Related
Any chance or hope we can get a CyanogenMod for the aria that comes with flash "lite" or could we install it ourselves on "CyanogenMod 7 for Aria"?.
I am trying to squeeze the most performance from my aria, and would like to give CyanogenMod a try over my current rom "Liberated 2.2.2 oc 806mhz". But i do not want to loose the ability to watch youtube or surf the web with 'flash'. My games are a little choppy but certanly much better over "stock at&t rom at 600mhz" so i would like to give "CyanogenMod gingerbread 2.3 oc 806mhz" a try.
As of now i OC my aria to 864mhz during play time, and underclock for normal use..But of course i am weary of freeze up. So far no problems and games run pretty good. (Backbreaker, Driftmania, and Motorbike Gp are my benchmark games). I also have hardware acceleration enabled through blade buddy(good or bad?)
L4mishotiz said:
Any chance or hope we can get a CyanogenMod for the aria that comes with flash "lite" or could we install it ourselves on "CyanogenMod 7 for Aria"?.
I am trying to squeeze the most performance from my aria, and would like to give CyanogenMod a try over my current rom "Liberated 2.2.2 oc 806mhz". But i do not want to loose the ability to watch youtube or surf the web with 'flash'. My games are a little choppy but certanly much better over "stock at&t rom at 600mhz" so i would like to give "CyanogenMod gingerbread 2.3 oc 806mhz" a try.
As of now i OC my aria to 864mhz during play time, and underclock for normal use..But of course i am weary of freeze up. So far no problems and games run pretty good. (Backbreaker, Driftmania, and Motorbike Gp are my benchmark games). I also have hardware acceleration enabled through blade buddy(good or bad?)
Click to expand...
Click to collapse
'Flash Lite' is a HTC proprietary application that runs on HTC Sense, so there is no chance that it will be ported to CM7.
You can still watch most YouTube videos, either through the YouTube app or through the mobile website, because it actually doesn't use Flash to deliver that content. And as far as I know, Flash Lite doesn't even work with the full YouTube site anyway, unless I'm mistaken. (Been forever since I used Flash Lite.)
drumist said:
You can still watch most YouTube videos, either through the YouTube app or through the mobile website, because it actually doesn't use Flash to deliver that content. And as far as I know, Flash Lite doesn't even work with the full YouTube site anyway, unless I'm mistaken. (Been forever since I used Flash Lite.)
Click to expand...
Click to collapse
So iam guessing an android friendly html. In that case what rom would squeeze the best gaming performance. my current set up or another. and does enabling hardware acceleration make a differance
L4mishotiz said:
So iam guessing an android friendly html. In that case what rom would squeeze the best gaming performance. my current set up or another. and does enabling hardware acceleration make a differance
Click to expand...
Click to collapse
The aria may not be tgr ideal gaming platform but so far everygame I've tried playing has worked for me. I'm currently running cm7. I keep my phone at 320min/768 max ondemand for the most part. I use tasker to automatically run some games at higher clock speeds and with the performance governor when I open them (major battery drain if the phones not plugged in to charge though). Vm heap size can also be raised for intensive games. I also keep surface dithering off which helps. Of course flash based games are a no-go on cm7. Not sure if the flash lite liberated roms will allow you to play flash games either though.
Sent from my cm7 Aria.
"Vm heap size can also be raised for intensive games."
what would be a good value?
L4mishotiz said:
"Vm heap size can also be raised for intensive games."
what would be a good value?
Click to expand...
Click to collapse
I've found 32 to be sufficient for the most part. 48 is even better but it tends to make the phone a little less responsive overall. Its unfortunate that it can't be adjusted without a reboot so you could just crank it up for gaming and bring it back down for regular use.
Sent from my cm7 Aria.
I have it now at 32. Need for speed shift runs well i am very happy about that!
I was trying to find a way to lower the resolution on some "HD" games but have not found anything. as you all know those games need more screen that the aria can offer.
L4mishotiz said:
I have it now at 32. Need for speed shift runs well i am very happy about that!
I was trying to find a way to lower the resolution on some "HD" games but have not found anything. as you all know those games need more screen that the aria can offer.
Click to expand...
Click to collapse
There's an app available that raises the pixel density of the screen. That might be just the ticket for such games. Its called something along the lines of 'Pixel Density Changer'. I don't recall if I saw it n the market or here on xda. I'm sure a quick search will turn it up.
Sent from my cm7 Aria.
Ok Thank you @CallMeAria.. Just to make sure with cm7 are you able to watch youtube videos, or web content using xscope(streaming videos)
L4mishotiz said:
Ok Thank you @CallMeAria.. Just to make sure with cm7 are you able to watch youtube videos, or web content using xscope(streaming videos)
Click to expand...
Click to collapse
Youtube yes, but only the mobile version of the site. Of course there's also the youtube app and youtube downloaders. There is also a megavideo app that allows you to watch video from that site.
Sent from my cm7 Aria.
Hi guys, the game works fine for a couple of mins, until the phone starts heating and well , it starts lagginggggg. Multiplayer works fine, but single player is just killing me. Problems only occur when phone starts to warm up. Anyone facing this issue?
More info : Strafing and scrolling "view" seems to be lagging, as though frame-rate just dropped or something. I've reinstalled and uninstalled, downloaded data and still, the same outcome. Multiplayer is as smooth as
Please tell me this isnt just meeee
im alone?????
Ive only played the first mission. it does not lag or overheat like you mention,although i do notice the frames drop in some areas becoming slightly laggy.online gaming is great.i hate that the game crashes and restarts sometimes in online play
Have some apps running in the background?
I also experience UHT moment when i play gameloft games.. but theres no continuous lag, only stutters on some area..
You may also need to check that your governor wasn't on conservative..
Sent from The Center of The Earth
Got no framerate issue here. Try looking for a newer version.
florexus said:
Got no framerate issue here. Try looking for a newer version.
Click to expand...
Click to collapse
Gorjess said:
Have some apps running in the background?
I also experience UHT moment when i play gameloft games.. but theres no continuous lag, only stutters on some area..
You may also need to check that your governor wasn't on conservative..
Sent from The Center of The Earth
Click to expand...
Click to collapse
djunited said:
Ive only played the first mission. it does not lag or overheat like you mention,although i do notice the frames drop in some areas becoming slightly laggy.online gaming is great.i hate that the game crashes and restarts sometimes in online play
Click to expand...
Click to collapse
Hmm, im on the latest version. 1.0.1. What im getting is the BLURISH effect when scrolling views. Im pretty sure its a framerate drop. Ive got MC3 running alone, no background apps. Its literally killing me. Ive tried 5 different kernels, and Im sure im not overclocking or underclocking the cpu. Im using stock rom though. Would cyanogenmod help improve the gameplay? Any good roms that still preserve the samsung qwerty keyboard?
I have this issue too. I have a Samsung Galaxy SII GT-I9100, Noble Black, 2.3.5, stock ROM, kernel XWKJ1 (also stock), NO ROOT
At some point (fire or many trees or something) the game is lowering the FPS. I didn't noticed that for example on Sensation XL (which has 1.5 singlecore and even higher screen resolution than my phone has) and i didn't saw a single lag.
I made a video about this problem and posted it on youtube here it is:
I suppose this problem is related to my stock ROM or even my stock kernel... something similar is happening with backstab but there it's not that annoying since it's not a FPS game
Chaoshead3 said:
I have this issue too. I have a Samsung Galaxy SII GT-I9100, Noble Black, 2.3.5, stock ROM, kernel XWKJ1 (also stock), NO ROOT
At some point (fire or many trees or something) the game is lowering the FPS. I didn't noticed that for example on Sensation XL (which has 1.5 singlecore and even higher screen resolution than my phone has) and i didn't saw a single lag.
I made a video about this problem and posted it on youtube here it is:
I suppose this problem is related to my stock ROM or even my stock kernel... something similar is happening with backstab but there it's not that annoying since it's not a FPS game
Click to expand...
Click to collapse
YES YES Im not alone. Thats the problem. I wonder if its due to the stock rom...
Got the game no issue here. im rooted on slimrom with siyah kernel, not overclocked but undervolted so it doesnt heat up so much. Fyi shadow gun is a really good game as well
looks like an iphone but powered by android baby!!!!
No issues here.
Well,it even happens on my device,which is overclocked,both the CPU(1600MHz) and the GPU(400MHz).It seems to only happen when there is smoke on the screen.Doesn't happen in any other case.
Feel like flashing a new rom. Gonna get a usb jig first...
Btw, any roms to recommend?
@androidkid:slimrom running touchwiz?
Chaoshead3 said:
I have this issue too. I have a Samsung Galaxy SII GT-I9100, Noble Black, 2.3.5, stock ROM, kernel XWKJ1 (also stock), NO ROOT
At some point (fire or many trees or something) the game is lowering the FPS. I didn't noticed that for example on Sensation XL (which has 1.5 singlecore and even higher screen resolution than my phone has) and i didn't saw a single lag.
I made a video about this problem and posted it on youtube here it is:
I suppose this problem is related to my stock ROM or even my stock kernel... something similar is happening with backstab but there it's not that annoying since it's not a FPS game
Click to expand...
Click to collapse
Because it has another much weaker GPU, therefore it has much lower graphical quality settings. It's like playing on Low and the GSII on very high.
Phistachio said:
Because it has another much weaker GPU, therefore it has much lower graphical quality settings. It's like playing on Low and the GSII on very high.
Click to expand...
Click to collapse
Well,even if it is so,it's unacceptable,as it's definitely a fault on Gameloft's part.The game is,once again like other Gameloft titles,more or less badly coded.It uses too much GPU.I can play ShadowGun with 16x MSAA(Using CF3D) for hours and the phone just gets warm,while I can't play MC3 for nearly as long and the device burns.Before anyone tries to say that it's because MC3 has so super awesome graphics,it's not the cause.Our GPU doesn't overheat,even when overclocked.Excessive heat is only generated by the CPU.So,try playing ShadowGun and MC3 with 500MHz or 800MHz CPU.ShadowGun still plays as awesome as before,while MC3 lags.
We should contact Gameloft me thinks...
tolis626 said:
Well,it even happens on my device,which is overclocked,both the CPU(1600MHz) and the GPU(400MHz).It seems to only happen when there is smoke on the screen.Doesn't happen in any other case.
Click to expand...
Click to collapse
tolis626 said:
Well,even if it is so,it's unacceptable,as it's definitely a fault on Gameloft's part.The game is,once again like other Gameloft titles,more or less badly coded.It uses too much GPU.I can play ShadowGun with 16x MSAA(Using CF3D) for hours and the phone just gets warm,while I can't play MC3 for nearly as long and the device burns.Before anyone tries to say that it's because MC3 has so super awesome graphics,it's not the cause.Our GPU doesn't overheat,even when overclocked.Excessive heat is only generated by the CPU.So,try playing ShadowGun and MC3 with 500MHz or 800MHz CPU.ShadowGun still plays as awesome as before,while MC3 lags.
We should contact Gameloft me thinks...
Click to expand...
Click to collapse
Contacted gameloft 3 weeks ago. Said they would look into the problem. Lets just wait for the net update to roll out
redfreak said:
Contacted gameloft 3 weeks ago. Said they would look into the problem. Lets just wait for the net update to roll out
Click to expand...
Click to collapse
Yeah...Ok,so what's the next best game you said?
Sent from my GT-I9100 using xda premium
Car drive
Try the map where your using a minigun and escaping with a truck/car (dont remember the map name)
the fps drops from stable 60 to under 20 impossible to, win the level through with hard
Hmm which governor are you using? i just know that lulzactive is kinda bad if it comes to gaming. try out some stock governors like ondemand, conservative or performance.
DaGodfather said:
Hmm which governor are you using? i just know that lulzactive is kinda bad if it comes to gaming. try out some stock governors like ondemand, conservative or performance.
Click to expand...
Click to collapse
Tried all, only choice is to run stock rom, like cm7... Btw guys, if I use chainfire and download the game under "Adreno", would it work
tolis626 said:
Yeah...Ok,so what's the next best game you said?
Sent from my GT-I9100 using xda premium
Click to expand...
Click to collapse
Now play GTA3.
Ok right now I have a US 4.0 player and I'm currently running the stock rom. It runs fairly smoothly and I get a Quadrant score of just 1264. Previously I have successfully rooted it, installed Terrasilent kernel 1.3.5. I then installed EtherealRom 2.4. But I noticed that the player did not run smoothly at all, even though I got a slightly higher Quadrant score of 1330ish. I then went back to stock and things again ran smoothly even at the lower Quadrant score. So I rooted it again and installed Terrasilent kernel again. I then installed the Icy Fusion V2.3 rom. Again the player really lagged even through I was getting a higher Quadrant score than stock. When playing music through Poweramp doing anything else at all makes it stutter like crazy. And I tried other music players with the same result. Even scrolling through the screens get's all laggy when nothing is running. All I really use my player for is music, gps, surfing the web and reading rss articles. I don't play any games on it. I have tried switching to Ext4 and that didn't help either. Does anyone have any idea why using a custom kernel and rom makes it run so much crappier than stock? I know other people are getting it to run good with the custom rom and kernel. I'm just not sure what to try to get the same results as others.
I'm no expert on ROMs but remember stock has everything working like HW acceleration so that might be it. And also ICS is more demanding the 2.3 so it could be that. For me stock wasn't smooth at all.
Karim.younus said:
I'm no expert on ROMs but remember stock has everything working like HW acceleration so that might be it. And also ICS is more demanding the 2.3 so it could be that. For me stock wasn't smooth at all.
Click to expand...
Click to collapse
Thanks for the response, but I'm pretty sure that both the roms I tried are both 2.3 variants, not ICS.
I tried flashing Terrasilent and Icy Fusion again and kept it overnight to see if anything needed time to process in the background. But as of today it is still running as before, very laggy and choppy.
Hanthesolo has some i9000 ports to the galaxy player 4 that worked very good for me.
Sent from my YP-G1 using Tapatalk 2
Most of the time ROMs don't run as smooth as the original stock one. However, I used both Ethereal and IcyFusion and I haven't seen much lag on either. You should try bumping up the min clock speed to 400mhz or 800mhz, and keeping the max clock speed at 1000mhz. Also I listen to PowerAmp, while using Voodoo Amplifier, DSP Manager, and emulating genesis/snes games at a clock speed of 800mhz to 1000 mhz and I only see micro lag at best. Sometimes you might have too many background apps running on the player, so I would go to task manager and if you see that is 300mb or more for ram usage then that's why the player is lagging.
I use icy fusion along with terrasilent and had same results until I installed autokiller memory optimizer. I have it set to extreme. Smooth as butter now. I also have min set to 400 and max set to 1000 using set CPU.
Sent from my YP-G1 using Tapatalk 2
I just tried out alpha 4 of CM10 on my player 5.0
I did not overclock that
but it is quite smooth for UI animations/transitions.
Maybe because it is Jelly Bean
5.0 and 4.0 has the same hardware, why is it that 5.0 is smoother than 4.0?
Thanks for the tips guys! It was a memory issue I guess. Not sure why stock handled it better, but once I installed a task killer things smoothed right out in the Ethereal rom.
I will switch to an ICS rom once they get that camera figured out. I know the 4.0 camera isn't great, but I use it a lot.
My friend told me that it is best to stick with CM7 because it does not have ad many bugs as CM9 or CM10
Sent from my YP-G1 using xda app-developers app
I use daily on GP 5.0 chip rom with adw launcher on 1.5 ghz and V6 supercharged...its so much smoother than stock that cant compare.
Sent from my YP-G70 using xda app-developers app
Also I just wanted to add that I've tried every launcher available on the market and the best running one for me is launcher pro. Everyone said its old and outdated but hands down, its been the best launcher in terms of performance. The only thing that has come close is the new smart launcher. But it needs a few things added in features for me to use it every day. Good luck.
Sent from my YP-G1 using Tapatalk 2
mwclark7 said:
Also I just wanted to add that I've tried every launcher available on the market and the best running one for me is launcher pro. Everyone said its old and outdated but hands down, its been the best launcher in terms of performance. The only thing that has come close is the new smart launcher. But it needs a few things added in features for me to use it every day. Good luck.
Sent from my YP-G1 using Tapatalk 2
Click to expand...
Click to collapse
tru new adw launcher ex ..its fast and awsome..i even use it on nexus 6
Sent from my YP-G70 using xda app-developers app
Gaideran said:
Ok right now I have a US 4.0 player and I'm currently running the stock rom. It runs fairly smoothly and I get a Quadrant score of just 1264. Previously I have successfully rooted it, installed Terrasilent kernel 1.3.5. I then installed EtherealRom 2.4. But I noticed that the player did not run smoothly at all, even though I got a slightly higher Quadrant score of 1330ish. I then went back to stock and things again ran smoothly even at the lower Quadrant score. So I rooted it again and installed Terrasilent kernel again. I then installed the Icy Fusion V2.3 rom. Again the player really lagged even through I was getting a higher Quadrant score than stock. When playing music through Poweramp doing anything else at all makes it stutter like crazy. And I tried other music players with the same result. Even scrolling through the screens get's all laggy when nothing is running. All I really use my player for is music, gps, surfing the web and reading rss articles. I don't play any games on it. I have tried switching to Ext4 and that didn't help either. Does anyone have any idea why using a custom kernel and rom makes it run so much crappier than stock? I know other people are getting it to run good with the custom rom and kernel. I'm just not sure what to try to get the same results as others.
Click to expand...
Click to collapse
I noticed that the stock rom on 5.0 runs better than the custom gingerbread rom we have.
You should try an ICS rom. Yes, the camera doesn't work, but you have a Turbocharged device with amazing battery life.
The camera on the 5.0 is pretty ****ty, so i don't care about it.
Also, in Gingerbead, transitions and animations are done by the CPU, while in ICS, GPU does the job. Thats why ICS is 1000000x smoother than Ginberbread on Player 5.0
And with ICS, i don't lose any battery percentage at night, basically you have 5x standby time.
And the RAM managment on ICS is much better, i never noticed any jaggies or lag on my player since i put RemICS on it. :good:
Hey guys I just got NFS: Most Wanted on the ATT Note. The gameplay and the controls are great but the game sort runs in slowmo. Anybody else getting different performance in other ROMS?
I'm running flapjaxx's AOSP ICS rom W/ GPU OC and CPU OC. I assume the slowness is due to the Note's large resolution and it's not quite as optimized as it could be for our phones. It is smooth but just terribly slow.
UPDATE
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE 2
After a bit more testing I see that without the OC kernel and using the kernel from 'better stock' ROM above, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
UPDATE 3
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE 4
In conclusion:
Game is somehow determining the graphics through the kernel
SD Data downloaded is the same on every rom, don't have to download new SD Data.
Some roms perform better than others. I had a lot of luck with Jelly Bean roms on stock kernel, no need to overclock.
Figured I'd give you guys a ranking list from roms. Going from best to worst
1. Latest Jelly Bean Nightly 11/21 Stock Kernel - Great out of car and even faster in car - graphics medium
2. Flapjaxx's FJ Stock Rom Mod - OCGPU/CPU best performance (in car view only) - graphics high
3. Electro's Stock Rom - Stock Kernel with no OC Okay performance in both out of car view and in car view - graphics medium
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Sounds like u downloaded the wrong SD data
Sent from my SAMSUNG-SGH-I717 using xda premium
ksprelude01 said:
im running AOPK milestone 1, You can kinda play the game....but all the cars are black the buildings are black and the road is black....Not really sure what is going on! but I do get the slowmo at first but after I go to the menu and go back to playing the game it starts to run smoothly....in black that is!
Click to expand...
Click to collapse
That's jelly bean right? I had some problems running games and with graphical glitches in jelly bean until I turned off HW overlay and that stopped my problems.
omniphil said:
I noticed the slowness as well, I switched to the in car view and it runs much better. Give that a try...
Click to expand...
Click to collapse
Wow, yeah running in that camera mode is a lot better. Hopefully the fix the issues completely. Thanks for the tip!
geeksquadryder said:
Sounds like u downloaded the wrong SD data
Click to expand...
Click to collapse
What do you mean?
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
Seems to run a little laggy on mine, and it's a real battery hog as well
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Ditto, switching to in-car view is definitely a lot smoother, has decent graphics but looks like the limit of S3 Adreno 225 chip has been reached, this (and other games of similar graphic quality) may be enough reason for me to upgrade to note 2 later. I also have slow down problem with NBA 2K13.
No real graphic glitch however, if you see missing textures it has to be wrong sd data, remember we are Snapdragon NOT Mali.
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
kingofkings11 said:
Im on liquid RC7 with KK.12 kernel no overclocking and the game seems to run fine for me with no lags..however Tomdg07 is right its a battery hog which quite frankly isnt a surprise. I just got off a 30 minute subway ride and I was playing it the entire time..used up exactly 20% of the battery.
Click to expand...
Click to collapse
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Metsuna said:
Really? No lag? Hmm, what's that ROM? Is it one of the Jellybeanies? Have you tried in car view to see if it is even faster than out car?
Click to expand...
Click to collapse
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
kingofkings11 said:
Yes indeed no lag at all - Liquid is a jellybeanie you can find it in the original development thread. To be honest I havent had the need to try in car view because the out car view has been working fine.
I should mention though that whilst I have not over clocked I am using several build prop tweaks some of which Im sure optimize graphics and what not.
Click to expand...
Click to collapse
Just tried NFS Most Wanted on Liquid with KK Kernel and no luck. I even tried some build prop tweaks. It just feels too slow. Weird.
Going to try deleting it and redownloading the SD Data instead of restoring it from Titanium. Will report back with results.
EDIT: No go either. Still low frame rates. On a good note however, Liquid Jellybean Rom is probably the most stable of the Jellybeanies.
OOOOKAY guys I am back with some interesting results!
I continued to try more roms and see the performance with Need for Speed Most Wanted. I first tried Flapjaxx's stock ICS rom with touchwiz with an overclock kernel and gpu OC. That ran better than any of the AOSP but still had some slowness to it.
Seeing as the stock roms tended to give more performance, I tried another stock rom. This one: http://forum.xda-developers.com/showthread.php?t=1766933. No OC kernel, everything stock pretty much. Here is what happened:
1. I restored NFS from titanium
2. NFS says this android is not compatible
3. I uninstall NFS and install it from the Playstore and redownload the SD data
4. Ran the game and observed that there was little to no lag! Well I'm sure it could be a bit better, the frame rate was totally playable and it actually felt speedy!
Now i'm not sure what is happening here. Either 1. the game downloaded a new SD data with lower graphics requirements, 2. the game recognized the device as a different device and choose the graphics setting accordingly, OR 3. the device just performs better @ mostly stock. Now can anybody inform me on how the SD Data actually works that would be great so I can pinpoint what it is.
My next test will be using the above rom that yielded good performance with flapjaxx's OC/GPU kernel to see if it speeds up the frames anymore.
UPDATE
Tried the OC Kernel on the stock ROM which lead it to being slow again! I'm not sure now what to think. Going to wipe and go back to the 'better stock' kernel not the 'pure stock'.
After a bit more testing I see that without the OC kernel, the road actually is missing some water and effects which is probably leading to the smoother gameplay! If anybody else is testing this let me know what your results are!
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
I really just wish there was an in-game settings option to reduce the graphics quality...... (if there is and I'm missing it please fill me in)
Sent from my SAMSUNG-SGH-I717 using xda premium
Click to expand...
Click to collapse
Agreed. Right now there is no way to change graphics quality. Certainly would save me trouble. What I think is happening is that with some Roms and Kernels the game thinks we have higher hardware and cranks up the graphic quality thus slowing down the performance of the game.
What I found is every time I used an OC kernel of some type, the game slows. So it might be a kernel issue.
I just cant comprehend why despite having the same phone and same setup (i.e. rom, kernel etc) we get totally different results.
PS> Tomdg07 props to your state for pushing obama over the 270 he needed to win. Americans totally made up for giving dubya two terms.
I was testing some more Roms yesterday including Black IV and Electro's stock debloated Rom. Black IV had flapjaxx's kernel with the ability to OC and on the Electro was not OCable.
My results were the same. Something about flapjaxx's kernel or kernels with the ability to OC makes the game bump up in graphics thus making it slower. The game must be scanning the clockspeed or something or maybe it's something deeper than that. If I can I want to test out AOSP roms again to see if its the kernel or both the kernel + the rom.
Trying out flappjaxx's Jelly Bean rom with his GPUOC and CPUOC. No surprise there, graphics got bumped up.
What I did notice is that there is almost NO DIFFERENCE in frames (from what I could see) from Stock rom + AOSP/JB roms with OC kernel in BUMPER CAMERA MODE despite the higher graphics. To be clear, those of you on AOSP that are already using bumper mode will not get higher frames in bumper mode on something like a stock rom. There is little to no difference in bumper modes. Should be all that I can test now. I will be sticking with this Jellybeanie and playing NFS in bumper camera mode myself (in car view).
EA, give us graphic options. That is all.
UPDATE: Those of you that are finding this page and reading this post. Look on the front page for what roms are the best for this game.
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
Sent from my SAMSUNG-SGH-I717 using xda premium
Tomdg07 said:
Got an alert to update the game when opening it, after updating it won't even open, anyone else issues after update?
Sent from my SAMSUNG-SGH-I717 using xda premium
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Click to collapse
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
Metsuna said:
Same issue. Luckily I had a backup of the SD data on my hard drive so I can revert back. But yeah something messed up in that download messed up the game for us.
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Click to collapse
Only form of a backup I have is in the nandroid backup I did before flashing cm10, I suppose I could dig it out of there somehow, but I'll give them a day or two to fix it first
Sent from my SAMSUNG-SGH-I717 using xda premium
Hi,
I rooted yesterday and flashed Elagancia for my HTC One X Plus. I have noticed that the there are little glitches when the music player is playing, sort of like an occassional hesitation or dropped byte. It's not so bad that it is a big bother. The only reason I put music on the phone was to test the player. Still, has anyone had a similar problem?
Also, during installation, the instruction warned that if you don't have S-Off, you need to flash the kernal. Heck if I know if S was off. I just finished the newbie tutorial at http://forum.xda-developers.com/showthread.php?t=2213910, which is, by the way, the best I have ever seen. I didn't know how to backup, so I proceeded with the installation. The phone is running okay except that CoPilot won't start, and I have that glitch. I just mentioned S-Off just in case it could have something to do with the music player.
Ndmand
Ndmand said:
Hi,
I rooted yesterday and flashed Elagancia for my HTC One X Plus. I have noticed that the there are little glitches when the music player is playing, sort of like an occassional hesitation or dropped byte. It's not so bad that it is a big bother. The only reason I put music on the phone was to test the player. Still, has anyone had a similar problem?
Also, during installation, the instruction warned that if you don't have S-Off, you need to flash the kernal. Heck if I know if S was off. I just finished the newbie tutorial at http://forum.xda-developers.com/showthread.php?t=2213910, which is, by the way, the best I have ever seen. I didn't know how to backup, so I proceeded with the installation. The phone is running okay except that CoPilot won't start, and I have that glitch. I just mentioned S-Off just in case it could have something to do with the music player.
Ndmand
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Click to collapse
That issue has nothing to do with Elegancia, that's just the way the stock HTC Music player works. You might try Viper XL+ which lets you tweak the minfree settings to open up more ram for multitasking, as the phone gives a lot of it to sense. Viper also lets you adjust the minimum CPU frequency and the minimum frequency for when the screen is off, with the screen of the phone clocks to 51 mhz by default, and will dry to drop down that low without other activity. You could also root and try Set CPU or System Tuner to do the same thing without having to flash another ROM.
S-Off also has nothing to do with this, you correctly understand that S-Off just means you have to flash a kernel via USB when changing ROMs.
kylealanr said:
That issue has nothing to do with Elegancia, that's just the way the stock HTC Music player works. You might try Viper XL+ which lets you tweak the minfree settings to open up more ram for multitasking, as the phone gives a lot of it to sense. Viper also lets you adjust the minimum CPU frequency and the minimum frequency for when the screen is off, with the screen of the phone clocks to 51 mhz by default, and will dry to drop down that low without other activity. You could also root and try Set CPU or System Tuner to do the same thing without having to flash another ROM.
S-Off also has nothing to do with this, you correctly understand that S-Off just means you have to flash a kernel via USB when changing ROMs.
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Click to collapse
I believe what causes this audio stutter is indeed a low clock rate when the app does not have focus, especially when the screen is off. This happens in Elegancia, stock HTC Music, Winamp, Play Music, and more.
The only solution I've found is setting the processor to Performance (so that it never drops below the maximum clock), but that's a battery hog.
Also, the problem seems to have disappeared after installing ParanoidAndroid - perhaps that's because Sense isn't there to hog the processor.
Hero_Lief said:
I believe what causes this audio stutter is indeed a low clock rate when the app does not have focus, especially when the screen is off. This happens in Elegancia, stock HTC Music, Winamp, Play Music, and more.
The only solution I've found is setting the processor to Performance (so that it never drops below the maximum clock), but that's a battery hog.
Also, the problem seems to have disappeared after installing ParanoidAndroid - perhaps that's because Sense isn't there to hog the processor.
Click to expand...
Click to collapse
The only solution may be upping the minimum clock speed. I also want to say that using PowerAmp has fixed this for me, but I'm not sure why. PowerAmp also has the ability to use a wakelock to keep the CPU up and also to keep service from being unloaded when in idle. The latter might help specifically with the stock multitasking values on this generation of HTC Phones which don't allot very much RAM/CPU time to non-HTC processes. I haven't had to try these, but they might help depending on what specific usecase is causing your issues.
I believe it would also be possible to set a Tasker profile to up the minimum CPU values when audio is playing, but that's a little over my head. That would certainly give the best balance of battery life and performance though, as the CPU really shouldn't dip as low as it does when audio is playing. I have my suspicions that HTC tried to drop the clock speed as low as possible at all time because in my experience the Tegra 3 chipset runs hot under even moderate stress, and uses much more battery than other chipsets for simple tasks. The chip doesn't seem to me to use more battery than others under high stress though, so upping the clock only when intense activity (like multitasking with audio playing in the background) would seem like the best course of action. I might try to use my HOX+ for a few days with a higher minimum CPU speed to test my theory.
---------- Post added at 09:43 PM ---------- Previous post was at 09:38 PM ----------
For what it's worth, my Nexus 7 gets MUCH better battery life on CM 10.1 with Franco Kernel than it does on stock, there might be some optimizations or tweaks enabled that help, I'll look into it.
For those who don't know, the Nexus 7 has a slightly different Tegra 3 chipset clocked at 1.3 GHz as compared to the 1.7 GHz SOC in the HOX+. There are also some low level cost saving differences in the Nexus 7's CPU though as I understand, and those compromises make it less powerful, which in turn, could have heat/power drain implications.
Also this discussion might be moot in a month or so if the HOX+ is updated to 4.2 which could very well bring more optimizations from HTC and of course from a newer version of JB.
Does anyone know if the new HTC One suffers from any of these audio playback issues?