Gaming Peformance - Audio Lag? (Beans Rom) - Verizon Samsung Galaxy Note II

So I'm an idiot and somehow posted this in the Sprint GN2 forum... oops.
anyway here it is:
Hi. This is my first (um... second) post - I'm new to Android - this is my first Android phone and places like this and the people here and their work are why I switched.
(short version)
Can any Note2 gamers out there chime in on game performance? I am getting deal-breaking lag on any game I try (admittedly limited but including GTA3, MaxPayne and MAME).
(long version)
In the month or so I've had the phone I have rooted and unlocked it, used stock for a while and then went to Jelly Beans' ROM. I've run all the odd numbered versions of that rom, stock kernel, clean wipe every time. I've read the thread about the rom all the way through... would have posted there but I'm new and cannot yet.
About a week ago I learned I could use a PS3 controller over USB natively for gaming and it worked right our of the box for games like GTA3 and Max Payne. I grabbed those games, and they seem to play great, but there is a noticeable audio lag - like 1/2 to a full second. The visuals seem to be smooth, and the controls seem to be responsive, but the audio lag makes games unplayable. I've only tried those two games plus some emulators, but both animaonline (SNES) and mame4droid (not reloaded) have the same audio lag issues. I get the lag over bluetooth and with wired headphones.
Some searching showed me that audio latency has been an issue with Android for a while, but also that Jelly Bean was supposed to fix that, and that higher end phones (like the note 2?!) had less of a problem. I also haven't seen any complaints from Note 2 owners regarding any of the games I mentioned.
I'm curious what others' experience has been with this. Thanks,

Well I don't have GTA 3 or Max Payne installed at the moment, but I do have SNES emulators. SNESoid to be exact.
I have my headphones plugged in and am using my DualShock 3 controller using Sixaxis and well, these old school PC gamer ears can't find any lag in my emulators. The sound happens when I expect it to, immediately.
However I did notice something thanks to cranking up the headphones, I get some nasty crackle in pretty much all my emulated games lol never noticed it on the speaker but on headphones they sound horrible.
Ah well it's all good. Hope someone can help you better than me.

i have played gta3 and snes emulator with my ps3 controller and no audio lag at all maybe ur phone was a dud lol

Thanks for the info. Knowing that others aren't having the same issues helps because I know it's worth looking into more closely
And I really hope the phone isn't a dud!

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Thanks
FNM

Related

Vibrant is very laggy while playing a game

I am somewhat of a phone freak. I am usually buying, rooting, selling various phones. But recently came back and started using a Vibrant again. I am noticing that a few of my favorite games run piss poor on this phone. Namely Squibble, Drag Racing, games that as far as I can tell aren't too heavy.
I have tried a few other ROMS thinking this was the problem, Bi-Winning, Simply Galaxy, Performance V, among some others. I just can't get these games to run right. With or without Lag Fixes, I've even tried stock firmware.
Any ideas which roms are best for gaming? or any other ideas.
Haven't played drag racing, but I can confirm Squibble has always lagged really bad for me. Strange that such a simple game will do that, yet some Tegra 2 games will run perfect.
I am curious if you installed those games directly from the Google app market or the Amazon App Store. I have actually been meaning to ask around here if anyone else has had trouble with Amazon App Store games. I don't know if it is just the games I chose or if there is something else that is going on behind the scenes.
I first had problems with Angry Birds Rio. It was terribly laggy for me. After changing roms I didn't put the Amazon App Store back on my phone until recently when I added it for Plants vs. Zombies. Once I run that game the phone gets laggy on me until I reboot. I can't play it, stop playing it, then load it back up later without rebooting. Actually I can, it just is almost impossible to play the second time around.
Anyhow, just curious which app store you used to install the games.
I have been running trigger 3.2 with dragonmodz kernal. dragonmodz is made for gaming. it overclocks the gpu as well as the cpu. drag racing runs really laggy for me for the first few races then runs fine. the only problem is how addicting that game is. I kill the battery. other games run fine. I installed chainfire 3d and the nvidia drivers. dungeon def hd works as well as samurai II. fun game!
squibble runs great for me.
on cm7
I also noticed the horrible lag while playing drag racing. It almost ruins the game. But I can tell you what fixes it completely for me, and I mean no lag, not even the first race. Just install MIUI. I use the "Energy" version. I have a hunch that any gingerbread based rom would likely work tho, although you did mention simply galaxy in your roms that youve tried list. I am torn between having wifi calling, (2.2 based only) and having playable Drag Racing (2.3+ based only). Currently still on Energy in spite of my almost non-existant network in my area. Good Luck
wachalookinat said:
I also noticed the horrible lag while playing drag racing. It almost ruins the game. But I can tell you what fixes it completely for me, and I mean no lag, not even the first race. Just install MIUI. I use the "Energy" version. I have a hunch that any gingerbread based rom would likely work tho, although you did mention simply galaxy in your roms that youve tried list. I am torn between having wifi calling, (2.2 based only) and having playable Drag Racing (2.3+ based only). Currently still on Energy in spite of my almost non-existant network in my area. Good Luck
Click to expand...
Click to collapse
Try this wifi calling, it's for cm7, but not about other gingerbread roms.
http://forum.xda-developers.com/showthread.php?t=919486
crazy25000 said:
Try this wifi calling, it's for cm7, but not about other gingerbread roms.
http://forum.xda-developers.com/showthread.php?t=919486
Click to expand...
Click to collapse
Looks like this hasnt been tested on a vibrant yet. Was built for nexus one. I dont mind being the guinea pig tho.
Edit: Tried flashing it, it failed but atleast it didnt brick my phone. Just rebooted after failure and all was well. Hopefully someone can make this work for our vibrants. With Working GPS on ginger, now all we need is wifi calling to be bug free gingerbread. Were so close!
update: I started a new topic about getting this ported over in the development section here: http://forum.xda-developers.com/showthread.php?p=15064209#post15064209
I really hope someone can getter going!
Try putting your phone in airplane mode. My buddy with an og droid can't play Angry Birds unless he does.
Why in the world does that game need to see system log files and phone identity. I hate odd permissions.

Think GTA 3 will run on the NC?

Was on engadget today and saw that rockstar is going to release GTA 3 for the following devices.
Apple iOS Devices: iPad 1 & 2, iPhone 4 & 4S, iPod touch 4th Generation
Android Phones: HTC Rezound, LG Optimus 2x, Motorola Atrix 4G, Motorola Droid X2, Motorola Photon 4G, Samsung Galaxy R, T-Mobile G2x
Android Tablets: Acer Iconia, Asus Eee Pad Transformer, Dell Streak 7, LG Optimus Pad, Motorola Xoom, Samsung Galaxy Tab 8.9 and 10.1, Sony Tablet S, Toshiba Thrive
Think we have a shot or not enough power?
We definitely don't have enough power because we can barely run any of the higher end games (shadowgun) I'm sure that well be able to get it running, but probably terribly. Also this game doesn't even have that great of graphics... just bad optimization
Sent from my LG-P500 using XDA App
Shadowgun runs fine for me on one of the later nightlies overclocked to 1.2ghz. I also have GangStar running with no issues to.
motitas said:
We definitely don't have enough power because we can barely run any of the higher end games (shadowgun) I'm sure that well be able to get it running, but probably terribly. Also this game doesn't even have that great of graphics... just bad optimization
Sent from my LG-P500 using XDA App
Click to expand...
Click to collapse
GT racing, Asphalt 6, Modern Combat 2, Sacred Odyssey all run great for me. That being said with Gameloft already having Gangstar (which runs great BTW) there isn't much need for an actual GTA. GTA3 might be worth it if there was a way to put the Real GTA mod on it.
fine, fine maybe shadowgun was a bad example but what about 9mm, riptide, fast five, dungeon defenders, etc. those don't even force you to have a dual core device... remember we're pushing 1024x600(thats 614,400) pixels of 3D on old hardware... also I'm not so sure about the definition of "it runs fine" these days. Some people seem to convince themselves that things run great when they're not (myself included)
gallahad2000 said:
GT racing, Asphalt 6, Modern Combat 2, Sacred Odyssey all run great for me. That being said with Gameloft already having Gangstar (which runs great BTW) there isn't much need for an actual GTA. GTA3 might be worth it if there was a way to put the Real GTA mod on it.
Click to expand...
Click to collapse
How did you get the crosshair in the middle, the damage indication, and the dragable looking area to fill the whole screen??? I've tried tons of different versions to no avail I've even looked at your thread and used the version listed to no avail. thanks in advance
yea gangstar makes gta3 look kind of dated.
I did notice a bunch of slowdowns trying high quality games on my Nook however a second later I noticed I was running on the conservative governor and facepalmed myself.
Switched to performance governor and everything was a breeze...
One way or another, we won't know until it's released, right?
I wouldn't be surprised if it runs. The NC is a little gem. That said, how is it going to playable on a touchscreen? And... an honest question... is GTA III really that fun? I just picked it up in a steam pack and it didn't take too long for me to move onto Vice City (and then stop playing that a little while later). It'll probably be more impressive to run on a phone/tablet but it felt like an early tech demo compared to a lot of "modern" games.
ponyboy82 said:
I wouldn't be surprised if it runs. The NC is a little gem. That said, how is it going to playable on a touchscreen? And... an honest question... is GTA III really that fun? I just picked it up in a steam pack and it didn't take too long for me to move onto Vice City (and then stop playing that a little while later). It'll probably be more impressive to run on a phone/tablet but it felt like an early tech demo compared to a lot of "modern" games.
Click to expand...
Click to collapse
The entire screen is bound to controls, take a look at the picture of it on engadget... its a little overwhelming
Touchscreen controls urgh...
I still pair a PS3 Controller via Bluetooth every time I play PS1 / N64 games on my Nook... I really hope they add Bluetooth Controller support to the game.
Yeah, having real controller support would be nice. I did see the screenshots, and it's just really hard to play games with a virtual d-pad and even just *two* buttons (to me), let alone 6 or 8, especially when it includes what are supposed to be shoulder buttons.
On a side note, I mucked around a little with the onlive app, and that suffers from the same thing (the virtual controls). That said, OnLive does have newer, more compelling games, although it requires a constant, good data connection.
Nook Color seems to me to be able to push Dreamcast level graphics at 1024x600. Most games with that level of graphics seem to run at around 20-30fps at best.
The main reason GTA3 is so much more demanding than seems reasonable is that it's a sandbox game with a large, open world. It's not all that much different than say Elder Scrolls.
Game is out now and market says it should work on the NC. https://market.android.com/details?id=com.rockstar.gta3 Anyone got it to work?
It hangs Nook dead rght after intro movies. CM 7.1.0 Stable.
With chainfire nvidia plugin,screen stays black upon launching the app
soooo I take it as a no go. Darn. Well it works on my electrify but as stated earlier the controls take up way to much room. I'll try a wiimote I guess.
Anyone have any luck getting this to run? Would think it would be possible to and to control it with a PS3 controller connected via bluetooth.
Got it to work! Download GTA 3 version 1.1, use chainfire 3D and set default plugin to POWERVR, awful cellphone video below:
http://www.youtube.com/watch?v=gKN9QRGq09E
EDIT: Will test more in the morning, jump to 1:00 to see 30 seconds of "gameplay" before I flip the car
why do we have to use the powervr plugin? nook color actually has a powervr gpu
I didnt need any plug in. I installed CM7 last night and gta was in "my apps" and it runs better than on my shift. Lol
Sent from my PG06100 using xda premium

CyanogenMod 9 Gaming thread

Hey xda-ers
I've been on the cm9 beta for a little while now and it seems like there are a lot of games that work quite well in the alpha and some that are a screen-tearing, frame-dropping mess. So I have the idea to start up this thread, a thread primarily dedicated to sharing which games work really well on cm9. I personally will be posting review sort of things on here that go quite in-depth but you guys can post in however much detail you want. You can post about the hardest of hardcore games to the easiest of casual games but as long as its relevant it will hopefully be appreciated. I do want to have a couple of rules for this thread and they're as follows:
*No bashing other peoples reviews or opinions- everyone is entitled to their own opinion and while I'm ok with a respectful discussion I don't want flame wars in here.
*Please keep it relevant to cm9- this thread is about _cm9_ gaming, I don't care if you go and make a gaming thread for a different rom but I don't want posts about cm7 or MIUI in here.
*have fun- don't feel obligated to post something if you don't want to. Try to have fun in here and I'll try to too.
Well thanks guys I hope we can all help each other find some good games to play, please follow the rules and hopefully this will be a nice thread to be in.
Help make this community a little nicer guys!
Thanks
-Silente
Sent from my CM9 Alpha 0.02 Nook Tablet
Well I'll be kicking things off!
My first recommendation/review:
Dungeon Defenders: Second wave
Overview-
Dungeon defenders is a mix between a tower defense fantasy game and a traditional 3d RPG. The main premise is that the kingdoms heroes have gone off to defeat some great evil and have left their kids to guard the castle. In each area/map there is an eternia crystal that you have to set up towers and traps and such to defend from the waves of monsters.
Gameplay-
Gameplay is mainly governed by one of four classes each with their own play styles and pros/cons.
The apprentice-
The long ranged, magic user who places down towers that shoot long range projectiles.
The apprentice is the easiest class to use and is by far the best for beginners as his towers are the easiest to start off with and his skills are easy to understand and use.
The huntress-
The long ranged, assassin class.
The huntress wields either a crossbow or gun that deals long ranged damage and places down traps that activate when stepped on by monsters. The huntress can be somewhat hard to use due to her slightly less straightforward traps.
The squire-
The close ranged tank.
The squire combines melee attacks with brutal close ranged towers to destroy enemies quickly up close.
The Knight has some of the best starter towers in the game but he is at somewhat of a disadvantage without teammates to back him up due to his only close range play style.
The monk-
The all around skillful class.
The monk combines the first three classes in a Jack of all trades sort of play style. He has a melee attack as well as a long ranged magic attack with towers that deal different affects when stepped on by enemies. He is definately the hardest class to play due to his lack of a prominent skill and towers that need some getting used to and upgrades to really learn how to use effectively.
So once you've chosen a class its time to jump into the game.
There's a helpful tutorial that you can jump into but its not a super complicated game at first. Each map is made up of different rounds. At the end of each round chests will appear with Mana in them, the currency you use to build towers and buy or upgrade things after the round has ended. You also get mana from killing the various mobs that spawn throughout the wave. You also earn xp that goes towards level ups that let you carry more mana and unlocks new towers for you to build. Also when you level up you can attribute skill points to different skills such as player or tower damage, health, speed etc etc. Monsters also drop random items which you can equip or sell in between rounds.
After the round is over you can buy and sell weapons and armor, and upgrade you currently have equipped. The sheer number of weapons and upgrades you can apply to them makes it easy to make sure no two are the same.
Multiplayer-
The multiplayer element of this game is WHERE ITS AT! This game really shines through and its super easy to jump into a match and start playing as long as you have a good internet connection (which at time of writing I didn't). All you need to do is sign up for a game spy account which while can sometimes be a hassle keeps the hackers and cheaters out and keeps the fun consistent. Once you've made that account you can quick join a game or open up a server browser to pick between maps, difficulties and game modes. Once you join its smooth sailing and the different classes are very well designed to overlap and coordinate together in the multi player game modes. If you can get several friends to get this you will have a great time indeed.
Controls-
There aren't too many options for the controls but overall they're not too bad. The way to move your character is to rotate the wheel-ish joystick in the left portion of the screen. That controls both movement and direction mind you so it might take a little bit to get used to but once you do its just fine. Its hard to describe exactly how to use it because I've never seen another control scheme like it. The buttons around the other edges of the screen control other movement controls such as jumping or attacking, as well as selecting what towers to build (actual placement is done through touch input) or what abilities to activate or spells to cast. The game defaults to having the actual movement touchpad being invisible but that seems really stupid so I recommend turning that off in the settings. So while not completely perfect the controls are definately usable and should be relatively easy to learn for most users.
Graphics/Performance on cm9-
The game has a graphics slider that allows you to go from HD crisp graphics to blurry pixelated retro goodness. On the highest graphics setting the screen tearing really sets in but on lower resolution on the slider you can get very good performance on cm9. Overall it performs quite well with no hw accel and it will only get better once we get full acceleration.
Verdict-
Overall this game offers up some great RPG game play mixed in with some tower defense elements and kick ass multi player. The controls are manageable and if you want to have some long term fun, (as you can go quite in depth) this is a great choice and for a free game it couldn't be a better deal. I'd recommend it to any Android gamer and its a great game.
Price: Free
Play Store Link: https://play.google.com/store/apps/details?id=com.trendy.ddapp&hl=en
Don't feel like you have to write this much, this is simply one of my passions. Feel free to write as much or as little as you want.
If any of you wanna play multi player of this game with me, just pm me or contact me on twitter @MykeBatez
HAVE FUN
-Silente
PS: oh and there's screenshots too! Enjoy !!
EDIT: dang, my wifi is too slow here to upload photos (I'm away from home for break), expect them up in a few days.
Sent from my CM9 Alpha 0.02 Nook Tablet
Love the idea of this thread
I'd love to contribute but I've found that with cm9 I haven't been able to find most of my favorite games on the market
Yeah, that's a problem, although most of them would run. Try using Apk leecher on your PC and then side loading them. Might work, but I'm not sure if you can download paid apps even if you've bought them.
Sent from my CM9 Alpha 0.02 Nook Tablet
Osmos works great.
Cubanluke88 said:
Osmos works great.
Click to expand...
Click to collapse
Oh! I bought that awhile back, I'll have to re-DL it and try it out on cm9!
Sent from my CM9 Alpha 0.02 Nook Tablet
SilentStormer said:
Oh! I bought that awhile back, I'll have to re-DL it and try it out on cm9!
Sent from my CM9 Alpha 0.02 Nook Tablet
Click to expand...
Click to collapse
One thing that doesn't work is using three fingers to access the menu. I get around this by opening up the recent apps thing and closing it, which then pauses the game, opening the menu.
Also, swiping to slow down/speed up the game does not seem to work as well.
Draw Something, Angry bird's, Sonic CD and Plants vs Zombies work great
Unfortunately my favorites don't show up and I'd love to test them
Shadowgun, FIFA 12, Modern Combat 3, Asphalt 6, Riptide GP, and NOVA 2
mikenexus said:
Draw Something, Angry bird's, Sonic CD and Plants vs Zombies work great
Unfortunately my favorites don't show up and I'd love to test them
Shadowgun, FIFA 12, Modern Combat 3, Asphalt 6, Riptide GP, and NOVA 2
Click to expand...
Click to collapse
Yeah, I've been considering getting sonic CD, are the controls any good? As that's kind of important in a sonic game.
Sent from my CM9 Alpha 0.02 Nook Tablet
I loved it beat it in one night lol
I find all games I've played so far worked well especially Cut the Rope experiments. My only complaint was that play store didn't work for me I don't know if that's a known problem but felt it should be mentioned. Though back on topic the games I've tried so far play smooth.
Can some one confirm list of Gameloft working on CM9?
camapghe said:
Can some one confirm list of Gameloft working on CM9?
Click to expand...
Click to collapse
With the default cm9 build.prop the gameloft games dont work. I'll try modifying mine to look like a Droid 3 (which worked fine for cm7) and get back to you on that. I'll also mention their performance too. If I get the chance to DL the big-ass game data.
Sent from my CM9 Alpha 0.02 Nook Tablet
Side loaded some of my games I was unable to download on Play Store
Fifa12 - "device not compatible "
Modern combat 3 - "device not compatible "
Riptide G P - works fine
Temple Run - you can play but controls are very unresponsive
Shadowgun - you can play but controls are almost completely unresponsive
Nova 2 - "device not compatible "
mikenexus said:
Side loaded some of my games I was unable to download on Play Store
Fifa12 - "device not compatible "
Modern combat 3 - "device not compatible "
Riptide G P - works fine
Temple Run - you can play but controls are very unresponsive
Shadowgun - you can play but controls are almost completely unresponsive
Nova 2 - "device not compatible "
Click to expand...
Click to collapse
For the device not conptable message, you can edit the build.prop, I w able to get it to work on cm7 by spoofing a droid3. Dunno about cm9 though.
Sent from my CM9 Alpha 0.02 Nook Tablet
Haven't changed my build.prop because no one has said it is OK to do so as of yet nor what i would change. I like the play store recognizing the nook as a tablet as well
You know... it's funny. Legend of Zelda Ocarina of Time, mupen64plus emulator, ran with amazing speed in CM7. However the video and colors were kinda bad. Like buttons just looked weird, and sometimes there would be random squares.
HOWEVER. On CM9, the video and graphics are superlative. However, it lags obviously. Not TOO much... I mean it's definitely playable, but if you are fighting Gannondorf it's kind of annoying. Hopefully rebellos will get this kind of thing working for us.

[Q]Optimal settings for FPSE (Playstation Emulator)?

Hey guys, this is probably a noob question but it's been a long week.
I've got fpse on my phone and I want to play playstation games with it. However, the game keeps hopping between 40fps and 20fps. I know that's nonsense because I could get it steady at 60fps on both my old galaxy tab 10.1 and my epic touch.
So, my question is, what are the optimal settings that I need to enable/disable in order to get 60fps. I know the processor can handle it, lesser processors already have.
Thanks
PoorCollegeGuy said:
Hey guys, this is probably a noob question but it's been a long week.
I've got fpse on my phone and I want to play playstation games with it. However, the game keeps hopping between 40fps and 20fps. I know that's nonsense because I could get it steady at 60fps on both my old galaxy tab 10.1 and my epic touch.
So, my question is, what are the optimal settings that I need to enable/disable in order to get 60fps. I know the processor can handle it, lesser processors already have.
Thanks
Click to expand...
Click to collapse
Change frameskip to auto. But my suggestion is get a ps1. I've grown to loathe emulation, especially on phones. Touch controls suck and I know about using a ps3 controller.
It still sucks and looks weird playing games that won't work right because its emulated and on a tiny screen. Yes you can use the media link or mhl, but if your going through all that trouble why not get the console and hook it up. The cost of all that jazz is more expensive than the actual system plus games anyway.
Sent from my Genesis that does what Nintendon't
tuscani1821 said:
Change frameskip to auto. But my suggestion is get a ps1. I've grown to loathe emulation, especially on phones. Touch controls suck and I know about using a ps3 controller.
It still sucks and looks weird playing games that won't work right because its emulated and on a tiny screen. Yes you can use the media link or mhl, but if your going through all that trouble why not get the console and hook it up. The cost of all that jazz is more expensive than the actual system plus games anyway.
Sent from my Genesis that does what Nintendon't
Click to expand...
Click to collapse
Hahaha thank you for your response. The frameskip did most of the work...changing my governor to something other than "conservative" did the rest.
Happily, I actually already have a MHL cable (I use my phone to watch live hockey games...when there isn't a lockout) and a PS3 controller, so I actually do use it as a console. My gf has a PS1 and has a few fun games for it, but I just enough the experience. I do have to play on mute, because sound never seems to work right.

A Weird and Specific Question/Problem

I bought the Motorola Razr just for using with Wi-fi. I wanted something compact and portable but also powerful that I could use to snap photos, listen to music, watch videos, and last but not least, use the Robert Broglia emulators to play games on a TV with my friend when I visit him.
The problem is that the Robert Broglia emulators (MD.emu, Snes9X ex, etc.) all seem to have a jitter problem (most noticeable on fast moving games) on this device which I have never seen on any other device I have had. And yes, I am aware there are other emulators available, but Gensoid has really bad audio and I have never found any emulators that run as nice as the Broglia ones. So switching emulators is not a good option for me, or at least one that I am not willing to entertain.
I contacted Robert and he tried some things but basically the conclusion was that the combination of the stock OS and his emulators was creating a timing problem that caused the jitter. I did try a custom rom and MD.emu ran with the normal smoothness that I had come to expect, but of course the rom I tried did not support HDMI.
So basically I am just reaching out to see if anyone has any ideas on what I can do about this. I want to be able to use the Broglia emulators and still have HDMI output. There may very well be no solution to this, but I thought it couldn't hurt to try.
Thanks.
Here's the funny outcome, I bought one of those JXD S5110 devices, the emulators run great on that. Goes to show you that more power in a device doesn't mean better performance if software is conflicting.

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