it and firmware updates can break it. Doesn't sound hardware to me.
nugzo said:
As of now i think your testing might be a little flawed, you are using the wrong test. This is a line draw test, not a touch test. Its liable to act the same for everyone when just touching. How does it draw for you? Draws fine for me. the thing about touching then touching again and both dots show is not any sort of test IMO because again this is a LINE DRAW test. Maybe download some of the touch and multitouch tests from the market and try those.
Dont get me wrong, if there is something wrong then it needs to be addressed. I applaud you for trying to bring it public. You should look into some other tests though. HTC will not pay any attention to this issue if its brought to them like this. Get some more info, more tests, different tests.. The more the merrier
With the information i've read here it does sound software related though.. custom roms can fix it and firmware updates can break it. Doesn't sound hardware to me.
Click to expand...
Click to collapse
Ok, ive tested the same drawing test screen on the onex, doesnt happen, soon as you touch the screen it registers under your finger, the screen has to register the first touch in that same spot your finger is on no matter what your doing, this is why its clicking in other places and rubber banding when your scrolling, its registering to late, and the line drawing lags like f---k. When your drawing your keeping your finger on it so its going to register eventually in the place you want it, its no good when your scrolling. Ive reproduced the same in gesture search, and again on the onex it doesnt do it in gesture search. Keep in mind there both running android 4.1.1 with 4+ sense, the only screen difference is the glass. If what your saying is true then the onex should be the same way so i know its not down to he test app along with the other tests ive done. Eitherway theres def a problem with scrolling.Your probably right about HTC not doing anything.EDIT: Ive decided to refund or sell it and carry on using the onex, it just seems faster, battery last longer.
boe323 said:
It would be nice to know if the problem shows its ugly head on the lte/4g versions, its def got to be reported, if its hardware they will have to recall or fix them, and they cant turn away people who are rooted or have custom roms if it hardware. Hi sharpshooterr, yes op is you, i couldnt remember your name untill i seen it lol. Same test on the onex with android 4.1.1 with sense 4+ shows the screen is perfect, theres not even any lag when drawing either. Things like this shouldnt be getting through quality control on high end flagship devices, really shows HTC is going down hill fast.
Click to expand...
Click to collapse
The problem does indeed show its ugly head on att lte/4g phone also.
Sent from my HTC One X+ using xda app-developers app
dantegl36 said:
The problem does indeed show its ugly head on att lte/4g phone also.
Sent from my HTC One X+ using xda app-developers app
Click to expand...
Click to collapse
You received an OTA from AT&T?
Kraizk said:
You received an OTA from AT&T?
Click to expand...
Click to collapse
No... But thinking on it I may be a bad test subject since my phone is now rooted, bl unlocked, and running an insertcoin rom. I've had the phone for about a week.
Sent from my HTC One X+ using xda app-developers app
dantegl36 said:
No... But thinking on it I may be a bad test subject since my phone is now rooted, bl unlocked, and running an insertcoin rom. I've had the phone for about a week.
Sent from my HTC One X+ using xda app-developers app
Click to expand...
Click to collapse
With the exception of insert coin my phone is the same. I do not have this problem. Something is wrong with the rom, your kernel or your phone if you are having touch screen issues.
I am unlocked, running elegancia, rooted. I do not have TWRP flashed as there are issues charging when the battery dies. Even when i did I never had touch screen issues.
Multi touch is useless also, only 2 fingers register, on a brandnew high end device and it only supports 2 finger multitouch, oh yes, i have a touch screen app that actually registers a soon as you touch the screen, but its only one app, all others i tested do as i described so i really do not know what to think, its def not hardware, its down to the software, we should get 4.2.1 soon and hopefully it will be gone, as the op said, i dont think HTC will do anything, especially now i found an app that makes the touch work as it should. So, basically, dont worry to much, its not the hardware. Ive boxed my onex+ back up and im using the onex untill new OS, i might even flash stock nexus 4 OS on the onex.
boe323 said:
Multi touch is useless also, only 2 fingers register, on a brandnew high end device and it only supports 2 finger multitouch, oh yes, i have a touch screen app that actually registers a soon as you touch the screen, but its only one app, all others i tested do as i described so i really do not know what to think, its def not hardware, its down to the software, we should get 4.2.1 soon and hopefully it will be gone, as the op said, i dont think HTC will do anything, especially now i found an app that makes the touch work as it should. So, basically, dont worry to much, its not the hardware. Ive boxed my onex+ back up and im using the onex untill new OS, i might even flash stock nexus 4 OS on the onex.
Click to expand...
Click to collapse
To get the device to register more than 2 fingers go into settings -Display, gestures & buttons - turn off under gestures - HTC gestures (uncheck) this will give you up to 10 multitouch points.
ihavoc said:
To get the device to register more than 2 fingers go into settings -Display, gestures & buttons - turn off under gestures - HTC gestures (uncheck) this will give you up to 10 multitouch points.
Click to expand...
Click to collapse
I think what he said is absurd, I didn't disable HTC gestures and enabled "show touches" under developer options and the screen picks up my 10 fingers.
saibz said:
I think what he said is absurd, I didn't disable HTC gestures and enabled "show touches" under developer options and the screen picks up my 10 fingers.
Click to expand...
Click to collapse
wow absurd huh? I can confirm that it is NOT absurd and works the way he posted it... even if you hit show touches in development, and leave htc gestures checked, none of the multitouch testing apps pick up more than 2 touches... even though you can see more, they dont register as touches in apps and games.. So... in order to have the full 10 point multitouch, no matter how absurd you think it is, HTC gestures must be unchecked.. Google it
nugzo said:
wow absurd huh? I can confirm that it is NOT absurd and works the way he posted it... even if you hit show touches in development, and leave htc gestures checked, none of the multitouch testing apps pick up more than 2 touches... even though you can see more, they dont register as touches in apps and games.. So... in order to have the full 10 point multitouch, no matter how absurd you think it is, HTC gestures must be unchecked.. Google it
Click to expand...
Click to collapse
You misunderstand, I'm saying that it's absurd that boe323's saying the device can only support up to two touches and multi-touch is useless. Since you yourself said it will register up to 10 touches with the correct setting then it IS absurd that he claims it can only pick up two. Even the HTC gesture settings clearly says 3 finger-touches so that in itself made his statement of only two-touch support absurd.
It seems that you think I'm disagreeing with ihavoc, you should improve your reading comprehension.

DNA Screen Too Sensitive?

Hey, guys. I'm asking this question for my friend's wife who believes she's having trouble with her screen. She claims that apps will open when she means to swipe, and that the screen is overly sensitive.
I won't rule out user error, but if any of you have heard other reports of this, and perhaps have a solution, let me know?
Thanks in advance!
Before root I can vouch that it was sensitive. After root and downloading viper it hasn't been sensitive at all.
Sent from my HTC6435LVW using XDA Premium HD app
lucky_strike33 said:
Before root I can vouch that it was sensitive. After root and downloading viper it hasn't been sensitive at all.
Sent from my HTC6435LVW using XDA Premium HD app
Click to expand...
Click to collapse
Ok, so do I take that to mean you feel the screen is now not sensitive enough? Do you think it was the rooting that caused the change in sensitivity, or the ROM? In the case of my friend's wife, she has no interest in flashing ROMs or any such thing, she just needs the phone to work for her.
Is there some sort of patch that can be applied to fix it so that we don't have to flash another ROM?
Yes I understand. She may be doing it wrong when she is swiping from screeb to screen. She maybe pressing down first enabling the app to start up. Maybe the phone does have problems. She can speak with a tech from Verizon and do trouble shoot.
Sent from my HTC6435LVW using XDA Premium HD app
What i meant was stock dna was too sensitive. it was very sensitive when i touch the screen and it would open apps just like you said in the first post. When i rooted the phone and installed viper, it got less sensitive and it was much better.
BillTheCat said:
Ok, so do I take that to mean you feel the screen is now not sensitive enough? Do you think it was the rooting that caused the change in sensitivity, or the ROM? In the case of my friend's wife, she has no interest in flashing ROMs or any such thing, she just needs the phone to work for her.
Is there some sort of patch that can be applied to fix it so that we don't have to flash another ROM?
Click to expand...
Click to collapse
Rooting wouldn't change sensitivity, I'd assume, just different ROM configs...
Sent from my HTC6435LVW using xda app-developers app
Thanks for the feedback, guys. Looks like my friend and his wife will be trading the DNAs back in exchange for two Galaxy S4's.
Sent from my HTC One using Tapatalk 2
BillTheCat said:
Thanks for the feedback, guys. Looks like my friend and his wife will be trading the DNAs back in exchange for two Galaxy S4's.
Sent from my HTC One using Tapatalk 2
Click to expand...
Click to collapse
That's too bad.
Assuming they are with Verizon, they could wait a few days and get a One.
rfarrah said:
That's too bad.
Assuming they are with Verizon, they could wait a few days and get a One.
Click to expand...
Click to collapse
I suggested that, but timing is important. I don't know if they can wait. If they can't hold out, the S4 is a nice phone. Seems right now that and the One are the phone's to beat.
Sent from my HTC One using Tapatalk 2
i refuse to trade my device in tell them to sell on ebay get way better prices of some cell service as they will have to pay crazy anyways for the new phones
Understanding of the technology is needed.
All smartphones now a days use what's called a "capacitive" screen. Back during the old days it was called "resistive". The difference is big. Resistive touch screens needed to be calibrated routinely. The user also needed to push into the screen for the input to happen. They were unreliable because they would go bad from people pushing to hard and they had to be plastic for it bendable nature allowing scratches.
Capacitive screens use the electricity (not heat) in your body to pickup input. Therefore glass could be used and thus making it more scratch resistant and without a constant bendable nature, became more reliable. When your finger touches the screen there is a build up of ions underneath your finger. Think about how lightning hits the earth. These charges find the most efficient route thru your finger (like lightning). Hence people with giant fat fingers can use a keyboard on a 3"screen. Because as long as the piece of skin making contact is directly over the input out chooses the center because it is the most efficient route thru it otherwise rounded finger tips. However if we gently push into the screen then more surface area becomes available causing the "center" of contact to shift causing the screen to shift along with it because the system thinks it is the user trying to swipe.
This becomes an issue for people who in the past used resistive screens because they want to push into the screen(more so when they get frustrated as they continue to not choose what they intended because they try to force the finger onto the screen even harder). It is a matter of breaking a habit. Let's face it . Everyone hates change and would much rather keep everything the same.
I highly feel that by returning and trying a different phone will not help.
Sent from my HTC6435LVW using Tapatalk 2

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