Reading WAV formats and Adding group ringtone in AOKP builds? - Galaxy S II Q&A, Help & Troubleshooting

Hello there
first post here in xda, but been a reader since i had my galaxy s2.
i want to know if there's a way to read wav formats in these builds and add a group ringtone.
regards

Any thoughts on this question?

Actually I don't miss to read wav format, though I really really miss contact group ringtone with stock application (very strange Google didn't put this option from start...)

Related

HELP

hello all i got my phone today.
How can i put my own ringtones on it.
I am not sure of the file types i need or anything. I dont even know where to go to select what tone i want. please help
if you want to use ringtones for specific contacts (e.g. a sound will play and when you hear it you'll know it's from your friend joe) then you'll need third party software such as ringtonex (mtux). ain't free though; i forgot how much i paid for it but i've been using the app back when i started with my xda1. still using it up to now. like the ringtone i use for my boss is the pacman sound when he dies...
for ringtone types; wav files are the ones you need...however you can also use midi and wma if i remember. if your unit is on activesync with your pc; simply copy and paste the wav file you want into the xda's windows folder. this will allow the ringtone to be used by other apps such as alarms or sms notification. or you can also paste it in the window's "rings" folder where the phone will automatically recognize the file as being a ring tone option. then just go to settings for the phone and click on that file you want to use.
hope that helps.
thanx a million worked like a charm
hey its not finding wma files though
i read somewhere in the forum that you can use wma files as ringtones...just don't know how to do them and never really tried. not sure about this but most wma files i know are associated with mp3s as well. wma is a lower quality sound alternative to mp3s; i have wma files for songs and they range from 800-900kb as oposed to 3+ meg mp3 song files. so the way i see it (and i could be wrong about this) to use a wma file the xda would have to be able to get it from the memory or the storage card (?). but that would mean having a wma ring tone which is around 900kb in size...something that you don't really need coz eventually you will answer the phone after like 10 seconds. so no point in having the whole song as a ringtone really since you won't get to hear it to the end. that is if the other chaps in the forum are doing something different that is wayyyy easier than i really think it is
what i did was record bits of a song i have on storage; then use that as my ringtone. example; i have an mp3 of fernanda porto and i like the opening sequence. what i did was use my notes app; ran the song through media player and when the part i liked came i then recorded it. the file is in wav so it was easy to use it as a ringtone....
cheers
it need to be 2003 before it can use wma
they need to be put in windows\rings
you then add them with the program called add ringtones
in settings
ahh i dont have 2003, i was told 2003 is better not to have cause it messes up alot or something i dunno.

Voice recorder Mp3

Hi
Android is seriously lacking a good audio recording program. I have been using android for a few month now and it rocks. However, there are experiences that I have had with WINMO that have been better, in the recording program department especially.
The program I used while with WINMO was VITO audionotes. Hands down the best recorder because the quality was perfect, the interface was simple, and it brought my first experience with kinetic scrolling to winmo.
Currently, I am using another awesome program but on android now called Tape-talk, (TAT). It does everything that Audio notes does except one thing, record in mp3 format. TAT only records in either wav or 3gp. This is a big gripe because the files I record are often church services that call for details to be added to ID3 tags. Being unable to tag the files is one thing but the also most droid player refuse to equalize any files that are not mp3.
I have been searching on my own for well before I even joined the droid community and its time to let the community help me. Is there a voice recorder with perfect recording quality and records in mp3?
edit: It will not let me post links to those program, guess I am not active enough on the forums.
Edit: Post deleted - try posting only once.
Dictadroid - new voice recorder app
Hi,
I stumbled across this post and wanted to mention that there is a new app available on the Android Market called Dictadroid.
I developed Dictadroid with the goal of making a simple but powerful voice recorder. Although the initial version saves the recordings as WAV files. The future version will support compressed audio formats, such as AAC, MP3, etc.
Please download Dictadroid and let me know what you think. You feedback would be greatly appreciated.
Thanks,
Boris
Hi, this is still an issue, recording in mp3 format with good quality has not happened with the streak yet. I use tape a talk but its on its last legs. I was thinking of buying an external mic for the quality issue but i still need records in mp3 format. Any help?
bestulin said:
Hi,
I stumbled across this post and wanted to mention that there is a new app available on the Android Market called Dictadroid.
I developed Dictadroid with the goal of making a simple but powerful voice recorder. Although the initial version saves the recordings as WAV files. The future version will support compressed audio formats, such as AAC, MP3, etc.
Please download Dictadroid and let me know what you think. You feedback would be greatly appreciated.
Thanks,
Boris
Click to expand...
Click to collapse
Thanks for your work. I tested probably 15 recorders and stuck with dictadroid and it has served me well. Props!

[Solved] Custom Ringtone

Good afternoon folks, I'm just curious if anyone can assist me with a quick question/issue I am having. I have done a search for my answer previous to creating this thread (and registering even), asked elsewhere etc, but didn't and couldn't really find anything pertaining to my exact problem. Of course, I may have missed or overlooked it, and if so, I apologize.
First, my phone and what not. (if more information is required, I'll provide)
LG Optimus One (LGP500h)
Rooted - Gingerbreak v1.20
Have tried .mp3 and .ogg with same results.
What's happening is; I've created my own ringtone(s) and am trying to have them separate from my music, but no matter what instructions I follow the custom ringtone ALWAYS appears while listening to the music I have on my phone. eg: when I walk my dog listening to an album, my ringtone lists as a music track and plays as one.
I have tried the numerous tutorials out there for doing this:
- create separate ringtone/alarms/notifications folders on the SD card
- create the above as sub folders within the media folder on the SD card
- create the above as sub folders within the DCIM folder on the SD card
- create the above as sub folders within the Sounds folder on the SD card
All of the above locations allow me to use my custom ringtone no problem, BUT when I listen to the music I've added to my phone via the stock music player, my ringtone plays as if it was a song, so I get a 30 second ringtone in the middle of an album. It's not really a big deal if I keep my custom ringtones limited to one, but it does get a bit annoying if I want to add several custom ringtones.
I'm curious to what I am doing wrong here, or if this is just the cost I have to pay to have a custom ring tone - I've searched all over and haven't found a solution, nor found anyone else having this same issue which leads me to believe I am doing something incorrectly.
I'd prefer to not use an app that downloads music for ringtones, as I am a musician myself and have created my own, so I'd just like to use the one(s) I create and not have them appear as music tracks.
Thanks in advance for any insight or help.
esau13 said:
Good afternoon folks, I'm just curious if anyone can assist me with a quick question/issue I am having. I have done a search for my answer previous to creating this thread (and registering even), asked elsewhere etc, but didn't and couldn't really find anything pertaining to my exact problem. Of course, I may have missed or overlooked it, and if so, I apologize.
First, my phone and what not. (if more information is required, I'll provide)
LG Optimus One (LGP500h)
Rooted - Gingerbreak v1.20
Have tried .mp3 and .ogg with same results.
What's happening is; I've created my own ringtone(s) and am trying to have them separate from my music, but no matter what instructions I follow the custom ringtone ALWAYS appears while listening to the music I have on my phone. eg: when I walk my dog listening to an album, my ringtone lists as a music track and plays as one.
I have tried the numerous tutorials out there for doing this:
- create separate ringtone/alarms/notifications folders on the SD card
- create the above as sub folders within the media folder on the SD card
- create the above as sub folders within the DCIM folder on the SD card
- create the above as sub folders within the Sounds folder on the SD card
All of the above locations allow me to use my custom ringtone no problem, BUT when I listen to the music I've added to my phone via the stock music player, my ringtone plays as if it was a song, so I get a 30 second ringtone in the middle of an album. It's not really a big deal if I keep my custom ringtones limited to one, but it does get a bit annoying if I want to add several custom ringtones.
I'm curious to what I am doing wrong here, or if this is just the cost I have to pay to have a custom ring tone - I've searched all over and haven't found a solution, nor found anyone else having this same issue which leads me to believe I am doing something incorrectly.
I'd prefer to not use an app that downloads music for ringtones, as I am a musician myself and have created my own, so I'd just like to use the one(s) I create and not have them appear as music tracks.
Thanks in advance for any insight or help.
Click to expand...
Click to collapse
I'm not sure about any fix for the issue. But I think if you use a 3rd party music app like PowerAMP, you can select where you want the app to scan for media. You can exclude some folders for scanning. But if you prefer the stock app, the you can have a workaround: Create a playlist with all the albums except the ringtone album (categorize all the custom ring tones under a single album). This way you can always play the playlist, which will not have the ring tones album.
Try it and see if it works!
Thanks for the quick reply! I feel kind of silly now that I never considered using a different player, or even making a playlist as it seems kind of obvious to me now. I'll check out some music players (like PowerAmp) and will post again if this solves my problem.
Again, thank you for the quick response.
Under Sound Settings and Phone ringtone, I remember it created a Ringtones folder on my sd card. Then I would put my custom ringtones in that folder. I would never hear it when I was going through my music. I am also using PowerAmp and it scanned only the music folder.
esau13 said:
Thanks for the quick reply! I feel kind of silly now that I never considered using a different player, or even making a playlist as it seems kind of obvious to me now. I'll check out some music players (like PowerAmp) and will post again if this solves my problem.
Again, thank you for the quick response.
Click to expand...
Click to collapse
Try it. It's a very good app. But personally I don't like it because of its UI. I prefer the simple, clean stock music player.
Agent3 said:
Under Sound Settings and Phone ringtone, I remember it created a Ringtones folder on my sd card. Then I would put my custom ringtones in that folder. I would never hear it when I was going through my music. I am also using PowerAmp and it scanned only the music folder.
Click to expand...
Click to collapse
Unfortunately I didn't have the same results, and had to create my own.
gkarthik16 said:
Try it. It's a very good app. But personally I don't like it because of its UI. I prefer the simple, clean stock music player.
Click to expand...
Click to collapse
Thanks gkarthik16, your suggestion seems to have solved my problem.
I also liked the stock player, but not enough to have to deal with my original issue. I tried out a couple free players very briefly, and although I'm not sure about PowerAmp's U.I just yet, I'm going stick with it for now and see how it works out and consider purchasing the full version. I imagine I'll get used it for my needs.
Thanks again.

[Q] Playing WAV files

My phone system e-mails me my voicemails as WAV file attachments (doesn't support anything else). Apparently WP8 does not natively support playback of these files. I have installed an app that will play them but it doesn't seem to be accessible from within the e-mail app. Anyone have a suggestion on how to playback WAV received in an e-mail?
I can directly play them from the email attachment.. No need for additional apps..
Just tap it once to download the *.wav attachment and when the download finished tap it again to play the *.wav file...
Evidently there are a few different WAV encoding or encapsulations. Not every voicemail system uses the same one. In fact, Windows Phone 7 used to play a friend of mine's voicemail system's WAV files just fine, but his new Windows Phone 8 won't.
If you find a WAV that works, and one that doesn't, opening it in something like Audacity can tell you if there is something funky like a bit rate or some other audio compression CODEC that might render it unplayable. Doesn't help unless they can convert to MP3 or something...
There are tons of threads about this over here:
http://answers.microsoft.com/en-us/...42-3298-4b2e-8be4-db3dc2cbc53f?page=~pagenum~
Great...I'm NEVER going to get my users off iPhone as long as I have to hunt down workarounds for simple things like this.
Voice mails on WAVE?
That is such a waste of bandwidth, when the same could've been done on mp3 or amr format.
But seriously, why all this limitations with file formats on Windows Phone 8? It is ridiculous.
Same issue here. Really shameful and makes me wonder why I trusted MS and WP8 in the first place.
WAV is just a container format, like AVI. Most of the time, WAV is used for uncompressed PCM data, but it's possible to shove pretty much anything in there, including MP3 and various oddball formats. Saying that a given piece of software doesn't play back WAV is an invalid complaint. Figure out what's inside the WAV file, and then complain about that.

[Q] Enabling WMA support at system level?

Alright, so I know that by asking this question that I'm about to open a can of worms, mostly consisting of comments like "Nope, can't be done" or "use [Insert media player app name here] player instead". I don't want to use other players, I'd like to have native Android decoding support for lossless WMA audio files.
Is there any way to add a WMA codec to android so that any and all apps installed on my phone can read and play WMA files? I am running LiquidSmooth ROM 4.4.2 on my Motorola XT912 (Droid RAZR), but I am posting here in hopes that an answer can be found for anyone's benefit regardless of device.
As for why I care about WMA support (as I'm sure someone might ask), a large portion of my media library is in Windows Media Audio 9.2 Lossless file format, and I am running out of hard drive space to convert my library to WAV or FLAC (the latter of which I can't get my computer to support at all - I like to have my files at lossless if possible, especially for personal archival purposes).
tl;dr does anyone have the knowledge to insert a WMA codec into the Android system?
(If I'm posting in the wrong forum someone please let me know and hopefully a mod can move it to the right location. Again, I'm posting in the general android forums in hopes that somebody else is looking for this, regardless of device)
I'd like to know the answer to this myself! It seems like a real OS would have provision for adding different codecs.

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